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Chaos Zero Nightmare (CZN)

List of All Trinkets

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Chaos Zero Nightmare List of All Trinkets

Trinkets buff up your HP stat when equipped in Chaos Zero Nightmare (CZN). See a list of Trinkets here!

List of Season 2 Trinkets

All New Trinkets

Charger of Weathered Glory Charger of Weathered Glory Combat Drum Combat Drum Gladiator Gladiator's Medallion
Golden Bell Golden Bell Launcher of Ruined Honor Launcher of Ruined Honor Leaf of the World Tree Leaf of the World Tree
Liberated Essence Liberated Essence Lightless Stem Lightless Stem Luminescent Shroom Luminescent Shroom
Plant Doll Plant Doll Rage Potion Rage Potion Shining World Tree Stem Shining World Tree Stem
Summoned Lump of Light Summoned Lump of Light

Season 2: Seed of Karmic Fire

List of All Trinkets

※ Select the search criteria below and press the Search button to filter the data.

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Equipment Rarity Effects Stats How to Get
Absolute Zero TetrahedronAbsolute Zero Tetrahedron Rare At the start of battle, +20% Shield HP: 20 / 37 / 54 / 66 / 75 Shop
Administrator ID BadgeAdministrator ID Badge Rare At the start of the battle, 1 Evade HP: 20 / 37 / 54 / 66 / 75 Laboratory 0
Amorphous CubeAmorphous Cube Rare +25% Damage HP: 20 / 37 / 54 / 66 / 75 Shop
Bloodstone of the VoidBloodstone of the Void Rare When using an Attack Card, Recover HP equal to 6% of Damage dealt (1 per turn) HP: 20 / 37 / 54 / 66 / 75 The Blue Pot
Bloody PendantBloody Pendant Legendary When using Duplicated Cards, all enemies' Action Count does not decrease for 1 turn (1 per battle) HP: 22 / 41 / 60 / 73 / 83 The Blue Pot, Twin Star's Shadow
Bone Ring of WildfireBone Ring of Wildfire Legendary When using an Upgrade card, +30% Damage for 1 turn HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Call of the Ancient SpiritCall of the Ancient Spirit Legendary On Critical Hit, Heal 10% HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Chaos BibleChaos Bible Legendary At the start of your turn after 4 turns from battle start, 400% Fixed Damage to all enemies HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
Charger of Weathered GloryCharger of Weathered Glory Rare If a turn is ended while 1 or more AP remaining, at the start of the next turn, create 1 Charged Strike HP: 20 / 37 / 54 / 66 / 75 Burning Life
Clover of the ForestClover of the Forest Rare When Recover via card, +10% ally
Attack for 1 turn (Max 1 stack)
HP: 20 / 37 / 54 / 66 / 75 Swamp of Judgment
Combat DrumCombat Drum Legendary When 5 Skill Cards are created, increase Damage Amount of the next ally card activated by 20% (max 1 stack) HP: 22 / 41 / 60 / 73 / 83 Burning Life
Corroded CoreCorroded Core Legendary If an attack is perfectly blocked with Shield, 1 Impair on all enemies (1 per turn) HP: 22 / 41 / 60 / 73 / 83 The Foretold Ruin
Corrupted CoreCorrupted Core Mystic +15% Defense, Retain +20% Shield HP: 24 / 45 / 66 / 80 / 91 The Foretold Ruin
Crimson BloodstoneCrimson Bloodstone Legendary On using an Attack card, Recover Health equal to 9% of the damage dealt (1 per turn). HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
Dice of ChaosDice of Chaos Mystic At the end of turn, 40% x 2~6 Fixed Damage to a random enemies, and trigger 200% Fixed Damage on allies with one random 1 effect. HP: 24 / 45 / 66 / 80 / 91 The Blue Pot
Dice of DerangementDice of Derangement Mystic +8% Max Health
At the end of battle, if HP is below 50% of max HP, recover 8% of max HP
At the end of the battle, if HP is 50% or higher that max HP, -5 Stress to the Combatant with the highest Stress
HP: 24 / 45 / 66 / 80 / 91 Senectus
Dimensional CubeDimensional Cube Legendary When discarding a card, +15% Damage for 1 turn (max 3 stacks) HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
Dormant SeedsDormant Seeds Mystic On gaining Shield, +100% Fixed Shield (1 per turn) HP: 24 / 45 / 66 / 80 / 91 Swamp of Judgment
Emblem of an Exceptional EntityEmblem of an Exceptional Entity Legendary +30% Damage Amount. Stress received becomes 0 (1 for each battle) HP: 22 / 41 / 60 / 73 / 83 Laboratory 0
Eternal StoneEternal Stone Legendary At the start of the turn, +25% Fixed Shield equal to the number of enemies HP: 22 / 41 / 60 / 73 / 83 The Blue Pot, City of Mist, Laboratory 0
Eye of GluttonyEye of Gluttony Mystic +40% Damage. At the end of the turn, 30% chance to Exhaust 1 card in hand HP: 24 / 45 / 66 / 80 / 91 City of Mist
Eye of the EyelessEye of the Eyeless Legendary Increase damage of Basic attack cards by 40% HP: 22 / 41 / 60 / 73 / 83 City of Mist, Laboratory 0
Eye of the PunisherEye of the Punisher Mystic If the enemy is alone, increase damage by 30% HP: 24 / 45 / 66 / 80 / 91 The Foretold Ruin
First Aid KitFirst Aid Kit Rare At the end of battle, Recover 5%. HP: 20 / 37 / 54 / 66 / 75 Twin Star's Shadow
Flower of Dead SoulsFlower of Dead Souls Rare From the second Attack Card, each turn onward, +20% Damage HP: 20 / 37 / 54 / 66 / 75 City of Mist
Forbidden BibleForbidden Bible Mystic At the start of your turn after 4 turns from battle start, 550% Fixed Damage to all enemies HP: 24 / 45 / 66 / 80 / 91 The Blue Pot
GladiatorGladiator's Medallion Legendary When Shield is gained 3 times through cards, 100% Fixed Damage to all enemies HP: 22 / 41 / 60 / 73 / 83 Burning Life
Gloomy PrimeGloomy Prime's Eye Mystic +20% Shield Gain HP: 24 / 45 / 66 / 80 / 91 The Blue Pot
Golden BellGolden Bell Rare At the start of battle, decrease Stress of a random ally by 3 HP: 20 / 37 / 54 / 66 / 75 Burning Life
Grey OrbGrey Orb Legendary At the start of battle, gain 3 Damage Reduction HP: 22 / 41 / 60 / 73 / 83 The Foretold Ruin
Guardian CoreGuardian Core Legendary If an enemy with an intent to Attack is present, +60% Fixed Shield (1 per turn) HP: 22 / 41 / 60 / 73 / 83 The Foretold Ruin
Heart of the JewelHeart of the Jewel Legendary X is applied as X+1 HP: 22 / 41 / 60 / 73 / 83 Event
Hyperimmunity HormoneHyperimmunity Hormone Rare When you Draw by an ability, +25% Shield gain for 1 turn (Max 2 times per turn) HP: 20 / 37 / 54 / 66 / 75 Laboratory 0
KirakKirak's Core Legendary At the start of turn, if HP below 40% max HP, Recover 5% HP: 22 / 41 / 60 / 73 / 83 Twin Star's Shadow
Launcher of Ruined HonorLauncher of Ruined Honor Rare Create 1 Heavy Blow each even turn HP: 20 / 37 / 54 / 66 / 75 Burning Life
Lead-Colored Holy WaterLead-Colored Holy Water Legendary On Ravage, 2 Impair to the target HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Leaf of the World TreeLeaf of the World Tree Legendary When 3 cards of 2-Cost or higher are used, Stockpile HP: 22 / 41 / 60 / 73 / 83 Burning Life
LepidolaLepidola's Wing Legendary At the start of battle, 1 Evasion HP: 22 / 41 / 60 / 73 / 83 Twin Star's Shadow
Liberated EssenceLiberated Essence Mystic At the start of the turn, decrease Cost of 1 random Exhaust card in hand by 1 for 1 turn HP: 24 / 45 / 66 / 80 / 91 Burning Life
Lightless StemLightless Stem Rare Increase Heal Amount by 15% HP: 20 / 37 / 54 / 66 / 75 Burning Life
Luminescent ShroomLuminescent Shroom Legendary Double the effect of Spore Propagation on the 6th Attack Card created for 1 turn HP: 22 / 41 / 60 / 73 / 83 Burning Life
M.S.S Data PadM.S.S Data Pad Rare At the start of Nihilum battle, 2 Vulnerable to all enemies. HP: 20 / 37 / 54 / 66 / 75 City of Mist
M.S.S Data Pad SEM.S.S Data Pad SE Legendary At the start of Nihilum battle, 3 Vulnerable to all enemies HP: 22 / 41 / 60 / 73 / 83 City of Mist
MadmanMadman's Masterpiece Legendary At the Start of an Elite Battle, +50% Damage HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
Magic-Infused SapphireMagic-Infused Sapphire Rare At the start of battle, if the Outbreak of War card is in hand, 1 Tenacity Damage to all enemies. HP: 20 / 37 / 54 / 66 / 75 Shop
Moon of DestructionMoon of Destruction Legendary At the start of battle, 200% Fixed Damage to all enemies HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
Multifaceted Parallel Universe NexusMultifaceted Parallel Universe Nexus Rare At the start of the turn, activate 1 random Initiative card in hand HP: 20 / 37 / 54 / 66 / 75 Shop
Natural PredatorNatural Predator Legendary On Ravage, +100% Damage to next 1 Attack Card used HP: 22 / 41 / 60 / 73 / 83 Twin Star's Shadow
NatureNature's Gift Legendary Heal 40% at the end of turn HP: 22 / 41 / 60 / 73 / 83 The Blue Pot, City of Mist, Laboratory 0
Nerve Hacking ModuleNerve Hacking Module Rare When an ally uses a Forbidden Card, +20% Damage amount and +20% Shield gain for 1 turn (Max 2 times per battle) HP: 20 / 37 / 54 / 66 / 75 Laboratory 0
OrderOrder's Emblem Legendary In Chaos Order battles, +15% Defense HP: 22 / 41 / 60 / 73 / 83 The Blue Pot
PalasiaPalasia's Orb Legendary When Vulnerable is applied by a card, also 1 Weaken to the target HP: 22 / 41 / 60 / 73 / 83 City of Mist, Laboratory 0
Plant DollPlant Doll Rare When 4 Skill Cards are Exhausted, decrease Stress of a random ally by 1 HP: 20 / 37 / 54 / 66 / 75 Burning Life
PoacherPoacher's Pathfinder Rare In Sekred battle, +25% Damage, 2 Vulnerable to all enemies HP: 20 / 37 / 54 / 66 / 75 Swamp of Judgment
Proof of InitiationProof of Initiation Rare In Chaos Order battles, +10% Defense HP: 20 / 37 / 54 / 66 / 75 The Blue Pot
Pulsating EggPulsating Egg Mystic +15% Attack, +10% Max HP HP: 24 / 45 / 66 / 80 / 91 Twin Star's Shadow
Quantum CollectorQuantum Collector Legendary When an ally uses an Upgrade card, +20% Damage, Shield, and Healing for 1 turn. HP: 22 / 41 / 60 / 73 / 83 Shop
Rage PotionRage Potion Legendary When 4 Attack Cards are activated, increase Damage Amount of the next Attack Card activated by 40% HP: 22 / 41 / 60 / 73 / 83 Burning Life
RevelationRevelation's of Futility Mystic When using Attack Cards, +20% Fixed Shield (10 per turn) HP: 24 / 45 / 66 / 80 / 91 City of Mist
Rune ChordRune Chord Rare If you have any Retain cards at the end of your turn, +60% Fixed Shield HP: 20 / 37 / 54 / 66 / 75 The Foretold Ruin
Shining World Tree StemShining World Tree Stem Legendary Increase Heal Amount by 25% HP: 22 / 41 / 60 / 73 / 83 Burning Life
Soul OrbSoul Orb Rare When a card is Exhausted, 1 Tenacity Damage to all enemies (1 time per battle) HP: 20 / 37 / 54 / 66 / 75 City of Mist
Source of the ForbiddenSource of the Forbidden Legendary When hit, inflict 1 random effects among Vulnerable, Weaken, or Impair to the attacker (3 times per turn) HP: 22 / 41 / 60 / 73 / 83 Laboratory 0
Sphere of RandomnessSphere of Randomness Mystic +10% max HP
At the start of battle, +1 AP, Draw 1
HP: 24 / 45 / 66 / 80 / 91 Senectus
Summoned Lump of LightSummoned Lump of Light Rare Increase Damage Amount of the third Attack Card created by 30% for 1 turn HP: 20 / 37 / 54 / 66 / 75 Burning Life
Superconductive ProteinSuperconductive Protein Legendary At the start of the battle, change the cost of 1 card in your hand to 0 for 1 turn HP: 22 / 41 / 60 / 73 / 83 Laboratory 0
The Famished OneThe Famished One's Belly Rare When a card is Exhausted, +25% Damage, Recover 5% (1 per battle) HP: 20 / 37 / 54 / 66 / 75 City of Mist
The Golden RuleThe Golden Rule Legendary +20% Damage, +20% Shield Gain HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Time RegulatorTime Regulator Rare Activate Epiphany for the equipped combatant HP: 20 / 37 / 54 / 66 / 75 Twin Star's Shadow
Torch That Should Not Be ExtinguishedTorch That Should Not Be Extinguished Legendary If you have Shield at the start of turn, 80% Fixed Shield. HP: 22 / 41 / 60 / 73 / 83 City of Mist, Laboratory 0
Unconfirmed Recovery AmpuleUnconfirmed Recovery Ampule Legendary When an ally uses a Forbidden Card, Recover 3% of Max HP, 80% Fixed Shield HP: 22 / 41 / 60 / 73 / 83 Laboratory 0
Verdant DayVerdant Day Legendary On odd turns, +8% Attack, 12% Defense HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Verdant NightVerdant Night Legendary On even turns, +12% Attack, +8% Defense HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Verdant ShacklesVerdant Shackles Mystic +12% Attack, +12% DEF HP: 24 / 45 / 66 / 80 / 91 Swamp of Judgment
ViadeusViadeus's Reactor Legendary When using an Upgrade card, 1 Damage Reduction HP: 22 / 41 / 60 / 73 / 83 Swamp of Judgment
Voracious SwarmVoracious Swarm Legendary When taking Damage, inflict 4 Agony on the attacker HP: 22 / 41 / 60 / 73 / 83 Twin Star's Shadow
Water Drops of the GoddessWater Drops of the Goddess Legendary At the start of battle, 1 Storage HP: 22 / 41 / 60 / 73 / 83 Twin Star's Shadow

What Do Trinkets Affect?

Trinkets Buff HP

Trinket
Trinkets offer boosts to your overall Health. While offense and defense play pivotal roles in battles, ultimately, it all boils down to how much damage you can actually take before you are defeated.

Chaos Zero Nightmare (CZN) Related Guides

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List of All Equipment

Equipment by Type

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Seasonal Equipment

Season 2 Equipment -

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