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This is a ranking page for the hero Kris - Unsung Hero from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Kris (F).
Heroes With the Same Name | |
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Kris (F)
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List of Contents
Focus - Heroes Light and Shadow (Revival) Featured Heroes | |||
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Kris (M) [9.0/10] |
Kris (F) [9.0/10] |
Julian [8.5/10] |
Lena [7.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Neutralize penalties in combat under certain conditions ・Reduce damage by stacking Spd ・Spd/Res boost if no allies are around |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count -1). If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def -5 on foe during combat |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit's HP ≤ 75% and unit's attack triggers Special, deals +5 damage when Special triggers. |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +6 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (25) | ★★★★☆ | |
Spd (10) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (6) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Kris (F) are +Spd and -Res. A higher Spd stat allow Kris (F) to get a ton of follow-up attacks on her foes. Additionally, her Spd is a superboon so you should take advantage of the +4 in the stat. Lastly, having a high Spd makes her tankier through Spurn 3. Res is of lower priority and she can boost it with Rouse Spd/Res 3 so it is safe to take as a bane.
We recommend a +Spd IV when merging Kris (F) to 10. This boosts her offensive power by being able to execute follow-up attacks more frequently. It also boosts her defenses because of the effects of Spurn 3, and a higher Spd also makes her less susceptible to follow-up attacks.
HOT | |
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-
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Buffer 4
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This build utilizes Buffer and Godlike Reflexes to make Kris as durable as possible. The Bonus Doubler skills stack and provide Kris with extra stats to win in combat.
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Moonbow
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-
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Spurn 3
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-
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This budget build uses skills easily available from Divine Codes to make Kris a viable godlance unit.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe, restores 7 HP to unit (triggers even if 0 damage is dealt). :500 :200 |
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Refined Spear of Shadow neutralizes penalties on Kris, inflicts Atk/Spd/Def-5 on her foe during combat, grants her a Tempo effect, Atk/Spd/Def/Res+4, 40% damage reduction on her foe's first attack, and true damage equal to 20% of her Spd, and 7 HP healing per attack during combat.
These effects help Kris both offensively and defensively, making her a great all-around unit.
Neutral Stats at Lv. 40 (5★) | ||
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172 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
37 |
Rank: 584/1184 |
Spd |
40 |
Rank: 309/1184 |
Def |
30 |
Rank: 501/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 58 | 45 | 34 | 29 | 211 | Lv.40 +10 | 45 | 42 | 45 | 34 | 29 | 195 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 41 | 44 | 34 | 29 | 195 |
+Atk Lv.40 +10 | 44 | 44 | 44 | 34 | 29 | 195 |
+Spd Lv.40 +10 | 44 | #REF! | 48 | 34 | 29 | 196 |
+Def Lv.40 +10 | 44 | 41 | 44 | 37 | 29 | 195 |
+Res Lv.40 +10 | 44 | 41 | 44 | 34 | 33 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 57 | 44 | 34 | 29 | 204 |
5★ Lv.40 | 40 | 37 | 40 | 30 | 25 | 172 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 25 | 10 | 8 | 6 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 34 | 47 | 47 | 31 | 199 | |
40 | 44 | 46 | 41 | 27 | 198 | |
41 | 42 | 46 | 30 | 34 | 193 | |
40 | 44 | 46 | 47 | 16 | 193 | |
42 | 46 | 44 | 34 | 27 | 193 | |
40 | 42 | 47 | 30 | 34 | 193 | |
37 | 41 | 45 | 45 | 25 | 193 | |
37 | 41 | 46 | 46 | 23 | 193 | |
39 | 38 | 44 | 34 | 32 | 187 | |
41 | 40 | 42 | 31 | 28 | 182 | |
41 | 40 | 38 | 35 | 28 | 182 | |
40 | 41 | 41 | 37 | 18 | 177 | |
40 | 42 | 40 | 38 | 17 | 177 | |
44 | 38 | 38 | 35 | 21 | 176 | |
42 | 37 | 39 | 31 | 27 | 176 | |
41 | 39 | 42 | 31 | 23 | 176 | |
41 | 40 | 36 | 40 | 19 | 176 | |
40 | 41 | 40 | 28 | 27 | 176 | |
46 | 38 | 35 | 32 | 21 | 172 | |
Kris (F)
|
40 | 37 | 40 | 30 | 25 | 172 |
38 | 35 | 40 | 28 | 31 | 172 | |
39 | 30 | 31 | 30 | 34 | 164 | |
43 | 32 | 32 | 29 | 22 | 158 | |
35 | 32 | 34 | 28 | 29 | 158 | |
46 | 36 | 32 | 24 | 19 | 157 | |
41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Kris (F) is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
On top of accelerating Kris' special trigger, Spear of Shadow also neutralizes penalties on Kris and inflicts -5 Atk/Spd/Def on her enemy if foe initiates combat or if foe's HP is at 100% at the start of combat. These effects makes Kris a formidable offensive unit in both phases of a turn.
When refined, Spear of Shadow neutralizes penalties on Kris, inflicts Atk/Spd/Def-5 on her foe during combat, grants her a Tempo effect, Atk/Spd/Def/Res+4, 40% damage reduction on her foe's first attack, and true damage equal to 20% of her Spd, and 7 HP healing per attack during combat.
Kris (F)'s Res only sits at 25 at Lv.40. This makes it easy for magic users to take her out. Be mindful of Kris (F)'s positioning in relation to magical units that can easily take her out.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Kris - Unsung Hero only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Kris - Unsung Hero if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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16 | 1 | Accelerates Special trigger (cooldown count -1). If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def -5 on foe during combat | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
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Grants Atk/Spd/Def/Res +1. Unit take 2 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res +2. Unit take 4 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res +3. Unit take 6 damage after combat. | 5★ | |
Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit. |
5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). If unit's HP ≤ 25% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). If unit's HP ≤ 50% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit's HP ≤ 75% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +2 to unit for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +4 to unit for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +6 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Kris can be used to inherit the skills Spurn and Fury 4. However, these are very rare skills and Kris is a very powerful hero. Consider your goals and needs before fodderring for these skills.
If you are able to inherit Fury 3 from another unit, you can get both skills from one copy of Kris (F).
Kris (F) is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Felecia Angelle |
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Illustrator | Daisuke Izuka |
Appears In |
Heroes from Focus - Heroes Light and Shadow (Revival) | |||
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Kris (M) [9.0/10] |
Kris (F) [9.0/10] |
Julian [8.5/10] |
Lena [7.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Kris (F) Builds and Best IVs
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