☆ Game8's Pokemon TCG Pocket Wiki is live!
Check Game8's Guide for all your needs at lightning speed!
This is a page about the Pokemon Psyduck in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Psyduck's Base Stats, Abilities, and Moves on starting the game.
List of Contents
Psyduck | |
---|---|
Type 1 | Type 2 |
Water | - |
HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|
41 | 13 | 11 | 15 | 11 | 14 |
Ability | Effect |
---|---|
Cloud Nine | This Ability causes the floor to have Ineffective Weather, removing the effects of weather. |
Damp | No moves, traps, or items that cause explosions will work on the floor this Pokemon is on. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Pokemon | Type |
---|---|
Cubone | Type 1:
Ground
Type 2:
|
With its power to draw Electric-type moves away from other Pokemon, Cubone is easily the best partner for Psyduck.
It also has access to a lot of Fire-type moves via TM, so Cubone can take care of pesky Grass-types as well.
Move | Type | Effect |
---|---|---|
Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Psychic | Psychic | It damages an enemy. It could also lower the enemy's Sp. Def. |
Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
Move | Type | Effect |
---|---|---|
Confusion | Psychic | It damages an enemy. It could also ake the enemy Confused.. |
Scratch | Normal | It damages an enemy. |
Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
Zen Headbutt | Psychic | It damages an enemy. It could also cause the enemy to Flinch. |
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Water Sport | Water | It change the entire floor to the Water Sport condition. Damage caused by Fire-type moves goes down. |
Base | Scratch | Normal | It damages an enemy. |
4 | Tail Whip | Normal | It lowers the enemy's Defense. |
7 | Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
10 | Confusion | Psychic | It damages an enemy. It could also ake the enemy Confused.. |
13 | Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
16 | Water Pulse | Water | It damages a Pokemon, even one far away. It could also make the enemy Confused. |
19 | Disable | Normal | It causes the move the enemy last used to be Sealed, which prevents the Pokemon from using it. The seal willl be removed when you go to the next floor. |
22 | Screech | Normal | It sharply lowers the enemy's Defense. |
25 | Zen Headbutt | Psychic | It damages an enemy. It could also cause the enemy to Flinch. |
28 | Aqua Tail | Water | It damages an enemy. |
31 | Soak | Water | It changes the theype of the target to Water. The type returns to normal when the Pokemon goes to the next floor or faints. |
34 | Psych Up | Normal | You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile. |
37 | Amnesia | Psychic | It sharply boosts your Sp. Def. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
40 | Hydro Pump | Water | It fires off water with incredible force to damage even faraway Pokemon. |
43 | Wonder Room | Psychic | It changes the floor to the Wonder Room condition. Defense and Sp. Def will be swapped. The status returns to normal after a while or after you use this move again. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Calm Mind | Psychic | It boosts your Sp. Atk and Sp. Def. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Light Screen | Psychic | You and your teammates in the same room get the Light Screen condition, which reduces the damage taken from special moves. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Psych Up | Normal | You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Psychic | Psychic | It damages an enemy. It could also lower the enemy's Sp. Def. |
Psyshock | Psychic | It damages an enemy. The damage is determined by the enemy's Defense stat. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Pokemon | How to Evolve |
---|---|
Psyduck | - |
Golduck | Evolves from Psyduck at Lv. 33 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Turtleshell Pond | 6000 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Psyduck Starting Stats and Moves
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2020 Pokémon. ©1995–2020 Nintendo / Creatures Inc. / GAME FREAK inc. ©1993–2020 Spike Chunsoft. Pokémon and Nintendo Switch are trademarks of Nintendo.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.