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This is a ranking page for the hero Gray - Wry Comrade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Gray.
March 2020 New Power (Weapon Refines) | |||
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Gray | Tobin | Jagen | Green Tome Olwen |
List of Contents
Focus - Headband Brawl (Block B) Featured Heroes | |||
---|---|---|---|
Tibarn [9.0/10] |
Gray [7.5/10] |
Barst [7.5/10] |
Jeorge [7.0/10] |
Overall Rating | 7.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon deals massive damage to cavalry units ・Can easily gain a follow-up attack when HP is greater than that of the opponent ・Can help sword allies easily gain SP |
Might: 16 Range: 1 Effective against cavalry foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+3 during combat. |
Range: 1 Swap places with an adjacent ally. |
If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +6 during combat. |
If unit survives, all sword users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied. ) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (17) | ★★★★☆ | |
Atk (21) | ★★★★☆ | |
Spd (6) | ★★★★★ | |
Def (6) | ★★★☆☆ | |
Res (3) | ★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Gray's best IVs are +Spd and -Res. With a +IV in Spd, Gray will be able to get more follow-up attacks on foes, as well as prevent many foes from getting a follow-up attack, allowing him to make use of his relatively high Def. If you want to increase the damage output per hit, +Atk is a good option as well.
HOT | |
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:
Luna
:
-
|
:
-
|
This is a build using Gray's refined weapon. Atk/Spd Solo on both his A and Sacred Seal slots help stack with the effect of his weapon. Special Spiral and Time's Pulse help him trigger his Special every combat.
:
Wo Dao+
:
Moonbow
:
-
|
:
-
|
This is an offensive build for Gray using Wo Dao+. Atk/Spd Push 4 will chip his HP down to Desperation levels, while Pulse Smoke 3 will slow enemy unit Specials.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
---|---|
SP: 400 | |
Might: 16 Range: 1 HP: +3 Effective against cavalry foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+3 during combat. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+5 to unit during combat. :500 :200 |
|
This weapon is essentiall the uprgraded version of Zanbato+, with an additional 2 Atk, and the ability to gain +3 to all stats when Gray's HP is above 50%. On top of this, the skill can grant him another +5 to all stats, for a total of +8 to his Atk/Spd/Def/Res, when there are more foes than allies in nearby spaces. Combine this with some skills that allow Gray to gain buffs when separated from his allies, and he could make a strong solo unit.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
162 | ||
HP |
43 |
Rank: 184/1160 |
Atk |
35 |
Rank: 703/1160 |
Spd |
32 |
Rank: 700/1160 |
Def |
30 |
Rank: 477/1160 |
Res |
22 |
Rank: 867/1160 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 48 | 56 | 37 | 34 | 26 | 201 | Lv.40 +10 | 48 | 40 | 37 | 34 | 26 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 50 | 39 | 36 | 34 | 26 | 185 |
+Atk Lv.40 +10 | 47 | 42 | 36 | 34 | 26 | 185 |
+Spd Lv.40 +10 | 47 | 39 | 39 | 34 | 26 | 185 |
+Def Lv.40 +10 | 47 | 39 | 36 | 37 | 26 | 185 |
+Res Lv.40 +10 | 47 | 39 | 36 | 34 | 30 | 186 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 43 | 49 | 32 | 30 | 22 | 176 |
5★ Lv.40 | 43 | 35 | 32 | 30 | 22 | 162 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 21 | 6 | 6 | 3 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 31 | 35 | 30 | 28 | 164 | |
Gray
|
43 | 35 | 32 | 30 | 22 | 162 |
44 | 30 | 31 | 25 | 28 | 158 | |
40 | 31 | 33 | 32 | 22 | 158 | |
42 | 32 | 32 | 28 | 24 | 158 | |
37 | 25 | 35 | 32 | 28 | 157 |
Note: Stats bonuses from skills are not taken into account.
Gray is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat. On top of this, Gray's weapon is effective on cavalry, and he can help other sword allies gain SP even more quickly.
Gray learns Laid-Back Blade (the upgraded version of Zanbato+), which will deal 1.5x damage to cavalry foes. Since cavalry foes are always a huge threat thanks to their mobility and unpredictability, having a unit on your team who can shut them down is always a plus.
The A Skill Wind Boost will give Gray Spd+6 in combat, so long as his HP exceeds the foe's by at least 3. Since Gray's Atk/Def are relatively high, a boost to 38 Spd will help him out tremendously. Keeping this skill in mind, you could try equipping Gray with a seal to boost his HP, or even go for a +HP IV. The great thing about this skill is that it will work in both player and enemy phase.
The C skill Sword Valor 3 is really a good skill to have. When Gray goes into battle with this skill and survives, all allied sword units (including Gray) will gain an extra 2x SP, which will let you build your units much quicker. This can stack with other multipliers, like the 2x multiplier on weekends, allowing you to get 12SP when taking down a unit in the Training Tower.
Gray has a low Res stat, so he will take a lot of damage from magic attackers. A lot of mages hae pretty low HP stats, so Wind Boost may help him prevent a follow-up attack, but the attack was from a blue unit, he is pretty much guaranteed to be OHKO'd. Keep him out of the range of magic attackers as much as possible.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Gray - Wry Comrade only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Gray - Wry Comrade if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
10 | 1 | Effective against cavalry foes. | 5★ | |
14 | 1 | Effective against cavalry foes. | 5★ | |
16 | 1 | Effective against cavalry foes. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd/Def/Res+3 during combat. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Swap places with an adjacent ally. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +2 during combat. | 5★ | |
If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +4 during combat. | 5★ | |
If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +6 during combat. | 5★ | |
If unit survives and uses a sword, unit gets 1. 5x SP. (If similar skill effects also used, only highest multiplier applied. ) | 5★ | |
If unit survives, all sword users on team get 1. 5x SP. (If similar skill effects also used, only highest multiplier applied. ) | 5★ | |
If unit survives, all sword users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied. ) | 5★ |
Value of Skills | ★★★★☆ |
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Gray can be foddered to teach the skill Zanbato+ to another unit. Since Gray also has the valuable skill Sword Valor 3, which is great for gaining extra SP, we recommend keeping at least one Gray before using the others for fodder.
Gray is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Max Mittelman |
---|---|
Illustrator | Kawasumi (かわすみ) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
It’s been fun! OK! Bye now! Sorry! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Hey, {Summoner}... I have to ask you this. Why did you summon me here? Take a look around. Princes and princesses...even from other worlds. Everywhere! I have to laugh. You know I’m just some schlub from a tiny village in the middle of nowhere, right? You’re saying you need my help? You called me here...because I’m a Hero, too? Joke’s on you! I knew that’s what you were going to say. But I’m surprised that you kept a straight face… If you really do think of me as a Hero, well... I feel like I’m stronger than anyone—even some king. |
Heroes from Focus - Headband Brawl (Block B) | |||
---|---|---|---|
Tibarn [9.0/10] |
Gray [7.5/10] |
Barst [7.5/10] |
Jeorge [7.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Gray Builds and Best IVs
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