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All In is a weapon used by Nagisa Kamishiro in Persona 5 Phantom X (P5X). Read on for details on All In, its stats, skills, and how to get it.
List of Contents
| All In Used By: Nagisa Kamishiro (Wonder)
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
Type | Dagger | |||||||||
| Rarity | ★★★★★ | ||||||||||
| HP | ATK | DEF | |||||||||
| 172 - 2140 | 48 - 594 | 32 - 396 | |||||||||
| Skill | |||||||||||
| Protecting Light: Increase healing and shield by 20.0%. Aura: When user is on field, increase party's Defense by 15.0%. After using a skill on an ally, restore 10.0% of the main target's max HP. | |||||||||||
| Level Unlocked | Materials Required |
|---|---|
| Lv. 10 to Lv. 20 | Blue Crystal x5 |
| Lv. 20 to Lv. 30 | Blue Crystal x12 |
| Lv. 30 to Lv. 40 | |
| Lv. 40 to Lv. 50 | Purple Crystal x10 |
| Lv. 50 to Lv. 60 | Purple Crystal x18 |
| Lv. 60 to Lv. 70 | Yellow Crystal x12 |
| Lv. 70 to Lv. 80 | Yellow Crystal x18 |
| Total Needed |
Blue Crystal x17 Purple Crystal x34 Yellow Crystal x30 |
| Skill Forge Effects | |
|---|---|
F1 |
Increase healing and shield by 20.0%. Aura: When user is on field, increase party's Defense by 15.0% ▶︎ 20.0%. After using a skill on an ally, restore 10.0% ▶︎ 13.3% of the main target's max HP.
Requirement: 1 All In |
F2 |
Increase healing and shield by 20.0% ▶︎ 26.7%. Aura: When user is on field, increase party's Defense by 20.0%. After using a skill on an ally, restore 13.3% of the main target's max HP.
Requirement: 1 weapon of the same rarity |
F3 |
Increase healing and shield by 26.7%. Aura: When user is on field, increase party's Defense by 20.0% ▶︎ 25.0%. After using a skill on an ally, restore 13.3% ▶︎ 16.7% of the main target's max HP.
Requirement: 1 All In |
F4 |
Increase healing and shield by 26.7% ▶︎ 33.3%. Aura: When user is on field, increase party's Defense by 25.0%. After using a skill on an ally, restore 16.7% of the main target's max HP.
Requirement: 1 weapon of the same rarity |
F5 |
Increase healing and shield by 33.3%. Aura: When user is on field, increase party's Defense by 25.0% ▶︎ 30.0%. After using a skill on an ally, restore 16.7% ▶︎ 20.0% of the main target's max HP.
Requirement: 1 All In |
F6 |
Increase healing and shield by 33.3% ▶︎ 40.0%. Aura: When user is on field, increase party's Defense by 30.0%. After using a skill on an ally, restore 20.0% of the main target's max HP.
Requirement: 1 weapon of the same rarity |
| Total Materials Needed to Max Forge | |
|---|---|
All In
x3 |
Any ★★★★★ Weapon x3 |
All In can be obtained by progressing the Miyazawa's Palace! It is a Palace Progression reward alongside Wonder EXP Credits, Meta Jewels, and others.
| Weapon Rarity | |
|---|---|
2 Star |
3 Star |
4 Star |
5 Star |
| Weapon | Base Skill Effect |
|---|---|
Sennight Inferno
★★★★★ |
Increase Attack by 28.0%. For each Persona of a different attribute equipped, increase damage by 6.0%. Stacks up to 3 times. After knocking down a foe, decrease the target's Defense by 15.0% for 1 turn. |
All In
★★★★★ |
Increase healing and shield by 20.0%. Aura: When user is on field, increase party's Defense by 15.0%. After using a skill on an ally, restore 10.0% of the main target's max HP. |
Arc Knife
★★★★★ |
Increase Attack by 28.0%. After inflicting an elemental ailment, increase Attack by 10.0% for 2 turns. Increase elemental ailment accuracy by 15.0%. When attacking a foe, decrease the target's Defense by 4.5% for 2 turns. Increase this effect each of target's elemental ailments, up to 4. |
Glimmer
★★★★★ |
Increase Attack by 28.0%. Increase Bless damage and healing by 11.0%. At the start of the turn, grant Blessing to 1 ally and increase their damage by 8.0%. If the target's attribute is Bless, increase Bless damage by 8.0% more. Effect reactivates every 2 turns. |
Ex Machina
★★★★★ |
Increase Attack by 28.0%. When user is on the field, increase party's Attack by 120. Based on the attribute of the Persona equipped at the start of battle, increase damage of that attribute by 17.0%, and 40% for other allies. |
Eye of Obsequies
★★★★★ |
Increase Attack by 28.0%.^After inflicting a status ailment on a foe, decrease the foe's ailment resistance by 12.0%, Defense by 5.0%, and increase the user's Attack by 10.0% for 3 turns.^This effect can stack up to 2 times, and stacks are spent separately.^With 1 stack, increase target's Physical damage taken by 14.0% for 3 turns. |
Starry Compass
★★★★★ |
Increase Attack by 28.0%. Universal Astrolabe (Aura): Gain the following effects based on the number of Guidance stacks. 5 stacks decreases all foes' Defense by 11.0%. 10 stacks increase all allies' ailment accuracy by 9.0%. 15 stacks: Increase all allies' Psychokinesis damage by 6.0%. At the start of battle, gain 10 stacks of Guidance, up until 20 stacks. Gain 1 stack of Guidance when an ally deals damage to a foe. On turn end, lose 5 Guidance stacks. |
Midnight Sun
★★★★☆ |
Increase Attack by 12.0%. Increase Attack by 6.4% more and double this effect after changing Personas for 1 turn. |
Fatal Knife
★★★☆☆ |
For each Persona equipped, increase Attack by 5.0%. |
Damascus Knife
★★☆☆☆ |
Increase Attack by 11.3% |
All In Stats and How to Get



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