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This is a ranking page for the hero Jarod - Nevassa General from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Jarod.
List of Contents
| Overall Rating | 8.0/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Weapon skill grants Atk/Spd bonuses, bonus damage, and a Null Follow-Up effect during combat. |
|
Might: 14 Range: 1 At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage during combat (except when dealing damage with area-of-effect Specials). |
|
Cooldown Count = 4 Boosts Atk by 50%. |
|
If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +6 during combat. |
|
Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
|
★★★☆☆ |
| Atk (7) |
|
★★★★★ |
| Spd (11) |
|
★★★★☆ |
| Def (12) |
|
★★★☆☆ |
| Res (8) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Jarod will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Jarod are +Spd and -Res. Lacking an exclusive weapon of his own, Jarod needs every edge he can obtain, and boosting Spd allows him to keep up with the fastest metagame units.
Jarod's Res is his least important stat and can be safely taken as a bane.
We recommend +Spd when merging Jarod up to +10 to maximize the chances of his foes being unable to create follow-up attacks against him.
| HOT | |
|---|---|
|
|
|
This build stacks true damage with both Ninja Naginata+ and Gambit 4, allowing Jarod to dent his foes no matter how tanky they are.
|
|
|
This budget build uses Fury and Desperation to attack consecutively, using Null Spear+'s Null Follow-Up effect to guarantee a follow-up attack.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 193 | ||
| HP |
42 |
Rank: 263/1317 |
| Atk |
46 |
Rank: 45/1317 |
| Spd |
44 |
Rank: 159/1317 |
| Def |
34 |
Rank: 309/1317 |
| Res |
27 |
Rank: 539/1317 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 47 | 64 | 49 | 39 | 31 | 230 | Lv.40 +10 | 47 | 50 | 49 | 39 | 31 | 216 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 49 | 50 | 48 | 38 | 31 | 216 |
| +Atk Lv.40 +10 | 46 | 54 | 48 | 38 | 31 | 217 |
| +Spd Lv.40 +10 | 46 | 50 | 51 | 38 | 31 | 216 |
| +Def Lv.40 +10 | 46 | 50 | 48 | 41 | 31 | 216 |
| +Res Lv.40 +10 | 46 | 50 | 48 | 38 | 35 | 217 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 42 | 60 | 44 | 34 | 27 | 207 |
| 5★ Lv.40 | 42 | 46 | 44 | 34 | 27 | 193 |
| 4★ Lv.40 | 39 | 43 | 42 | 32 | 25 | 181 |
| 3★ Lv.40 | 38 | 41 | 39 | 30 | 24 | 172 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 21 | 11 | 12 | 8 | 70 |
| 4★ Lv.1 | 17 | 16 | 11 | 12 | 7 | 63 |
| 3★ Lv.1 | 17 | 14 | 10 | 11 | 7 | 59 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 46 | 49 | 38 | 31 | 204 | |
| 43 | 48 | 46 | 38 | 28 | 203 | |
| 41 | 45 | 48 | 35 | 30 | 199 | |
| 40 | 45 | 48 | 35 | 31 | 199 | |
| 41 | 47 | 47 | 36 | 28 | 199 | |
| 40 | 34 | 47 | 47 | 31 | 199 | |
| 41 | 47 | 48 | 38 | 24 | 198 | |
| 40 | 44 | 46 | 41 | 27 | 198 | |
| 41 | 42 | 46 | 30 | 34 | 193 | |
| 40 | 44 | 46 | 47 | 16 | 193 | |
|
|
42 | 46 | 44 | 34 | 27 | 193 |
| 40 | 42 | 47 | 30 | 34 | 193 | |
| 37 | 41 | 45 | 45 | 25 | 193 | |
| 37 | 41 | 46 | 46 | 23 | 193 | |
| 39 | 38 | 44 | 34 | 32 | 187 | |
| 41 | 40 | 42 | 31 | 28 | 182 | |
| 41 | 40 | 38 | 35 | 28 | 182 | |
| 40 | 42 | 40 | 38 | 17 | 177 | |
| 40 | 41 | 41 | 37 | 18 | 177 | |
| 42 | 37 | 39 | 31 | 27 | 176 | |
| 44 | 38 | 38 | 35 | 21 | 176 | |
| 41 | 39 | 42 | 31 | 23 | 176 | |
| 41 | 40 | 36 | 40 | 19 | 176 | |
| 40 | 41 | 40 | 28 | 27 | 176 | |
| 46 | 38 | 35 | 32 | 21 | 172 | |
| 40 | 37 | 40 | 30 | 25 | 172 | |
| 38 | 35 | 40 | 28 | 31 | 172 | |
| 39 | 30 | 31 | 30 | 34 | 164 | |
| 43 | 32 | 32 | 29 | 22 | 158 | |
| 35 | 32 | 34 | 28 | 29 | 158 | |
| 46 | 36 | 32 | 24 | 19 | 157 | |
| 41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Jarod is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Jarod's inheritable Null Spear+ grants him Atk/Spd+5, a Null Follow-Up effect, and +5 bonus damage per attack during combat.
While not as impressive as exclusive or Arcane weapons, Null Spear+ provides enough offensive benefits to be worth using on a budget compared to other inheritable weapons.
Jarod is yet another speedy lance infantry unit in a game filled with similar units.
It may be difficult to find room on your team for Jarod while ensuring that the team has ample coverage for a wide variety of foes.
Jarod suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Lance infantry units are quite abundant in the game, and lacking an exclusive weapon makes Jarod replaceable by better units.
| Should You Unlock Potential for this Hero? |
|
|---|
We recommend that you use Unlock Potential to bring Jarod - Nevassa General from 4 Stars to 5 Stars. Jarod - Nevassa General is very useful as a fast lance infantry, so you may find using Unlock Potential on Jarod - Nevassa General helpful if your team lacks a party member with this role.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 3★ | |
| 8 | 1 | No Effect | 3★ | |
| 10 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage during combat (except when dealing damage with area-of-effect Specials). | 3★ | |
| 14 | 1 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage during combat (except when dealing damage with area-of-effect Specials). | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts Atk by 30%. | 3★ | |
| (Cooldown Count = 4) Boosts Atk by 50%. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +2 during combat. | 3★ | |
| If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +4 during combat. | 3★ | |
| If unit has at least 3 more HP than enemy at the start of combat, unit receives Spd +6 during combat. | 4★ | |
| If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 1 space of target after combat. (No effect on Special cooldown counts already at maximum.) |
3★ | |
| If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
4★ | |
| Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
5★ |

| Value of Skills | ★★★☆☆ |
|---|
Jarod has Null Spear+, Wind Boost 3, and Pulse Smoke 3 as inheritable options.
Pulse Smoke 3 is the priority skill to acquire when using Jarod as inheritance fodder.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Jarod is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
| Voice Actor (English) |
Bob Carter |
|---|---|
| Illustrator | Kinota Tano / Trys Inc. |
| Appears In |
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▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Jarod Builds and Best IVs



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