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This is a guide for Veronica, a 5 star combatant in Chaos Zero Nightmare (CZN). See Veronica's overview, cards, Potential, Manifest Ego, and learn how to play Veronica!
| Veronica Guides | |
|---|---|
| Team and Build | Cards and Materials |
Veronica |
Tier |
|
|---|---|---|
| Type |
|
|
| Faction |
|
|
| Rarity | ★★★★★ | |
| Attribute |
|
| Attack | 180 |
|---|---|
| Defense | 40 |
| Health | 75 |
| Critical Chance | 3% |
| Critical Damage | 125% |
The stats displayed represent the character's base level
| Gender | Female | |
|---|---|---|
| Faction | Stella Familia | |
| Race | Stella Familia | |
| Birthday | March 17th | |
| Gift | Bloom | |
| Voice Actors |
JP: Miho Okasaki
KR: Yea Lim Kim
|
|
| Description | ||
| A rabbit mouse experiencing an identity crisis. Through a rabbit, she was raised by her mouse father, leading to confusion between rabbit and mouse identities. She tries to into the villainous image of Black Spica but lacks the talent for it. Instead, she tends to see good deeds as the virtues of a villain. | ||
Rapid Fire (Veronica)
|
AP Cost: 1
Type:
Effect: 100% Damage
Tags: N/A |
|---|---|
Illusion of Golden Daffodils
|
AP Cost: 1
Type:
Effect: 100% Shield
Tags: ・ Shield Shield Reduce damage taken until the next turn |
※ This card is obtained through Combatant Epiphany, but does not have any Epiphany upgrades.
Bombardment Prep
|
AP Cost: 1
Type:
Effect: Max stacks of reload +1 1 Reload Tags: ・ Unique Unique Cannot hold more than 1 card with Unique ・ Reload Reload +50% Ballista Damage Remove Reload at the end of turn (Max 3 stacks) ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
|---|
※ Epiphanies can be seen by scrolling horizontally.
| Card | Epiphany 1 | Epiphany 2 | Epiphany 3 | Epiphany 4 | Epiphany 5 |
|---|---|---|---|---|---|
Firing Preparation |
AP Cost: 1
Type:
Effect: Create 1 Ballista card(s)At the start of the turn, create 1 Ballista card(s), with a 50% chance to additionaly create 1 more Tags: N/A |
AP Cost: 1
Type:
Effect: Create 1 Piercing Ballista At the start of the turn, create 1 Piercing Ballista card(s) Tags: N/A |
AP Cost: 1
Type:
Effect: Create 1 Enhanced Ballista At the start of the turn, create 1 Enhanced Ballista card(s) Tags: N/A |
AP Cost: 1
Type:
Effect: Create 1 Giant Ballista At the start of the turn, create 1 Giant Ballista card(s) Tags: N/A |
AP Cost: 1
Type:
Effect: Create 1 Shelling Ballista card(s) At the start of the turn, create 1 Shelling Ballista card(s) Tags: N/A |
Repose |
AP Cost: 0
Type:
Effect: Draw 2 other combatant's card(s)
Tags: N/A |
AP Cost: 1
Type:
Effect: 150% Shield Draw 2 other combatant card(s) If that card is a skill card, 1 Reload Tags: ・ Reload Reload +50% Ballista Damage Remove Reload at the end of turn (Max 3 stacks) ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
AP Cost: 1
Type:
Effect: 150% Shield Draw 2 other combatant card(s) Cost of 1 card(s) -1 for 1 turn Tags: N/A |
AP Cost: 1
Type:
Effect: 150% Shield 1 Reload equal to number of other combatant Skill Cards in hand Tags: ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista ・ Reload Reload +50% Ballista Damage Remove Reload at the end of turn (Max 3 stacks) |
AP Cost: 1
Type:
Effect: 150% Shield Discard all other combatant cards in hand 1 Reload equal to that number Tags: ・ Discard Discard Discard cards from hand to the Discard Pile ・ Discard Pile Discard Pile The pile where discarded cards go ・ Reload Reload +50% Ballista Damage Remove Reload at the end of turn (Max 3 stacks) ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Pendant of Resolution |
AP Cost: 1
Type:
Effect: When using a skill Card, 1 Reload
Tags: N/A |
AP Cost: 1
Type:
Effect: When another combatant uses Skill card, 1 Reload If 3 are used, at the start of the next turn, create 1 Micro Ballista card(s) Tags: ・ Unique Unique Cannot hold more than 1 card with Unique |
AP Cost: 1
Type:
Effect: For 1 turn, when a card is used, 1 Reload
Tags: ・ Exhaust Exhaust When used, this card moves to the Exhaust pile |
AP Cost: 1
Type:
Effect: When another combatant uses a Skill Card, 1 Reload 50% chance to gain additional 1 Reload Tags: N/A |
AP Cost: 1
Type:
Effect: Reload 2
Tags: ・ Retain Retain This card is not discarded at the end of the turn ・ Discard Pile Discard Pile The pile where discarded cards go ・ Retrieve Retrieve When this card moves to the Graveyard, return it to hand. Remove recovery upon activation |
Sir Kowalski |
AP Cost: 1
Type:
Effect: Choose 1 Ballista in Hand, +150 % Damage until used Draw 2 Tags: N/A |
AP Cost: 1
Type:
Effect: Draw 1 For 1 turn, +30% Ballista Damage Tags: N/A |
AP Cost: 1
Type:
Effect: Draw 2 When drawing a Skill, card create 1 Ballista Tags: N/A |
AP Cost: 1
Type:
Effect: +250% Damage until 1 random Ballista in hand is used, then card is Exhausted after activation
Tags: ・ Exhaust Exhaust When used, this card moves to the Exhaust pile |
AP Cost: 1
Type:
Effect: Choose and Exhaust 1 Ballista in hand, create 2 Ballista cards, 75% Damage until used
Tags: N/A |
Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, 150% Extra Attack to a random enemy
Tags: ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Unusable Unusable This card is unusable ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Piercing Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, 150% Piercing Damage to a random enemy If the target has shield +50% Damage Tags: ・ Piercing Damage Piercing Damage Damage that ignores Shield ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Unusable Unusable This card is unusable ・ Shield Shield Reduce damage taken until the next turn ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Enhanced Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, deal Extra Attack 150% to a random enemy +30% Critical Chance Tags: ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Unusable Unusable This card is unusable ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Giant Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, 120% Extra Attack to all enemies
Tags: ・ Unusable Unusable This card is unusable ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Shelling Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, deal Extra Attack 60% x2 Extra Attack to random enemies
Tags: ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Unusable Unusable This card is unusable ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
Micro Ballista
|
AP Cost: Ø
Type:
Attribute:
Effect: At the end of the turn, 40% Extra Attack to a random enemy
Tags: ・ Unusable Unusable This card is unusable ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Ballista Card Ballista Card Ballista, Piercing Ballista, Enhanced Ballista, Giant Ballista, Shelling Ballista, Micro Ballista These are types of Ballista |
| Ego Skill | Effects | EP Cost |
|---|---|---|
Hunting Time
|
250% Piercing Damage to all enemies Gain Maximum Reload |
5 |
| # | Upgrade | Effect | Cost |
|---|---|---|---|
| 1 | Epiphany Bonus | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. | ・8x Common Growth Stone of Passion ・10000 Units |
| 2 | Upgrade Basic Cards | Basic Card damage, shield gain, and healing amount +2% | ・4x Common Growth Stone of Passion ・3000 Units |
| 3 | Upgrade Neutral Cards | Neutral Card damage, shield gain, and healing amount +2% | ・5x Great Growth Stone of Passion ・16000 Units |
| 3-1 | Basic Card Proficiency | Add to Rapid Fire card effect: 20% chance to create 1 random Ballista card in hand | ・16x Great Growth Stone of Passion ・24000 Units |
| 4 | Upgrade Unique Cards | Unique Card damage, shield gain, and healing amount +2% | ・8x Great Growth Stone of Passion ・20000 Units |
| 5 | Critical Damage Proficiency | +2.4% Critical Damage | ・16x Premium Growth Stone of Passion ・28000 Units |
| 5-1 | Basic Card Proficiency | +5% Damage for Veronica's Rapid Fire. If Veronica's Attack is greater than 500, an additional +5% to that value | ・16x Premium Growth Stone of Passion ・2x Shards of Condemnation ・60000 Units |
| 6 | Critical Chance Proficiency | +2% Critical Chance | ・120x Premium Growth Stone of Passion ・42000 Units |
| 7 | Upgrade Unique Stats | If Veronica's Attack is greater than 700, +5% Ballista Shot damage. For every 40 Attack exceeding that value, +1% (up to an additional +10%) | ・36x Premium Growth Stone of Passion ・2x Shards of Condemnation ・80000 Units |
| # | Manifest Ego | Effect |
|---|---|---|
| 1 | Sleeping Memory | Bombardment Prep car’s Reload is increased by 2. |
| 2 | Awakening Memory | Whenever an ally uses a Targeting Attack Card, apply 1 Floral Scent to the target. Floral Scent: +20% Damage taken from Ballista This monster becomes a Ballista activation target Floral Scent is removed when applied to another target. |
| 3 | Vivid Memory | Add to Hunting Time card effect: create 1 random Ballista card in hand. |
| 4 | Inner Memory | Reload max stacks +1. |
| 5 | Complete Memory | Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards] |
| 6 | Liberated Memory | At the start of the turn, inflicts 1 Mark on all enemies inflicted with Floral Scent. |
Each Manifest Ego will require one Memory Code - Veronica and the Ego Manifestation from the previous stage.
|
|
Veronica's main damage output comes from her ballistas. It is an unplayable card that activates at turn end to deal extra damage then exhausts itself and create a new one at turn start.
To increase her damage output she can either create more ballistas with Sir Kowalski and Firing Preparation or increase her reload stack that most of her cards give, which increases all ballista damage by 50% per stack.

Veronica also has one more useful card called Repose, which lets her draw cards from another party member. After using Firing Prepartion and Bombardment Prep, all she will do is create more ballistas, gain reload and use her Repose to help her other party members setup their cards.
Repose makes Veronica valuable to characters that lack card draws while still being able to output consistent damage every turn.

| By Rarity | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ★★★★★ 5-Star |
★★★★ 4-Star |
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| By Gender | |||||||||||
| Female Combatants | Male Combatants | ||||||||||
| By Faction | |||||||||||
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| By Class | |||||||||||
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