What you can do as a member?
You can do by logging in.
- Retention of various tool data
- Site theme change
- Game bookmarking feature
- Provide feedback on the website
★ Latest Banner - Yearning to Give
☆ New Units - Winter Fomortiis, Winter Shez (F), Winter Hortensia, Winter Alear (M)
☆ Free Units - Winter Eikþyrnir
This is a ranking page for the hero Ephraim - Sacred Twin Lord from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Ephraim.
Heroes With the Same Name | |
---|---|
Brave Ephraim
|
|
List of Contents
Hero Fest - 3rd Anniversary Hero Fest Part 2 Featured Heroes | |||
---|---|---|---|
Brave Celica [8.5/10] |
Brave Hector [9.5/10] |
Brave Ephraim [8.5/10] |
Veronica [9.0/10] |
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Guaranteed follow-up attack when certain conditions are met ・Can reduce his special cooldown count ・Can increase the foes' special cooldown count |
Might: 16 Range: 1 Grants Atk +3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, unit makes guaranteed follow-up attack. |
Cooldown Count = 3 Boosts Atk by 30%. |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. |
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) |
Resplendent Attire has been released for Brave Ephraim. With their Resplendent Attire equipped, they will have a different appearance, have new voice clips, and additionally, gain +2 to all stats. If you really like Brave Ephraim or you want to make them stronger, you may want to buy a FEH pass and get the Resplendent Attire.
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (22) | ★★☆☆☆ | |
Atk (29) | ★★★★☆ | |
Spd (5) | ★★★☆☆ | |
Def (11) | ★★★☆☆ | |
Res (7) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Brave Ephraim are +Res and -HP. With an asset in this stat, B!Ephraim gains Res+4, allowing him to tank both physical and magic attacks more easily. However, Ephraim excels in getting follow-up attacks, a +Atk boon will also help him increase his raw firepower.
:
Garm
:
Swap
:
Sol
:
-
|
:
-
|
This is a Distant Counter build for Brave Ephraim. Sol gives him sustain and Steady Stance 2 boosts his stats when attacked by an enemy.
:
Garm
:
Swap
:
Sol
:
-
|
:
Fury 4
:
-
|
This is an offensive, player-phase build for Brave Ephraim. Aether will also give him sustain while Fury boosts his stats and his Atk is further enhanced with Death Blow.
:
Garm
:
Swap
:
-
|
:
-
|
This is a budget build for Brave Ephraim with minimal skill inheritance. Sturdy Stance will give him more bulk in the enemy phase while Armor March gives him mobility in an all-armor team.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: +3 Grants Atk+3. If【Bonus】is active on unit, unit makes a guaranteed follow-up and nullifies effects that prevent their follow-ups. 【Bonus】 All effects that last "for 1 turn" / "that turn only." Includes bonuses granted by skills like Rally / Hone and pos. status effects (extra movement / effects like Dominance). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and if unit deals damage to foe in combat, restores 7 HP. (Triggers even if 0 damage is dealt.) :500 :200 |
|
This special effect refine is pretty straightforward, but considering that Garm guarantees a follow-up attack, you can make good use of that +5 Atk on top of the +5 buff to all stats. It also restores 7 HP to him which is pretty useful considering Ephraim is always in the front lines. Since this upgrade also improves Ephraim's stats, that is quality 7 HP that you are getting each time this triggers. This will definitely add up, making it very hard for the enemy to take out Brave Ephraim.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
174 | ||
HP |
46 |
Rank: 71/1184 |
Atk |
38 |
Rank: 510/1184 |
Spd |
27 |
Rank: 880/1184 |
Def |
37 |
Rank: 156/1184 |
Res |
26 |
Rank: 596/1184 |
Note that the graph reflects the units stats without bonuses from resplendent attire.
HP | Atk | Spd | Def | Res | Total' | |
---|---|---|---|---|---|---|
Resplendent Base Stats With Skills |
53 | 64 | 33 | 44 | 32 | 226 |
Resplendent Base Stats | 53 | 45 | 33 | 44 | 32 | 207 |
Resplendent +HP | 55 | 44 | 33 | 43 | 32 | 207 |
Resplendent +Atk | 52 | 47 | 33 | 43 | 32 | 207 |
Resplendent +Spd | 52 | 44 | 36 | 43 | 32 | 207 |
Resplendent +Def | 52 | 44 | 33 | 46 | 32 | 207 |
Resplendent +Res | 52 | 44 | 33 | 43 | 36 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Neutral +Skills | 51 | 62 | 31 | 42 | 30 | 216 |
Neutral | 51 | 43 | 31 | 42 | 30 | 197 |
+HP | 53 | 42 | 31 | 41 | 30 | 197 |
+Atk | 50 | 45 | 31 | 41 | 30 | 197 |
+Spd | 50 | 42 | 34 | 41 | 30 | 197 |
+Def | 50 | 42 | 31 | 44 | 30 | 197 |
+Res | 50 | 42 | 31 | 41 | 34 | 198 |
HP | Atk | Spd | Def | Res | Total | Resplendent 5★ Lv 40 +Skills |
48 | 59 | 29 | 39 | 28 | 203 |
---|---|---|---|---|---|---|
Resplendent 5★ Lv 40 |
48 | 40 | 29 | 39 | 28 | 184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 46 | 57 | 27 | 37 | 26 | 193 |
5★ Lv.40 | 46 | 38 | 27 | 37 | 26 | 174 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
Resplendent 5★ Lv.1 |
24 | 31 | 7 | 13 | 9 | 84 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 22 | 29 | 5 | 11 | 7 | 74 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
43 | 44 | 44 | 35 | 30 | 196 | |
46 | 44 | 32 | 45 | 28 | 195 | |
43 | 39 | 41 | 31 | 36 | 190 | |
41 | 39 | 42 | 37 | 31 | 190 | |
43 | 33 | 30 | 35 | 34 | 175 | |
43 | 30 | 37 | 30 | 35 | 175 | |
Brave Ephraim
|
46 | 38 | 27 | 37 | 26 | 174 |
49 | 41 | 25 | 37 | 21 | 173 | |
47 | 34 | 34 | 35 | 23 | 173 | |
45 | 30 | 25 | 36 | 33 | 169 |
Note: Stats bonuses from skills are not taken into account.
Brave Ephraim is a close-range physical attacker. When the effects of the Weapon Triangle are not taken into account, the damage he deals will be equal to his Atk minus the foes's Def.
B!Ephraim has the wepaon skill Garm, which gives him a guaranteed follow-up attack when a skill like Rally/Hone is active, or when he has gained additional movement. For the most part, it requires him to have a living ally, so you cannot say he is totally without weakness, but as long as he does have a support ally, he is a threat to be reckoned with. If equipped with something like a Wave skill or Armored Boots, he can get this buff even if his allies have been disposed of, but since Armor March 3 is the easiest to use, we highly recommend it.
Ephraim has the armor-only skill Special Fighter, which will give him special cooldown charge +1 and inflict cooldown charge -1 on the foe. Being able to easily deal out special attacks while preventing those of a foe gives him a huge advantage in battle, and when combined with his guaranteed follow-up weapon skill, this skill makes for an excellent place in Ephraim's skill kit.
Thanks to the skill Armor March, Ephraim can move up to two spaces when he starts the turn with an adjacent armored ally. Mobility is often the weakpoint of an all-armor team, but with this skill, Ephraim and allies can charge through forests without losing movement, as if they were flying units.
Brave Ephraim's weapon, Garm, has access to a simple but very useful special effect refine. It improves both his offensive prowess and ability to stay in the field and soak up damage for his team.
As an armored unit, B!Ephraim will take additional damage from weapons like Armorslayer or Hammer. Be sure and check which weapons your opponents are using before getting too close.
Halloween Myrrh | Picnic Flora | Brave Hector | Ophelia |
Reinhardt | Picnic Lukas | Winter Eirika | Bridal Fjorm |
Since B!Ephraim is an armored unit, he can be grouped together with other armor units that have skills such as Hone Armor to increase his power. Winter Eirika can give buffs and simultaneously restore HP, which will help keep Special Fighter active.
While B!Ephraim has an excellent stat spread, but that will not save him from getting destroyed by powerful red attackers. Having a strong blue unit like Ophleia or Hector on his team to deal with this type of foe is a must for Ephraim.
Celica | Hana | Lilina | Halloween Myrrh |
Tharja | Idunn | Est | Cherche |
While his base Def is on the high end, B!Ephraim's base Res is only 26. A strong red mage or dragon like Lilina or Celica can quickly stop him in his tracks, so be sure to keep him out of the Danger Area when these foes are on the battlefield.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
---|
Ephraim - Sacred Twin Lord only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ephraim - Sacred Twin Lord if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Atk +3. If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active, unit makes guaranteed follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 3) Boosts Atk by 30%. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat. | 5★ | |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat. | 5★ | |
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat. | 5★ | |
At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) | 5★ | |
At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ | |
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ | |
If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ |
Value of Skills | ★★★★★ |
---|
Brave Ephraim can be used to inherit Special Fighter 3 or Armor March 3. These are both great skills, but since B!Ephraim is quite a good unit in his own right, we recommend keeping at least one Ephraim and bulding him before foddering off or merging any duplicates.
Distribution Date | 12/25/2023 - 01/09/2024 |
---|
Resplendent Brave Ephraim can be obtained by buying a FEH Pass. After the distribution period has ended, they can also be purchased by FEH pass subscribers.
Feh Pass Benefits and Special Features
Illustrator | Nishiki Areku | ||
---|---|---|---|
Attire | Múspell |
Brave Ephraim is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Greg Chun |
---|---|
Illustrator | Wada Sachiko (ワダサチコ) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
We must press forward! Are you prepared? No time to waste. By Garm’s might. |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
After my father’s life was stolen... After our homeland was stolen... After everything I knew fell away... That’s when I vowed that I would protect my kingdom in my father’s stead. When my father was alive...that thought would never have crossed my mind. I know that something I once said disappointed him greatly. You see, I said that Eirika should succeed the throne while I lived the life of a mercenary, lance in hand. What would my father say if he could see me now? Would he be satisfied with the man I’ve become? I’m sure he’d upbraid me. "You have a long way to go," he’d say. He would be right. I want to do what I can to become a good king—to get ever closer to the ideals he upheld. For no other reason than to not disappoint him once more. |
Heroes from Hero Fest - 3rd Anniversary Hero Fest Part 2 | |||
---|---|---|---|
Brave Celica [8.5/10] |
Brave Hector [9.5/10] |
Brave Ephraim [8.5/10] |
Veronica [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
What +5 attack in addition to the +5 to all stats is this referring to? Mine shows a +3, but no additional +5 from a refine except the +5 to all stats. This makes it sounds like there's an additional+5 somewhere...? Another hero with an S rating, but an 8.5, while there's heroes with a 9.5 that have A's. SMH
Brave Ephraim Builds and Best IVs
Genshin Impact Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Path of Exile 2 (PoE 2) Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Infinity Nikki Walkthrough & Guides Wiki
STALKER 2 Heart of Chornobyl Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Monster Hunter World Walkthrough & Guides Wiki
© 2024 Nintendo / INTELLIGENT SYSTEMS
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
"This special effect refine is pretty straightforward, but considering that Garm guarantees a follow-up attack, you can make good use of that +5 Atk on top of the +5 buff to all stats."