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This is a ranking page for the hero Ogma - Blade on Leave from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Summer Ogma.
| Heroes With the Same Name | |
|---|---|
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List of Contents
| Focus - Double Special Heroes January 2022 Featured Heroes | |||
|---|---|---|---|
Bridal Shanna[8.0/10] |
Summer Mercedes[7.0/10] |
Bridal Juno[7.5/10] |
Summer Ogma[8.0/10] |
Pirate Hinoka[8.5/10] |
Scion Larcei[8.5/10] |
Summer Hilda[8.5/10] |
Summer Freyja[8.5/10] |

| Overall Rating | 8.0/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Grants himself buffs to Atk and Def when within 3 spaces of an ally |
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Might: 14 Range: 1 At start of turn, if unit is within 3 spaces of an ally. grants Atk+6 to unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat. |
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Cooldown Count = 3 Restores HP = 50% of damage dealt. |
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If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. |
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At start of turn, inflicts Spd/Def-4 on foes within 2 spaces through their next actions. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
|
★★★☆☆ |
| Atk (8) |
|
★★★★☆ |
| Spd (10) |
|
★★★★★ |
| Def (11) |
|
★★★☆☆ |
| Res (6) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Summer Ogma are +Atk and -Res. A +Atk IV is a superboon and bumps up Summer Ogma's Atk from 38 to 42, allowing for very good damage output as well as decent doubling potential when combined with his respectable 38 Spd. His base Res is very low at a measly 21 and can be safely taken as a bane.
We recommend a +Spd IV if merging Summer Ogma to +10. He'll have 45 Spd when fully merged, which makes him great at doubling opponents and makes him a good candidate for Spd-based damage reduction skills such as Close Call or Spurn.
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This is a decent budget build for Summer Ogma aimed at using his native skills. Trident+ and Atk/Def Form are both active when allies are nearby, so positioning is key. Quick Riposte should cancel out follow-up negation skills, allowing Ogma to rely on Spd checks to double his enemies.
| HOT | |
|---|---|
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This build takes advantage of Ogma's great offensive stat spread to apply Spd-based damage reduction through Spurn. Ogma's Spd is boosted through a Spd-refined Slaying Lance+, Joint Drive Spd and Atk/Spd Solo 3. Distant Counter allows Ogma to counterattack against all foes, while Slaying Lance+ reduces the cooldown of Ruptured Sky to 1 charge, allowing Ogma to retaliate with it right away. Replacing Reposition with a dual rally+ skill such as Rally Atk/Spd+ and using an Atk superboon instead will maximize Arena scoring with this build.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 176 | ||
| HP |
44 |
Rank: 165/1322 |
| Atk |
38 |
Rank: 510/1322 |
| Spd |
38 |
Rank: 399/1322 |
| Def |
35 |
Rank: 244/1322 |
| Res |
21 |
Rank: 949/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 49 | 57 | 43 | 39 | 25 | 213 | Lv.40 +10 | 49 | 43 | 43 | 39 | 25 | 199 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 51 | 42 | 42 | 39 | 25 | 199 |
| +Atk Lv.40 +10 | 48 | 46 | 42 | 39 | 25 | 200 |
| +Spd Lv.40 +10 | 48 | 42 | 45 | 39 | 25 | 199 |
| +Def Lv.40 +10 | 48 | 42 | 42 | 42 | 25 | 199 |
| +Res Lv.40 +10 | 48 | 42 | 42 | 39 | 28 | 199 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 44 | 52 | 38 | 35 | 21 | 190 |
| 5★ Lv.40 | 44 | 38 | 38 | 35 | 21 | 176 |
| 4★ Lv.40 | 41 | 35 | 36 | 33 | 19 | 164 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 22 | 10 | 11 | 6 | 67 |
| 4★ Lv.1 | 17 | 17 | 10 | 11 | 5 | 60 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 46 | 49 | 38 | 31 | 204 | |
| 43 | 48 | 46 | 38 | 28 | 203 | |
| 41 | 45 | 48 | 35 | 30 | 199 | |
| 40 | 45 | 48 | 35 | 31 | 199 | |
| 41 | 47 | 47 | 36 | 28 | 199 | |
| 40 | 34 | 47 | 47 | 31 | 199 | |
| 41 | 47 | 48 | 38 | 24 | 198 | |
| 40 | 44 | 46 | 41 | 27 | 198 | |
| 41 | 42 | 46 | 30 | 34 | 193 | |
| 40 | 44 | 46 | 47 | 16 | 193 | |
| 42 | 46 | 44 | 34 | 27 | 193 | |
| 40 | 42 | 47 | 30 | 34 | 193 | |
| 37 | 41 | 45 | 45 | 25 | 193 | |
| 37 | 41 | 46 | 46 | 23 | 193 | |
| 39 | 38 | 44 | 34 | 32 | 187 | |
| 41 | 40 | 42 | 31 | 28 | 182 | |
| 41 | 40 | 38 | 35 | 28 | 182 | |
| 40 | 42 | 40 | 38 | 17 | 177 | |
| 40 | 41 | 41 | 37 | 18 | 177 | |
| 42 | 37 | 39 | 31 | 27 | 176 | |
|
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44 | 38 | 38 | 35 | 21 | 176 |
| 41 | 39 | 42 | 31 | 23 | 176 | |
| 41 | 40 | 36 | 40 | 19 | 176 | |
| 40 | 41 | 40 | 28 | 27 | 176 | |
| 46 | 38 | 35 | 32 | 21 | 172 | |
| 40 | 37 | 40 | 30 | 25 | 172 | |
| 38 | 35 | 40 | 28 | 31 | 172 | |
| 39 | 30 | 31 | 30 | 34 | 164 | |
| 43 | 32 | 32 | 29 | 22 | 158 | |
| 35 | 32 | 34 | 28 | 29 | 158 | |
| 46 | 36 | 32 | 24 | 19 | 157 | |
| 41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Summer Ogma is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Trident+ can provide a total of +11 Atk / +5 Def when its conditions are met. Threat. Spd/Def 2 inflicts -4 Spd/Def on foes within 2 spaces at the start of the turn, and Atk/Spd Solo 3 grants +6 Atk/Spd to him when he is not adjacent to combat. These give him great advantage in combat. A glimpse of this power can be seen above!
We have not seen his stats yet, but these factors combined with Sol and a potentially bulky statline suggest that Ogma can be quite durable in battle.
Atk/Spd Solo 3 needs Ogma to have no adjacent from allies, but Trident+ needs allies to be at a specific distance from Ogma. For his base kit to work at optimal levels, you need to put some attention to his positioning in relation to his allies.
If you want to take it a step further, you also need to pay attention to his positioning in relation to enemies to activate Threat. Spd/Def 2 as the check is done at the start of the turn and not during combat.
Demote units are very available, but the downside to that is they do not carry much premium skills. Fret not, as Trident+ is a nice, solid lance to build around on! Plus, being a demote means you can easily get merges on Summer Ogma!
Summer Ogma's Res only sits at 25 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Summer Ogma's positioning in relation to magical units that can easily take him out.
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Ogma - Blade on Leave from 4 Stars to 5 Stars. Ogma - Blade on Leave is a very useful speedy infantry attacker, so we recommend you Unlock Potential for Ogma - Blade on Leave if your team lacks a strong speedy infantry attacker.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 3★ | |
| 8 | 1 | No Effect | 3★ | |
| 10 | 1 | At start of turn, if unit is within 3 spaces of an ally. grants Atk+6 to unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat. | 3★ | |
| 14 | 1 | At start of turn, if unit is within 3 spaces of an ally. grants Atk+6 to unit for 1 turn. If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit during combat. | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Restores HP = 30% of damage dealt. | 3★ | |
| (Cooldown Count = 3) Restores HP = 50% of damage dealt. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. | 3★ | |
| If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. | 3★ | |
| If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. | ||
| At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 3★ | |
| At start of turn, inflicts Spd/Def-3 on foes within 2 spaces through their next actions. | 4★ | |
| At start of turn, inflicts Spd/Def-4 on foes within 2 spaces through their next actions. | 5★ |

| Value of Skills | ★★★★☆ |
|---|
The following skills have inheritance value:
Trident+ is the priority piece to fodder! However, the other two are very helpful as a stepping stone in trying to get Atk/Spd Solo 4 or the to-be released Threat. Spd/Def 3.
As of July 2021, Threat. Spd/Def 3 has not been released yet.
Summer Ogma is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Kano Akira |
|---|---|
| Illustrator | River Kanoff |
| Appears In |
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| Heroes from Focus - Double Special Heroes January 2022 | |||
|---|---|---|---|
Bridal Shanna[8.0/10] |
Summer Mercedes[7.0/10] |
Bridal Juno[7.5/10] |
Summer Ogma[8.0/10] |
Pirate Hinoka[8.5/10] |
Scion Larcei[8.5/10] |
Summer Hilda[8.5/10] |
Summer Freyja[8.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Summer Ogma Builds and Best IVs



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