★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A
Here you can see how to get Godly Breath, a weapon skill in Fire Emblem Heroes (FEH). Check out Godly Breath, Godly Breath's effects, units with Godly Breath, as well as Inherit Skill Information!
List of Contents
| Skill |
Godly Breath
|
||
|---|---|---|---|
| Type | |||
| Mt | 16 | Range | 1 |
| Effect | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat, reduces damage from attacks during combat and from area-of-effect Specials by 30%, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | ||
| Required SP | 400 | ||
| Sacred Seal | None | ||
|
|
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 3 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe, unit deals +X × 5 damage (max 25; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5 and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat. (excluding area-of-effect Specials). If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts penalty on foe's Atk/Spd/Def/Res = 10% of unit's Def at start of combat and reduces damage from foe's attacks by X × 3 during combat (max 15; X = number of Bonus effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials). |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 18 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe, unit deals +X × 5 damage (max 25; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | 3 |
| Def | - | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe, unit deals +X × 5 damage (max 25; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | 4 | Res | - |
| Effect | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe, unit deals +X × 5 damage (max 25; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Might | 16 | Range | 1 |
|---|---|---|---|
| HP | 5 | ||
| Atk | - | Spd | - |
| Def | - | Res | 4 |
| Effect | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe, unit deals +X × 5 damage (max 25; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses; excluding area-of-effect Specials), and unit makes a guaranteed follow-up attack during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40%. |
||
| Arena Medals | 500 | Refining Stones | - |
|---|---|---|---|
| Divine Dew | 200 | SP | 400 |
| Rating | 9.5/10.0 | Ranking |
|
|---|
| Inheritable? | Move Type that can Inherit this Skill |
|---|---|
| No | - |
| Weapon Type that can Inherit this Skill |
-
|
| Hero Name | Learns At |
|---|---|
|
|
5★ |
Godly Breath is an Exclusive Skill, so it cannot be learned through Inherit Skill.

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Godly Breath: Best Fodder, Best Units to Inherit



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