Brave Ephraim Builds and Best IVs | Fire Emblem Heroes

FEH Brave Ephraim Banner

This is a ranking page for the hero Ephraim - Sacred Twin Lord from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Ephraim.

Heroes With the Same Name
Ephraim - Sacred Twin Lord Icon Brave Ephraim

Hero Fest - 3rd Anniversary Hero Fest Part 2 Featured Heroes
Brave Celica Icon Brave Celica
[8.5/10]
Brave Hector Icon Brave Hector
[9.5/10]
Brave Ephraim Icon Brave Ephraim
[9.0/10]
Veronica Icon Veronica
[9.5/10]

Brave Ephraim Rating and Basic Information

FEH Brave Ephraim Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Ephraim - Sacred Twin Lord: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Guaranteed follow-up attack when certain conditions are met
・Can reduce his special cooldown count
・Can increase the foes' special cooldown count

Brave Ephraim Skills at 5★

Skill Name Might Range Effect
16 1 Grants Atk +3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, unit makes guaranteed follow-up attack.
-
Cooldown = 3
Boosts Atk by 30%.
-
If unit is attacked by foe using sword, axe, lance or dragonstone, unit receives Def/Res +6 during combat.
-
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. )
-
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. )

Brave Ephraim Best IVs and Stats at Lv. 40

Stats

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 51 62 31 42 30 216
Lv.40 +10 51 43 31 42 30 197

See Lv 40 +10 Stats With IVs
HP Atk Spd Def Res Total
+HP
Lv.40 +10
53 42 31 41 30 197
+Atk
Lv.40 +10
50 45 31 41 30 197
+Spd
Lv.40 +10
50 42 34 41 30 197
+Def
Lv.40 +10
50 42 31 44 30 197
+Res
Lv.40 +10
50 42 31 41 34 198

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 46 57 27 37 26 193
5★ Lv.40 46 38 27 37 26 174

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 22 29 5 11 7 74

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (22) Normal HP ★★☆☆☆
Atk (29) No Attack IV ★★★★☆
Spd (5) Spd Bane ★★★☆☆
Def (11) No Def IV ★★★☆☆
Res (7) Res Boon ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

+Res and -HP

The best IVs for Brave Ephraim are +Res and -HP. With an asset in this stat, B!Ephraim gains Res+4, allowing him to tank both physical and magic attacks more easily. However, Ephraim excels in getting follow-up attacks, a +Atk boon will also help him increase his raw firepower.

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
43 33 30 35 34 175
43 30 37 30 35 175
Brave Ephraim Icon Brave Ephraim
46 38 27 37 26 174
47 34 34 35 23 173
49 41 25 37 21 173
45 30 25 36 33 169

Note: Stats bonuses from skills are not taken into account.

Brave Ephraim Best Builds

DC Brave Ephraim

Weapon Skill IconGarm
Assist Skill IconSwap
Special Skill IconAether

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)

▶Other information regarding skills can be found here

(Refined) Fury Brave Ephraim

Weapon Skill IconGarm
Assist Skill IconSwap
Special Skill IconAether
Passive Skill A IconFury 3
+
Atk
-
Spd

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)

▶Other information regarding skills can be found here

Budget Brave Ephraim

Weapon Skill IconGarm
Assist Skill IconSwap

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)
Ephraim - Sacred Twin Lord Icon Ephraim - Sacred Twin Lord (5★)

▶Other information regarding skills can be found here

Source Heroes for All Skills

Brave Ephraim Best Weapon Refinement

Effect of Ephraim's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: +3
Grants Atk+3. If【Bonus】is active on unit, unit makes a guaranteed follow-up and nullifies effects that prevent their follow-ups.
【Bonus】
All effects that last "for 1 turn" / "that turn only." Includes bonuses granted by skills like Rally / Hone and pos. status effects (extra movement / effects like Dominance).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and if unit deals damage to foe in combat, restores 7 HP. (Triggers even if 0 damage is dealt.)
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Garm

This special effect refine is pretty straightforward, but considering that Garm guarantees a follow-up attack, you can make good use of that +5 Atk on top of the +5 buff to all stats. It also restores 7 HP to him which is pretty useful considering Ephraim is always in the front lines. Since this upgrade also improves Ephraim's stats, that is quality 7 HP that you are getting each time this triggers. This will definitely add up, making it very hard for the enemy to take out Brave Ephraim.

Weapon Refinery Tier List

About the Weapon Refinery

Brave Ephraim Roles, Strengths, and Weaknesses

Brave Ephraim Roles

Ephraim - Sacred Twin Lord Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement AssistImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counterattack RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo/Harmonized No Resplendent ImageResplendent

Brave Ephraim is a close-range physical attacker. When the effects of the Weapon Triangle are not taken into account, the damage he deals will be equal to his Atk minus the foes's Def.

Brave Ephraim Strengths

Easy to activate guaranteed follow-up attacks!

B!Ephraim has the wepaon skill Garm, which gives him a guaranteed follow-up attack when a skill like Rally/Hone is active, or when he has gained additional movement. For the most part, it requires him to have a living ally, so you cannot say he is totally without weakness, but as long as he does have a support ally, he is a threat to be reckoned with. If equipped with something like a Wave skill or Armored Boots, he can get this buff even if his allies have been disposed of, but since Armor March 3 is the easiest to use, we highly recommend it.

Accelerates special cooldown while slowing down the foe's

Ephraim has the armor-only skill Special Fighter, which will give him special cooldown charge +1 and inflict cooldown charge -1 on the foe. Being able to easily deal out special attacks while preventing those of a foe gives him a huge advantage in battle, and when combined with his guaranteed follow-up weapon skill, this skill makes for an excellent place in Ephraim's skill kit.

Can move two spaces with Armor March

Thanks to the skill Armor March, Ephraim can move up to two spaces when he starts the turn with an adjacent armored ally. Mobility is often the weakpoint of an all-armor team, but with this skill, Ephraim and allies can charge through forests without losing movement, as if they were flying units.

Access to a useful special refinement effect

Brave Ephraim's weapon, Garm, has access to a simple but very useful special effect refine. It improves both his offensive prowess and ability to stay in the field and soak up damage for his team.

Brave Ephraim Weaknesses

Weak to weapons effective on armored units

As an armored unit, B!Ephraim will take additional damage from weapons like Armorslayer or Hammer. Be sure and check which weapons your opponents are using before getting too close.

Brave Ephraim Team and Counters

Teammates for Brave Ephraim

Halloween Myrrh Icon Halloween Myrrh Picnic Flora Icon Picnic Flora Ophelia Icon Ophelia Reinhardt Icon Reinhardt
Picnic Lukas Icon Picnic Lukas Brave Hector Icon Brave Hector Winter Eirika Icon Winter Eirika Bridal Fjorm Icon Bridal Fjorm

Units who can cast armor-exclusive buffs or restore HP

Since B!Ephraim is an armored unit, he can be grouped together with other armor units that have skills such as Hone Armor to increase his power. Winter Eirika can give buffs and simultaneously restore HP, which will help keep Special Fighter active.

Allies who can take out red foes

While B!Ephraim has an excellent stat spread, but that will not save him from getting destroyed by powerful red attackers. Having a strong blue unit like Ophleia or Hector on his team to deal with this type of foe is a must for Ephraim.

Brave Ephraim Counters

Halloween Myrrh Icon Halloween Myrrh Idunn Icon Idunn Celica Icon Celica Tharja Icon Tharja
Hana Icon Hana Lilina Icon Lilina Est Icon Est Cherche Icon Cherche

Foes with armor-effective weapons and dragons

While his base Def is on the high end, B!Ephraim's base Res is only 26. A strong red mage or dragon like Lilina or Celica can quickly stop him in his tracks, so be sure to keep him out of the Danger Area when these foes are on the battlefield.

Should you Unlock Potential for Brave Ephraim?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Ephraim - Sacred Twin Lord Only Appears as a 5 Star Hero!

Ephraim - Sacred Twin Lord only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ephraim - Sacred Twin Lord if a 4 Star version is released!

Unlock Potential Tier List

Brave Ephraim - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Grants Atk +3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, unit makes guaranteed follow-up attack. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 5★
(Cooldown Count = 3) Boosts Atk by 30%. 5★

Passives

Skill Name Effect Learned At
If unit is attacked by foe using sword, axe, lance or dragonstone, unit receives Def/Res +2 during combat. 5★
If unit is attacked by foe using sword, axe, lance or dragonstone, unit receives Def/Res +4 during combat. 5★
If unit is attacked by foe using sword, axe, lance or dragonstone, unit receives Def/Res +6 during combat. 5★
At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) 5★
At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) 5★
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) 5★
If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) 5★
If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) 5★
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) 5★

Brave Ephraim as a Source Hero

Brave Ephraim Avatar

Value of Skills ★★★★★

Inheriting Special Fighter or Armor March

Brave Ephraim can be used to inherit Special Fighter 3 or Armor March 3. These are both great skills, but since B!Ephraim is quite a good unit in his own right, we recommend keeping at least one Ephraim and bulding him before foddering off or merging any duplicates.

  • List of Source Heroes

  • The Best Fodder Units
  • How to Get Brave Ephraim / Illustrations / Voice Actor / Quotes

    How to Get Brave Ephraim

    Obtain Through Regular Summon

    Brave Ephraim is a Hero who can be pulled from any summon.

    Event Name Focus
    Brave Heroes Banner
    Brave Heroes
    Free Summon Summon
    Ephraim - Sacred Twin Lord Icon Brave Ephraim

    Starts:Date of Installation
    Ends:

    ▶Current Focuses and Which You Should Pull From

    Voice Actor and Illustrator Information

    Voice Actor
    (English)
    Greg Chun
    Illustrator Wada Sachiko (ワダサチコ)
    Appears In

    Illustration

    Brave Ephraim.pngEnlarge Brave Ephraim.pngEnlarge Brave Ephraim.pngEnlarge Brave Ephraim.pngEnlarge

    Quotes: Special Triggered

    See Special Triggered Quotes
    We must press forward!
    Are you prepared?
    No time to waste.
    By Garm’s might.

    Quotes: Castle

    See Castle Quotes
    What surprises me is this: how little I am surprised by being in a world I know nothing about.
    All those voices, the ones that called out for me... Perhaps that’s why.
    My father was praised by many as a peerless Warrior King.
    And I...I once made a joke about how he’d outlive us all.
    Well now, {Summoner}...
    Are you sure you’re ready? To lead on the battlefield, you need both strength and stamina.
    I’ve been spending time gazing at the stars in the sky...
    I don’t know any of the constellations of this world, but it doesn’t make their light any less beautiful.
    I hope Eirika is all right...
    She has always been by my side. Now that we’re apart, I find myself worrying about how she fares.

    Lv 40 Dialogue

    See Lv 40 Dialogue
    After my father’s life was stolen... After our homeland was stolen... After everything I knew fell away...
    That’s when I vowed that I would protect my kingdom in my father’s stead.
    When my father was alive...that thought would never have crossed my mind.
    I know that something I once said disappointed him greatly.
    You see, I said that Eirika should succeed the throne while I lived the life of a mercenary, lance in hand.
    What would my father say if he could see me now? Would he be satisfied with the man I’ve become?
    I’m sure he’d upbraid me. "You have a long way to go," he’d say. He would be right.
    I want to do what I can to become a good king—to get ever closer to the ideals he upheld.
    For no other reason than to not disappoint him once more.

    FEH: Related Links

    3rd Anniversary Hero Fest Part 2 Hero Fest

    3rd Anniversary Hero Fest Part 2 Banner

    Heroes from Hero Fest - 3rd Anniversary Hero Fest Part 2
    Brave Celica Icon Brave Celica
    [8.5/10]
    Brave Hector Icon Brave Hector
    [9.5/10]
    Brave Ephraim Icon Brave Ephraim
    [9.0/10]
    Veronica Icon Veronica
    [9.5/10]

    See All Green Heroes

    Back to Green Heroes

    ▶︎Return to the Green Heroes Page

    All Types of Green Weapons

    Close-Range Ranged
    AxeAxe Green TomeGreen Tome
    Green BreathGreen Breath Green DaggerGreen Dagger
    Green BeastGreen Beast Green BowGreen Bow

      The Like Feature

      You can save a comment for later by giving it a Like.
      As a member:Get access to several features!

      Opinions about an article or post go here.
      Opinions about an article or post
      We at Game8 thank you for your support.
      In order for us to make the best articles possible, share your corrections, opinions, and thoughts about "Brave Ephraim Builds and Best IVs" with us!
      When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had.

      Walkthrough Menu

      New Comment

      • >>[155] sounds good imo. enemy phase monster. hey, if it works, it works!

      • >>[18] I'd say take the -Spd/Res because he does not really need Spd and the extra Res helps.
        for B skills, you can pick whatever you need for Hector. Both are good but I think Special Fighter is better since it works for both phases. Bold fighter only works in the player phase (when attacking)
        with the new weapon refine, he becomes a solid multi-phase unit so hmm I thinnk get special fighter

      All rights reserved

      Back to the Top
      Cookies help us deliver our services. By using our services, you agree to our use of cookies. Learn more