Pokemon Mystery Dungeon DX Switch

Cubone Starting Stats and Moves

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This is a page about the Pokemon Cubone in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Cubone's Base Stats, Abilities, and Moves on starting the game.

Basic Information

Type

Cubone
Cubone Image
Type 1 Type 2
Ground -

Base Stats

HP Attack Defense Special Attack Special Defense Speed
41 11 12 10 11 10

Ability

Ability Effect
Lightning Rod The Electric-type moves of enemies in the same room are drawn to the Pokemon and absorbed. When the Pokemon absorbs Electric-type moves, its Sp. Atk goes up.
Rock Head The Pokemon won't be hurt when it uses moves taht cause recoil damage.

Is Recruiting Cubone Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Best Partner for Cubone

Pokemon Type
Skitty ImageSkitty
Type 1: NormalNormal

Type 2:

Skitty works best as Cubone's partner as it covers a lot of Cubone's weaknesses.

With such a wide movepool, Skitty can easily cover Grass-, Ice-, and Water-type Pokemon.

Best Moveset

Move Type Effect
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Bonemerang GroundGround It damages even faraway Pokemon 2 times in a row.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.

Notes

  • Cubone has excellent coverage and this moveset is just an example of the many combinations that are compatible with it.
  • Bone Rush is way more powerful than Bonemarang but it is accessible only at Lv. 51. Consider the replacement once you have unlocked it.
  • Other examples Include: Ice Beam, Earthquake, Fire Blast, Aerial Ace, Brutal Swing
  • Regardless of combination, make sure your Cubone has at least one Ground STAB move, a room-wide move like Blizzard and a long-range move like Flamethrower.

Learned Moves

Starting Moves

Move Type Effect
Bone Club GroundGround It damages an enemy. It could also make the enemy Flinch.
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Brutal Swing DarkDark It damages nearby enemies.
Headbutt NormalNormal It damages an enemy. It could also make the enemy Flinch.

Moves Learned By Level Up

Lv. Move Type Effect
Base Growl NormalNormal It lowers the Attack of enemies in the same room.
3 Tail Whip NormalNormal It lowers the enemy's Defense.
7 Bone Club GroundGround It damages an enemy. It could also make the enemy Flinch.
11 Headbutt NormalNormal It damages an enemy. It could also make the enemy Flinch.
13 Leer NormalNormal It lowers the enemy's Defense.
17 Focus Energy NormalNormal You'll get the Focus Energy condition, which raises your critical-hit rate.
21 Bonemerang GroundGround It damages even faraway Pokemon 2 times in a row.
23 Rage NormalNormal You'll get Enraged, which boosts your Attack every time you take damage from a move. The boosted Attack returns to normal when you go to the next floor or step on a Wonder Tile.
27 False Swipe NormalNormal It damages an enemy. If you knock an enemy out with it, they will be more likely to join you on your adventure!
31 Thrash NormalNormal It damages an enemy 2 to 3 times in a row. After that, you'll get Confused.
33 Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
37 Stomping Tantrum GroundGround It damages an enemy. If your previous move missed, its damage is increased.
41 Endeavor NormalNormal It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect.
43 Double-Edge NormalNormal It damages an enemy-but you'll receive recoil damage too.
47 Retaliate NormalNormal It damages an enemy. If you know this move, your Attack goes up sharply when an enemy defeats a teammate. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
51 Bone Rush GroundGround It damages an enemy 2 to 5 times in a row.

Moves Learned By TM

Move Type Effect
Aerial Ace FlyingFlying It damages an enemy. It never misses.
Attract NormalNormal It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Blizzard IceIce It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses!
Brick Break FightingFighting It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions.
Brutal Swing DarkDark It damages nearby enemies.
Bulldoze GroundGround It damages nearby enemies. It also lowers their Travel Speed.
Confide NormalNormal It lowers the enemy's Sp. Atk.
Double Team NormalNormal It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Earthquake GroundGround It damages all Pokemon in the same room except for you. It can also damage Pokemon that are underground while using Dig.
Echoed Voice NormalNormal It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade NormalNormal It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
False Swipe NormalNormal It damages an enemy. If you knock an enemy out with it, they will be more likely to join you on your adventure!
Fire Blast FireFire It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower FireFire It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Fling DarkDark You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Frustration NormalNormal It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Hidden Power NormalNormal It damages an enemy. The move's type changes on each adventure.
Ice Beam IceIce It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen.
Protect NormalNormal You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rest PsychicPsychic You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return NormalNormal It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Rock Slide RockRock It damages an enemy. It could also make the enemy Flinch.
Rock Tomb RockRock It damages an enemy. It also lowers the enemy's Travel Speed.
Round NormalNormal It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sandstorm RockRock It changes the floor's weather to a Sandstorm. Pokemon that can't deal with the weather will keep taking damage.
Sleep Talk NormalNormal If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Smack Down RockRock It damages an enemy. If the enemy is flying, it will be Grounded, which allows Ground-type moves to hit it. This move also hits a Pokemon that's in the air from using a move like Fly.
Substitute NormalNormal You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day FireFire It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger NormalNormal It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Swords Dance NormalNormal It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Thief DarkDark It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Toxic PoisonPoison It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.

Evolution

Evolution Chain

Pokemon How to Evolve
CuboneCubone -
MarowakMarowak Evolves from Cubone at Lv. 28

Can Cubone Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Cubone

Dungeons Where Cubone is Found

This Pokemon is not found in any Dungeons.

Cubone's Rescue Camp

Rescue Camp Price
Mt. Green 700

Related Links

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Starter Pokemon

Cyndaquil ImageCyndaquil Totodile ImageTotodile Pikachu ImagePikachu Mudkip ImageMudkip
Treecko ImageTreecko Psyduck ImagePsyduck Chikorita ImageChikorita Charmander ImageCharmander
Bulbasaur ImageBulbasaur Torchic ImageTorchic Cubone ImageCubone Machop ImageMachop
Eevee ImageEevee Squirtle ImageSquirtle Skitty ImageSkitty Meowth ImageMeowth

Pokemon by Type

Pokemon by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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