Outriders

List of Mods | How to Obtain Mods

Outriders List of Mods.jpg

This is a list of Mods you can find in Outriders. Learn what Mods are found in the game, what types of Mods appear, their effects and bonuses, and how to get each of them below!

Mod Types

Mods in Outriders are obtained from any Rare gear or better and are divided into 5 different Mod types.

Weapon Mods can be found on any weapon, though Legendary weapons have exclusive Weapon Mods that you won't find on any other weapons. This goes the same for mods obtained from Armor, except some of these Mods are class-specific as they enhance one of the many exclusive skills.

Mod Types
Technomancer Mods Pyromancer Mods
Trickster Mods Devastator Mods
Weapon Mods Armor Mods
Best Mods to Equip Best Defensive Mods

How to Obtain Mods

You can obtain mods by dismantling the weapons and armor you obtained from enemy drops, chests, or quest rewards.

● Tier 1 mods are found on Rare or better gear.
● Tier 2 mods are found on Epic or better gear.
● Tier 3 mods are found on Legendary gear, and are exclusive to the weapon or armor you found it attached on.

Square Icon on Mods

If you see a square icon on the right side of the mod while viewing a weapon or armor, it means that you already unlocked that mod and is available to use for crafting.

No square icon on the right side means you can obtain that mod by dismantling the weapon or armor.

Dismantling Equipment

Red Icon on Mods

A red icon on the right side of a mod means you already have that mod on one of your equipped armor. Mods with the same name cannot be stacked, though some mods allow stacking of the same effect as long as they don't have identical names.

How to Use Mods

Weapon Mods

Weapon Mods affect different aspects of your gun's capability to deal damage, from inflicting status conditions to dealing additional collateral damage.

Class-Specific Mods

Class-Specific Mods are tailor-made to enhance the Skills of your chosen Class. These enhancements include, but are not limited to, additional skill damage, delayed cooldowns, extended durations, etc.

We highly recommend experimenting with different weapon and class-specific mods and choosing the mods that fit your unique playstyle.

List of Mods

Weapon Mods

Mod Tier Description
Anomaly Surge ImageAnomaly Surge I Critical shots spawn an Anomaly energy clast that deals damage in 1.5 meter radius.
Ashen Bullets ImageAshen Bullets I Shots inflict Ash on enemies
Bleeding Bullets ImageBleeding Bullets I Shots inflict Bleed on enemies.
Burning Bullets ImageBurning Bullets I Shots inflict Burn on enemies.
Clip Combustion ImageClip Combustion I Reloading weapon creates a shockwave, dealing damage to enemies within 5 meter radius.
Clip of Amalthea ImageClip of Amalthea I There is a 20% chance that critical shots do not consume ammo.
Critical Point ImageCritical Point I Increases the chance of scoring a critical shot by 15%.
Essence Thief ImageEssence Thief I Shots regenerate your Health.
Fireworks ImageFireworks I Shots create an explosion that deals damage to enemies within a 6 meter radius.
First Things First ImageFirst Things First I The first shot after every reload hits with Armor Piercing increased by 30%.
Freezing Bullets ImageFreezing Bullets I Shots inflict Freeze on enemies
Fusion Blast ImageFusion Blast I Shots create a fusion blast dealing additional damage within a 5 meter radius.
Hot Blood ImageHot Blood I Shots pass through enemies whose health is below 50% ricocheting to 3 enemies within a 5 meter radius and inflicting Burn.
Killer Medic ImageKiller Medic I Killing shots replenish Health to allies within a 5 meter radius of the target.
Life Stock ImageLife Stock I Reloading restores points of your Health for each enemy killed since your last reload without changing your weapon.
Proliferation  ImageProliferation I Shots on enemies afflicted by a status condition inflict that status to the nearest enemy.
Ricochet ImageRicochet I Shots ricochet to another enemy within a 5 meter radius of the initial target.
Ruler of Leeches ImageRuler of Leeches I Killing shots increase Weapon Leech by 20% for 20 seconds.
Shield Maiden ImageShield Maiden I Shots generate Shield.
Soul Devourer ImageSoul Devourer I Killing Shots replenish Health.
Stiffening ImageStiffening I Shots inflict Slow on enemies. Cooldown of 8 seconds.
Toxic Bullets ImageToxic Bullets I Shots inflict Toxic on enemies. Cooldown of 8 seconds.
Vampire ImageVampire I Killing shots grant Skill Leech boost for 20 seconds.
Vulnerability Bullets ImageVulnerability Bullets I Shots inflict Vulnerable on enemies.
Weakening Bullets ImageWeakening Bullets I Shots inflict Weakness on enemies
Anomaly Enhancement ImageAnomaly Enhancement II Receive a passive Firepower boost equal to a percentage of your Anomaly Power
Bone Shrapnel ImageBone Shrapnel II Killing shots detonate the enemy's bones, turning them into shrapnel that inflicts Bleed on nearby enemies
Brain Eater ImageBrain Eater II Critical shots do not consume ammo.
Claymore ImageClaymore II Shots damage an enemy with an Anomaly Blade.
Clip Roller ImageClip Roller II When your magazine has 50% or less ammo left, you can roll to quickly reload all your equipped weapons.
Crematorium ImageCrematorium II Killing shots create an explosion that inflicts Ash on enemies within a 7-meter radius.
Damage Link ImageDamage Link II Shots link up to 4 enemies, sharing a percentage of Weapon Damage and Anomaly Damage dealt.
Death Chains ImageDeath Chains II Shots entangle an enemy with chains, dealing damage over 3 seconds.
GravediggerGravedigger's Frenzy II Critical shots increase your Critical Damage by 50% for 5 seconds.
Icebreaker ImageIcebreaker II Killing shots against frozen enemies make them explode, dealing damage.
Improved Ashen Bullets ImageImproved Ashen Bullets II Shots inflict Ash on enemies.
Improved Bleeding Bullets ImageImproved Bleeding Bullets II Shots inflict Bleed on enemies.
Improved Burning Bullets ImageImproved Burning Bullets II Shots inflict Burn on enemies.
Improved Freezing Bullets ImageImproved Freezing Bullets II Shots inflict Freeze on enemies.
Improved Stiffening ImageImproved Stiffening II Shots inflict Slow on enemies. Cooldown of 4 seconds.
Improved Toxic Bullets ImageImproved Toxic Bullets II Shots inflict Toxic on enemies. Cooldown of 4 seconds.
Improved Vulnerability Bullets ImageImproved Vulnerability Bullets II Shots inflcit Vulnerable on enemies. Cooldown of 4 seconds.
Improved Weakening Bullets ImageImproved Weakening Bullets II Shots inflict Weakness on enemies.
Mark of the Stake ImageMark of the Stake II Reloading weapon inflicts Burn on enemies previously wounded by this weapon without changing it.
Minefield ImageMinefield II Killing shots spawn explosives around your target, each deals damage in a 5 meter radius.
Perpetuum Mobile ImagePerpetuum Mobile II You instantly replenish your magazine if you kill an enemy with 35% or less ammo remaining in your magazine.
Resistance Breaker ImageResistance Breaker II Shots break down your target's Resistance by 35% for 6 seconds.
Snowsquall ImageSnowsquall II Reloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it.
Storm Whip ImageStorm Whip II Shots bring down lightning on an enemy dealing damage. Cooldown of 2 seconds
Striga ImageStriga II A percentage of Critical Damage is returned to you as Health.
Vortex Chamber ImageVortex Chamber II Reloading weapon inflicts Slow on enemies previously wounded by this weapon without changing it. Cooldown of 1 second.
Anomaly Mutation ImageAnomaly Mutation III Shots on enemies afflicted by any status condition multiplicates and mutates it into a different one. 1s Cooldown.
Body Snatcher III Killing shots teleport another enemy to the place where the previous one died, works within a 25 meter radius of the target.
BombBomb's Ahead III Killing shots turn enemies into an Anomaly bomb dealing damage. Cooldown of 5 seconds.
Burst of Decay ImageBurst of Decay III Critical shots cause explosions that inflict Toxic on enemies within a 5 meter radius. 1s Cooldown.
Claymore Torrent ImageClaymore Torrent III Shots damage 4 enemies within a 6 meter radius with Anomaly Blades, dealing damage.
Concentration Blast ImageConcentration Blast III Killing shots cause enemies to explode dealing 5 795 multiplied by the maximum number of 6 enemies within a 5 meter radius around the original target.
Dark Sacrifice ImageDark Sacrifice III During combat, your weapon drains up to 50% of your Max Health, in exchange for 75% Weapon Damage bonus.
Deadly Disturbance ImageDeadly Disturbance III Critical shots activate an unstable Anomaly effect in your enemy causing him to explode, dealing damage to other enemies within a 5 meter radius.
Dome of Protection ImageDome of Protection III Killing shots summon a bullet-stopping dome for 5 seconds. 5s Cooldown.
EmbalmerEmbalmer's Rage III For 8 seconds after a killing shot all following shots will be critical shots.
Fortress III Receive up to 43% damage bonus based on your Armor.
Golem Rising ImageGolem Rising III Killing shots grant you a protective Golem effect for 3 seconds. 1s Cooldown.
Grand Opening III Landing a hit with the first bullet in a magazine creates a powerful explosion, dealing damage in a 5 meter radius.
Judgment Enforcer ImageJudgment Enforcer III Shots mark enemies. When reloading, deal 3 times your Weapon Damage to every marked enemy. Marks are removed when you change your weapon. 3s Cooldown.
Killing Spree ImageKilling Spree III Killing shots increases damage by 50% for this weapon for 30 seconds. Bonus deteriorates with time and stacks up to 5 times.
Kinetic Stomp ImageKinetic Stomp III Shots create a seismic shock around you dealing damage in a 5 meter radius.
Legendary Minefield ImageLegendary Minefield III Critical shots spawn explosives around your target, each deals damage in a 5 meter radius. 5s Cooldown.
Life and Death ImageLife and Death III Killing shots create a blast that restores Health to players.
Moaning Winds ImageMoaning Winds III Releasing creates a strong blast around you, dealing damage to enemies in range of 8 meters.
Pinball ImagePinball III Every critical shot ricochets to enemies within a 5 meter radiius, dealing weapon's double base damage.
Radiation Splash ImageRadiation Splash III Reloading causes a small explosion that inflicts Vulnerable and deals damage to enemies within a 5 meter radius.
Ravenous Locust ImageRavenous Locust III Shots create a swarm of locusts dealing damage over 10 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. 8s Cooldown.
Sandstorm ImageSandstorm III Shots conjure a standstorm dealing damage over 5 seconds. 5s Cooldown.
Scrap Grenade ImageScrap Grenade III The first shot after reload becomes an Anomaly projectile dealing damage in a 5 meter radius. 1s Cooldown.
Shadow Comet ImageShadow Comet III Shots call down a comet dealing damage to enemies in a 3.5 meter radius.
Singularity ImageSingularity III Killing shots create an Anomaly singularity. When destroyed, the singularity explodes dealing damage to enemies within a 6.5 meter radius.
Strings of Gauss ImageStrings of Gauss III Shots link up to 5 enemies within a 5 meter radius of the target and deal electrical damage to each of them.
Ultimate Anomaly Surge ImageUltimate Anomaly Surge III Critical shots spawn an Anomaly energy blast that deals damage in a 2 meter radius. 1s Cooldown.
Ultimate Ashen Bullets ImageUltimate Ashen Bullets III Shots inflict Ash on enemies. 1s Cooldown.
Ultimate Bleeding Bullets ImageUltimate Bleeding Bullets III Shots inflict Bleed on enemies.
Ultimate Bone Shrapnel ImageUltimate Bone Shrapnel III Critical shots detonate the enemy's bones and turning them into shrapnel that deals damage and inflicts Bleed on enemies within a 5 meter radius. Cooldown of 3 seconds.
Ultimate Burning Bullets III Shots inflict Burn on enemies.
Ultimate Damage Link ImageUltimate Damage Link III Shots link up to 3 enmies. sharing 30% of their Weapon Damage dealt and 10% of their Anomaly Damage dealt.
Ultimate Freezing Bullets ImageUltimate Freezing Bullets III Shots inflict Freeze on enemies.
Ultimate Stiffening III Shots inflict Slow on enemies.
Ultimate Storm Whip ImageUltimate Storm Whip III Shots bring down lightning on an enemy dealing damage. 1s Cooldown.
Ultimate Toxic Bullets III Shots inflict Toxic on enemies.
Ultimate Vulnerability Bullets ImageUltimate Vulnerability Bullets III Shots inflict Vulnerable on enemies.
Ultimate Weakening Bullets ImageUltimate Weakening Bullets III Shots inflict Weakness on enemies.
Weakness Trap ImageWeakness Trap III Shots cause explosions, dealing damage and inflicting Weakness on enemies within a 5 meter radius of the target.
Weightlessness ImageWeightlessness III Shots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds. 1s Cooldown.
Winter Blast ImageWinter Blast III Critical shots create an icy blast that inflicts Freeze on enemies within a 4 meter radius.
Wrath of Moloch ImageWrath of Moloch III Critical hits cause an explosion dealing damage and inflicting Burn on enemies within a 5 meter radius. Cooldown of 3 seconds.

List of Weapon Mods

Technomancer Mods

Mod Tier Description
Advanced Rockets ImageAdvanced Rockets I Pain Launcher: Every rocket deals more damage.
Armor Reduction ImageArmor Reduction I Blighted Turret: The turret reduces the Armor of each enemy it hits by 30%. Effect lasts for 5 seconds.
Bang for Your Buck ImageBang for Your Buck I Tool of Destruction: Activating the skill grants a 100% base ammo increase for the selected tool.
Better Parts ImageBetter Parts I Blighted Turret: Increases the turret's duration by 50%.
Bonus Duration ImageBonus Duration I Cryo Turret: Extend the turret's duration.
Cleansing Wind ImageCleansing Wind I Fixing Wave: Activating the skill removes negative statuses from allies and grants 5 seconds immunity from harm.
Cold Purification ImageCold Purification I Cold Snap: Skill activation removes negative statuses from you and all your allies in range and receive negative stautses immunity for 5 seconds.
Critical Analysis ImageCritical Analysis I Blighted Rounds: Increases Critical Damage by 30%.
Demolition Man ImageDemolition Man I Tool of Destruction: Each rocket deals more damage.
Feedback ImageFeedback I Tool of Destruction: 3% of the damage dealt using the Minigun heals you after the ability ends.
Fine-Tuned ImageFine-Tuned I Scrapnel: Increases the detection and explosion radius.
Fixer Upper ImageFixer Upper I Fixing Wave: Activating the skill increases Health Regeneration by 5% of Max Health for you and your allies for 8 seconds.
Fortify ImageFortify I Tool of Destruction: Active Minigun grants Armor Bonus.
Freeze Barrage ImageFreeze Barrage I Pain Launcher: Inflict Freeze on enemies affected by each rocket explosion.
Frostbite ImageFrostbite I Cold Snap: While Frozen by the skill, enemies have reduced Armor for the duration of the status.
Hail Shot ImageHail Shot I Cryo Turret: Increase the turret's damage based on your Status Power.
Ice Component ImageIce Component I Blighted Turret: The turret now inflicts Freeze instead of Toxic.
Ice Ice Baby ImageIce Ice Baby I Cold Snap: Enemies already afflicetd with Freeze will receive extra damage from this skill.
Ice Pack ImageIce Pack I Cryo Turret: The turret heals allies by 30% Max Health within a 4 meter radius when the ability ends.
Increase Damage ImageIncrease Damage I Cryo Turret: Every turret's shot deals extra damage.
Increased Range ImageIncreased Range I Pain Launcher: Increases the skill's range.
Initial Blast ImageInitial Blast I Pain Launcher: Causes a small explosion, dealing damage in a 5 meter radius when the skill is activated.
Knockwave ImageKnockwave I Blighted Turret: The turret creates an explosion when deployed, dealing damage to enemies within a 6 meter radius.
Long Winter ImageLong Winter I Cold Snap: Increases the radius of the skill by 66%.
Massacre ImageMassacre I Tool of Destruction: Each enemy killed with the Minigun gives Anomaly Power bonus for 6 seconds.
More Damage ImageMore Damage I Scrapnel: Increases the skill's damage.
More Traps ImageMore Traps I Scrapnel: 1 additional mine can be thrown before triggering the cooldown.
Mr.Fixit ImageMr.Fixit I Fixing Wave: Activating the skill grants you and your allies 100% Armor and 30% Resistance bonuses for 5 seconds.
No Pain  No Gain ImageNo Pain, No Gain I Blighted Rounds: When the skill ends, 40% of damage dealt by the skill is turned into healing and spread equally among allies.
Painful Chill ImagePainful Chill I Cold Snap: Applies extra damage to all enemies affected by the skill.
Portable Armory ImagePortable Armory I Tool of Destruction: You can fire additional rockets.
Rain of Pain ImageRain of Pain I Pain Launcher: Decreases the skill's cooldown.
Spare Mag ImageSpare Mag I Blighted Rounds: The skill is effective for one additional magazine before triggering the cooldown.
Supplies ImageSupplies I Scrapnel: 1 additional mine can be thrown before triggering the cooldown.
Surprise ImageSurprise I Cryo Turret: The turret explodes before being destroyed, dealing damage in a 6 meter radius.
Trick Up The Sleeve ImageTrick Up The Sleeve I Blighted Rounds: While the skill is active, killing shots grants you 30% extra bullets in your mag.
Untouchable ImageUntouchable I Tool Of Destruction: Activating the Minigun grants 15% Resistance bonus.
Upgraded Gun ImageUpgraded Gun I Tool of Destruction: Active Minigun grants 30% Resistance Piercing bonus.
Bigger Sector III Pain Launcher: Launched rockets cover 45% more area.
Breath In ImageBreath In III Fixing Wave: Reduces the skill's cooldown.
Cannonade ImageCannonade III Pain Launcher: Increases the number of rockets launched by 10,
Cryodown ImageCryodown III Cryo Turret: Decrease the skill's Cooldown by 50%.
Enriched Anthrax ImageEnriched Anthrax III Blighted Turret: Increases the turret's damage.
Icicle Storm ImageIcicle Storm III Cold Snap: Killing enemies Freezed by the skill makes them explode dealing damage in a 5 meter radius.
Med Burst ImageMed Burst III Blighted Turret: The turret replenishes 35% of Max Health to each ally within a 20 meter radius around itself when destroyed.
Quartermaster ImageQuartermaster III Fixing Wave: Activating the skill replenishes one weapon magazine for each ally.
Rocket Man III Tool Of Destruction: You can fire 3 additional rockets.
Special Delivery ImageSpecial Delivery III Tool of Destruction: Increase the rockets' explosion radius by 33%.
Splash Boost ImageSplash Boost III Blighted Rounds: Increases the splash effect radius of successful shots by 50%.
To the Bone ImageTo the Bone III Blighted Rounds: When the skill is activated, increase Anomaly Power by 30% for 15 seconds.
Trap Cluster ImageTrap Cluster III Scrapnel: Doubles the number of mines that can be thrown before triggering the cooldown.
Twins ImageTwins III Cryo Turret: Two turrets can be placed before triggerring the cooldown.

List of Technomancer Mods

Pyromancer Mods

Mod Tier Description
Anomaly Hunger ImageAnomaly Hunger I Feed the Flames: Increase the skill's damage by the value of your Skill Leech.
Armor Melting ImageArmor Melting I Volcanic Rounds: Decrease the target's Armor.
Ash Armor Down ImageAsh Armor Down I Ash Blast: Decrease enemy armor by 50% for 5 seconds.
Ash Grasp ImageAsh Grasp I Thermal Bomb: Inflict Ash on enemies within a 5 meter radius of an enemy that is about to explode from Thermal Bomb
Ash Increase Range ImageAsh Increase Range I Ash Blast: Increase the skill's range by 100%
Big Boom ImageBig Boom I Thermal Bomb: Increase explosion radius by 20%
Blacksmith ImageBlacksmith I Overheat: Each status condition consumed by the skill grants armor bonus for 8 seconds.
Bullet Absorption ImageBullet Absorption I Feed the Flames: Replenishes 20% of ammo in your magazine for every enemy affected by the skill.
Burning Ground ImageBurning Ground I Thermal Bomb: Exploding targets leave behind a patch of burning ground. All enemies within this area are afflicted with Burn and will receive additional damage over 10 seconds.
Burnt-Out ImageBurnt-Out I Heatwave: Damaged enemies take 35% more damage for 8 seconds.
Cinders ImageCinders I Overheat: The skill consumes Ash instead of Burn.
Debris ImageDebris I Eruption: Throws damaging debris at enemies dealing additional damage.
Ember Shield ImageEmber Shield I Overheat: Each status consumed by skill increases your Resistance by 10% for 10 seconds. Stacks up to 5 times.
Empowerment ImageEmpowerment I Ash Blast: Skills add additional damage.
Extinguisher ImageExtinguisher I Ash Blast: Apply damage to an enemy afflicted with Burn and consume the status.
Extra Mag ImageExtra Mag I Volcanic Rounds: The skill is effective for one additional magazine before triggering the cooldown.
Final Breath ImageFinal Breath I Feed the Flames: Health drain efficiency is increased by 25%.
Fire Eater ImageFire Eater I Feed the Flames: Increases Health drain efficiency against targets afflicted with Burn by 150%.
Fire Frenzy ImageFire Frenzy I Thermal Bomb: The skill can be activated 1 more time before triggering the cooldown.
Frequent F.A.S.E.R ImageFrequent F.A.S.E.R I F.A.S.E.R. Beam: Reduces the skill's cooldown by 30%.
Giga Blast ImageGiga Blast I Eruption: Increases the skill's radius by 100%.
Healthy Lifestyle ImageHealthy Lifestyle I F.A.S.E.R Beam: Boosts your Health Regeneration by 50% for 5 seconds after the skill ends.
Heat Leech ImageHeat Leech I Heatwave: Increase Skill Leech by 10% for 5 seconds after using this skill.
Hellfire ImageHellfire I Heatwave: If the skill damages 3 enemies all subsequent enemies will receive additional damage.
Increased Duration ImageIncreased Duration I Eruption: Increase the skill's duration by 50%.
Inferno Wave ImageInferno Wave I Heatwave: Increase damage dealt to enemies from Heatwave.
Irradiation Wave ImageIrradiation Wave I Heatwave: Inflicts Weakness on enemies affected by the skill.
Lasting Fire ImageLasting Fire I Thermal Bomb: Increases the time in which killling an affected enemy will cause an explosion.
Lava Shots ImageLava Shots I Volcanic Rounds: Increase your Anomaly Power while the skill is active.
Magma Coat ImageMagma Coat I Eruption: Increases the lava's damage over time.
Nova ImageNova I Feed the Flames: Increases skill's range by 100%.
Pants on Fire ImagePants on Fire I Overheat: Increase damage to enemies who where damaged by the skill but did not have their statuses consumed.
Phoenix Force ImagePhoenix Force I Overheat: Earn additional Anomaly Power per status consumed by the skill for 8 seconds. Stacks up to 10 times.
Pompeii ImagePompeii I Eruption: The skill can be activated 1 more time before triggering the cooldown.
Pure Power ImagePure Power I F.A.S.E.R. Beam: Increases the skill's damage.
Radiation Flames ImageRadiation Flames I Volcanic Rounds: Enemies damaged with the skill are inflicted with Weakness.
Reload Boost ImageReload Boost I Volcanic Rounds: A powerful, 50% Weapon Power bonus is granted after the skill ends for 5 seconds.
Ride the Wave ImageRide the Wave I Heatwave: The skill can be activated 1 more time before triggering the Cooldown.
Size Matters ImageSize Matters I F.A.S.E.R. Beam: Increases beam radius by 100%.
Sunburnt ImageSunburnt I Overheat: Increase damage to enemies that have their statuses consumed by the skill.
Third Degree ImageThird Degree I Overheat: Increase Weapon Damage against enemies damaged by the skill by 25% for 8 seconds.
Tidal Wave ImageTidal Wave I Heatwave: The skill can be activated 1 more time before triggering the Cooldown.
True Blast ImageTrue Blast I Thermal Bomb: Increases explosion damage.
Volcanic Armor ImageVolcanic Armor I F.A.S.E.R Beam: Reduces incoming Anomaly Damage by 50% and Weapon Damge by 50% when skill is active.
Volcanic Dust ImageVolcanic Dust I Eruption: Inflict Ash on enemies within a 5 meter radius of the targeted enemy.
Wide Grip ImageWide Grip I Feed the Flames: Enables absorption of one additional target.
Wildfire ImageWildfire I Thermal Bomb: The skill inflicts Burn on every enemy damaged by the explosion.
Ashen Champion ImageAshen Champion III F.A.S.E.R. Beam: Inflicts Ash on enemies instead of Burn. Each enemy hit boosts your Anomaly Power by 15% for 10 seconds. Stacks up to 5 times.
Ashes and Leeches ImageAshes and Leeches III Ash Blast: Using the skill increases your Weapon Leech for a time.
Branded ImageBranded III Thermal Bomb: Enemies affected by the skill recieve more damage.
Death Sentence ImageDeath Sentence III Ash Blast: Your Weapon Damage and Anomaly Damage against enemies affected by the skill are increased.
Detonator ImageDetonator III Overheat: Decreases the skill's cooldown by 50%.
Double Fun ImageDouble Fun III Thermal Bomb: The skill can affect two targets
ETNA  ImageETNA III Eruption: The skill can be activated 1 more time before triggering the cooldown.
Fire Tsunami ImageFire Tsunami III Heatwave: Increase the width of the fire wall.
Flame Grasper ImageFlame Grasper III Feed the Flames: Enables absorption of two additional targets
Improved Damage ImageImproved Damage III Eruption: Increases explosion damage.
Master Consumer III Overheat: The skill consumes either Fire or Ash status to deal damage. Consuming both at once increases the damage by 150%.
Strength From Fire ImageStrength From Fire III Heatwave: Using the skill grants 8 seconds 10% Weapon Damage bonus for each affected enemy.
Susceptibility ImageSusceptibility III Volcanic Rounds: Decrease the target's Resistance of enemies damaged by the skill.

List of Pyromancer Mods

Trickster Mods

Mod Tier Description
A Little Bit of Pain ImageA Little Bit of Pain I Time Rift: Using this skill deals damage over time to affected targets.
Additional Mag ImageAdditional Mag I Twisted Rounds: The skill is effective for 2 magazines before triggering the cooldown.
Anomalic Caliber ImageAnomalic Caliber I Twisted Rounds: Receive Resistance Piercing bonus while the skill is active.
Anomaly Cut ImageAnomaly Cut I Venator's Knife: Shots on the enemies marked by the knife receive Anomaly damage.
Apply Shield ImageApply Shield I Temporal Blade: Killing enemies with Temporal Blade grants 5% of Shield.
Armor of Eons ImageArmor of Eons I Borrowed Time: Activating the skill increases your Armor by 100% for 10 seconds.
Backstabber ImageBackstabber I Hunt The Prey: Using the skill deals additional damage to the enemy you teleport behind.
Big Range ImageBig Range I Slow Trap: Increases the sphere's range by 1 meter.
Blue Blood ImageBlue Blood I Twisted Rounds: Receive Weapon Leech Bonus while the skill is active.
Cut Loose ImageCut Loose I Temporal Blade: Reduces the skill's cooldown by 20%
Dance of Death ImageDance of Death I Hunt The Prey: Decrease the skill's cooldown by 20%.
Double Stop ImageDouble Stop I Temporal Blade: Increases the duration of the inflicted paralysis by 100%.
Double Time ImageDouble Time I Time Rift: Enemies are suspended in the air longer.
Duration ImageDuration I Cyclone Slice: Adds 5 seconds to the skill's duration.
Eager Edges ImageEager Edges I Venator's Knife: Adds 2 more bounces in the ricochet path.
GeigerGeiger's Wave I Time Rift: Every enemy affected by the wave receives Vulnerable status.
Grand Bastion ImageGrand Bastion I Cyclone Slice: Using the skill reduces incoming Weapon Damage and Anomaly Damage.
Gunshield ImageGunshield I Borrowed Time: Receive Firepower bonus while the skill is active
Healing Slice ImageHealing Slice I Cyclone Slice: Receive Health for each enemy killed with the skill.
Long Range ImageLong Range I Time Rift: Triples the skill's range.
Misery ImageMisery I Venator's Knife: Increases the skill's mark duration by 100%.
No Escape ImageNo Escape I Venator's Knife: Increases the skill's effective range between targets by 25%.
Radiation Jump ImageRadiation Jump I Hunt The Prey: Inflict Weakness on the enemy you teleport behind.
Sharpening ImageSharpening I Venator's Knife: Increases the skill's damage.
Shield Evoker ImageShield Evoker I Cyclone Slice: Killing enemies with the skill grants 5% Shield.
Short-Term Loan ImageShort-Term Loan I Borrowed Time: Reduces the skill's Cooldown.
Slasher ImageSlasher I Temporal Blade: The skill can be activated 1 more time before triggering a cooldown.
Speed Boost ImageSpeed Boost I Slow Trap: Allies within the sphere receive 2% movement speed bonus.
Speed Up ImageSpeed Up I Cyclone Slice: Allows 25% faster movement while the skill is active.
Stretched Time ImageStretched Time I Borrowed Time: Increase the skill's Duration by 100%.
Strong Slice ImageStrong Slice I Temporal Blade: Increase the skill's damage.
Strong Twist ImageStrong Twist I Twisted Rounds: While the skill is active increases weapon's Firepower by an additional 15%.
Thunder Dome ImageThunder Dome I Slow Trap: Receive 100% Shield when the skill ends.
Time Crack ImageTime Crack I Time Rift: Enemies affected by this skill have their Armor and Resistance decreased for a short period of time.
Time-Space Protection ImageTime-Space Protection I Borrowed Time: Receive Armor and Resistance bonus while the skill is active.
Timeblast ImageTimeblast I Hunt The Prey: Apply Slow in a 5 meter radius around the enemy you teleport behind.
Twisted Fate ImageTwisted Fate I Twisted Rounds: Receive Critical Damage bonus while the skill is active.
Ultimate Big Range ImageUltimate Big Range I Slow Trap: Increases the sphere's range by 2 meters.
Weakening The Prey ImageWeakening The Prey I Hunt The Prey: Interrupt and inflict Weakness to the enemy you teleport behind.
Weakening Zone ImageWeakening Zone I Slow Trap: Enemies entering the sphere are afflicted with Weakness.
Weaklings ImageWeaklings I Cyclone Slice: Inflicts Weakness on enemies hit by the skill.
Wind Slash ImageWind Slash I Cyclone Slice: Increase the skill's damage.
Aggressive Teleportation ImageAggressive Teleportation III Borrowed Time: Reverting time creates an explosion around you that inflicts damage to all enemies in a range of 8 meters
Ammo Bargain ImageAmmo Bargain III Twisted Rounds: While the skill is active, killing shots replenish 20% of ammo in your magazine.
And Another One ImageAnd Another One III Time Rift: Shots on enemies affected by the skill do not consume ammo.
Boomerang Blades ImageBoomerang Blades III Venator's Knife: After the initial ricochet, the knife will repeat its path and damage enemies a second time.
Damage Mitigation ImageDamage Mitigation III Slow Trap: Allies within the sphere receive 40% less damage.
Death Shell ImageDeath Shell III Borrowed Time: Killing enemies while Borrowed Time is active reduces incoming Weapon Damage by 10% and Anomaly Damage by 10% for 10 seconds. Buff is removed at the end of the skill. Stacks up to 4 times.
Delivery On Time III Slow Trap: Activating the skill replenishes ammo for every allies' current weapon in the sphere's range.
Double Slice ImageDouble Slice III Temporal Blade: Damaged enemies are additionally cut with an Anomalic slice dealing 50% damage.
Instant Reload III Hunt the Prey: Teleporting instantly replenishes magazine in your current weapon.
Life Drain ImageLife Drain III Twisted Rounds: While the skill is active, killing shots heal you by 15% of your target's health.
Pain Transfer III Time Rift: 10% of Weapon damage and 30% of Anomaly damage dealt to one affected enemy will be transferred to another affected enemy.
Rebound ImageRebound III Cyclone Slice: Activating the skill reflects 50% of incoming bullets back at the enemy.
Shield of the Fallen ImageShield of the Fallen III Twisted Rounds: When the skill ends, add 15% of your Maximum Health as Shield for each enemy killed by the skill.
Sniper Blades ImageSniper Blades III Venator's Knife: Increases the skill's range by 50%
Temporal Armor ImageTemporal Armor III Temporal Blade: Boosts armor by 75% for each affected enemy. Lasts 10 seconds. Stacks up to 8 times.
Ultimate Duration ImageUltimate Duration III Cyclone Slice: Adds 10 seconds to the skill's duration.

List of Trickster Mods

Devastator Mods

Mod Tier Description
Armor Boost ImageArmor Boost I Earthquake: grants you Armor points for each enemy affected by the skill. Effect lasts up to 8s. Stacks up to 10 times.
Auto Reflect ImageAuto Reflect I Reflect Bullets: You can now fight while the skill is active, but you cannot manually deactive the skill. It only negates 50% of the damage
Bleed Them All ImageBleed Them All I Endless Mass: Inflicts Bleed on the enemies pulled by the skill.
Bleeding Impulse ImageBleeding Impulse I Golem: When the skill is active, spawn radial impulses that inflict bleed on nearby enemies within a 6 meter radius. Frequency of 2 seconds.
Blood Primer ImageBlood Primer I Reflect Bullets: All the reflected bullets apply Bleed status.
Blood Shock ImageBlood Shock I Earthquake: Inflicts Bleed on enemies damaged by the skill.
Bloody Crush ImageBloody Crush I Gravity Leap: Inflict Bleed on enemies damaged by the skill.
Bone Crusher ImageBone Crusher I Endless Mass: Increases the skill's damage.
Bullet Acceleration ImageBullet Acceleration I Reflect Bullets: Increases the damage of reflected bullets.
Crush Sequence ImageCrush Sequence I Tremor: Receive 2 more additional explosions.
EarthEarth's Legacy I Earthquake: Increases the skill's range.
Extra Quake ImageExtra Quake I Earthquake: The skill can be activated 1 more time before triggering the Cooldown.
Extra Time ImageExtra Time I Reflect Bullets: Increases the skill's duration by 50%.
Give Me More ImageGive Me More I Tremor: Receive 1 more additional explosion.
Golem of Death ImageGolem of Death I Golem: When the skill is active, extend its duration by 1.5 seconds for each enemy killed.
Ground Crush ImageGround Crush I Earthquake: Increases the skill's base damage.
Heal Per Kill ImageHeal Per Kill I Earthquake: Each enemy killed with the skill restores 10% of Max Health to all allies in a 20 meter radius around you.
Hollow Point ImageHollow Point I Reflect Bullets: All the reflected bullets apply Vulnerability status.
Human Comet ImageHuman Comet I Gravity Leap: Increases the skill's damage.
Human Fortress ImageHuman Fortress I Tremor: Receive Health Regeneration and Armor while the skill is active.
Impaler ImageImpaler I Impale: The skill can be activated 1 more time before triggering the Cooldown.
LIfe Absorption ImageLIfe Absorption I Gravity Leap: Heal for 100% of damage dealt. If your target dies, heal for 200% of damage dealt.
Mosh Pit ImageMosh Pit I Endless Mass: Inflicts Vulnerable on the enemies pulled by the willow.
Panzer Drain ImagePanzer Drain I Earthquake: Damaging enemies with the skill steals 33% of their Armor. Effect lasts for 5 seconds.
Perseverance ImagePerseverance I Golem: Increases the skill's duration by 100%.
Primal Chain ImagePrimal Chain I Boulderdash: Every enemy damaged by the skill increases its damage by 10 seconds for 3 seconds. Stacks up to 5 times.
Primal Gutting ImagePrimal Gutting I Boulderdash: Inflicts Bleed on all damaged enemies.
Primal Knuckle Duster ImagePrimal Knuckle Duster I Boulderdash: Increases the skill's damage.
Primal Rage ImagePrimal Rage I Boulderdash: Reduces the skill's Cooldown by 50%.
Resistance ImageResistance I Golem: When the skill is active, increase your Resistance by 35%.
Restoration ImageRestoration I Impale: Impaled enemies generate 5% Health Regeneration bonus for all the players.
Rivers of Blood ImageRivers of Blood I Impale: Increase the skill damage by 50% to enemies affected with Bleed.
Sharpened Spike ImageSharpened Spike I Impale: The skill deals more damage.
Shattered Armor ImageShattered Armor I Endless Mass: Increases Weapon Damage against affected enemies by 20% for 10 seconds.
Spike Forest ImageSpike Forest I Impale: The skill can strike 1 more additional target.
Stolen Life ImageStolen Life I Tremor: Increases the percentage healed per affected enemy by 6%.
The Strongest First ImageThe Strongest First I Reflect Bullets: The enemy with the most health takes 50% more damage.
VladVlad's Grasp I Impale: Increases the skill's range by 25%.
Asunder ImageAsunder III Earthquake: Using the skill permanently reduces the Armor of affected enemies by 20%.
Despair III Gravity Leap: Enemies within the damage radius of Gravity Leap will receive 1.5 times more Anomaly damage for 5 seconds.
Double Jump III Gravity Leap: Skill can be used twice before triggering the cooldown.
Golem Squad III Golem: Increases the skill's duration by 20% and casts a 25% shorter version of Golem on your allies.
Grand Blast III Tremor: Increases the radius of each explosion by 20%.
High Intensity III Endless Mass: Anomaly Damage against affected targets is increased by 33% for 5 seconds.
Increase Duration ImageIncrease Duration III Reflect Bullets: Increases the skill's duration.
Made of Marble ImageMade of Marble III Golem: When the skill is active, incoming bullets have 33% chance to ricochet back at the enemy dealing 1414 damage.
Palisade ImagePalisade III Impale: The skill can strike 2 more targets.
Power of the Stones III Tremor: When the skill is active, alles are given a 40% Weapon Damage bonus for 8 seconds.
Primal Armor ImagePrimal Armor III Boulderdash: Double your Armor when the skill ends.
Primal Chaingun ImagePrimal Chaingun III Boulderdash: Every enemy damaged by the skill increases your Weapon Damage. Stacks up to 5 times.
Primal Constitution ImagePrimal Constitution III Boulderdash: Each enemy you damage increases your Maximum Health. Stacks up to 5 times.
Primal Weakness ImagePrimal Weakness III Boulderdash: Permanently reduces Resistance of all damaged enemies.
Second Quake ImageSecond Quake III Earthquake:The skill can be activated 1 more time before triggering the cooldown.
Ultimate Impale ImageUltimate Impale III Impale: The skill can be activated 2 more times before triggerring the cooldown.
Ultimate Impaler III Impale: The skill can be activated 2 more times before triggering the cooldown.
Wide Horizons ImageWide Horizons III Endless Mass: Increases the skill's radius by 25%.

List of Devastator Mods

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Comment

1 Anonymousover 3 years

You are missing Tier III Ultimate Storm Whip.

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