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This is a ranking page for the hero Karla - Sun-Piercing Steel from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hatari Karla.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Of Lost Kingdoms Featured Heroes | |||
|---|---|---|---|
Hatari Nailah[8.5/10] |
Hatari Karla[8.5/10] |
Hatari Azura[9.0/10] |
Hatari Xane[7.5/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Weapon skill accelerates Special trigger, grants Special cooldown to unit at the start of Turn 1, grants buffs, and deals extra damage based on unit's Spd when Special triggers. |
|
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat and deals damage = X% of unit's Spd when Special triggers (X = unit's max Special cooldown count value x 10, +20). |
|
Cooldown Count = 3 Boosts Atk by 30%. |
|
If Special triggers before or during combat, grants Special cooldown count -2 after combat. |
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At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (19) |
|
★★★☆☆ |
| Atk (10) |
|
★★★★☆ |
| Spd (12) |
|
★★★★★ |
| Def (7) |
|
★★★☆☆ |
| Res (6) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hatari Karla are +Spd and -Res. She has a Superboon in this stat, and will allow her to make consistent follow-up attacks.
This boosts both her offensive and survivability capabilities. Her low Res is of less importance, so it is safe to take it as a bane.
You can also opt for a +Atk IV becauseit's also her Superboon, which allows her to hit harder.
We recommend a +Spd IV when merging Hatari Karla to 10. This is for the same reasons as above. With this IV at 10 merges, she reaches a Spd of 47.
Coupled with her weapon's effect, she will be a heavy-hitting offensive unit.
| HOT | |
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Hatari Karla's kit can be further enhanced by giving her Swift Sparrow 3 (or Atk/Spd Solo 4) and Blade Session 3 as her Sacred Seal.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 182 | ||
| HP |
41 |
Rank: 342/1322 |
| Atk |
40 |
Rank: 400/1322 |
| Spd |
42 |
Rank: 217/1322 |
| Def |
31 |
Rank: 455/1322 |
| Res |
28 |
Rank: 479/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 46 | 61 | 47 | 35 | 32 | 221 | Lv.40 +10 | 46 | 45 | 47 | 35 | 32 | 205 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 48 | 44 | 46 | 35 | 32 | 205 |
| +Atk Lv.40 +10 | 45 | 48 | 46 | 35 | 32 | 206 |
| +Spd Lv.40 +10 | 45 | 44 | 50 | 35 | 32 | 206 |
| +Def Lv.40 +10 | 45 | 44 | 46 | 38 | 32 | 205 |
| +Res Lv.40 +10 | 45 | 44 | 46 | 35 | 35 | 205 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 41 | 56 | 42 | 31 | 28 | 198 |
| 5★ Lv.40 | 41 | 40 | 42 | 31 | 28 | 182 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 19 | 26 | 12 | 7 | 6 | 70 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 46 | 49 | 38 | 31 | 204 | |
| 43 | 48 | 46 | 38 | 28 | 203 | |
| 41 | 45 | 48 | 35 | 30 | 199 | |
| 40 | 45 | 48 | 35 | 31 | 199 | |
| 41 | 47 | 47 | 36 | 28 | 199 | |
| 40 | 34 | 47 | 47 | 31 | 199 | |
| 41 | 47 | 48 | 38 | 24 | 198 | |
| 40 | 44 | 46 | 41 | 27 | 198 | |
| 41 | 42 | 46 | 30 | 34 | 193 | |
| 40 | 44 | 46 | 47 | 16 | 193 | |
| 42 | 46 | 44 | 34 | 27 | 193 | |
| 40 | 42 | 47 | 30 | 34 | 193 | |
| 37 | 41 | 45 | 45 | 25 | 193 | |
| 37 | 41 | 46 | 46 | 23 | 193 | |
| 39 | 38 | 44 | 34 | 32 | 187 | |
|
|
41 | 40 | 42 | 31 | 28 | 182 |
| 41 | 40 | 38 | 35 | 28 | 182 | |
| 40 | 42 | 40 | 38 | 17 | 177 | |
| 40 | 41 | 41 | 37 | 18 | 177 | |
| 42 | 37 | 39 | 31 | 27 | 176 | |
| 44 | 38 | 38 | 35 | 21 | 176 | |
| 41 | 39 | 42 | 31 | 23 | 176 | |
| 41 | 40 | 36 | 40 | 19 | 176 | |
| 40 | 41 | 40 | 28 | 27 | 176 | |
| 46 | 38 | 35 | 32 | 21 | 172 | |
| 40 | 37 | 40 | 30 | 25 | 172 | |
| 38 | 35 | 40 | 28 | 31 | 172 | |
| 39 | 30 | 31 | 30 | 34 | 164 | |
| 43 | 32 | 32 | 29 | 22 | 158 | |
| 35 | 32 | 34 | 28 | 29 | 158 | |
| 46 | 36 | 32 | 24 | 19 | 157 | |
| 41 | 34 | 36 | 27 | 19 | 157 |
Note: Stats bonuses from skills are not taken into account.
Hatari Karla is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Hatari Karla's weapon buffs shown her, coupled with her Special triggering, make her a threat to almost anyone she meets.
Hatari Karla's weapon has the following effects:
| 1 | Accelerates her Special trigger. |
|---|---|
| 2 | Grants Karla Special cooldown count-2 at the start of Turn 1. |
| 3 | Grants her Atk/Spd+6 at the start of combat and if her HP ≥ 25%. |
| 4 | Deals extra damage = X% of Karla's Spd when her Special triggers. |
The extra damage of her weapon is calculated based on her Special cooldown's max count x 10, +20.
This means that if she's using Draconic Aura, she will be dealing extra damage equal to 50% of her Spd.
This weapon, coupled with her Special Spiral 3, will enable Karla to potentially trigger her Special every combat.
Odd Tempest 3 will allow Hatari Karla to move an extra space on odd-numbered turns, which means she has cavalry movement at the start of Turn 1.
Use this to your advantage and take out enemy units quickly!
Hatari Karla, being a melee unit, does not come with Distant Counter in her kit.
This means that she can be kited by any ranged units, and is especially vulnerable to Tome units using Lancebreaker 3.
Hatari Karla has pretty high Def, which protects her well against physical damage units.
However, the same cannot be said for her Res. She will be taking more damage from green tome units and is also vulnerable to any dragon's adaptive damage.
Make sure she doesn't engage with any mages!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Karla - Sun-Piercing Steel only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Karla - Sun-Piercing Steel if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat and deals damage = X% of unit's Spd when Special triggers (X = unit's max Special cooldown count value x 10, +20). | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
| (Cooldown Count = 3) Boosts Atk by 30%. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit initiates combat and unit’s Special triggers before or during combat, grants Special cooldown count -1 after combat. | 5★ | |
| If Special triggers before or during combat, grants Special cooldown count -1 after combat. | 5★ | |
| If Special triggers before or during combat, grants Special cooldown count -2 after combat. | 5★ | |
| At start of odd-numbered turns, if unit's HP = 100%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
| At start of odd-numbered turns, if unit's HP ≥ 50%, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ | |
| At start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.) | 5★ |

| Value of Skills | ★★★★☆ |
|---|
Hatari Karla can be used to inherit Special Spiral 3 or Odd Tempest 3.
Due to inheritability restrictions, you cannot inherit both skills from 1 copy of Karla. Additionally, she's a strong unit in her own right, so think carefully before foddering her off!
Hatari Karla is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Allegra Clark |
|---|---|
| Illustrator | Kita Senri |
| Appears In |
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| Heroes from Special Heroes - Of Lost Kingdoms | |||
|---|---|---|---|
Hatari Nailah[8.5/10] |
Hatari Karla[8.5/10] |
Hatari Azura[9.0/10] |
Hatari Xane[7.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Hatari Karla Builds and Best IVs



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