Cyndaquil Starting Stats and Moves | Pokemon Mystery Dungeon DX Switch

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This is a page about the Pokemon Cyndaquil in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Cyndaquil's Base Stats, Abilities, and Moves on starting the game.

Basic Information

Type

Cyndaquil
Cyndaquil Image
Type 1 Type 2
Fire -

Base Stats

HP Attack Defense Special Attack Special Defense Speed
43 15 13 15 13 17

Ability

Ability Effect
Blaze When the Pokemon's HP is low, the power of Fire-type moves goes up.

Is Recruiting Cyndaquil Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Best Partner for Cyndaquil

Pokemon Type
Skitty Image
Skitty
Type 1:
Normal
Normal

Type 2:

Considering, Cyndaquil's weaknesses, Skitty is the best partner. With access to Charge Beam and Grass Knot from the beginning, Skitty starts out already covering Cyndaquil's weaknesses to Water-, Rock-, and Ground-type moves.

On top of that, Skitty also has access to a wide range of moves like Ice Beam that cover Pokemon types that Cyndaquil can't hit as hard.

Best Moveset

Move Type Effect
Double Kick
Fighting
Fighting
It damages an enemy 2 times in a row.
Fire Blast
Fire
Fire
It damages an enemy. It could also leave the enemy with a Burn.
Flamethrower
Fire
Fire
It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Wild Charge
Electric
Electric
It damages an enemy, but you'll receive recoil damage, too.

Notes

  • Double Kick and Wild Charge provides Cyndaquil with the type coverage it needs for the game.
  • Double Kick is a strong move like all multi-hit moves in the game.
  • Two fire moves are used in this moveset. Fire Blast is for raw power and Flamethrower is for range.
  • Other moves to consider for coverage is Rollout an Aerial Ace.
  • For disabling bosses, Smokescreen that is learned at the lower levels can be useful if you don't want to use Orbs, Wands or Seeds to disable the boss.

Learned Moves

Starting Moves

Move Type Effect
Double Kick
Fighting
Fighting
It damages an enemy 2 times in a row.
Ember
Fire
Fire
It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn.
Facade
Normal
Normal
It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Quick Attack
Normal
Normal
It damages an enemy. It reaches up to 2 tiles away.

By Level Up

Lv. Move Type Effect
Base Tackle
Normal
Normal
It damages an enemy.
Base Leer
Normal
Normal
It lowers the enemy's Defense.
6 Smokescreen
Normal
Normal
It lowers the enemy's accuracy.
10 Ember
Fire
Fire
It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn.
13 Quick Attack
Normal
Normal
It damages an enemy. It reaches up to 2 tiles away.
19 Flame Wheel
Fire
Fire
It damages an enemy. It could also leave the enemy with a Burn.
22 Defense Curl
Normal
Normal
It boosts your Defense. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
28 Flame Charge
Fire
Fire
It damages an enemy. It could also boost your Travel Speed.
31 Swift
Normal
Normal
It damages an enemy. It never misses.
37 Lava Plume
Fire
Fire
It damages nearby enemies. It could also leave them with a Burn.
40 Flamethrower
Fire
Fire
It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
46 Inferno
Fire
Fire
It damages an enemy. It also leaves the enemy with a Burn.
49 Rollout
Rock
Rock
It damages an enemy up to 5 times or until it misses. The power goes up after you use Defense Curl!
55 Double-Edge
Normal
Normal
It damages an enemy-but you'll receive recoil damage too.
58 Burn Up
Fire
Fire
It damages an enemy. Using this move removes your Fire type. You regain your Fire type when you go to the next floor or faint. It fails if you aren't Fire type.
64 Eruption
Fire
Fire
It damages nearby enemies. The less HP you have, the less powerful this attack will be.

By TM

Move Type Effect
Aerial Ace
Flying
Flying
It damages an enemy. It never misses.
Attract
Normal
Normal
It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Confide
Normal
Normal
It lowers the enemy's Sp. Atk.
Double Team
Normal
Normal
It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Facade
Normal
Normal
It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Fire Blast
Fire
Fire
It damages an enemy. It could also leave the enemy with a Burn.
Flame Charge
Fire
Fire
It damages an enemy. It could also boost your Travel Speed.
Flamethrower
Fire
Fire
It damages a Pokemon, even one far away. It could also leave the enemy with a Burn.
Frustration
Normal
Normal
It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Nature Power
Normal
Normal
Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.
Overheat
Fire
Fire
It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Protect
Normal
Normal
You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Rest
Psychic
Psychic
You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return
Normal
Normal
It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round
Normal
Normal
It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Sleep Talk
Normal
Normal
If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute
Normal
Normal
You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day
Fire
Fire
It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger
Normal
Normal
It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Toxic
Poison
Poison
It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
Wild Charge
Electric
Electric
It damages an enemy, but you'll receive recoil damage, too.
Will-O-Wisp
Fire
Fire
It leaves an enemy with a Burn.
Work Up
Normal
Normal
It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

Evolution

Evolution Chain

Pokemon How to Evolve
Cyndaquil
Cyndaquil
-
QuilavaQuilava Evolves from Cyndaquil at Lv. 14
TyphlosionTyphlosion Evolves from Quilava at Lv. 36

Can Cyndaquil Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Cyndaquil

Dungeons Where Cyndaquil is Found

This Pokemon is not found in any Dungeons.

Cyndaquil's Rescue Camp

Rescue Camp Price
Scorched Plains 700

Related Links

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## Pokemon by Type
Pokemon by Type
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Fire
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Water
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Electric
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Ice
Fighting.jpeg
Fighting
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Poison
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Ground
Flying.jpeg
Flying
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Psychic
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Bug
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Ghost
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Dragon
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Dark
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Fairy
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Steel
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    • I’m sliver rank and I’m only on silent chasm when do you start getting higher then F on jobs??

    • >>[613]
      Nevermind some of our other teammates rescued us

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