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Chaos Zero Nightmare (CZN)

List of All Upgrade Cards

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NEW: Season 2 | Refinement | Arena
✪ Tiphera: Build | Cards | Banner
☆ Tiana: Partner Guide | Banner
✪ Nine: Build | Cards | Banner
See our Endgame Mode Tier List
☆ Tier Lists: Character | Partner | Cards

Upgrade Cards provide buffs and boosts to you and your team's overall capabilities in Chaos Zero Nightmare (CZN). See a list of Upgrade Cards here!

List of Season 2 Upgrade Cards

All New Upgrade Cards

Chaos Zero Nightmare CounterbladeCounterblade Chaos Zero Nightmare Dual CreationDual Creation

Season 2: Seed of Karmic Fire Release Date

List of All Upgrade Cards

※ Select the search criteria below and press the Search button to filter the data.

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※ All cards listed below are still in their base form.

Card Effect Attribute AP Cost Character Tags
Arbitum Arbitum ・ -15% Damage taken (1 time per turn) None None 0 Any Class N/A
Arcane Rush Arcane Rush ・ 2 Immunity None None 1 Any Striker or Vanguard N/A
Bombardment Prep Bombardment Prep ・ Max stacks of reload +1
・2 Reload
Passion Passion 1 Veronica Veronica Unique
Reload
Ballista Card
Bound at Dusk Bound at Dusk ・ At the start of the turn, gain Inhibit
・ Decrease Cost by 1 until 2 random card of another Combatant is used
Void Void 1 Chizuru Chizuru N/A
Counterblade Counterblade ・ When Shield is gained through an ability, 1 Honed Edge Order Order 0 Nine Nine Unique
Deluge Deluge ・ 1 Wave
・At the start of the turn, gain 1 Wave
Justice Justice 1 Mika Mika Initiation
Wave
Unique
Determination Determination ・ At the start of the turn, +50% Damage to 1 random Attack card in hand for 1 turn None None 2 Any Ranger or Hunter N/A
Dominion Dominion ・ At the start of turn, gain 1 Morale None None 2 Any Class Morale
Dual Creation Dual Creation ・ When 2 Archetype Cards are created, create 1 identical card in Discard Pile Order Order 1 Tiphera Tiphera Unique
Evil Spirit Dullahan Evil Spirit Dullahan ・ When using a targetting Attack Card, inflict 1 Agony None None 1 Any Class Agony
Extended Magazine Extended Magazine ・ At the start of the turn, create 1 Launcher Bullet Passion Passion 1 Lucas Lucas Lead
Launcher Shell
Firing Preparation Firing Preparation ・ Create 1 Ballista card(s)
・At the start of the turn, create 1 Ballista card(s)
Passion Passion 1 Veronica Veronica Unique
Initiation
Draw Pile
Draw
Fixer Fixer's Approach ・ +40 Extra Attack of Commence the Hunt Damage Order Order 1 Hugo Hugo Unique
Extra Attack
Commence the Hunt
Flame Dragon Flame Dragon's Jewel ・ +20% Attack Card Damage
・When using an Attack Card, 1 Passion Weakness to the target
Passion Passion 1 Mei Lin Mei Lin Attack Weakness
Draw
Draw Pile
Initiation
Passion Weakness
Tenacity
Unique
Forbidden: Guidance of Futility Forbidden: Guidance of Futility ・ When drawn by an ability, Heal 40% and -1 Stress of a random Combatant None None 1 Any Class N/A
Forced Learning Apparatus Forced Learning Apparatus ・ Upon using 4 cards, Draw 1 (1 time for each turn) None None 2 Any Class Lead
Freezing Blade Freezing Blade ・ When using own card with an activated Inspiration effect, 90% damage to all enemies Order Order 1 Yuki Yuki Unique
Inspiration
Gloomy Godmother Gloomy Godmother ・ At the end of the turn, 200% Damage to random enemies None None 1 Any Class N/A
Glorious Resistance Glorious Resistance ・ At the start of the turn, each ally takes Fixed Damage equal to 10% of their max HP
・1 AP
None None 3 Any Psionic or Controller Fixed Damage
Hunting Instincts Hunting Instincts ・ When another Combatant uses an Upgrade or Skill Card, gain 1 Hunt Commence Order Order 1 Hugo Hugo Extra Attack
Initiation
Draw Pile
Commence the Hunt
Draw
Ice Fragment Ice Fragment ・ 2 Crystallization
・At the start of the turn, 1 Counterattack
Justice Justice 1 Magna Magna Lead
Defense-based Damage
Crystallization
Counterattack
Fixed Shield
Shield
Instinct Ignition Instinct Ignition ・ Upon card creation, grant random Epiphany ( 1 per turn ) None None 1 Any Psionic or Controller N/A
Iron Wall Iron Wall ・ 1 Resolve
・1 Fortitude
None None 2 Any Striker or Vanguard Initiation
Resolve
Fortitude
Oath of Vanity Oath of Vanity ・ Upon creating Futility, changes to an Attack card with 100% Damage and Healing effect, cost 1 Void Void 1 Kayron Kayron Unique
Heal
Pendant of Resolution Pendant of Resolution ・ When another combatant uses a Skill Card, 1 Reload Passion Passion 1 Veronica Veronica Reload
Ballista Card
Pop Eyed Popper Pop Eyed Popper ・ Start a random 1 out of 4 Quests Instinct Instinct 1 Cassius Cassius Mission
Quest Card
Quest: Full House Quest: Full House ・ When each combatant uses a card, create Full House Instinct Instinct 0 Cassius Cassius N/A
Quest: Straight Quest: Straight ・ When you using cards costing 0,1, and 2 each, create Straight card Instinct Instinct 0 Cassius Cassius N/A
Quest: Triple 0 Quest: Triple 0 ・ When using 3 cards with cost 0, create Triple 0 Instinct Instinct 0 Cassius Cassius N/A
Quest: Triple 1 Quest: Triple 1 ・ When using 3 cards with cost 1, create Triple 1 Instinct Instinct 0 Cassius Cassius N/A
R.P.G-7 R.P.G-7 ・ When Bullet cards are Exhausted, 40 Fixed Damage Passion Passion 1 Lucas Lucas Bullet
Fixed Damage
Exhaust
Resonating Darkness Resonating Darkness ・ +40% Damage of cards with cost 1 Void Void 1 Rei Rei Unique
Self-Generating Experiment Self-Generating Experiment ・ When there are 6 or more cards in hand, the cost of 1 random card in hand changes to 0 for 1 turn (1 time per turn ) None None 2 Any Class Lead
Shell Bug Shell Bug ・ 5 Crystallization - 1 Any Class N/A
Sniper Sniper's Domain ・ +80% Mark Damage Passion Passion 0 Selena Selena Attack Weakness
Extra Attack
Mark
Tenacity
Tenacity Damage
Unique
Storm of Bitter Cold Storm of Bitter Cold ・ When gaining Shield via an ability, 1 Counterattack Justice Justice 2 Magna Magna Counterattack
Defense-based Damage
Lead
Shield
Tactical Action Tactical Action ・ +15% Damage against targets with Shield None None 1 Any Ranger or Hunter Initiation
Shield
Wolves Wolves' Dome ・ 2 Counterattack at the start of the turn, 1 Counterattack Passion Passion 1 Maribell Maribell Defense-based Damage
Counterattack
Shield

What Are Upgrade Cards?

Give Passive Effects for the Whole Fight

Upgrade are passive or buff cards that permanently improve a Combatant (or your team) for the remainder of that fight.

They don't act like normal Attack or Skill cards you play once and toss; they create persistent effects, generate other cards, or change how a character's kit behaves for the encounter.

Chaos Zero Nightmare (CZN) Related Guides

Card Partial.png
List of All Cards

Card Lists by Type

Basic Types
Attack Skill Upgrade
Status Ailment Curse
Other Types
Neutral Monster
Ego Skill Constructs
Forbidden Cards -

Seasonal Cards

Season 2 Cards -

Comment

1 Leonati  Leonati  4 months

Here is a card i think is missing. And i dont know what it dose because i never managed to activate it.

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