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This is a ranking page for the hero Juno - Nimble Grace from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Nabata Juno.
Heroes With the Same Name | |
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Nabata Juno
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List of Contents
Special Heroes - Nabata's Shield Featured Heroes | |||
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Nabata Juno [9.0/10] |
Nabata Tormod [8.5/10] |
Nabata Igrene [9.5/10] |
Nabata Altina [9.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants Spd/Res+6, 【Bonus Doubler】, and 【Null Panic】 to unit and nearby allies at start of turn, grants bonus stats, a Null Follow-Up effect, and bonus damage based on Spd during combat. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Spd/Res+6, 【Bonus Doubler】, and 【Null Panic】 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
Inflicts Spd/Def-4 on foe during combat. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (during unit's first combat initiated by foe each turn, X = 60; otherwise, X = 30.) |
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Def+3 to unit during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★★☆☆☆ | |
Atk (8) | ★★★★☆ | |
Spd (16) | ★★★★★ | |
Def (9) | ★★★☆☆ | |
Res (5) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Nabata Juno are +Spd and -Res. Spd is a superboon and helps Juno create follow-up attacks and prevent her foe's follow-up attacks thanks to the Null Follow-Up effect of Blade of Sands.
Nabata Juno's Res is her least important stat and can be safely taken as a bane, as reducing it further will not impact any of her matchups.
We recommend +Spd when merging Nabata Juno up to +10 to ensure she keeps up with the fastest foes in the metagame and outspeeds everything else.
HOT | |
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:
Luna
:
-
|
:
-
|
This build boosts Nabata Juno's Atk/Spd stats to maximize her Null Follow-Up effect and create follow-up attacks against stronger foes while preventing follow-up attacks from faster foes.
Neutral Stats at Lv. 40 (5★) | ||
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189 | ||
HP |
38 |
Rank: 875/1171 |
Atk |
43 |
Rank: 207/1171 |
Spd |
46 |
Rank: 62/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
27 |
Rank: 539/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 43 | 63 | 51 | 40 | 31 | 228 | Lv.40 +10 | 43 | 47 | 51 | 40 | 31 | 212 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 45 | 47 | 50 | 39 | 31 | 212 |
+Atk Lv.40 +10 | 42 | 50 | 50 | 39 | 31 | 212 |
+Spd Lv.40 +10 | 42 | 47 | 54 | 39 | 31 | 213 |
+Def Lv.40 +10 | 42 | 47 | 50 | 42 | 31 | 212 |
+Res Lv.40 +10 | 42 | 47 | 50 | 39 | 34 | 212 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 38 | 59 | 46 | 35 | 27 | 205 |
5★ Lv.40 | 38 | 43 | 46 | 35 | 27 | 189 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 24 | 16 | 9 | 5 | 70 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 43 | 47 | 27 | 39 | 195 | |
43 | 45 | 34 | 47 | 20 | 189 | |
Nabata Juno
|
38 | 43 | 46 | 35 | 27 | 189 |
40 | 45 | 47 | 23 | 34 | 189 | |
37 | 40 | 45 | 26 | 40 | 188 | |
37 | 39 | 45 | 21 | 41 | 183 | |
44 | 42 | 24 | 44 | 28 | 182 | |
41 | 36 | 40 | 32 | 28 | 177 | |
38 | 38 | 42 | 33 | 25 | 176 | |
41 | 42 | 21 | 41 | 28 | 173 | |
37 | 35 | 39 | 27 | 34 | 172 | |
43 | 37 | 21 | 35 | 31 | 167 | |
36 | 33 | 42 | 25 | 30 | 166 | |
42 | 38 | 20 | 30 | 36 | 166 | |
41 | 38 | 36 | 27 | 24 | 166 | |
40 | 32 | 37 | 26 | 28 | 163 | |
42 | 38 | 19 | 36 | 27 | 162 | |
35 | 31 | 38 | 27 | 31 | 162 | |
41 | 32 | 36 | 36 | 17 | 162 | |
41 | 34 | 39 | 28 | 20 | 162 | |
40 | 33 | 35 | 31 | 23 | 162 | |
38 | 34 | 37 | 27 | 26 | 162 | |
42 | 31 | 31 | 28 | 26 | 158 | |
35 | 34 | 36 | 24 | 27 | 156 | |
36 | 25 | 37 | 24 | 34 | 156 |
Note: Stats bonuses from skills are not taken into account.
Nabata Juno is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Nabata Juno comes with her own exclusive weapon in Blade of Sands. This sword grants Spd/Res+6, 【Bonus Doubler】, and 【Null Panic】 to unit and nearby allies at the start of each turn.
In combat, Blade of Sands grants Nabata Juno Atk/Spd/Def/Res+5, a Null Follow-Up effect, and bonus damage equal to 20% of her Spd during combat.
This weapon helps Nabata Juno in combat with its multiple effects while also supporting the team by providing them bonuses at the start of each turn!
As a flying unit, Nabata Juno takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Juno - Nimble Grace only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Juno - Nimble Grace if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Spd/Res+6, 【Bonus Doubler】, and 【Null Panic】 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
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During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 30%. | 5★ | |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 40%. | 5★ | |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 50%. | 5★ | |
Inflicts Spd/Def-4 on foe during combat. Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (during unit's first combat initiated by foe each turn, X = 60; otherwise, X = 30.) | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+3 for 1 turn. | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+4 for 1 turn. | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Atk/Def+5 for 1 turn. | 5★ | |
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Def+3 to unit during combat. | 5★ |
Value of Skills | ★★★★☆ |
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Nabata Juno comes with Guard Bearing 4 and Atk/Def Oath 4 as inheritance options.
Both of these skills can be acquired at once by inheriting the prerequisite skills beforehand.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Nabata Juno is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Suzie Yeung |
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Illustrator | hanusu |
Appears In |
Heroes from Special Heroes - Nabata's Shield | |||
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Nabata Juno [9.0/10] |
Nabata Tormod [8.5/10] |
Nabata Igrene [9.5/10] |
Nabata Altina [9.5/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Nabata Juno Builds and Best IVs
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