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This is a guide for Orlea, a 5 star combatant in Chaos Zero Nightmare (CZN). See Orlea's overview, cards, Potential, Manifest Ego, and learn how to play Orlea!
| Orlea Guides | |
|---|---|
| Team and Build | Cards and Materials |
Orlea |
Tier |
|
|---|---|---|
| Type |
|
|
| Faction |
|
|
| Rarity | ★★★★★ | |
| Attribute |
|
| Attack | 140 |
|---|---|
| Defense | 60 |
| Health | 80 |
| Critical Chance | 3% |
| Critical Damage | 125% |
The stats displayed represent the character's base level
| Gender | Female | |
|---|---|---|
| Faction | The Holy Crusaders | |
| Race | Human | |
| Birthday | January 12th | |
| Gift | Luminescent Veil | |
| Voice Actors |
JP: Yuiko Tatsumi
|
|
| Description | ||
| The foreseeing priestess. Capable of manipulating light and occasionally glimpsing the future through foresight. She exhibits minimal emotional changes, not being overly cold or expressionless but lacking visible sorrow or anger, which gives her an enigmatic aura. Often works alongside Quinto. | ||
Attack, My Minions
|
AP Cost: 1
Type:
Effect: Deal 100% Damage
Tags: N/A |
|---|---|
Celestial Healing
|
AP Cost: 1
Type:
Effect: Heal 100%
Tags: ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount |
Sacred Censer
|
AP Cost: 1
Type:
Effect: Create 2 Creation ★ Cards
Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Draw Draw Move a card from the Draw Pile to hand ・ Draw Pile Draw Pile The pile from which cards are Drawn ・ Initiation Initiation Place this card on top of the Draw Pile at the start of battle |
|---|---|
Growth Acceleration
|
AP Cost: 1
Type:
Effect: Heal 100% Select 1 of your own Cards in hand and trigger Retain effect 2 time(s) Tags: ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount ・ Retain Retain This card is not discarded at the end of the turn |
Annoying
|
AP Cost: 0
Type:
Effect: 40% Fixed Damage equal to the number of cards in hand
Tags: ・ Fixed Damage Fixed Damage A damage that ignores persistent effects |
Growing Creature
|
AP Cost: 1
Type:
Effect: Create 1 Creation ★ Card(s) Retain: Change this card to Creation ★★★ Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Retain Retain This card is not discarded at the end of the turn |
Will of Light
|
AP Cost: 1
Type:
Effect: Heal 200% Activate the Retain effect of all cards in hand Tags: ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount ・ Retain Retain This card is not discarded at the end of the turn |
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
Tags: Initiation
・Create 3 Creation ★ Cards |
AP Cost: 2
Type:
Tags: Lead, Initiation
・Create 2 Creation ★ Cards ・At the start of the turn, create 1 Creation ★ Card(s) |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
Tags: Initiation
・Create Softie ★ and 1 Creation ★ Card(s) ・Upon next Softie use, create Softie ★ |
AP Cost: 1
Type:
Tags: Initiation
・Create 1 Swiftie ★ and Creation ★ Card(s) ・+40% Damage Amount to the next Swiftie used |
AP Cost: 1
Type:
Tags: Initiation
・Create 1 Sturdie ★ and Creation ★ Card(s) ・150% Shield to the next Sturdie used |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 0
Type:
・Heal 100% ・Select 1 Card in hand and trigger Retain effect 2 time(s) |
AP Cost: 2
Type:
Tags: Exhaust
・Heal 200% ・Select 1 of own Creation Cards in hand and duplicate it |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
・Heal 150% ・Select 1 of own Cards in hand and trigger Retain effect 2 time(s) ・If that Card is a Softie, 2 Vulnerable to all enemies |
AP Cost: 1
Type:
・Heal 150% ・Select 1 of own cards in hand and trigger Retain effect 2 time(s) ・If that card is a Swiftie, trigger Retain effect 3 times |
AP Cost: 1
Type:
・Heal 150% ・Select 1 of own cards in hand, trigger Retain effect 2 time(s) ・If the Card is a Sturdie, -5 Combatants Stress |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 0
Type:
・40% Fixed Damage equal to the number of cards in hand ・If 6 or more Cards are present, Heal 150% |
AP Cost: 1
Type:
・100% Damage ・+ 100% Damage Amount for each Creation in hand |
||||
| III | IV | V | |||
|
AP Cost: 3
Type:
Tags: Retain
・450% Fixed Damage ・Retain: Reduce cost by 1 |
AP Cost: 0
Type:
・Deal 60% x 3 Fixed Damage to random enemies ・Create 1 Creation ★ Card for each target hit |
AP Cost: 1
Type:
Tags: Retain
・100% damage ・If this Card is in hand and have created Creations while it was in hand, +100% Damage until used |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
Tags: Retain
・Create 1 Creation ★ Card(s) ・Retain: Create 1 Creation ★ card(s) |
AP Cost: 1
Type:
Tags: Retain
・Create 1 Creation ★ Card(s) ・Retain: Change this card to Creation ★★ and create 1 Creation ★ card for each |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
Tags: Retain
・Create 1 Creation ★ Card ・Retain: Change this card to Softie ★★★ and apply 2 Vulnerable to all enemies |
AP Cost: 1
Type:
Tags: Retain
・Create 1 Creation ★ card ・Retain: Change this card to Swiftie ★★★ and activate Retain effect 2 times |
AP Cost: 1
Type:
Tags: Retain
・Create 1 Creation ★ card ・Retain: Change this card to Sturdie ★★★ and 3 Weaken to all enemies |
|||
Softie ★
|
AP Cost: 0
Type:
Attribute:
Effect: For 1 turn, +10% Damage Amount Retain: +10% Damage of next Attack Card used Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Swiftie ★
|
AP Cost: 0
Type:
Attribute:
Effect: 100% Damage Retain: Damage +40% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Toughie ★
|
AP Cost: 0
Type:
Attribute:
Effect: 100% Shield Retain: Heal 60% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount ・ Retain Retain This card is not discarded at the end of the turn ・ Shield Shield Reduce damage taken until the next turn |
Softie ★★
|
AP Cost: 0
Type:
Attribute:
Effect: For 1 turn, +20% Damage Amount +20% Damage of next Attack Card used Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Swiftie ★★
|
AP Cost: 0
Type:
Attribute:
Effect: 200% Damage Retain: Damage +80% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Toughie ★★
|
AP Cost: 0
Type:
Attribute:
Effect: 200% Shield Retain: Heal 120% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount ・ Retain Retain This card is not discarded at the end of the turn ・ Shield Shield Reduce damage taken until the next turn |
Softie ★★★
|
AP Cost: 0
Type:
Attribute:
Effect: For 1 turn, +35% Damage Amount Retain: +35% Damage of next Attack Card used Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Swiftie ★★★
|
AP Cost: 0
Type:
Attribute:
Effect: 350% Damage Retain: Damage +150% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Retain Retain This card is not discarded at the end of the turn |
Toughie ★★★
|
AP Cost: 0
Type:
Attribute:
Effect: 350% Shield Retain: Heal 200% Tags: ・ Creation Creation Three types of cards can be summoned by Orlea If a card of the same creature ★ is in hand, it evolves and merges Evolution can reach up to 3 stages ・ Exhaust Exhaust When used, this card moves to the Exhaust pile ・ Heal Heal Recover Health based on Defense Recover a random combatant's Stress by 1-6 depending on the Healing Amount ・ Retain Retain This card is not discarded at the end of the turn ・ Shield Shield Reduce damage taken until the next turn |
| Ego Skill | Effects | EP Cost |
|---|---|---|
Salvation
|
Create 1 of each Creation ★★ | 6 |
| # | Upgrade | Effect | Cost |
|---|---|---|---|
| 1 | Epiphany Bonus | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. | ・8x Common Growth Stone of Instinct ・10000 Units |
| 2 | Upgrade Basic Cards | Basic Card damage, shield gain, and healing amount +2% | ・4x Common Growth Stone of Instinct ・3000 Units |
| 3 | Upgrade Neutral Cards | Neutral Card damage, shield gain, and healing amount +2% | ・5x Great Growth Stone of Instinct ・16000 Units |
| 3-1 | Basic Card Proficiency | Add 50% chance to Attack, My Minions card to create 1 Creation ★ card in hand | ・16x Great Growth Stone of Instinct ・24000 Units |
| 4 | Upgrade Unique Cards | Unique Card damage, shield gain, and healing amount +2% | ・8x Great Growth Stone of Instinct ・20000 Units |
| 5 | Health Proficiency | Stamina Increases by 1.6% | ・16x Premium Growth Stone of Instinct ・28000 Units |
| 5-1 | Basic Card Proficiency | Orlea's Healing of Light's Healing +10% | ・16x Premium Growth Stone of Instinct ・2x Shards of Condemnation ・60000 Units |
| 6 | Attack Proficiency | Increase Attack by 1.6% | ・120x Premium Growth Stone of Instinct ・42000 Units |
| 7 | Upgrade Unique Stats | If Orlea’s Attack is greater than 700 or Defense is greater than 300, at the start of battle, +6% Critical Chance of Combatant | ・36x Premium Growth Stone of Instinct ・2x Shards of Condemnation ・80000 Units |
| # | Manifest Ego | Effect |
|---|---|---|
| 1 | Sleeping Memory | Adds Retain to the Will of Light card. |
| 2 | Awakening Memory | When a Creation card evolves into a Creation ★★★ card, retain is triggered. |
| 3 | Vivid Memory | Evolved Creation effect is added to Salvation. |
| 4 | Inner Memory | Evolved Creation effect is added to Salvation. |
| 5 | Complete Memory | Increase the level of Potential by +3 for Upgrade Basic Cards, Upgrade Neutral Cards, Upgrade Unique Cards |
| 6 | Liberated Memory | When Orlea uses a Creation card, deal ★ x 50% Fixed Damage to all enemies. |
Each Manifest Ego will require one Memory Code - Orlea and the Ego Manifestation from the previous stage.
Orlea focuses entirely on supporting the team through bonus damage buffs, shields, and healing with the use of her Creation cards.
These Creation cards always have the Retain tag that provides passive effects to your team whenever you trigger it. The effects mostly range between increased damage for Swiftie cards, heals for Toughie cards, and increased damage of next Attack card for Softie cards.
We highly recommend retaining the Toughie card to give you passive healing for your team without having to spend AP. Keep in mind that Orlea tends to clog your hand with Creation cards often so try to use them at the right time to help you draw new cards better.

| By Rarity | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ★★★★★ 5-Star |
★★★★ 4-Star |
||||||||||
| By Gender | |||||||||||
| Female Combatants | Male Combatants | ||||||||||
| By Faction | |||||||||||
| |
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| By Class | |||||||||||
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| By Attribute | |||||||||||
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