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This is a ranking page for the hero Black Knight - The Night's Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Winter Black Knight.
Heroes With the Same Name | |
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Winter Black Knight
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List of Contents
Hero Fest - Celebratory Hero Fest 2023 (New Players) Featured Heroes | |||
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Alear (F) [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Winter Black Knight [9.0/10] |
Rearmed Robin (F) [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants bonus stats, 40% damage reduction on foe's first attack, a Null Follow-Up effect, and reduces foe's Atk/Spd during combat. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit's attack can trigger their Special, the following effects will occur based on foe's HP at start of combat: if ≥ 20%, reduces damage from foe's first attack by 40%; and if ≥ 40%, reduces foe's Atk/Spd by 25% of foe's Atk at start of combat, -8 (max 10, min 0); and if ≥ 60%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 80% during combat. (Skill cannot be inherited.) |
Unit can counterattack regardless of foe's range. If foe initiates combat, grants Spd+5 to unit during combat. |
At start of combat, if unit's HP ≥ 40%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), reduces the effect of 【Deep Wounds】 by 50% during combat, and also, if unit deals damage to foe using a Special, restores HP = 30% of damage dealt (excluding area-of-effect Specials). |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (19) | ★★★★☆ | |
Atk (11) | ★★★★★ | |
Spd (14) | ★★★★★ | |
Def (9) | ★★★☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Winter Black Knight are +Spd and -Res. Boosting Spd improves his combat potential through winning Spd checks after Solemn Axe's Null Follow-Up effect is triggered. Spd is also a superboon and pushes him into the 200 BST scoring bin for Arena.
Res is his least important stat and can be taken as a bane. -HP is also an option if opting to retain his Res to use in his Far Save role.
We recommend +Spd when merging Winter Black Knight up to +10 for similar reasons above. Spd is his most important stat and should be boosted as much as possible.
HOT | |
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Winter Black Knight's base kit is already suited for a Far Save role. Simply add an assist and Sacred Seal of your choice.
HOT | |
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Winter Black Knight also works well as a Near Save unit, especially with A/S Near Save 3. Atk/Spd Unity protects Black Knight from stat penalties by reversing them. Close Def 4 can be used instead to improve his bulk.
Neutral Stats at Lv. 40 (5★) | ||
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196 | ||
HP |
43 |
Rank: 192/1171 |
Atk |
44 |
Rank: 152/1171 |
Spd |
44 |
Rank: 159/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
30 |
Rank: 387/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 48 | 49 | 49 | 39 | 34 | 219 | Lv.40 +10 | 48 | 49 | 49 | 39 | 34 | 219 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 50 | 48 | 48 | 39 | 34 | 219 |
+Atk Lv.40 +10 | 47 | 51 | 48 | 39 | 34 | 219 |
+Spd Lv.40 +10 | 47 | 48 | 52 | 39 | 34 | 220 |
+Def Lv.40 +10 | 47 | 48 | 48 | 42 | 34 | 219 |
+Res Lv.40 +10 | 47 | 48 | 48 | 39 | 37 | 219 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 43 | 60 | 44 | 35 | 30 | 212 |
5★ Lv.40 | 43 | 44 | 44 | 35 | 30 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 19 | 11 | 14 | 9 | 6 | 59 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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Winter Black Knight
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43 | 44 | 44 | 35 | 30 | 196 |
46 | 44 | 32 | 45 | 28 | 195 | |
43 | 39 | 41 | 31 | 36 | 190 | |
41 | 39 | 42 | 37 | 31 | 190 | |
43 | 33 | 30 | 35 | 34 | 175 | |
43 | 30 | 37 | 30 | 35 | 175 | |
46 | 38 | 27 | 37 | 26 | 174 | |
49 | 41 | 25 | 37 | 21 | 173 | |
47 | 34 | 34 | 35 | 23 | 173 | |
45 | 30 | 25 | 36 | 33 | 169 |
Note: Stats bonuses from skills are not taken into account.
Black Knight - The Night's Blade Roles | |||
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Close-Physical | Ranged-Physical | Close-Magic | Ranged-Magic |
Physical Wall | Magic Wall | Effective Weapon | Movement Assist |
Exclusive Skill | All-Range Counter | Recovery | Refresher |
Legendary | Mythic | Duo / Harmonized |
Resplendent |
Winter Black Knight is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Winter Black Knight's Solemn Axe grants Atk/Spd/Def/Res+5 during combat and triggers effects based on his foe's HP if his Special can trigger when he attacks:
These effects only trigger if Winter Black Knight is using an offensive Special skill like his own Black Luna. If he is using a defensive Special like Aegis or Miracle, these effects will not trigger.
Like his original version and unmasked version, Winter Black Knight retains Black Luna to punch holes through his foes.
It is a 2 cooldown Special after Solemn Axe's cooldown reduction, and his equipped Special Fighter 4 charges it up right away on his foe's first attack due to the Special cooldown acceleration.
With Black Luna reducing his foe's Def/Res by 80% and Solemn Axe reducing his foe's Atk/Spd as well, Winter Black Knight will have a large stat gap very often.
Winter Black Knight comes with Special Fighter 4 which grants him Special cooldown acceleration and inflicts Special cooldown deceleration on his foe.
On top of those effects, it also heals him for 30% of his damage dealt whenever he triggers his Special, and also halves the effects of 【Deep Wounds】, ensuring he will always heal HP even against skills like Fatal Smoke 3.
With a massive Black Luna swing, Winter Black Knight will be healing for absurd amounts of HP whenever he triggers his Special!
Winter Black Knight takes 1.5x damage from armor-effective weapons like Slaying Hammer+, Randgríðr, or Thani, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Black Knight - The Night's Blade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Black Knight - The Night's Blade if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, and also, if unit's attack can trigger their Special, the following effects will occur based on foe's HP at start of combat: if ≥ 20%, reduces damage from foe's first attack by 40%; and if ≥ 40%, reduces foe's Atk/Spd by 25% of foe's Atk at start of combat, -8 (max 10, min 0); and if ≥ 60%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 80% during combat. (Skill cannot be inherited.) |
5★ |
Skill Name | Effect | Learned At |
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Enables unit to counterattack regardless of distance to attacker. | 5★ | |
Unit can counterattack regardless of foe's range. If foe initiates combat, grants Spd+5 to unit during combat. | 5★ | |
At start of combat, if unit's HP ≥ 40%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), reduces the effect of 【Deep Wounds】 by 50% during combat, and also, if unit deals damage to foe using a Special, restores HP = 30% of damage dealt (excluding area-of-effect Specials). | 5★ | |
At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) | 5★ | |
At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ | |
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) | 5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+1 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+2 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ | |
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+4 during combat. 【Savior】 Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects. Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur. |
5★ |
Value of Skills | ★★★★★ |
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Winter Black Knight comes with Distant Dart, Special Fighter 4, and D/R Far Save 3 as valuable inheritance options.
All of these skills are worth inheriting onto your favorite units if it fits their builds.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Winter Black Knight is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Robert Clotworthy |
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Illustrator | Yamada Kotaro |
Appears In |
Heroes from Hero Fest - Celebratory Hero Fest 2023 (New Players) | |||
---|---|---|---|
Alear (F) [9.0/10] |
Legendary Byleth (F) [9.0/10] |
Winter Black Knight [9.0/10] |
Rearmed Robin (F) [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Winter Black Knight Builds and Best IVs
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