Fire Emblem Heroes (FEH)

Annand Builds and Best IVs

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This is a ranking page for the hero Annand - Knight-Defender from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Annand.

New Heroes - Enduring Legacy Featured Heroes
Azelle IconAzelle
[8.0/10]
Annand IconAnnand
[8.0/10]
Erinys IconErinys
[8.0/10]
Lex IconLex
[8.0/10]

Annand Rating and Basic Information

FEH Annand Banner

Overall Rating 8.0/10
Reroll Ranking (excluding Inherit Skill) C
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Annand - Knight-Defender: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Refined Aerial Longsword grants Atk/Spd+6, Null Follow-Up, and Penalty neutralization to Annand and nearby allies and grants Annand Canto 2, warping, Special cooldown charge +1 per attack, bonus stats, true damage, and true damage reduction during combat.

Annand Skills at 5★


Might: 16  Range: 1
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6, 【Null Follow-Up】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to Atk/Spd/Def/Res = 5 + 10% of unit's Spd at start of combat, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

Cooldown Count = 2
Treats foe's Def/Res as if reduced by 30% during combat.

If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack.

During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 50%.

Annand Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superboon ★★★☆☆
Atk (23) No Attack IV ★★★★☆
Spd (11) No Spd IV ★★★★★
Def (5) Def Bane ★★★☆☆
Res (8) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-HP

The best IVs for Annand are +Spd and -HP. A higher Spd stat allows Annand to get a ton of follow-up attacks on her foes. More importantly, it reduces the amount of follow-up attacks she will take. Her HP is of less importance and thus safe to be taken as a bane.

+Spd for a +10 Merge

We recommend a +Spd IV when merging Annand to 10. This is for the same reasons as above It is best to aim for follow-up attacks to increase her offensive ability as her Atk combined with her Def debuffs is already high. If you prefer relying on skills to increase Anannd's Spd, you can go for a +Atk IV instead.

Annand Best Builds

Offensive Annand

HOT
Emblem Icon: -
Updated on 02/10/2025

How to Use, Explanation

This is a more expensive build for Annand that maximies her offenses. Haze Slice and Momentum 4 combine to pre-charge Annand's Special before her attack.

Budget Annand

Special Skill IconMoonbow
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

A simple budget build for Annand using her base kit and skills available on common units.

Source Heroes for All Skills

Annand Best Weapon Refine

Effect of Annand's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6, 【Null Follow-Up】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to Atk/Spd/Def/Res = 5 + 10% of unit's Spd at start of combat, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
Enables【Canto (2)】.
Unit can move to a space within 2 spaces of any ally within 2 spaces.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Aerial Longsword

Refined Aerial Longsword grants Annand 【Canto (2)】, grants Annand and nearby allies Atk/Spd+6, 【Null Follow-Up】, and neutralizes penalties on unit during combat at the start of each turn, and grants Annand Atk/Spd/Def/Res bonus in-combat equal to 10 + 10% of her Spd, true damage equal to 20% of her Spd, 7 damage reduction on her foe's first attack, Special cooldown charge +1 per attack, and allows Annand to warp to spaces within 2 spaces of any ally within 2 spaces.

This refine provides everything that Annand would need in a weapon: support, mobility, offense, and defense. Refined Aerial Longsword allows Annand to be on par with modern metagame units assuming she has received equal investment.

Annand Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
172
HP
HP 37 37
Rank: 972/1212
Atk
Atk 35 35
Rank: 736/1212
Spd
Spd 39 39
Rank: 368/1212
Def
Def 27 27
Rank: 646/1212
Res
Res 34 34
Rank: 239/1212

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 42 54 44 31 38 209
Lv.40 +10 42 40 44 31 38 195

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 39 43 31 38 196
+Atk
Lv.40 +10
41 42 43 31 38 195
+Spd
Lv.40 +10
41 39 46 31 38 195
+Def
Lv.40 +10
41 39 43 34 38 195
+Res
Lv.40 +10
41 39 43 31 41 195

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 37 49 39 27 34 186
5★ Lv.40 37 35 39 27 34 172

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 23 11 5 8 65

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
39 43 47 27 39 195
40 45 47 37 25 194
43 45 34 47 20 189
38 43 46 35 27 189
40 45 47 23 34 189
37 40 45 26 40 188
37 39 45 21 41 183
44 42 24 44 28 182
41 36 40 32 28 177
38 38 42 33 25 176
41 42 21 41 28 173
Annand Icon Annand
37 35 39 27 34 172
43 37 21 35 31 167
36 33 42 25 30 166
42 38 20 30 36 166
41 38 36 27 24 166
40 32 37 26 28 163
42 38 19 36 27 162
35 31 38 27 31 162
41 32 36 36 17 162
41 34 39 28 20 162
40 33 35 31 23 162
38 34 37 27 26 162
42 31 31 28 26 158
35 34 36 24 27 156
36 25 37 24 34 156

Note: Stats bonuses from skills are not taken into account.

Annand Roles, Strengths, and Weaknesses

Annand Roles

Annand - Knight-Defender Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Annand is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Annand Strengths

Refined Aerial Longsword grants support, mobility, offense, and defense

Refined Aerial Longsword grants Annand 【Canto (2)】, grants Annand and nearby allies Atk/Spd+6, 【Null Follow-Up】, and neutralizes penalties on unit during combat at the start of each turn, and grants Annand Atk/Spd/Def/Res bonus in-combat equal to 10 + 10% of her Spd, true damage equal to 20% of her Spd, 7 damage reduction on her foe's first attack, Special cooldown charge +1 per attack, and allows Annand to warp to spaces within 2 spaces of any ally within 2 spaces.

This refine provides everything that Annand would need in a weapon: support, mobility, offense, and defense. Refined Aerial Longsword allows Annand to be on par with modern metagame units assuming she has received equal investment.

Annand Weaknesses

Weak to bows

As a flying unit, Annand takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Annand - Knight-Defender Only Appears as a 5 Star Hero!

Annand - Knight-Defender only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Annand - Knight-Defender if a 4 Star version is released!

Unlock Potential Tier List

Annand - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
10 1 If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 5★
14 1 If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 5★
16 1 At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6, 【Null Follow-Up】, and "neutralizes penalties on unit during combat" to unit and allies within 2 spaces for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to Atk/Spd/Def/Res = 5 + 10% of unit's Spd at start of combat, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. 5★
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. 5★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Atk +2 during combat. 5★
If unit initiates combat, grants Atk/Def +2 during combat. 5★
If unit initiates combat, grants Atk/Def +4 during combat. 5★
If unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack. 5★
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 30%. 5★
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 40%. 5★
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 50%. 5★

Annand as a Source Hero

Annand Avatar

Value of Skills ★★★☆☆

Inheriting Sturdy Impact, Guard Bearing 3 or Unbound Blade+

Annand can be used to inherit Sturdy Impact or Guard Bearing 3. If you are able to inherit Sturdy Blow 2 from another unit, you can get both skills from Annand! However, Annand is a powerful hero whom you can provide some firepower for your flier teams. Please think carefully before fodderring her off!

Take note that Unbound Blade+ is also inheritable. It can be a very useful piece if you decide to build around it.

How to Get Annand / Illustrations / Voice Actor / Quotes

How to Get Annand

Obtain Through Regular Summon

Annand is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Fryda Wolff
Illustrator Mayo
Appears In

Illustration

FEH: Related Guides

New Heroes: Enduring Legacy

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Heroes from New Heroes - Enduring Legacy
Azelle IconAzelle
[8.0/10]
Annand IconAnnand
[8.0/10]
Erinys IconErinys
[8.0/10]
Lex IconLex
[8.0/10]

See All Red Heroes

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Comment

4 Matthew Greerabout 2 months

Her new weapon gives bonuses for being around other units, unlike her old weapon, so I do think she definitely needs new builds.

3 twztid13about 2 months

I think u should consider upgrading her from 7.5 with her new weapon, & maybe some new builds. It definitely makes her more useful than some of the heroes y'all have at 8.0, IMO.

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