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Chaos Zero Nightmare (CZN)

All Refinements and God's Hammer Explained

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NEW: Season 2 | Refinement | Arena
✪ Tiphera: Build | Cards | Banner
☆ Tiana: Partner Guide | Banner
✪ Nine: Build | Cards | Banner
See our Endgame Mode Tier List
☆ Tier Lists: Character | Partner | Cards

Refinement and God
Refinement and God's Hammer are new mechanics that grant additional effects to equipment in Chaos Zero Nightmare (CZN). Learn more about Refinement, God's Hammer, their effects, and how to get them with this guide!

List of Refinement Effects

New and Updated Refinements

After the Season 2 Phase 2 updates, there are 4 new refinement options that has been added to the game and 3 refinements that was adjusted to make them more appealing options. Below are all the added and affected refinements.

February 25 Patch Notes

Added Refinements

21 +30% Damage Amount of 1-Cost or lower Attack Cards
22 Increase Damage Amount of Extra Attacks by 25%
23 +30% Defense-based Damage Amount
24 When drawing own card by an ability, increase Damage Amount of drawn card by 50% for 1 turn

Adjusted Refinements

2 When a card is Retained or Exhausted, 100% Fixed Damage to a random enemy (1 → 2 times per turn each)
9 At the start of the turn and after ending the turn, if in a state of owning Shield, 100% Fixed Damage to all enemies
18 On Counterattack, 100% Fixed Damage → 200% Defense-Based Damage to all enemies (1 time per turn)

All Refinements

1 If Damage is completely blocked, at the start of the next turn, increase Damage Amount of allies by 10% for 1 turn (1 time per turn)
2 When a card is Retained or Exhausted, 100% Fixed Damage to a random enemy (2 times per turn each)
3 At the start of battle, if owning 33 or more cards, increase Damage Amount of Attack Cards by 30%
4 If Damage through a card was not dealt to an enemy for 1 turn, at the start of the next turn, increase Damage Amount by 50% for 1 turn
5 At the start of the turn, 60% Fixed Damage to a random enemy for each Exhaust card of allies in hand
6 When an Attack Card is activated on a target in a Vulnerable state, +15% Critical Chance
7 When Drawing an Exhaust card of this unit through an ally ability, activate immediately (1 time per turn)
8 Increase Damage Amount of 2-Cost or higher Attack Cards by 25%
9 At the start of the turn and after ending the turn, if in a state of owning Shield, 100% Fixed Damage to all enemies
10 At the start of the turn, if an Exhaust card is in Draw Pile, have a 30% chance to Draw 1 Exhaust card(s).
11 Increase Damage Amount of Attack Cards by 20%
12 At the start of battle, if owning 18 or less cards, increase Damage Amount of Attack Cards by 30%
13 At the start of battle, Draw 1 Exhaust card(s) of this unit
14 When a 3-Cost or higher card is activated, 1 AP (1 time per turn)
15 When a turn is ended with 1 or more AP remaining, 1 Vulnerable to all enemies
16 At the start of battle, 1 Stockpile
17 When a Shield is gained through a card, 100% Fixed Shield (1 time per turn)
18 On Counterattack, 200% Defense-Based Damage to all enemies (1 time per turn)
19 Increase Damage Amount of Exhaust cards by 25%
20 Increase Shield Gain Amount by 15%, and increase Heal Amount by 15%
21 +30% Damage Amount of 1-Cost or lower Attack Cards
22 Increase Damage Amount of Extra Attacks by 25%
23 +30% Defense-based Damage Amount
24 When drawing own card by an ability, increase Damage Amount of drawn card by 50% for 1 turn

This lists all of the possible refinement effects that you can get for your equipment after finishing the Underground Arena event.

Refinement Explained

Add Effects to Equipment

Refinement
Season 2 includes the introduction of Refinement, which can add additional effects to your equipment. Upon getting Refinement, you can choose 1 of 3 possible options to add to any of your equipped gear.

It is important to note that it is possible to refine equipment that has already been refined. Once you select a modifier, it will not appear again during your current run.

Season 2 Content and Release Date

Obtain by Progressing Through the Arena

It is possible to obtain Refinement by defeating the Arena Exterior boss or by encountering them in Unidentified Areas within the new region.

God's Hammer Explained

Add a Powerful Effect to Refined Equipment

God

God's Hammer can add a powerful effect to equipment that have already been refined. Unlike Refinement though, you can cannot choose what effect to your selected equipment, only which gear you want it applied to.

Obtain by Defeating the Arena Interior Boss

God's Hammer can only be obtained by defeating the Interior Boss of the Arena. With some luck, you can end up with incredibly powerful gear.

Possible Affixes Are All Equipment Effects

The Divine Hammer effect pool contains all the equipment effects in the game. This means that it has an extremely wide pool of selection and trying to target farm a specific gear effect is highly unrecommended. It is best to treat the God's Hammer as a bonus addition on top of the three refinements you can obtain during season 2's Burning Life chaos zone.

Chaos Zero Nightmare (CZN) Related Guides

Galactic Disaster Partial

Galactic Disaster All Seasons

Seasonal Content

All Seasons
Season 2 Season 1

Season 2: Seed of Karmic Fire Guides

Spiral Tower of Screams Distortion Adaptation Explained
Arena Explained List of All Divine Interventions
Refinement and God's Hammer Explained Burning Life Chaos Guide

Season 1: Forbidden Catalyst Guides

The Great Rift Guide Nebula Distortion Guide
Supply Store Items Laboratory 0 Guide
How to Reach Lab 0's Secret Boss -

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