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Chaos Zero Nightmare (CZN)

Veronica Character Cards and Potential Materials

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Chaos Zero Nightmare Veronica Character Cards and Potential Materials
This is a guide for Veronica, a 5 star combatant in Chaos Zero Nightmare (CZN). See Veronica's overview, cards, Potential, Manifest Ego, and learn how to play Veronica!

Veronica Guides
Team and Build Cards and Materials

Veronica Character Overview

Basic Information

Veronica Veronica Tier SS Rank
Type
Ranger Ranger
Faction
Stella Familia Stella Familia
Rarity ★★★★★
Attribute
Passion Passion

Character Stats

Attack 180
Defense 40
Health 75
Critical Chance 3%
Critical Damage 125%

The stats displayed represent the character's base level

Character Profile

Gender Female
Faction Stella Familia
Race Stella Familia
Birthday March 17th
Gift Bloom
Voice Actors
JP: Miho Okasaki
KR: Yea Lim Kim
Description
A rabbit mouse experiencing an identity crisis. Through a rabbit, she was raised by her mouse father, leading to confusion between rabbit and mouse identities. She tries to into the villainous image of Black Spica but lacks the talent for it. Instead, she tends to see good deeds as the virtues of a villain.

Veronica Cards

Veronica Basic Starting Cards

Rapid Fire (Veronica) Rapid Fire (Veronica) AP Cost: 1
Type: Attack Attack
Effect: 100% Damage
Tags:
N/A
Illusion of Golden Daffodils Illusion of Golden Daffodils AP Cost: 1
Type: Skill Skill
Effect: 100% Shield
Tags:
Shield

Veronica Unique Card

※ This card is obtained through Combatant Epiphany, but does not have any Epiphany upgrades.

Bombardment Prep Bombardment Prep AP Cost: 1
Type: Upgrade Upgrade
Effect: Max stacks of reload +1
1 Reload
Tags:
Ballista Card
Reload
Unique

Veronica Cards with Epiphanies

※ Epiphanies can be seen by scrolling horizontally.

Card Epiphany 1 Epiphany 2 Epiphany 3 Epiphany 4 Epiphany 5
Firing Preparation Firing Preparation AP Cost: 1
Type: Upgrade Upgrade
Effect: Create 1 Ballista card(s)
At the start of the turn, create 1 Ballista card(s), with a 50% chance to additionaly create 1 more
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: Create 1 Piercing Ballista
At the start of the turn, create 1 Piercing Ballista card(s)
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: Create 1 Enhanced Ballista
At the start of the turn, create 1 Enhanced Ballista card(s)
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: Create 1 Giant Ballista
At the start of the turn, create 1 Giant Ballista card(s)
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: Create 1 Shelling Ballista card(s)
At the start of the turn, create 1 Shelling Ballista card(s)
Tags:
N/A
Repose Repose AP Cost: 0
Type: Skill Skill
Effect: Draw 2 other combatant's card(s)
Tags:
N/A
AP Cost: 1
Type: Skill Skill
Effect: 150% Shield
Draw 2 other combatant card(s)
If that card is a skill card, 1 Reload
Tags:
Ballista Card
Reload
AP Cost: 1
Type: Skill Skill
Effect: 150% Shield
Draw 2 other combatant card(s)
Cost of 1 card(s) -1 for 1 turn
Tags:
N/A
AP Cost: 1
Type: Skill Skill
Effect: 150% Shield
1 Reload equal to number of other combatant Skill Cards in hand
Tags:
Ballista Card
Reload
AP Cost: 1
Type: Skill Skill
Effect: 150% Shield
Discard all other combatant cards in hand
1 Reload equal to that number
Tags:
Ballista Card
Discard
Discard Pile
Reload
Pendant of Resolution Pendant of Resolution AP Cost: 1
Type: Upgrade Upgrade
Effect: When using a skill Card, 1 Reload
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: When another combatant uses Skill card, 1 Reload
If 3 are used, at the start of the next turn, create 1 Micro Ballista card(s)
Tags:
Unique
AP Cost: 1
Type: Skill Skill
Effect: For 1 turn, when a card is used, 1 Reload
Tags:
Exhaust
AP Cost: 1
Type: Upgrade Upgrade
Effect: When another combatant uses a Skill Card, 1 Reload
50% chance to gain additional 1 Reload
Tags:
N/A
AP Cost: 1
Type: Upgrade Upgrade
Effect: Reload 2
Tags:
Discard Pile
Retain
Retrieve
Sir Kowalski Sir Kowalski AP Cost: 1
Type: Skill Skill
Effect: Choose 1 Ballista in Hand, +150 % Damage until used
Draw 2
Tags:
N/A
AP Cost: 1
Type: Skill Skill
Effect: Draw 1
For 1 turn, +30% Ballista Damage
Tags:
N/A
AP Cost: 1
Type: Skill Skill
Effect: Draw 2
When drawing a Skill, card create 1 Ballista
Tags:
N/A
AP Cost: 1
Type: Skill Skill
Effect: +250% Damage until 1 random Ballista in hand is used, then card is Exhausted after activation
Tags:
Exhaust
AP Cost: 1
Type: Skill Skill
Effect: Choose and Exhaust 1 Ballista in hand, create 2 Ballista cards, 75% Damage until used
Tags:
N/A

Veronica Construct Cards

Ballista Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, 150% Extra Attack to a random enemy
Tags: ・ Ballista Card
Ephermeral
Extra Attack
Unusable
Piercing Ballista Piercing Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, 150% Piercing Damage to a random enemy
If the target has shield +50% Damage
Tags: ・ Ballista Card
Ephermeral
Piercing Damage
Shield
Unusable
Enhanced Ballista Enhanced Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, deal Extra Attack 150% to a random enemy
+30% Critical Chance
Tags: ・ Ballista Card
Ephermeral
Extra Attack
Unusable
Giant Ballista Giant Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, 120% Extra Attack to all enemies
Tags: ・ Ballista Card
Ephermeral
Extra Attack
Unusable
Shelling Ballista Shelling Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, deal Extra Attack 60% x2 Extra Attack to random enemies
Tags: ・ Ballista Card
Ephermeral
Extra Attack
Unusable
Micro Ballista Micro Ballista AP Cost: Ø
Type: Attack Attack
Attribute: Passion Passion
Effect: At the end of the turn, 40% Extra Attack to a random enemy
Tags: ・ Ballista Card
Ephermeral
Extra Attack
Unusable

Veronica Ego Skill

Ego Skill Effects EP Cost
Hunting Time Hunting Time 250% Piercing Damage to all enemies
Gain Maximum Reload
5

Veronica Potential

Potential Effects and Cost

# Upgrade Effect Cost
1 Epiphany Bonus Upon entering Chaos, you obtain 1 random Rare card through Epiphany. ・8x Common Growth Stone of Passion
・10000 Units
2 Upgrade Basic Cards Basic Card damage, shield gain, and healing amount +2% ・4x Common Growth Stone of Passion
・3000 Units
3 Upgrade Neutral Cards Neutral Card damage, shield gain, and healing amount +2% ・5x Great Growth Stone of Passion
・16000 Units
3-1 Basic Card Proficiency Add to Rapid Fire card effect: 20% chance to create 1 random Ballista card in hand ・16x Great Growth Stone of Passion
・24000 Units
4 Upgrade Unique Cards Unique Card damage, shield gain, and healing amount +2% ・8x Great Growth Stone of Passion
・20000 Units
5 Critical Damage Proficiency +2.4% Critical Damage ・16x Premium Growth Stone of Passion
・28000 Units
5-1 Basic Card Proficiency +5% Damage for Veronica's Rapid Fire. If Veronica's Attack is greater than 500, an additional +5% to that value ・16x Premium Growth Stone of Passion
・2x Shards of Condemnation
・60000 Units
6 Critical Chance Proficiency +2% Critical Chance ・120x Premium Growth Stone of Passion
・42000 Units
7 Upgrade Unique Stats If Veronica's Attack is greater than 700, +5% Ballista Shot damage. For every 40 Attack exceeding that value, +1% (up to an additional +10%) ・36x Premium Growth Stone of Passion
・2x Shards of Condemnation
・80000 Units

Veronica Manifest Ego

Ego Manifestation Effects

# Manifest Ego Effect
1 Sleeping Memory Bombardment Prep car’s Reload is increased by 2.
2 Awakening Memory Whenever an ally uses a Targeting Attack Card, apply 1 Floral Scent to the target.
Floral Scent: +20% Damage taken from Ballista
This monster becomes a Ballista activation target
Floral Scent is removed when applied to another target.
3 Vivid Memory Add to Hunting Time card effect: create 1 random Ballista card in hand.
4 Inner Memory Reload max stacks +1.
5 Complete Memory Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards]
6 Liberated Memory At the start of the turn, inflicts 1 Mark on all enemies inflicted with Floral Scent.

Each Manifest Ego will require one Memory Code - Veronica and the Ego Manifestation from the previous stage.

How to Play Veronica


Create More Ballistas and Gain Reload to Increase Damage

Veronica's main damage output comes from her ballistas. It is an unplayable card that activates at turn end to deal extra damage then exhausts itself and create a new one at turn start.

To increase her damage output she can either create more ballistas with Sir Kowalski and Firing Preparation or increase her reload stack that most of her cards give, which increases all ballista damage by 50% per stack.

Use Repose to Draw Non-Veronica Cards

Chaos Zero Nightmare - Repose Card
Veronica also has one more useful card called Repose, which lets her draw cards from another party member. After using Firing Prepartion and Bombardment Prep, all she will do is create more ballistas, gain reload and use her Repose to help her other party members setup their cards.

Repose makes Veronica valuable to characters that lack card draws while still being able to output consistent damage every turn.

Chaos Zero Nightmare (CZN) Related Guides

Characters Partial

List of All Characters

Character Lists by Category

By Rarity
★★★★★
5-Star
★★★★
4-Star
By Gender
Female Combatants Male Combatants
By Faction
TerrascionTerrascion IronrainIronrain Stella FamiliaStella Familia
PeltionPeltion Holy CrusadersThe Holy Crusaders Wanderer.pngWanderer
By Class
StrikerStriker HunterHunter VanguardVanguard
PsionicPsionic RangerRanger ControllerController
By Attribute
PassionPassion VoidVoid InstinctInstinct
OrderOrder JusticeJustice -

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