S1: Forbidden Catalyst | Nebula Distortion | The Great Rift
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The November 12 maintenance patch includes the Forbidden Catalyst update, as well as new characters in Chaos Zero Nightmare (CZN). See the patch summary and full patch notes for November 12 here!
List of Contents
The Forbidden Catalyst Season 1 update introduces new seasonal content, including the Laboratory 0 Chaos Zone, Nebula Distortion, The Great Rift, and a brand-new story!
Yuki |
Westmacott |
Yuki (Combatant) and Westmacott (Partner) arrive and will be available in their own rate-up banners!
List of All Banners: Which Banner to Pull?
A couple of events related to the new content are currently underway. These include an event where you can earn rewards based on the number of policies implemented in the Policy Office, an event for increasing your exploration level in the new Chaos area, Laboratory 0, and a trial event where you can try out Yuki.
Three new check-in events will also become available, where you'll receive a total of 5 Rescue Anchors, 5 Signal Amplification Anchors, 800 Crystals, and 10 Prism Lenses after logging in for a total of 7 days!
The Dimensional Twilight will begin a new season, resetting the progress of all basins to 0. The rewards based on the number of collected stars have also been improved, now including additional materials such as Universal Tactical Certificates and Universal Support Certificates.
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• Galactic Disaster Season 1 – The Forbidden Catalyst Update
• New Combatant [Yuki] and Partner [Westmacott] rate-up now underway • Three New Check-in Events Underway • New Event – [Guardian of the Ark] Underway ㄴ Earn rewards based on the number of policies implemented in Ark City. • New Event – [Special Exploration Reward - Laboratory 0] Underway ㄴ Level up your Exploration Archive Level for the Chaos “Laboratory 0” introduced in Galactic Disaster and earn related rewards. • Achievement Log Improvements ㄴ To support the early growth of all Protos, the rewards from the [Achievement Log] obtained upon reaching certain levels will be improved. ㄴ The levels affected by this change range from level 4 to level 60. ㄴ For those who have already received Achievement Log rewards, the updated additional rewards will be sent collectively via in-game mailbox. • Basinof Hyperspace.New Season ㄴ Rewards have been increased compared to the previous season. • New Items Added to [Traveler Memory Archive] and [Zeronium Shop] • Arkhianon Supply Mission Added • Save Data Information Improvements ㄴ An in-game help section explaining the Save Data storage rules has been added. ㄴ A guide on Save Data value has been added to the Chaos Infiltration team formation UI. ㄴ The details of obtained Save Data now display the value of Faded Memories as points. ㄴ This follows the notation of the Save Rules introduced in the help section, and allows you to check the total value of Faded Memories stored within the Save Data. • New Package Added |
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• UI/UX improvements will be made
• Basic Save Data can no longer be favorited, locked, or dismantled in bulk. • When Combatant Affinity Rewards are available, the red dot will now only appear on the [Reliability Bonus Icon] and the [Combatant Detailed Information - Stats] tab. • Three new Fates with combat functions have been added ㄴ Diligence: Gain 1 AP and draw 1 card upon defeating a monster (once per turn) ㄴ Enlightenment: Draw 1 card each time an Ego Skill is used ㄴ Focus: Gain 1 AP at the start of your turn if HP is below 50% • In combatant [Rin]’s card descriptions, the terms [Dark Mist Blade Art] and [Dark Mist Stance] have been unified under [Dark Mist Stance]. • The description of the monster Senectus’s effect [Endless Despair] has been revised. → [Before] If the last used card was from the same combatant, immediately use Form of Despair → [After] If the last used card was from the same Combatant, immediately use a Powerful Attack • The text displayed during Break recovery has been updated. → [Before] Recovery → [After] Reconstructing Consciousness • The guidance text on the Spot Selection screen regarding Epiphany has been added. • Activation count of Epiphany is proportional to the depth of Chaos, and is cumulated even outside of battle areas. • The message displayed when converting a selected Owned Card to a Common Card in an Unidentified Area has been improved. → [Before] No combatants meet the job requirements. → [After] Select the card of a combatant that meets the job requirements. • When monster damage increases after several turns in battle, the information will now be displayed in the combat log. • The contents of the combat help “Monster (Subspecies)” have been updated. • Some SD animations that appear when a Breakdown Penalty occurs have been improved. • An action where the combatant enters the ready stance has been added at the beginning of Combatant [Haru]’s Trauma Code. • Animation effects have been added to missions under the Story/Battle Missions area. • Animation effects have been added to Chaos > Chaos Manifestation/Codex. • The model size of certain monsters has been adjusted. • When defeating a Chaos Boss, the color of the Copy Card Reward Slot has been changed to purple. • Some text and rewards in Unidentified Area events have been updated. • The appearance rate of the cat in the [Garden Cafe] has been lowered. • A cracking sound effect has been added to the Chaos Order [The Ghoul Kennel] event when a key breaks. • The BGM in Unidentified Areas will now automatically stop when exiting a spot. • Some BGM tracks played during main story progression have been changed. • When unlocking the next difficulty through in-game play within the Simulation, new pop-ups, animations, and sound effects have been added. • Roman numerals (Ⅰ–Ⅵ) have been added to Memory Fragment icons and slots to make each slot’s equipped position more intuitive. • The search criteria for friends have been updated. → [Before] Search by friend nickname → [After] Search by friend UID • Several tutorials have been improved. • Awkward parts in the Save Data tutorial has been improved. • The Prism Module tutorial and the Rescue tutorial have been separated and are now guided individually. • The Partner tutorial has been partially changed. • Information about Skill Nodes has been added to the Ark City tutorial. • The [Reward Preview] rules on the event page have been improved. • High-grade item are displayed first. • The number of rewards will no longer be displayed. • In the Combatant Details’ Partner tab and the Partner Details page, you can now switch between card-style and full-body illustrations for partners. • The issue where certain background music played louder than others has been fixed. • In Ark City - Policy, new options have been added that allow you to additionally obtain Research Notes, Crystals, Universal Tactical Certificates, Universal Support Certificates, Potential Disks, and Units. • The item description for Research Notes now includes information on where they can be obtained. • The description of the Memory Code has been improved to make it easier to identify the target of Ego Manifestation. • The level requirement for obtaining the Petit Sticker from Combatant Affinity Rewards has been adjusted from level 20 to level 7. • The difficulty of battles featuring Gloomy Prime and Gloomy Beast has been reduced. • A notice regarding refunds has been added to the Arkhianon Supply purchase screen. • A notice reminding players to claim rewards when the supply period ends has been added to the Arkhianon Supply purchase screen. • The required level for completing the Growth Guide mission “Achieve a certain Affinity level with one Combatant” has been lowered. • Cards with the Finales will now be used last during Auto-Battle. • The Help button is now displayed on the Memory Fragment equipment screen. • The number of Units consumed when merging Codices has been reduced. • Probability displays will now show values up to the fifth decimal place. • Normal and Hard difficulties have been added to Battle Mission Act 6. |
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• An issue where pop-up messages displayed abnormally when repeatedly tapping to add friends will be fixed.
• An issue where the previous Renoa illustration is used when setting an ID card in Account Information will be fixed. • An issue where effect descriptions are missing when viewing passive skill details for partners [Eishlen], [Erica], and [Rachel] will be fixed. • An issue where a sound effect played incorrectly when attempting Aether Recharge while recharge is unavailable will be fixed. • An issue where certain Combatants’ affiliation or birthday information is incorrectly listed in their profiles will be fixed. • An issue where partner [Yvonne]’s profile description displays incorrect information (from Religious Order → Sanctuary Sisters) will be fixed. • An issue where the Codex penalty “Anxiety” is mislabeled as “Safe Zone” in its tooltip will be fixed. • An issue where the Codex penalty “Plague” 1–4 is mislabeled as “Health” in its tooltip will be fixed. • An issue where frame rate dropped when the monster [Fairy Gremlin] appeared will be fixed. • An issue where Combatant [Orlea]’s unique buff skill failed to display its visual effect will be fixed. • An issue where certain buff effects in-game were incorrectly displayed as recovery effects will be fixed. • An issue where the Breakdown Penalty “Madness” temporarily caused SD character effects to disappear upon activation will be fixed. • An issue where battles started with a debuff applied due to certain monster effects in Simulation will be fixed. • An issue where one of Combatant [Renoa]’s potential effects was incorrectly labeled as Basic Card Proficiency instead of Dirge Bullet Effect Boost will be fixed. • An issue where Combatant [Veronica]’s card [Sir Kowalski] retained its damage increase effect permanently when not triggered will be fixed. • An issue where partner [Lillian]’s Ego Skill drew non-attack cards instead of attack cards will be fixed. • An issue where the card “Combo” effect was mislabeled as applying to “Companions” instead of “Other Combatants” will be fixed. • An issue where Tactical Action card effects applied only to the combatant instead of the entire team will be fixed. • An issue where the text for the potential node “Neutral Card Upgrade” was incorrectly written as “Common Card Upgrade” will be fixed. • An issue where Combatant [Magna] triggered an error pop-up when attacking with a [Magna] card after inflicting “Freeze” through Ego Manifestation Stage 2 will be fixed. • An issue where the equipment [Trumpet of Revelation]’s damage increase effect applied incorrect values will be fixed. • An issue where the Weakness Attack effect from an Epiphany card stacked on top of cards that already had a Weakness effect applied will be fixed. • An issue where the equipment [Pulsating Egg]’s effect text was mislabeled (HP → Max HP) will be fixed. • An issue where monsters with more than two pattern effects displayed only one Anticipated Action icon will be fixed. • An issue where the monster [Fairy Lava] changed color and lost its effects upon encounter will be fixed. • An issue where one of Combatant [Rei]’s potential nodes incorrectly listed the card Dark Blade as Dark Sword will be fixed. • An issue where the [Prepare to Flee] effect in monster pattern descriptions was mislabeled as Flee will be fixed. • An issue where the equipment [Gloomy Prime’s Eye]’s effect description was incorrect (Shield gained at battle start +20% → +40%) will be fixed. • An issue where Combatant [Haru] could enter Trauma Code battle event once without completing the intro sequence will be fixed. • An issue where the appearing monster’s attribute and the recommended attribute differed in Combatant [Haru]’s Trauma Code battle mission # B01 will be fixed. • An issue where an error occurred when converting cards in the Remnants of Failure Unidentified Area, preventing further progress, will be fixed. • An issue where interacting with Combatant Details during dialogue exit animation in Chaos Unidentified Areas caused the sequence to freeze will be fixed. • An issue where Combatant [Mika]’s second Ego Manifestation effect caused HP to exceed the maximum when activated after the turn ended while owning a shield will be fixed. • An issue where the material count does not update in real time on the Combatant Promotion screen when promotion materials were obtained via merge will be fixed. • An issue where the new Epiphany mark occasionally did not appear on Save Data will be fixed. • An issue where, in Ark City > Garden Cafe, existing order records prevented reordering until reconnection will be fixed. • An issue where the Help menu notification dot did not disappear will be fixed. • An issue where Combatant [Mika]’s “Whirlpool” 5th Epiphany damage did not increase with the “Upgrade Unique Cards” potential will be fixed. • An issue where an empty pop-up temporarily appeared when attempting to purchase an item without sufficient Crystals will be fixed. • An issue where the “Lock” function did not apply immediately when used in the completion pop-up right after crafting a Memory Fragment will be fixed. • An issue where the merge/dismantle guidance pop-up did not appear when lacking promotion materials will be fixed. • An issue where rapid tapping of the “Claim All” button in Achievements caused the game to become unresponsive will be fixed. • Typographical and spacing errors in certain in-game texts will be fixed. • An issue where Korean text appeared on the Team Card page in the Team Formation menu for [English/Japanese/Traditional Chinese] languages will be fixed. • An issue where the “Claim Reward” text in Codex Achievements for [English/Japanese] versions broke into multiple lines will be fixed. • An issue where Achievement tooltips in [English] overflowed the UI when exceeding three lines will be fixed. • An issue where abnormal text occasionally appeared during counseling sessions in the Epione Center will be fixed. • An issue where [Normal Battle Area] were not displayed in the Zero System – Upgrade effect “[Rare] Appearance Rate Patch” will be fixed. • An issue where the Zero System – Upgrade effect “[Credit] Gain Patch” was mislabeled as “Battle Spot” will be fixed. • An issue where the Codex penalties Tyrant, Elite, and Loss were mislabeled as “Battle Spot” will be fixed. • An issue preventing certain Codex achievements from being completed will be fixed. • An issue where the Zero System – Upgrade effect “[Divine Representative Encounter] Protocol” incorrectly displayed the [Dominion of Kyrken] effect, and where this effect was also applied to Elite Monsters, will be fixed. • An issue in the Ark City tutorial where the screen occasionally failed to refresh after selecting a project will be fixed. • An issue in the Ark City tutorial where the unlock pop-up displayed abnormally after selecting the Open Battle Missions policy will be fixed. • An issue where an error occurred when moving to the lobby during Decorate Save Data under certain conditions will be fixed. • An issue where the HP reduction effect of the Schizophrenia card did not trigger will be fixed. • An issue where the tooltip for the Epiphany effect [At the start of the turn, inflict 2 Agony on all enemies] incorrectly displayed as 1 Agony will be fixed. • An issue where Rare Monsters had lower than intended Attack, Defense, and HP scaling will be fixed. • An issue where Basin of Hyperspace missions were not displayed as failed in the stage info screen when the mission failed will be fixed. • An issue where the description of the Human Shadow Form was incorrectly displayed will be fixed. • An issue in Nightmare Mode where loot was incorrectly indicated as obtainable after escaping, despite being unobtainable, will be fixed. • An issue where the damage of Chaos Scripture and Forbidden Scripture was applied as normal damage instead of fixed damage will be fixed. • An issue where the damage increase of Sun-Setting Bow functioned abnormally will be fixed. • An issue where part of [Hugo]’s unique passive “Last Resort” description was missing will be fixed. • An issue where [Cassius]’s “Shuffle Cards” card’s behavior differed from its description will be fixed. • An issue where [Renoa]’s “Instant Judgment” Epiphany card did not increase damage even when “Instant Judgment” effect was stacked will be fixed. • An issue where some of [Owen]’s Epiphany cards were incorrectly treated as extra attacks will be fixed. • An issue where partner [Kiara / Marin / Anteia]’s skill descriptions were partially unclear will be fixed. • An issue where partner [Scarlet]’s Ego Skill Binding Knot description was missing the phrase “Lasts 1 turn” will be fixed. • An issue where Combatant [Kayron]’s 7th Potential Node option related to “Critical Damage” was incorrectly labeled will be fixed. • An issue where Combatant [Rin]’s 7th Potential Node option related to “Critical Chance” Increase did not apply correctly will be fixed. • An issue where Trauma Code events remained unlocked and playable even after completion will be fixed. • The mistranslation of the achievement effect for Eternal Sand Jar under Ark City > Research Facility > Learning Node Level 45, which was previously shown as “(insert previous incorrect translation in target language)," will be fixed. • The mistranslation of the achievement effect for Eternal Sand Jar under Ark City > Research Facility > Learning Node Level 45 will be fixed. |

November 12 Patch Notes



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