NEW: Season 2: Seed of Karmic Fire
┗ Learn About the 2026 Roadmap!
☆ February 4 Patch Notes
★ New Characters: Nine | Alcea
☆ See our Endgame Mode Tier List
★ Tier Lists: Character | Partner | Cards

This is a guide for the best teams and loadout for Nine in Chaos Zero Nightmare (CZN). Learn which combatants are best to pair with Nine, as well as recommended cards, partners, and equipment.
Attention! |
This build is a pre-analysis of the character based on the information on the livestream and patch notes. We will continue updating the current build as we dive deeper with the mechanics of this character! Sign in and select under the page's title to be notified of any updates! |
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| Nine Guides | ||
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| Team and Build | Cards and Materials | Banner |
List of Contents
| Click on a Link to Jump to a Section! | |||||||||||
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※ Hover over equipments, memory fragments and cards to see effects
| Character | Partner | Equipment |
|---|---|---|
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Brilliant Eternal Flame Increase Damage Amount of 2-Cost or higher Exhaust cards by 40% Robe of Oblivion When Shield is gained through an Exhaust card, increase Damage Amount by 20% for 1 turn (1 time per turn) Gladiator's Medallion When Shield is gained 3 times through cards, 100% Fixed Damage to all enemies |
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| Memory Fragments and Stat Priorities | ||
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Tetra's Authority Set +12% Defense Cursed Corpse Set Increases damage dealt to targets inflicted with Agony by 10%. Executioner's Tool Set +25% Critical Damage |
1. Order Damage % 2. Crit Chance % 3. Crit Damage % 4. Defense 5. Defense % |
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| Cards and Epiphanies | ||
Hew (Ironclad) 1
AP Cost: 3 Type: Tags: Unique, Initiation, Exhaust, Ephermeral・480% Defense-Based Damage ・ 240% Shield ・ Incinerate: Create 1 Hew (Ironclad) Lv. 1 Experienced Strike 1
AP Cost: 1 Type: ・252% Defense-Based Damage ・ 20% DMG-Based Shield ・ Increase Damage Amount of Exhaust cards by 30% for 1 turn Counterblade 3
AP Cost: 0 Type: Tags: Unique, Initiation・When Shield is gained through an ability, 1 Honed Edge Fighting Spirit 0
AP Cost: 1 Type: ・Activate 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards Fighting Spirit 0
AP Cost: 1 Type: ・Activate 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards Fighting Spirit 0
AP Cost: 1 Type: ・Activate 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards Fighting Spirit 0
AP Cost: 1 Type: ・Activate 1 highest-Cost Attack Card(s) of this unit in hand, then Exhaust those cards |
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| Note: You can also remove Experienced Strike at no cost for better card cycle. | ||
Nine's best build focuses on activating and exhausting Hew (Ironclad) as much as possible with four copies of Fighting Spirit to be able to reach the final level without spending too much AP while dealing high single-target defense-based damage and gain massive shield.
For her Memory Fragments, our setup works best with a 2/2/2 set using Tetra's Authority, Executioner's Edge and Cursed Corpse. This lets you amp her defensive stat and give her more damage to her attacks while being able to reach the 300 defense stat for her last potential node.
Her favored chaos zone is Burning Life to get her best equipment such as Brilliant Eternal Flame for 40% multiplicative damage to 2-cost exhaust cards which is the center of Nine's cards. Robe of Oblivion to get 20% multiplicative damage buff for 1 turn after gaining a shield and Gladiator's Medallion for 100% fixed damage against all enemies after gaining shield 3 times.
| Date | Changes |
|---|---|
| 02-04-2026 | ・Initial Nine build |
| Click on a Link to Jump to a Section! | |||||||||||
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| Support | Support |
|---|---|
Orlea
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Nia
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Nine's best team is Orlea and Nia. Both characters can heal while Orlea can buff Nine's attacks multiplicatively which is what she needs because of how high her damage multipliers are while Nia will provide the extra AP and draw with her Eternal Hunger combo. Nia can also activate Nine's Hew through G Chord if you also want that.
| Character | Explanation |
|---|---|
Narja
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Narja can replace Orlea as another Support. She can heal, shield and deal damage while also buffing defense-based damage. However, what she has is additive buffs and not multiplicative which Nine really needs. |
Magna
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Magna can replace Orlea as another Sub DPS. She has access to counterattacks, shields and vulnerable but lacks card draw and heals. |
Khalipe
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Khalipe can replace Orlea as the Sub DPS. Nine can help activate Khalipe's celestial cards and also provide more shields and AoE defense-based damage. |
Mika
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Mika can replace Nia or Orlea as another Support. If you ever need more AP for this team or you don't have access to Orlea then you can substitute Mika for them. |
| Click on a Link to Jump to a Section! | |||||||||||
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| Card | Explanation |
|---|---|
Hew (Ironclad)
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AP Cost: 3
Type:
Tags: Unique, Initiation, Exhaust, Ephermeral ・480% Defense-Based Damage ・ 240% Shield ・ Incinerate: Create 1 Hew (Ironclad) Lv. 1 |
Experienced Strike
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AP Cost: 1
Type:
・252% Defense-Based Damage ・ 20% DMG-Based Shield ・ Increase Damage Amount of Exhaust cards by 30% for 1 turn |
Counterblade
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AP Cost: 0
Type:
Tags: Unique, Initiation ・When Shield is gained through an ability, 1 Honed Edge |
Nine's build always revolves around exhausting Hew therefore this build will be centered on Hew (Ironclad) as it can deal massive single-target damage and consistently get high amounts of shield. If you also get all of her Fighting Spirit in your hand, you can easily level Hew (Ironclod) from base to level 3 with only 4 AP.
Her choice of Counterblade will always be the epiphany that grants Honed Edge to her after gaining shields in this build. This will ensure that her damage will ramp up for every shield gain for that turn.
As for her Experienced Strike and Fatal Strike, you always want their first epiphanies that enhances the base version of the card as it will assist Nine deal more damage and also helps with the exhaust. You can also remove these two cards thanks to the save data changes in February 4 Patch so that Nine can easily cycle her cards.
| Card | Epiphany Effect |
|---|---|
Sacred Censer
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AP Cost: 1
Tags: Initiation ・Create Softie ★ and 1 Creation ★ Card(s) ・Upon next Softie use, create Softie ★ |
Growth Acceleration
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AP Cost: 1
・Heal 100% ・Select 1 of own Cards in hand and trigger Retain effect 2 time(s) ・If that Card is a Softie, 2 Vulnerable to all enemies |
Growing Creature
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AP Cost: 1
Tags: Retain ・Create 1 Creation ★ Card ・Retain: Change this card to Softie ★★★ and apply 2 Vulnerable to all enemies |
Will of Light
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AP Cost: 1
・Heal 200% ・Activate the Retain effect of all cards in hand |
G Chord
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AP Cost: 1
・2 Decibel ・Reveal the top 3 cards of the Draw Pile ・Choose one to activate |
Soul Rip
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AP Cost: 2
・When discarding a card, 1 Decibel, 1 Elasticity |
Adagio
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AP Cost: 0
・Draw 2 ・Discard 2 ・With this effect, move discarded card to top of the Draw Pile |
Forbidden: Eternal Hunger
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AP Cost: 0
Tags: Retain, Exhaust ・Response: Draw 1, +1 AP |
Orlea's cards should be centered on generating and retaining Softie to apply Vulnerable on the enemies and give Nine multiplicative buffs. She can also help with card exhausts if you ever switched to that build.
Nia, on the other hand, must always have the Eternal Hunger combo to supply the team with card draw and AP recovery. She can also activate Nine's high cost cards with her G Chord to help with Hew level up.
| Click on a Link to Jump to a Section! | |||||||||||
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| Partner | Details |
|---|---|
Alcea
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Passive Effect: If You Require Assistance - Increase the assigned Combatant's Defense by 8% When an Exhaust card of the assigned Combatant is Exhausted or activated, increase Defense-Based Damage Amount of the next Attack Card used by 20% (max 1 stack) When a 2-Cost or higher card of the assigned Combatant is Exhausted gain 100% Fixed Shield (1 time per turn) Ego Skill: High Maintenance - 250% Defense-Based 5 Caustic Remarks |
Nine's best partner is Alcea as she can provide more multiplcative buffs specifically to exhaust and 2-Cost and above cards. She also buffs Nine's defense stat and with her ego skill, apply a debuff that adds more multiplcative buffs to any attacks taken by the enemy.
| Partner | Explanation |
|---|---|
Wilhelmina
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Wilhelmina is the best 4-star partner for Nine. As she can provide also defense stat to Nine and more additive damage against enemies with Vulnerable. With her ego skill, she can also provide Morale and Fortitude. |
| Click on a Link to Jump to a Section! | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
Tetra's Authority Set Tetra's Authority Set +12% Defense |
Cursed Corpse Set Cursed Corpse Set Increases damage dealt to targets inflicted with Agony by 10%. |
Executioner's Tool Set Executioner's Tool Set +25% Critical Damage |
The best set combination for this build is Tetra's Authority for more defense stat to Nine, Executioner's Tool for more critical damage for her counterattacks and Cursed Corpse to gain 10% multiplicative damage against enemies with Agony.
| Main Stats | Recommended Substats |
|---|---|
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Ideal: Critical Chance % Desire: Order Damage % Imagination: Defense % |
・Defense
・Defense % ・Critical Chance % ・Critical Damage % |
The main stat and sub stats Nine needs are Justice Damage, Critical Chance, Critical Damage and Defense. Her last potential node only needs 300 defense which she can easily achieve it as long as you follow all the main stats recommendations and maxed out her levels and partners.
| Click on a Link to Jump to a Section! | |||||||||||
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| Weapon | Armor | Accessory |
|---|---|---|
Brilliant Eternal Flame Brilliant Eternal Flame Increase Damage Amount of 2-Cost or higher Exhaust cards by 40% |
Robe of Oblivion Robe of Oblivion When Shield is gained through an Exhaust card, increase Damage Amount by 20% for 1 turn (1 time per turn) |
Gladiator's Medallion Gladiator's Medallion When Shield is gained 3 times through cards, 100% Fixed Damage to all enemies |
Sereniel's best equipment can only be found in Burning Life with Brilliant Eternal Flame giving her 40% multiplicative damage for all of her 2-cost exhaust attack cards. Robe of Oblivion for 20% more multiplicative damage for 1 turn after gaining a shield.
Gladiator's Medallion is great for her as it will deal +100% fixed damage to all enemies after gaining a shield 3 times.
| Weapon | Armor | Accessory |
|---|---|---|
Obsidian Sword Obsidian Sword Increase damage amount by 12% |
Assault Gauntlets Assault Gauntlets At the start of battle, gain 3 Counterattack. |
Amorphous Cube Amorphous Cube +25% Damage |
If you aren't able to get the best, you can settle for these equipment that some can be found in any chaos zones inside shops. Obsidian Sword to boost the overall damage of all her attacks. Assault Gauntlets for 3 counterattacks at the start of battle which she can utilize well thanks to her defense stat scaling and Amorphous Cube gives a permanent +25% damage to all her attacks.
| Click on a Link to Jump to a Section! | |||||||||||
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Nine's full combo requires at least 5 AP to execute assuming that you have the best builds for Orlea and Nia too. Here are the steps to do this combo:
All of Nine's Hew cards at max level will create a new Hew card at base level at the start of the next turn. This means that you cannot exhaust it again after max level essentially making Fighting Spirit useless to play. Make sure to stop using Fighting Spirit after activating her Hew (Ironclad) level 3.

Chizuru
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Haru
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Hugo
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Kayron
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Khalipe
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Luke
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Magna
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Mei Lin
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Narja
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Nine
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Orlea
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Renoa
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Rin
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Sereniel
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Veronica
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Yuki
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Amir
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Beryl
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Cassius
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Lucas
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Maribell
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Mika
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Nia
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Owen
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Rei
|
Selena
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Tressa
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Nine Best Team and Build



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