NEW: Learn About the 2026 Roadmap!
S1: Forbidden Catalyst | The Great Rift
★ All Banners | Upcoming Banners
☆ New Characters: Chizuru | Itsuku
✪ Upcoming Characters: Sereniel
Tier Lists Pages: Character | Partner | Cards
A roadmap for 2026 will be premiered on December 20, 2025, at 10:00 AM UTC for Chaos Zero Nightmare (CZN). See the roadmap schedule here, along with all the upcoming content in the future seasons!
List of Contents
| Updates by Season | ||
|---|---|---|
| Season 1 | Season 2 | Season 3 |
| Season 1 Update List |
|---|
The last part of the Forbidden Catalyst's story content will be released on December 24th. This will bring the conclusion of the story involving Asuna, the replica's identity, and the Protos' effect in the story.
Season 1 Update: Forbidden Catalyst

Sereniel is an Instinct Hunter that will be released as a Limited Combatant starting from December 24 and is expected to end on January 14. She'll be the first limited character from the game and she won't be joining the standard banner once her rate up event ends.
Sereniel Release Date and Profile
Peko is a 5★ limited partner and will be Sereniel's designated main partner. Her banner will run on the same day as Sereniel which is on December 24 and will also be a limited partner where she will be removed from the shop and banner once hers ends.

A new boss that will fit more team compositions will be present on the December 24 update. It will also feature Ravage mechanics so characters such as Selena and the new rate up Sereniel may prove to be beneficial in the upcoming second part of the Great Rift.
The existing boss The Suppressed Servent will now be deranked from a boss in Core of Discord into an elite battle. The new upcoming boss will then be the new boss of Laboratory 0's Core of Discord.
How to Reach Laboratory 0's Secret Boss

The game will now feature a minimap zoom out for Chaos Zones. This will let players obtain a cleaner view of routes and best paths to take during their exploration.
Skills that have a lengthy animation will gain an improvement in its playtime speed. This update aims to improve battle speed as well as empty play time due to skill's animation.

Ocassionally, Dellang Shop will now also appear on Unidentified Areas. This aims to provide more removal options for players as well as rest or obtain new gear or neutral cards.
If you wish to continue doing Excursions with combatants, setting combatants on the Unigram will make them forcibly appear on one of the excursion zones in the ark. This will let you unlock more of their events as well as boost their affinity up.

Obtaining a dupe of a maxed out Ego combatant will reward players with Spectral Cubes which can be used to purchase a Memory Code of your choice. This lets you invest in one character's Manifest Ego without the fear of only getting Moment of the Radiant Hero as compensation.
| Event | Details |
|---|---|
| Memoir of the Ark Protection Bureau Chief December 24 - January 14 |
Learn abour Sereniel while obtaining growth currencies for hunter partners and combatants. |
| Toward the First Light December 24 - January 14 |
Special visitors will visit the SS Nightmare. |
| Overdrive Event December 31 - January 7 |
Obtain doubled growth currency and Simulation event rewards during the event period Maximum of 6 times per day. |
| Garden Cafe's Returnee Present | Event for returning players. Details for the event are not yet detailed so stay tuned for updates. |
| Hello 2026 | Daily login event to obtain 10 Signal Amplification Anchors and 5 Rescue Anchors |

The game's new seasonal story will begin on Verne and the new Burning Life chaos zone. Its a chaos zone that used to teem with life until the Eternal Flame was corrupted and engulfing the planet with flames.

The Zero Archive is a lore collection that will let you learn about the beings in the game such as the game's planets, deities, and events and histories of the game. Fill the archive's content and learn more about Chaos Zero Nightmare's story setting.
Much like the addition of voice overs for NPCs such as Dellang and Bella, dialogues from the story will be recieving audio updates as well to increase immersion from the game.

Counseling will now be more interactive with multiple choices and dialogues that may have greater effects during counseling. Some dialogue choices may cause affinity to not increase.

The combatant releasing after Sereniel is Narja. She's set to release on the 14th of January after Sereniel's rate up banner. There's currently no details about her combatant type nor her cards so stay tuned for updates.

The next combatant announced is Mercenary Nine. She's shown wielding a greatsword but aside from that, no other info about her cards nor combatant type is revealed.
She's currently scheduled to release on February 4th after Narja's banner.

Tiphera is the last combatant for season 2. She's slated to release on February 25th after Nine's banner. Similar to other characters, no information has been shared about Tiphera including wether she'll be a limited character similar to Sereniel or not so stay tuned for updates.

The Galactic Martial Arts Tournament is a PvE event that lets you obtain monster cards and temporarily add them to your Save Data during this content. The Martial Arts Tournament will feature powerful enemies and these monsters cards used to supplement your deck will prove beneficial to overcoming the gauntlet of battles to come.
This seasonal content will be converted to a permanent content after the end of Season 2.

New types of enemies will be added which are the Automatons. These enemies will likely be present on the new Chaos Zone as well as the Galactic Martial Arts Tournament.
Enemies such as the Colossus will also be added. These are massive hulking beasts with breakable parts where you have to consider destroying certain parts of their bodies to gain advantage in combat.
Lastly, the Might of Sekred will also be added, they sport similar traits to Sekred type enemies but aside from that, no other info has been shared regarding these enemy types.
Season Board is a collection of achievements you have obtained on your account based on seasonal content. It will let you track your highest achievements during seasonal content to pep up your account's history and accomplishments.

The Spiral Tower of Screams is a new permanent event that will be added on January 14th. Unlike the Dawn of Twilight, the Tower of Screams will not feature any turn limits. The game mode is instead, separated into 150 floors and will focus on decks with high survivability so units that focuses on defense and counterattacks such as Vanguard Units (Magna and Maribel) may see some more value.
Every floor is treated as a monster wave which means you can finish the content by winning 30 battles at most.
The Protos Sync System is a feature that will let you artificially put save data on combatants as well as level them up to test them in combat. This will let you figure out certain playstyles for a character before choosing to invest your resources in them.
Two new features for Save Data will be added which are Save Data presets and Save Data Borrows. Presets lets you choose a save data for certain content type so you'll enter fight with the same combatant on different content with different data instead of manually changing it everytime.
You'll also be able to borrow a friend's save data once per day to tackle simulation content.

The Guild Office is a bounty-like system which refreshes weekly. The mission content will be simple ones such as running and completing a chaos zone subjugation. This gives players an incentive to just focus on a chaos run and complete it for rewards instead of focusing on save data farming during every run.

The Zero System will get an upgrade improvement. It will now gain three stages which are the basic growth stage which contains basic upgrades such as stats and epiphany chances.
From the second stage comes the AUthority Expansion stage, this adjusts the rate of meeting Divine Delegates and rare unidentified areas and other boon upgrades similar these functions.
Lastly, the Administrator Mode which further modifies the Divine Delegate choices or even increasing Divine Epiphany chances and Divine Epiphany rerolls. Other upgrade functions even include selected duplication choices after defeating bosses and more.
Unlike the three batches of upgrades for the Zero System, the Zero System Skill Tree will feature seasonal upgrades and will change every season. This will let you upgrade the current season's mechanics with more modifiers to improve your experience during the said content.

Unique options will be added as a possible roll result on Zero System. The first seasonal unique option is called Divine Intervention which lets you meet the divinities themselves and let you obtain greater rewards from them instead of their delegates.
Additionally, you may also encounter Unique Codex which is an entire codex that can feature unique events such as special unidentified events, new level designs, etc.
Balance Adjustments will happen for the game every 12 months and its goal is to provide new strategic choices to deck building. The current balance change aims to buff controller healing except Mika's healing values, these are Rei, Nia, Cassius, and Orlea. Cards that weren't taken usually are also getting buffed and characters with low-utilization builds are also getting adjusted such as Yuki will be updated with the balance change.
Some combatants are also getting reworked for the game's long term health. This round have Cassius and Tressa among the others. The Save Data for these characters will be retained and accounts with affected changes are set to receive a Save Data editing ticket which will let you update existing Save Data.
You'll now be able to decorate your account's ID card with obtained stickers. Use your collected stickers to make new visually appealing IDs!
Controls and settings to Memory Fragment menu are getting upgraded. Some include visual clarity to main stat priorities for fragments as well as seeing the upgrade count of substats after leveling Memory Fragments.
The option to skip stories will be implemented to the game. This will let you blitz through the story if you don't want to read its dialogue to speed up the game's progression.
The Simplified Simulation Gameplay lets you add multipliers to your simulatin runs. This will also consume the same amount of Aether as the multiplier you set for it but it will let you do that content less amount of times for the same rewards. For example, it lets you add an X2 multiplier to consume double Aether for 3 waves of simulation and also obtain twice the reward. This lets you complete the game's simulation daily content swiftly.

Chaos Assault is a true Roguelike content which features more difficult content and no Save Data will be saved after completing the content. In addition to the more difficult content, you'll also gain unique roguelike modifiers that are much stronger than the original chaos zone's modifiers such as fates that can remove the Used Card Pile system. This can effectively let players create an infinite loop of card combos in the right scenarios.
Completing Chaos Assault will focus on obtaining rewards such as Save Data editing tickets

Purification Protocol is a game mode that will feature 3 separate areas that will require a team for each area. The game mode features extra options such as requesting external help such as buffs during these long gauntlet of fights. Stress will also be a key factor in this game mode where mental breakdowns are more likely to occur while also featuring extremely difficult battles.
These are separate challenge missions for each combatant that makes you focus on that combatant's certain gimmik. Succesfully completing these missions will reward you with that combatant's stickers.
Growth Guide is the in-game's suggestion of the best memory fragment sets and partners to use for characters. This lets players immediately judge the best sets and partners to choose based on the game's suggestion.

Corruption Mode is a new mode that lets players power-up their combatants. It can let players obtain new ways to play a combatant such as gaining DoT options on their attacks as well modification to their existing card's effects.
Combatants with Corruption enabled will also display corruption-exclusive mental breakdown effects.
A premiere was released on December 20, 2025, 10:00 AM UTC in the Chaos Zero Nightmare Official YouTube Channel showcasing all the new content coming to Phase 3 of the Forbidden Catalyst Season and the roadmap for the first-half of 2026 that was discussed by the developers!

| Events and Game Info | ||
|---|---|---|
| List of Events | Bugs and Errors | Server Status and Patch Notes |
2026 Roadmap Schedule
Updated 12/20/2025
All the upcoming new content, changes and future seasons for 2026!
December 3 Patch Notes
Updated 12/23/2025
All the patch updates coming on December 3rd (-80% Unit cost upgrades!)
Upcoming Changes
Updated 12/4/2025
See all upcoming changes for CZN's updates!
Compensation Distribution Rewards
Updated 11/2/2025
Check the compensation rewards due to the issues at launch!
Prism Module Observation Issue
Updated 11/2/2025
Check out the issue regarding Prism Module Observation draws here!
October 26 Developer Notes
Updated 10/27/2025
See the upcoming changes in the October 26, 2025 Developer Notes!
| All Patch Notes and Updates | |
|---|---|
| November 12 Patch | November 4 Patch |
| November 1 Patch | October 30 Patch |
| October 28 Patch | October 24 Patch |
| October 22 Patch | - |
2026 Roadmap Content and Schedule

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