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This is a page about the Pokemon Mudkip in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Mudkip's Base Stats, Abilities, and Moves on starting the game.
List of Contents
Mudkip | |
---|---|
Type 1 | Type 2 |
Water | - |
HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|
44 | 18 | 17 | 14 | 17 | 14 |
Ability | Effect |
---|---|
Torrent | When the Pokemon's HP is low, the power of Water-type moves goes up. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Pokemon | Type |
---|---|
Cubone | Type 1:
Ground
Type 2:
|
With its power to draw Electric-type moves away from other Pokemon, Cubone is easily the best partner for Mudkip.
It also has access to a lot of Fire-type moves via TM, so Cubone can take care of pesky Grass-types as well.
Move | Type | Effect |
---|---|---|
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Sludge Wave | Poison | It damages nearby enemies. It could also make them Poisoned. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Move | Type | Effect |
---|---|---|
Mud Bomb | Ground | It damages an enemy. It could also lower the enemy's accuracy. |
Mud-Slap | Ground | It damages an enemy. It also lowers the enemy's accuracy. |
Tackle | Normal | It damages an enemy. |
Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Tackle | Normal | It damages an enemy. |
Base | Growl | Normal | It lowers the Attack of enemies in the same room. |
4 | Water Gun | Water | It damages an enemy. It reaches up to 2 tiles away. |
9 | Mud-Slap | Ground | It damages an enemy. It also lowers the enemy's accuracy. |
12 | Foresight | Normal | It resets an enemy's boosted evasiveness. If the enemy is Ghost type, it also makes the enemy Exposed, which enables Normal- and Fighting-type moves to hit the enemy. |
17 | Bide | Normal | You'll get the Bide status for a little while, and then you'll damage an enemy. The more damage you take while biding, the greater the damage you can cause. |
20 | Mud Sport | Ground | It changes the entire floor's status to Mud Sport, reducing the power of all Electric-type moves. |
25 | Rock Throw | Rock | It damages an enemy. |
28 | Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
33 | Whirlpool | Water | It damages an enemy. It could also cause the Whirlpool condition. It can hit a Pokemon in the Dive state. |
36 | Take Down | Normal | It damages an enemy-but you'll receive recoil damage, too. |
41 | Hydro Pump | Water | It fires off water with incredible force to damage even faraway Pokemon. |
44 | Endeavor | Normal | It damages an enemy, cutting the enemy's HP down to equal your HP. If your HP is higher than the enemy's, it has no effect. |
Move | Type | Effect |
---|---|---|
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Blizzard | Ice | It damages enemies in the same room. It could also make them Frozen. During Hail, the move never misses! |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hail | Ice | It changes the floor's weather to Hail. During the Hail, all Pokemon except Ice types keep taking damage. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Ice Beam | Ice | It fires off a cold beam, damaging a Pokemon, even one far away. It could also make the enemy Frozen. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Scald | Water | It damages an enemy. It could also leave the enemy with a Burn. It will thaw a Frozen Pokemon. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Sludge Wave | Poison | It damages nearby enemies. It could also make them Poisoned. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Surf | Water | It damages all Pokemon in the same room except you. It can hit a Pokemon with the Dive status. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Waterfall | Water | It damages an enemy. It could also make the enemy Flinch. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Pokemon | How to Evolve |
---|---|
Mudkip | - |
Marshtomp | Evolves from Mudkip at Lv. 16 |
Swampert | Evolves from Marshtomp at Lv. 36 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Gourd Swamp | 9000 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Mudkip Starting Stats and Moves
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Mudkip can be found in Waterfall Pond