NEW: Season 2: Seed of Karmic Fire
┗ Refinement | Arena
✪ Nine: Build | Combatant Guide | Banner
★ Alcea: Partner Guide | Banner
☆ See our Endgame Mode Tier List
★ Tier Lists: Character | Partner | Cards

This is a guide for Luke, a 5 star combatant in Chaos Zero Nightmare (CZN). See Luke's overview, cards, Potential, Manifest Ego, and learn how to play Luke!
| Luke Guides | |
|---|---|
| Team and Build | Cards and Materials |
Luke |
Tier |
|
|---|---|---|
| Type |
|
|
| Faction |
|
|
| Rarity | ★★★★★ | |
| Attribute |
|
| Attack | 170 |
|---|---|
| Defense | 45 |
| Health | 78 |
| Critical Chance | 3% |
| Critical Damage | 125% |
The stats displayed represent the character's base level
| Gender | Male | |
|---|---|---|
| Faction | Ironrain | |
| Race | Human | |
| Birthday | Augusth 29th | |
| Gift | Third Eye | |
| Voice Actors |
JP: Takeo Otsuka
KR: CHAEBIN IM
|
|
| Description | ||
| A cool-headed tactician. The younger twin brother of Lucas. He can be rather curt and serious, but underneath his cold exterior is a kind and caring heart. Though he gives off the impression of being uninterested in others due to his stoic demeanor, he quietly pays attention to those around him and offers timely words of advice. | ||
Single Shot
|
AP Cost: 1
Type:
Effect: 100% Damage
Tags: N/A |
|---|---|
Shadow Concealment
|
AP Cost: 1
Type:
Effect: 100% Shield
Tags: ・ Shield Shield Reduce damage taken until the next turn |
Rapid Fire (Luke)
|
AP Cost: 1
Type:
Effect: 50% x 2 DamageCreate Handgun Bullet equal to number of Critical Hits +50% Critical Chance Tags: ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets |
|---|---|
Stealth Reload
|
AP Cost: 1
Type:
Effect: Create 2 Handgun Bullet
Tags: ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets |
Seize the Opportunity
|
AP Cost: 1
Type:
Effect: 100% Shield +120% Damage of the next Bullet Card Tags: ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets ・ Lead Lead At the start of the turn, 50% chance to reduce this card's cost by 1. Effect removed when another card is used. ・ Shield Shield Reduce damage taken until the next turn |
Dance of the Demon
|
AP Cost: 1
Type:
Effect: 50% Damage +1 hit equal to the number of Bullet cards used this turn Tags: ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets |
Finisher Round
|
AP Cost: Ø
Type:
Effect: 200% Damage After using 5 Handgun Bullet Card times remove Unusable Tags: ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets ・ Unique Unique Cannot hold more than 1 card with Unique ・ Unusable Unusable This card is unusable |
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
・75% x 2 Damage ・Create Handgun Bullet equal to number of Critical Hits ・+50% Critical Chance |
AP Cost: 1
Type:
・30% x 3 Damage ・Create Handgun Bullet equal to number of Critical Hits ・+50% Critical Chance |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
・300% Damage ・Create Handgun Bullet equal to number of Critical Hits ・Guaranteed Critical |
AP Cost: 0
Type:
Tags: Bullet
・100% x 3 Damage ・+50% Critical Chance |
AP Cost: 1
Type:
・100% x 2 Damage ・Draw a card equal to Critical Hits ・+70% Critical Chance |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
・Create 2 Handgun Bullet ・+30% Critical Chance of that card |
AP Cost: 1
Type:
・Create 3 Handgun Bullet |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
・Create 2 Handgun Bullet ・At the start of the next turn, create 2 Handgun Bullet |
AP Cost: 0
Type:
・At the start of the turn, create 1 Handgun Bullet |
AP Cost: 2
Type:
Tags: Exhaust
・Create 5 Handgun Bullet |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
Tags: Lead
・150% Shield ・+170% Damage of the next Bullet Card |
AP Cost: 1
Type:
Tags: Lead
・100% Shield ・+120% Damage of the next 2 Bullet Cards |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
Tags: Lead
・100% Shield ・For 1 turn, +70% Bullet Card Damage |
AP Cost: 1
Type:
Tags: Lead
・100% Shield ・+100% next Attack Card Damage |
AP Cost: 1
Type:
Tags: Lead
・+30% Handgun Bullet Card Damage |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
・75% Damage ・+1 hit equal to the number of Bullet cards used this turn |
AP Cost: 1
Type:
・50% Damage ・+1 hit equal to the number of Attack Cards used this turn |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
・50% Damage ・+1 hit equal to the number of Bullet cards used this turn ・Weakness Attack: +50% Damage |
AP Cost: 1
Type:
・50% Damage ・50% Shield ・+1 hit equal to the number of Bullet cards used this turn, and +50% Shield |
AP Cost: 3
Type:
・50% x 6 Damage ・Upon Bullet card use, Cost -1 for 1 turn |
|||
Magnum Shot
|
AP Cost: 0
Type:
Attribute:
Effect: 70% Damage
Tags: ・ Bullet Bullet Cards with the Bullet keyword ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets |
Silver Shot
|
AP Cost: 0
Type:
Attribute:
Effect: 50% Damage Weakness Attack: +100% Damage Tags: ・ Attack Weakness Attack Weakness When attacking a monster with weakness attribute, damage increases. Tenacity decreases further ・ Bullet Bullet Cards with the Bullet keyword ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets ・ Tenacity Tenacity Represents the attribute of the monster When attacked with the same attribute card, trigger Attack Weakness |
Uranium Shot
|
AP Cost: 0
Type:
Attribute:
Effect: 50% Damage If the target has Shield, +100% Damage Tags: ・ Bullet Bullet Cards with the Bullet keyword ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets ・ Shield Shield Reduce damage taken until the next turn |
Tracer
|
AP Cost: 0
Type:
Attribute:
Effect: 30% Damage Mark 1 Tags: ・ Attack Weakness Attack Weakness When attacking a monster with weakness attribute, damage increases. Tenacity decreases further ・ Bullet Bullet Cards with the Bullet keyword ・ Ephermeral Ephermeral If this card is in hand at the end of the turn, Exhaust it ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Extra Attack Extra Attack Damage affected by Critical Chance and Bonus Damage ・ Handgun Bullet Handgun Bullet Magnum Shot, Silver Shot, Uranium Shot, Tracer These are standardized bullets ・ Mark Mark When using Attack Cards, 100% Extra Attack, Tenacity Damage by 0 cost, reduce Mark by 1 ・ Tenacity Tenacity Represents the attribute of the monster When attacked with the same attribute card, trigger Attack Weakness ・ Tenacity Damage Tenacity Damage Damage dealt to a monster's Tenacity |
| Ego Skill | Effects | EP Cost |
|---|---|---|
Lethal Design
|
+300% Damage +15% Damage for each card in hand |
5 |
| # | Upgrade | Effect | Cost |
|---|---|---|---|
| 1 | Epiphany Bonus | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. | ・8x Common Growth Stone of Order ・10000 Units |
| 2 | Upgrade Basic Cards | Basic Card damage, shield gain, and healing amount +2% | ・4x Common Growth Stone of Order ・3000 Units |
| 3 | Upgrade Neutral Cards | Neutral Card damage, shield gain, and healing amount +2% | ・5x Great Growth Stone of Order ・16000 Units |
| 3-1 | Basic Card Proficiency | Add Bullet to Single Shot card | ・16x Great Growth Stone of Order ・24000 Units |
| 4 | Upgrade Unique Cards | Unique Card damage, shield gain, and healing amount +2% | ・8x Great Growth Stone of Order ・20000 Units |
| 5 | Critical Chance Proficiency | +2% Critical Chance | ・16x Premium Growth Stone of Order ・28000 Units |
| 5-1 | Basic Card Proficiency | +5% Luke's Single Shot Damage. If Luke's Critical Chance is greater than 20%, an additional +5% to that value | ・16x Premium Growth Stone of Order ・2x Shards of Condemnation ・60000 Units |
| 6 | Critical Damage Proficiency | +2.4% Critical Damage | ・120x Premium Growth Stone of Order ・42000 Units |
| 7 | Upgrade Unique Stats | If Luke's Critical Chance is greater than 40%, +3% Handgun Bullet Damage. For every 5% Critical Chance exceeding that value, an additional +2% | ・36x Premium Growth Stone of Order ・2x Shards of Condemnation ・80000 Units |
| # | Manifest Ego | Effect |
|---|---|---|
| 1 | Sleeping Memory | +50% Damage to Finisher Round, Handgun Bullet card use condition changes from 5 cards to 4 cards |
| 2 | Awakening Memory | When Luke uses a Bullet card 3 times, create 2 Handgun Bullet cards in hand. Cards created this way have -50% Damage. This effect triggers once per turn. |
| 3 | Vivid Memory | +50% Damage of Lethal Design, and the Damage per card in hand is changed from +15% to +25% |
| 4 | Inner Memory | Whenever Luke uses a Bullet card, gain Target Analysis. Target Analysis: For 1 turn(s), Luke’s Bullet card damage +10% (max 4 stacks) |
| 5 | Complete Memory | Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards] |
| 6 | Liberated Memory | Change the damage bonus from Target Analysis to +15%, and whenever 12 Handgun Bullet cards are used, create 1 High-Velocity AP Round card in hand. |
Each Manifest Ego will require one Memory Code - Luke and the Ego Manifestation from the previous stage.
|
|
Luke mainly capitalizes on dealing Critical Hits using his Rapid Fire card for generating 0-Cost Bullet cards. He has 4 different types of Bullets where we recommend always using Tracer first to apply Mark for extra damage.
As for your main damage, use Silver Shot for enemies weak to the Order attribute and Magnum Shot for general use against enemies that are not weak to Order. Keep in mind that Uranium Shot deals more damage against Shielded enemies so try to reserve that Bullet for when the time comes.
Finisher Round is Luke's Ultimate card that can only be usable once you have used up at least 5 Handgun Bullet cards. Make sure to use as much Bullet cards as you can every turn so you can quickly activate his Ultimate Card to deal 200% Damage.
Once you have his 3-1 Potential unlocked, all of his Single Shot basic attacks will have the Bullet tag which should enable you to use Finisher Round much easier.

| By Rarity | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ★★★★★ 5-Star |
★★★★ 4-Star |
||||||||||
| By Gender | |||||||||||
| Female Combatants | Male Combatants | ||||||||||
| By Faction | |||||||||||
| |
|
||||||||||
| By Class | |||||||||||
| |
|
|
|||||||||
| By Attribute | |||||||||||
| - | |||||||||||
Nine
|
Luke
|
Yuki
|
Tressa
|
Lucas
|
Rin
|
Haru
|
Selena
|
Amir
|
Cassius
|
Orlea
|
Hugo
|
Mei Lin
|
Narja
|
Sereniel
|
Maribell
|
Khalipe
|
Kayron
|
Mika
|
Nia
|
Beryl
|
Owen
|
Veronica
|
Rei
|
Magna
|
Chizuru
|
Renoa
|
Euphina
|
Adelheid
|
Tiphera
|
Luke Character Cards and Potential Materials



Genshin Impact Walkthrough & Guides Wiki

Arknights: Endfield Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
© Smilegate. All Rights Reserved.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
Once you have his 3-1 Potential unlocked, all of his Single Shot basic attacks will have the Bullet tag which should enable you to use Finisher Round much easier. This does not work for the final round, only Handgun Bullet Cards are counted.