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This is a ranking page for the hero Lyn - Blazing Whirlwind from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Flame Tribe Lyn.
Heroes With the Same Name | |
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Flame Tribe Lyn
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List of Contents
Special Heroes - Bite of Flame Featured Heroes | |||
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Flame Tribe Rinkah [8.5/10] |
Flame Tribe Lyn [9.0/10] |
Flame Tribe Tana [9.0/10] |
Flame Tribe Múspell [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill grants bonus stats, deals true damage, applies Guard, and accelerates Special cooldown of unit and allies. ・ Exclusive A skill grants bonus stats, deals bonus damage, and heals HP post-combat. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 15% of foe's Atk, and also, if unit's Spd ≥ foe's Spd-4, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) At start of combat, if unit's HP ≥ 25%, grants Special cooldown count-1 to unit and allies within 4 spaces of unit after combat. |
Cooldown Count = 3 If unit's Spd ≥ foe's Spd-4 and unit's Special is ready or unit's Special triggered during combat, deals damage = 15% of unit's Spd. When Special triggers, reduces damage from foe's attack by 40%. (Special triggers only if unit's Spd ≥ foe's Spd-4.) |
If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = X x 4, + 4 (X = number of allies within 4 spacs; maximum bonus of +12), and also, if unit's Special is ready or unit's Special triggered before or during combat, unit deals +5 damage (excluding area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Trigges even if 0 damage is dealt.) |
At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -2. Unit takes 5 less damage when Special triggers. |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★★☆☆ | |
Atk (8) | ★★★☆☆ | |
Spd (14) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (8) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Flame Tribe Lyn are +Spd and -Res. Flame Tribe Lyn has the highest Spd in the entire game (as of the time of release) at base 44 with a Superboon. Spd is her best stat and is key in triggering her other skills.
Her Res, while decent, is her least important stat and is a safe bane to take.
We recommend +Spd when merging Flame Tribe Lyn to +10. Spd is her most important stat and should be boosted as much as possible.
HOT | |
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Gust
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-
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-
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Laguz Friend 4 and Breath of Life 4 are staples for omnitank units, and Flame Tribe Lyn follows this same pattern. She can utilize her high Spd to prevent follow-up attacks while relying on her B and C skills for bulk.
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-
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:
-
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Flame Tribe Lyn's base kit is already good to go. Simply add an assist and a Sacred Seal that increases Spd and she's good to go.
Neutral Stats at Lv. 40 (5★) | ||
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187 | ||
HP |
39 |
Rank: 778/1184 |
Atk |
38 |
Rank: 510/1184 |
Spd |
44 |
Rank: 159/1184 |
Def |
34 |
Rank: 309/1184 |
Res |
32 |
Rank: 307/1184 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 44 | 59 | 49 | 38 | 36 | 226 | Lv.40 +10 | 44 | 43 | 49 | 38 | 36 | 210 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 46 | 42 | 48 | 38 | 36 | 210 |
+Atk Lv.40 +10 | 43 | 46 | 48 | 38 | 36 | 211 |
+Spd Lv.40 +10 | 43 | 42 | 52 | 38 | 36 | 211 |
+Def Lv.40 +10 | 43 | 42 | 48 | 41 | 36 | 210 |
+Res Lv.40 +10 | 43 | 42 | 48 | 38 | 39 | 210 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 39 | 54 | 44 | 34 | 32 | 203 |
5★ Lv.40 | 39 | 38 | 44 | 34 | 32 | 187 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 24 | 14 | 8 | 8 | 71 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 34 | 47 | 47 | 31 | 199 | |
40 | 44 | 46 | 41 | 27 | 198 | |
41 | 42 | 46 | 30 | 34 | 193 | |
40 | 44 | 46 | 47 | 16 | 193 | |
42 | 46 | 44 | 34 | 27 | 193 | |
40 | 42 | 47 | 30 | 34 | 193 | |
37 | 41 | 45 | 45 | 25 | 193 | |
37 | 41 | 46 | 46 | 23 | 193 | |
Flame Tribe Lyn
|
39 | 38 | 44 | 34 | 32 | 187 |
41 | 40 | 42 | 31 | 28 | 182 | |
41 | 40 | 38 | 35 | 28 | 182 | |
40 | 41 | 41 | 37 | 18 | 177 | |
40 | 42 | 40 | 38 | 17 | 177 | |
44 | 38 | 38 | 35 | 21 | 176 | |
42 | 37 | 39 | 31 | 27 | 176 | |
41 | 39 | 42 | 31 | 23 | 176 | |
41 | 40 | 36 | 40 | 19 | 176 | |
40 | 41 | 40 | 28 | 27 | 176 | |
46 | 38 | 35 | 32 | 21 | 172 | |
40 | 37 | 40 | 30 | 25 | 172 | |
38 | 35 | 40 | 28 | 31 | 172 | |
39 | 30 | 31 | 30 | 34 | 164 | |
43 | 32 | 32 | 29 | 22 | 158 | |
35 | 32 | 34 | 28 | 29 | 158 | |
46 | 36 | 32 | 24 | 19 | 157 | |
41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Flame Tribe Lyn is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Flame Tribe Lyn's Firelight Lance has multiple effects that aid her in combat and support the rest of the team as well.
Below is a summary of these effects
Condition(s) | Effect |
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Always | Accelerates Special trigger (cooldown count-1). |
Flame Tribe Lyn's HP ≥ 25% at start of combat | Grants Atk/Spd/Def/Res+5 to Flame Tribe Lyn during combat. |
Flame Tribe Lyn's HP ≥ 25% at start of combat | Deals bonus true damage equal to 15% of foe's Atk. |
Flame Tribe Lyn's HP ≥ 25% at start of combat | Grants Special cooldown count -1 to Flame Tribe Lyn and allies within 4 spaces of unit after combat. |
Flame Tribe Lyn's HP ≥ 25% at start of combat Flame Tribe Lyn's Spd ≥ foe's Spd-4 |
Inflicts Special cooldown charge -1 on foe per attack. |
Flame Tribe Lyn debuts a new Special skill called Godlike Reflexes. This is a defensive Special similar to Fjorm's Ice Mirror that reduces incoming damage and deals damage back to her foes.
The bonus damage dealt in this case is equal to 15% of Flame Tribe Lyn's Spd.
One particular thing about this Special is that it only triggers if Flame Tribe Lyn's Spd ≥ her foe's Spd -4. Keep this in mind and do not have Flame Tribe Lyn fight opponents that exceed this threshold.
Flame Tribe Lyn also has an exclusive A skill in Verdict of Sacae.
This skill grants up to +12 Atk/Spd/Def/Res during combat dependent on the number of allies within 4 spaces of Flame Tribe Lyn. +12 is a lot compared to the modern skills that can grant up to +9, and the condition is easy to meet as well.
It also deals +5 damage per attack if her Special is ready or has already triggered in combat.
Finally, it heals Flame Tribe Lyn for 7 HP after combat.
All these effects are stacked onto one A skill, making Verdict of Sacae an absolute must-use skill.
Flame Tribe Lyn's kit is reliant on meeting Spd checks. Having her face a foe where these Spd checks fail will hinder her combat potential greatly by shutting off Godlike Reflexes and the Guard effect of Firelight Lance.
Ensure that Flame Tribe Lyn wins the Spd check before having her enter combat.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Lyn - Blazing Whirlwind only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Lyn - Blazing Whirlwind if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 15% of foe's Atk, and also, if unit's Spd ≥ foe's Spd-4, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) At start of combat, if unit's HP ≥ 25%, grants Special cooldown count-1 to unit and allies within 4 spaces of unit after combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ | |
(Cooldown Count = 2) Reduces damage inflicted by attacks from adjacent foes by 30%. | 5★ | |
(Cooldown Count = 3) If unit's Spd ≥ foe's Spd-4 and unit's Special is ready or unit's Special triggered during combat, deals damage = 15% of unit's Spd. When Special triggers, reduces damage from foe's attack by 40%. (Special triggers only if unit's Spd ≥ foe's Spd-4.) | 5★ |
Skill Name | Effect | Learned At |
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If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res during combat = X x 4, + 4 (X = number of allies within 4 spacs; maximum bonus of +12), and also, if unit's Special is ready or unit's Special triggered before or during combat, unit deals +5 damage (excluding area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Trigges even if 0 damage is dealt.) | 5★ | |
At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -1. | 5★ | |
At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -1. Unit takes 5 less damage when Special triggers. | 5★ | |
At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -2. Unit takes 5 less damage when Special triggers. | 5★ | |
After combat, inflicts Spd -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Flame Tribe Lyn has Shield Pulse 3 and Spd Smoke 4 as great inheritable options.
It is currently unknown, but Godlike Reflexes may also be an inheritable Special skill.
If it is inheritable, obtaining it and Spd Smoke 4 at the same time is great value for only one hero.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Flame Tribe Lyn is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Wendee Lee |
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Illustrator | cuboon |
Appears In |
Heroes from Special Heroes - Bite of Flame | |||
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Flame Tribe Rinkah [8.5/10] |
Flame Tribe Lyn [9.0/10] |
Flame Tribe Tana [9.0/10] |
Flame Tribe Múspell [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Flame Tribe Lyn Builds and Best IVs
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