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This is a ranking page for the hero Tanith - Bright Blade from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Tanith.
Heroes With the Same Name | |
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Tanith
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List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill applies an Atk/Def+5 buff and neutralizes penalties to Atk and Def ・Has good mobility with Flier Formation 3 |
Might: 14 Range: 1 If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. |
Range: 1 Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 this way). |
If unit initiates combat, grants Atk/Def +4 during combat. |
Unit can move to a space adjacent to a flying ally within 2 spaces. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★★☆☆ | |
Atk (8) | ★★★★★ | |
Spd (10) | ★★★★★ | |
Def (8) | ★★★★☆ | |
Res (9) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Tanith are +Spd and -HP. Boosting Tanith's Spd allows her to perform follow-up attacks more easily and prevent enemy follow-up attacks more often at the same time. It is also a superboon, so you should take advantage of it as much as possible!
Her HP is a dump stat and lowering it further will not change most of her matchups. Thus, -HP is the bane of choice.
We recommend a +Spd IV when merging Tanith to +10. At this point, her Spd will be high enough to compete with the fastest units in the game, especially with Spd-boosting skills and support!
HOT | |
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:
Luna
:
-
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:
-
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This build maximizes Atk and Spd and uses Ninja Katana+ to attack consecutively until the foe is dead.
:
Bonfire
:
-
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:
-
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This is a budget build using Tanith's base kit as a starting point. Atk/Def Solo 3 requires careful positioning to work with her Steadfast Sword+, you may use Atk/Def Bond 3 instead if you prefer to be adjacent to allies.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
177 | ||
HP |
41 |
Rank: 342/1184 |
Atk |
36 |
Rank: 666/1184 |
Spd |
40 |
Rank: 309/1184 |
Def |
32 |
Rank: 383/1184 |
Res |
28 |
Rank: 479/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 46 | 55 | 45 | 36 | 32 | 214 | Lv.40 +10 | 46 | 41 | 45 | 36 | 32 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 48 | 40 | 44 | 36 | 32 | 200 |
+Atk Lv.40 +10 | 45 | 43 | 44 | 36 | 32 | 200 |
+Spd Lv.40 +10 | 45 | 40 | 48 | 36 | 32 | 201 |
+Def Lv.40 +10 | 45 | 40 | 44 | 39 | 32 | 200 |
+Res Lv.40 +10 | 45 | 40 | 44 | 36 | 36 | 201 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 41 | 50 | 40 | 32 | 28 | 191 |
5★ Lv.40 | 41 | 36 | 40 | 32 | 28 | 177 |
4★ Lv.40 | 38 | 33 | 38 | 29 | 27 | 165 |
3★ Lv.40 | 37 | 32 | 36 | 28 | 25 | 158 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 17 | 22 | 10 | 8 | 9 | 66 |
4★ Lv.1 | 16 | 17 | 10 | 7 | 9 | 59 |
3★ Lv.1 | 16 | 15 | 9 | 7 | 8 | 55 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
39 | 43 | 47 | 27 | 39 | 195 | |
43 | 45 | 34 | 47 | 20 | 189 | |
38 | 43 | 46 | 35 | 27 | 189 | |
40 | 45 | 47 | 23 | 34 | 189 | |
37 | 40 | 45 | 26 | 40 | 188 | |
37 | 39 | 45 | 21 | 41 | 183 | |
44 | 42 | 24 | 44 | 28 | 182 | |
Tanith
|
41 | 36 | 40 | 32 | 28 | 177 |
38 | 38 | 42 | 33 | 25 | 176 | |
41 | 42 | 21 | 41 | 28 | 173 | |
37 | 35 | 39 | 27 | 34 | 172 | |
43 | 37 | 21 | 35 | 31 | 167 | |
36 | 33 | 42 | 25 | 30 | 166 | |
42 | 38 | 20 | 30 | 36 | 166 | |
41 | 38 | 36 | 27 | 24 | 166 | |
40 | 32 | 37 | 26 | 28 | 163 | |
42 | 38 | 19 | 36 | 27 | 162 | |
35 | 31 | 38 | 27 | 31 | 162 | |
41 | 32 | 36 | 36 | 17 | 162 | |
41 | 34 | 39 | 28 | 20 | 162 | |
40 | 33 | 35 | 31 | 23 | 162 | |
38 | 34 | 37 | 27 | 26 | 162 | |
42 | 31 | 31 | 28 | 26 | 158 | |
35 | 34 | 36 | 24 | 27 | 156 | |
36 | 25 | 37 | 24 | 34 | 156 |
Note: Stats bonuses from skills are not taken into account.
Tanith is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Tanith's Atk/Def bonuses in action
In addition to her decent stats, Tanith also has:
Combined, Tanith can score some good matchups against physical foes.
Flier Formation 3 allows Tanith to move to spaces that are adjacent to units 2 squares away. This allows Tanith to potentially jump from unit to unit and help them through attacking nearby foes or by triggering skills that require an adjacent ally. This skill provides lots of strategic value if you are using at least two other flying units aside from Tanith.
For Tanith, it also helps her to keep the effects of Steadfast Sword+ online.
While 40 Spd at 5★ Lv. 40 certainly is not low, this is not enough to outspeed more powerful units especiallly given that she does not have skills to boost her Spd. However, this is a great base so if she gets skills, merges, flowers, support and others, she can definitely win outspeeds and score follow-up attacks.
Since she was not released as a 5★ unit, she does not possess premium fodder. For her to be able to make an impact in competitive maps, Summoners will have to invest on her.
As a flying unit, Tanith takes 1.5x damage from bows and weapons effective on flying units. Despite her strong Def stats, stay clear from bow units!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Tanith - Bright Blade from 4 Stars to 5 Stars. Tanith - Bright Blade is very useful as a sword flier, so you may find using Unlock Potential on Tanith - Bright Blade helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
10 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. | 3★ | |
14 | 1 | If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 this way). | 3★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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Grants Def +2 during combat if unit initiates the attack. | 3★ | |
If unit initiates combat, grants Atk/Def +2 during combat. | 4★ | |
If unit initiates combat, grants Atk/Def +4 during combat. | 5★ | |
If unit’s HP = 100%, unit can move to a space adjacent to a flying ally within 2 spaces. | 3★ | |
If unit’s HP ≥ 50%, unit can move to a space adjacent to a flying ally within 2 spaces. | 3★ | |
Unit can move to a space adjacent to a flying ally within 2 spaces. | 4★ |
Value of Skills | ★★★☆☆ |
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All of Tanith's skills have value for fodder:
Tanith is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Katelyn Gault |
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Illustrator | Ito Misei |
Appears In |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
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Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Tanith Builds and Best IVs
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