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This is a page about the Dungeon Mt. Faraway in the game Pokemon Mystery Dungeon: Rescue Team DX for the Nintendo Switch. Read on for information about its boss, the number of floors and which Pokemon can be found here.
List of Contents
Basic Information | |
---|---|
No. of Floors | 40 |
Boss | Ho-oh |
Required? | No |
No Story Missions take place in this Dungeon.
Skarmory | Growlithe | Arcanine | Glalie |
Glalie | Steelix | Magcargo | Golem |
Machamp | Alakazam | Ninetales | Blastoise |
Charizard | Feraligatr | Typhlosion | Hariyama |
Swampert | Blaziken | Tyranitar | Absol |
Castform |
Guiding Wand | Pure Seed |
With 60 floors to explore, Mt. Faraway can be a difficult dungeon to go through, especially considering the tough boss battle you'll have to face at the end of it.
To that end, we suggest bringing Guiding Wands and Pure Seeds that can get you to the floor's stairs as fast as possible. Guiding Wands are especially useful since you can use one up to 40 times, so these wands won't take up too much space in your toolbox.
Poliwrath | Blastoise | Ludicolo |
Since most of the Pokemon roaming around Mt. Faraway are Fire-type, we suggest bringing powerful Water-type Pokemon like those above. That said, make sure that they don't just have Water-type moves as Mt. Faraway is also home to many Water- and Ice-type Pokemon.
Ho-Oh |
The best strategy you can use for Ho-oh is to hit it with as many super-effective attacks as possible and aim for a short battle.
Not only can Ho-oh do massive amounts of damage (over a 100!) with Sacred Fire, but it can give your team the Burn status too. On top of that, Ho-oh will eventually start recovering HP after a change in terrain, which can draw out the battle even further.
That said, just keep on hitting Ho-oh with powerful attacks, and you should be able to take it down.
Glalie | Steelix | Alakazam | Blastoise |
Charizard | Swampert | Blaziken | Tyranitar |
Absol |
A lot of Pokemon in Mt. Faraway can Mega-Evolve so be extra careful when exploring. They could even take you out from afar with long-range attacks, so proceed with caution!
Coming soon.
Main Story Dungeons | ||
---|---|---|
Tiny Woods | Thunderwave Cave | Mt. Steel |
Sinister Woods | Silent Chasm | Mt. Thunder |
Great Canyon | Lapis Cave | Mt. Blaze |
Frosty Forest | Mt. Freeze | Uproar Forest |
Magma Cavern | Sky Tower | - |
Optional Dungeons | ||
Oddity Cave | Rock Path | Snow Path |
Illusory Grotto | - | - |
No they can’t?? They are like every wand and can have up to 40 with only taking 1 item space in ur bag. You can use the wand once every floor, but that’s common sense
Mt. Faraway Dungeon Strategy Guide and Encountered Pokemon
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It is between floors 20-30, thanks to that bloody Sand Stream ability from the Tyranitar. These mid-floors are obscenely rough if you don't have a team member with Cloud Nine or Air Lock abilities.