This is a page for the Pyromancer Class in Outriders. Read on to learn about the skills, class tree, best builds, and more about the Pyromancer Class!
List of Contents
The Pyromancer is a Walking Inferno, unleashed to engulf the world in flames. Burn everything to the ground and from its ashes, shape a new world for humanity.
The Pyromancer's skills are what makes mastering this Class both a challenge and a treat for all types of players.
Anyone can play as a Pyromancer and easily get the hang of burning enemies and blowing stuff up. Its skillset should be familiar to even the most casual players, as this fiery Outrider's only intention is to cause destruction in every fight.
As the Pyromancer, you can use your abilities to gain control of the battlefield by covering enemies in flames and then incinerating them to their deaths.
Pyromancers can also inflict status conditions (Burn and Ash) on groups of enemies at once, marking them for your healing mechanic. Light up your enemies and use their corpses to fuel your flames.
Strengths | Weaknesses |
---|---|
• High firepower lets you engage in close-range combat. • Can control large group of enemies. |
• Skills are only useful from close to mid-range. • Limited mobility makes flanking risky. |
Pyromancer | |
---|---|
Class Icon | |
Description | Medium Range, Conjurer, Fire Cover foes in flames, incinerate entire squads and heal your own wounds as enemies fall to your inferno. |
Melee Skill | Deal damage and inflict Burn on enemies. |
Healing Mechanic | As the Pyromancer, you will recover health whenever enemies marked by your skills are killed. |
Traits | • Receive additional 10% Anomaly Power • Skills Mark damaged enemies for 15 seconds. Killing a Marked heals you by 24% of your maximum health. • Increase Skill Life Leech by 5% |
The Pyromancer class can take out a group of enemies quickly using a set of medium-ranged fire-based skills.
Choose this class if you want a caster role, much like a "mage" in a typical RPG, that is in charge of dishing out damage using skill combos, especially against mobs.
Build | Description |
---|---|
Tempest | This is Outrider's Official Fire Witch Build. A devastating Pyromancer nuke-based build that relies on weaving skills together with optimal player positioning to maximize its effectiveness. |
Fire Storm | A destructive Pyromancer build that focuses in boosting skill damage and efficiency, making you into a walking explosion. |
Ash Breaker | This versatile Pyromancer build specializes in maximizing your DPS and your ability to control enemies by focusing on your Ash status effect. |
Solo Pyromancer | This Solo Pyromancer build is based on our Ash Breaker build. It aims to maximize your DPS and your ability to control enemies by focusing on your Ash status effect, making it perfect for solo players. |
Endgame Pyromancer | This Endgame Pyromancer build is a mix of both the Tempest and Fire Storm builds, making it a much more complex build that stacks up your damage against enemies. Recommended for endgame Expeditions. |
Best Character Builds for Each Class
Skill | Description |
---|---|
Heatwave | Type: Ignite Summon a fiery wave that deals damage and inflicts Burn onto all enemies in its path. 13.2s cooldown. |
Feed the Flames | Type: Immobilize Select and pull an enemy towards you dealing damage, draining Health and inflicting Ash. 16.5s cooldown. |
Thermal Bomb | Type: Explosive, Interrupt Select an enemy to Burn, Interrupt, and deal damage to. If killed while still afflicted by the skill, the enemy will explode, dealing damage within a large radius. 14.3s cooldown. |
Overheat | Type: Explosive, Interrupt Deal damage to all enemies within a large radius and Interrupt their skills. Enemies afflicted with Burn receive additional damage (the Burn will be consumed). 22s cooldown. |
Volcanic Rounds | Type: Ignite Fill your current weapon's magazine with bullets that will ignite air around enemies and inflict Burn onto them, even if the bullet misses. If the bullet hits, it causes skill damage, ignoring armor and piercing the target, damaging others behind them. The skill lasts until you reload or switch weapons. 27.5s cooldown. |
Ash Blast | Type: Immobilize Create an Anomaly blast to inflict Ash onto all enemies within a large radius around you. 27.5s cooldown. |
F.A.S.E.R Beam | Type: Ignite, Interrupt Fire an energy beam that deals damage that benefits from Status Power (increasing the damage of status effects), inflicting Burn and causing interrupt to enemies hit, as well as enemies within a small radius around you. 13.8s cooldown. |
Eruption | Type: Explosive Create a volcanic eruption beneath the selected enemy, dealing damage to all enemies within a small radius of the target. The eruption spews lava, dealing damage over time within a small area. 40.2 cooldown. |
Node | Effect |
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Archmage | Increase your Anomaly power by 6%. |
World Ablaze | Reduce cooldown of your EXPLOSIVE skills by 15%. |
Mark's Cumulation | Increase your skill damage by 10% against Marked enemies. |
Gifted | Increase Weapon Damage and Anomaly Power by 5%. |
Archmage | Increase your Anomaly power by 6%. |
With Fire and Rifle | Activating EXPLOSIVE skills increases your Weapon Damage by 45% for 10 seconds. |
Strength Of The Flame | Reduce Elite damage against you by 10%. |
Mark's Cumulation | Increase your skill damage by 10% against Marked enemies. |
Archmage | Increase your Anomaly power by 6%. |
Inferno Bullets | Your Firepower is increased by 15% of your Anomaly Power. |
Gifted | Increase Weapon Damage and Anomaly Power by 5%. |
Meltdown | Burn afflicted on enemies deals 20% more damage. |
Archmage | Increase your Anomaly power by 6%. |
With Fire and Anomaly | Activating EXPLOSIVE skills increases your Anomaly Power by 12% for 10 seconds. |
Master of the Resistance | Increase your Resistance by 20%. |
Unquenchable | Increase your Skill Leech by 6%. |
Archmage | Increase your Anomaly power by 6%. |
Phoenix Nestling | Upon losing all Health you will receive a second chance to return to the battlefield with 50% Health. Phoenix can revive you every 180 seconds. |
Phoenix | Your Phoenix will revive you with 100% Health. It's activation cooldown will be reduced to 135 seconds. |
Conflagaration | Increase your Resistance Piercing by 15%. |
Chasing the Chill Away | Killing a Marked enemy heals you by additional 12% of your Maximum Health. |
Flames That Burn Twice... | Increase damage against Elites by 10%. |
Mark's Cumulation | Increase your skill damage by 10% against Marked enemies. |
World Ablaze | Reduce cooldown of your EXPLOSIVE skills by 15%. |
Grave Ablaze | Increase EXPLOSIVE skills base damage by 30%. |
Node | Effect |
---|---|
Magma Golem | Increase your Health by 10%. |
Warm Up | Reduce IGNITE skills cooldown by 15%. |
Unquenchable | Increase your Skill Leech by 6%. |
Magma Golem | Increase your Health by 10%. |
Armor Melting | Increase your Armor Piercing against Marked enemies by 30%. |
Steady Fire | Decrease weapon recoil by 30%. |
Wildfire | Decrease all your skill cooldowns by 10%. |
Trial by Fire | Enemies afflicted with Burn receive 5% more damage. |
Meltdown | Burn afflicted on enemies deals 20% more damage. |
Master of the Armor | Increase your Armor by 20%. |
Magma Golem | Increase your Health by 10%. |
Incinerate | The moment Burn ends on an enemy, inflict Ash status. |
Curse of the Pompeii | Ash inflicted on enemies lasts 15% longer. |
Extinction | Increase damage by 20% against enemies below 30% of health. |
Let Them Burn | Burn afflicted on enemies 20% longer. |
Master of the Resistance | Increase your Resistance by 20%. |
Gifted | Increase Weapon Damage and Anomaly Power by 5%. |
Distant Flame | Increase your Anomaly Power by 2.5% for each unlocked Magma Golem class node. |
Magma Golem | Increase your Health by 10%. |
All Guns Blazing | Increase Weapon Damage after any skill activation by 20% for 7 seconds. |
Let Them Burn | Burn afflicted on enemies 20% longer. |
Unquenchable | Increase your Skill Leech by 6%. |
Magma Golem | Increase your Health by 10%. |
Unquenchable | Increase your Skill Leech by 6%. |
Anomalous Lava | Activating IGNITE skills increases your Armor by 45% for 10 seconds. |
Fuel of the Embers | Doubles Skill Leech when under 30% of Health. |
Trial by Fire | Enemies afflicted with Burn receive 15% more damage. |
Warm Up | Reduce IGNITE skills cooldown by 15%. |
Magma Elemental | Activating IGNITE skills increases your Armor Piercing by 45% and Resistance Piercing by 45% for 10 seconds. |
Node | Effect |
---|---|
Inferno Weapon | Increase your Weapon Damage by 8%. |
Moths to the Flame | Increase your Weapon Leech by 5%. |
Marble Orchard | Reduce IMMOBILIZE skills cooldown by 15%. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Assault Master | Increase your assault weapon damage by 20%. Increase assault weapon drop chance by 12%. Assault weapons: Assault Rifle, Light Machinegun, Submachine Gun, and Double Gun. |
Sidearm Adept | Increase your pistols and revolver damage by 12%. |
Trial of the Ashes | Enemies afflicted with Ash receive 10% more damage. |
Blood Boil | Increase your Armor Piercing by 15%. |
Hot Situation | Activating your IMMOBILIZE skills increases your Anomaly Power by 45% for 10 seconds. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Curse of the Pompeii | Ash inflicted on enemies lasts 15% longer. |
Conflagaration | Increase your Resistance Piercing by 15%. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Sniper Master | Increase your sniper weapon damage by 40%. Sniper weapons will drop 12% more often. Sniper weapons: Marksman Rifle, Automatic Sniper Rifle, and Bolt Action Rifle. |
Blood Boil | Increase your Armor Piercing by 15%. |
Inferno Weapon | Increase your Weapon Damage by 8%. |
Mark of the Anomaly | Increase your Weapon Damage by 10% against Marked enemies. |
Ashes to Ashes | Every time Ash is inflicted on an enemy, Vulnerable status is inflicted as well. |
Moths to the Flame | Increase your Weapon Leech by 5%. |
Leeching Force | Activating IMMOBILIZE skills doubles Weapon Leech for 4 seconds. |
Nimble as a Flame | Decrease reload time by 20%. |
...Hurt Twice as Long | Increase damage against Elites by 10%. Elites deal 10% less damage to you. |
Marble Orchard | Reduce IMMOBILIZE skills cooldown by 15%. |
Trial of the Ashes | Enemies afflicted with Ash receive 30% more damage. |
Burning Situation | Activating IMMOBILIZE skills increases your Weapon Damage by 60% for 10 seconds. |
List of Classes | What is the Best Solo Class?
Outriders Classes | |
---|---|
Technomancer | Pyromancer |
Trickster | Devastator |
Class Tier List |
Pyromancer Class: Skills, Class Tree, and Best Builds
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