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This is a guide for Haru, a 5 star combatant in Chaos Zero Nightmare (CZN). See Haru's overview, cards, Potential, Manifest Ego, and learn how to play Haru!
| Haru Guides | ||
|---|---|---|
| Team and Build | Cards and Materials | Banner |
Haru |
Tier |
|
|---|---|---|
| Type |
|
|
| Faction |
|
|
| Rarity | ★★★★★ | |
| Attribute |
|
| Attack | 160 |
|---|---|
| Defense | 45 |
| Health | 90 |
| Critical Chance | 3% |
| Critical Damage | 125% |
The stats displayed represent the character's base level
| Gender | Female | |
|---|---|---|
| Faction | Terrascion | |
| Race | Human | |
| Birthday | May 30th | |
| Gift | Mass Charge | |
| Voice Actors |
JP: Hina Youmiya
KR: Ian Kim
|
|
| Description | ||
| A spring-lit girl with a bright smile. A discipline committee member attending the academy. She's well regarded for her soft-spoken and gentle nature. Contrary to her appearance, she is a huge eater and especially fond of sweets. She may deny any teasing all she wants, but she can't hide the look of pure joy on her face whenever she's tasting food. | ||
Anchor
|
AP Cost: 1
Type:
Effect: 100% Damage
Tags: N/A |
|---|---|
Power Anchor
|
AP Cost: 2
Type:
Effect: 220% Damage
Tags: N/A |
Anchor Drop
|
AP Cost: 1
Type:
Effect: 100% Shield
Tags: ・ Shield Shield Reduce damage taken until the next turn |
Anchor Shot
|
AP Cost: 2
Type:
Effect: 300% Damage +80% Damage for each time this card has been used (Max 10 times) Tags: ・ Pulverize Pulverize When hitting a target with Shield, +20% Damage ・ Shield Shield Reduce damage taken until the next turn |
|---|---|
Anchor Pointer
|
AP Cost: 0
Type:
Effect: From Draw Pile or Graveyard, move Anchor Shot to hand
Tags: ・ Discard Discard Discard cards from hand to the Discard Pile ・ Discard Pile Discard Pile The pile where discarded cards go ・ Draw Draw Move a card from the Draw Pile to hand ・ Draw Pile Draw Pile The pile from which cards are Drawn |
Power Charge
|
AP Cost: 2
Type:
Effect: 180% Damage to all enemies If single target enemy, +80% Damage Tags: N/A |
Charge Energy
|
AP Cost: 1
Type:
Effect: For 1 turn, +30% Attack card Damage
Tags: ・ Retain Retain This card is not discarded at the end of the turn |
Lift Anchor
|
AP Cost: 0
Type:
Effect: For Anchor Shot in hand, +1 Cost, +80% Damage for 1 turn
Tags: ・ Retain Retain This card is not discarded at the end of the turn |
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 2
Type:
Tags: Pulverize
・400% Damage ・+120% Damage for each time this card has been used (Max 10) |
AP Cost: 2
Type:
Tags: Pulverize
・320% Damage ・Combo: +1 hit |
||||
| III | IV | V | |||
|
AP Cost: 3
Type:
Tags: Retain, Pulverize
・350% Damage ・Discard all other Combatant cards, +150% Damage for each card discarded |
AP Cost: 2
Type:
Tags: Pulverize
・380% Damage ・+80% Damage per number of times this card has been used (Max 10) ・Create this card in Draw pile (2 per battle) |
AP Cost: 2
Type:
Tags: Pulverize
・350% Damage ・+80% Damage for each use of this card (Max 10) ・Upon Critical Hit, return to hand (1 per turn) |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 0
Type:
・All Anchor Shot gain Retrieve |
AP Cost: 0
Type:
・From Draw Pile or Graveyard, move Anchor Shot to hand ・Grand that card Retain |
||||
| III | IV | V | |||
|
AP Cost: 0
Type:
Tags: Retrieve
・From Draw Pile or Graveyard, move Anchor Shot to hand |
AP Cost: 0
Type:
・From Draw Pile or Graveyard, move Anchor Shot to hand ・+20% Damage of that card for 1 turn |
AP Cost: 0
Type:
・From Draw Pile or Graveyard, move Anchor Shot to hand, +25% to Critical Chance of that card for 1 turn |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 2
Type:
・270% Damage to all enemies ・If single target enemy, +120% Damage |
AP Cost: 2
Type:
Tags: Attack Weakness
・270% Damage to all enemies |
||||
| III | IV | V | |||
|
AP Cost: 2
Type:
・270% Damage to all enemies ・Defeat: This card activates 1 more time (Max 1) |
AP Cost: 2
Type:
・240% Damage to all enemies ・+30% Damage per hit to next Attack Card |
AP Cost: 2
Type:
・300% Damage to all enemies ・Combo: Change this card's cost to 1 |
|||
| I | II | ||||
|---|---|---|---|---|---|
|
AP Cost: 1
Type:
Tags: Retain
・For 1 turn, +40% Attack card Damage |
AP Cost: 1
Type:
Tags: Retain
・+50% Damage, 1 Tenacity Damage to next Attack card used |
||||
| III | IV | V | |||
|
AP Cost: 1
Type:
Tags: Retain
・For 1 turn, +70% Attack card Damage by number of cards in hand |
AP Cost: 1
Type:
Tags: Retain
・+30% Attack Card Damage, Draw 1 for 1 turn |
AP Cost: 0
Type:
Tags: Unique
・+20% own Attack Card Damage |
|||
| Ego Skill | Effects | EP Cost |
|---|---|---|
Power Strike
|
350% Damage +50% Damage by number of beneficial effects owned |
6 |
| # | Upgrade | Effect | Cost |
|---|---|---|---|
| 1 | Epiphany Bonus | Upon entering Chaos, you obtain 1 random Rare card through Epiphany. | ・8x Common Growth Stone of Justice ・10000 Units |
| 2 | Upgrade Basic Cards | Basic Card damage, shield gain, and healing amount +2% | ・4x Common Growth Stone of Justice ・3000 Units |
| 3 | Upgrade Neutral Cards | Neutral Card damage, shield gain, and healing amount +2% | ・5x Great Growth Stone of Justice ・16000 Units |
| 3-1 | Basic Card Proficiency | Anchor, +20% Damage of Power Anchor Cards, and the card effect gains an additional effect that increases the Damage of Anchor Shor Cards by 10% | ・16x Great Growth Stone of Justice ・24000 Units |
| 4 | Upgrade Unique Cards | Unique Card damage, shield gain, and healing amount +2% | ・8x Great Growth Stone of Justice ・20000 Units |
| 5 | Critical Chance Proficiency | +2% Critical Chance | ・16x Premium Growth Stone of Justice ・28000 Units |
| 5-1 | Basic Card Proficiency | +5% Damage of Haru's Anchor and Power Anchor. If Haru's Attack is above 500, +5% additionally | ・16x Premium Growth Stone of Justice ・2x Shards of Condemnation ・60000 Units |
| 6 | Critical Damage Proficiency | +2.4% Critical Damage | ・120x Premium Growth Stone of Justice ・42000 Units |
| 7 | Upgrade Unique Stats | +10% to Haru's Anchor Shot Damage. If Haru's Attack is greater than 1000, an additional +10% to that value | ・36x Premium Growth Stone of Justice ・2x Shards of Condemnation ・80000 Units |
| # | Manifest Ego | Effect |
|---|---|---|
| 1 | Sleeping Memory | Damage from Lift Anchor increases from 80% to 120% until used |
| 2 | Awakening Memory | Anchor Shot can be used even without sufficient cost. Cards used with this effect consume all remaining AP. For every 1 AP less than the original cost, -40% Damage. |
| 3 | Vivid Memory | Power Strike deals +100% damage, and the damage increase per beneficial effect owned is +20%. |
| 4 | Inner Memory | Whenever Haru uses an Anchor Shot card, gain 1 Power Supply. Power Supply: Haru’s attack card damage +20% (Max 3 stacks) |
| 5 | Complete Memory | Increase the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], and [Upgrade Unique Cards] |
| 6 | Liberated Memory | The Damage reduction for Anchor Shot used with insufficient cost is changed to 20% per AP 1 spent less than the original cost. |
Each Manifest Ego will require one Memory Code - Haru and the Ego Manifestation from the previous stage.
|
|
Haru is the new main DPS character that specializes on dealing high burst damage through the use of Anchor Shot. This special card allows Haru to deal increased damage on every use up to a maximum of 5 times.
We highly recommend spamming Anchor Shot every chance you get as your goal most of the time is to max out its damage as early as possible.
Anchor Point is an essential part of Haru's kit as it allows her to target draw Anchor Shot back to your hand. Pair this with one of her Anchor Point Epiphanies that provides Retain to Anchor Shot and her damage output should feel more consistent and easier to setup.
Do note that Anchor Point's 3rd epiphany gives the card itself the Retain effect which can also allow you to target draw Anchor Shot a second time consecutively.

| By Rarity | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ★★★★★ 5-Star |
★★★★ 4-Star |
||||||||||
| By Gender | |||||||||||
| Female Combatants | Male Combatants | ||||||||||
| By Faction | |||||||||||
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| By Class | |||||||||||
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| By Attribute | |||||||||||
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