Meowth Starting Stats and Moves | Pokemon Mystery Dungeon DX Switch

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This is a page about the Pokemon Meowth in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Meowth's Base Stats, Abilities, and Moves on starting the game.

Basic Information

Type

Meowth
Meowth Image
Type 1 Type 2
Normal -

Base Stats

HP Attack Defense Special Attack Special Defense Speed
41 12 11 11 11 18

Ability

Ability Effect
Pickup When the Pokemon goes to a different floor, it may pick up an item. However, there will be places where there is nothing for the Pokemon to pick up.
Technician When the Pokemon uses moves with very low power, those moves do more damage.

Is Recruiting Meowth Worth It?

Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!

Best Pokemon for the Story

Best Partner for Meowth

Pokemon Type
Psyduck Image
Psyduck
Type 1:
Water
Water

Type 2:

While Meowth has pretty wide coverage thanks to its movepool, it still needs protection from Fighting-types, which Psyduck can provide through its Psychic-type moves.

As a Water-type Pokemon, Psyduck can also cover Rock-type Pokemon, which resist Normal-type moves.

Move Type Effect
Dark Pulse
Dark
Dark
It damages nearby enemies. It could also make them Flinch.
Fury Swipes
Normal
Normal
It damages an enemy 2 to 5 times in a row.
Shadow Ball
Ghost
Ghost
It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Thunderbolt
Electric
Electric
It damages nearby enemies. It could also cause Paralysis.

Notes

  • This moveset provides Meowth with a strong STAB option in Fury Swipes and good type coverage.
  • Fury Swipes is one of the best moves in the game. Coupled with its STAB and Meowth's good Atk, it can take out a lot of Pokemon in just one turn.
  • Other moves to consider for type coverage include: Aerial Ace, Shadow Claw, Thunder, U-turn.
  • Take note that Meowth learns Nasty Plot at Lv. 38. Consider it if you rely on Shadow Ball, Thunderbolt and Dark Pulse or the other Special moves a lot.

Learned Moves

Starting Moves

Move Type Effect
Bite
Dark
Dark
It damages an enemy. It could also make the enemy Flinch.
Fake Out
Normal
Normal
It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch.
Foul Play
Dark
Dark
It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Scratch
Normal
Normal
It damages an enemy.

Moves Learned By Level Up

Lv. Move Type Effect
Base Scratch
Normal
Normal
It damages an enemy.
Base Growl
Normal
Normal
It lowers the Attack of enemies in the same room.
6 Bite
Dark
Dark
It damages an enemy. It could also make the enemy Flinch.
9 Fake Out
Normal
Normal
It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch.
14 Fury Swipes
Normal
Normal
It damages an enemy 2 to 5 times in a row.
17 Screech
Normal
Normal
It sharply lowers the enemy's Defense.
22 Feint Attack
Dark
Dark
It damages an enemy. It never misses.
25 Taunt
Dark
Dark
It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
30 Pay Day
Normal
Normal
If you defeat an enemy with this move, the enemy will drop money. However, enemies you defeat while you're in a maze won't drop any money!
33 Slash
Normal
Normal
It damages an enemy. It has a high critical-hit rate.
38 Nasty Plot
Dark
Dark
It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
41 Assurance
Dark
Dark
It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower.
46 Captivate
Normal
Normal
It sharply lowers the enemy's Sp. Atk.
49 Night Slash
Dark
Dark
It damages an enemy. It has a high critical-hit rate.
50 Feint
Normal
Normal
It breaks through the enemy's Protect, Wide Guard, Quick Guard, or Spiky Shield to damage an enemy. It reaches up to 2 tiles away.

Moves Learned By TM

Move Type Effect
Aerial Ace
Flying
Flying
It damages an enemy. It never misses.
Attract
Normal
Normal
It makes an enemy Infatuated, which makes the enemy's moves more likely to fail.
Confide
Normal
Normal
It lowers the enemy's Sp. Atk.
Dark Pulse
Dark
Dark
It damages nearby enemies. It could also make them Flinch.
Double Team
Normal
Normal
It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Dream Eater
Psychic
Psychic
It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores.
Echoed Voice
Normal
Normal
It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it.
Facade
Normal
Normal
It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn.
Frustration
Normal
Normal
It damages an enemy. The less you have opened up to your team, the more powerful this move will be.
Hidden Power
Normal
Normal
It damages an enemy. The move's type changes on each adventure.
Payback
Dark
Dark
You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Protect
Normal
Normal
You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.
Psych Up
Normal
Normal
You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile.
Rain Dance
Water
Water
It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up.
Rest
Psychic
Psychic
You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed.
Return
Normal
Normal
It damages an enemy. The more you've opened up to your team, the more powerful this move will be.
Round
Normal
Normal
It damages an enemy. It causes more damage if your teammate in the same room just used the same move.
Shadow Ball
Ghost
Ghost
It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def.
Shadow Claw
Ghost
Ghost
It damages an enemy. It has a high critical-hit rate.
Sleep Talk
Normal
Normal
If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.
Substitute
Normal
Normal
You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally.
Sunny Day
Fire
Fire
It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down.
Swagger
Normal
Normal
It makes an enemy Confused, but it also sharply raises the enemy's Attack.
Taunt
Dark
Dark
It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief
Dark
Dark
It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Thunder
Electric
Electric
It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move.
Thunderbolt
Electric
Electric
It damages nearby enemies. It could also cause Paralysis.
Torment
Dark
Dark
It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.
Toxic
Poison
Poison
It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like.
U-turn
Bug
Bug
It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position.
Work Up
Normal
Normal
It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile.

Evolution

Evolution Chain

Pokemon How to Evolve
Meowth
Meowth
-
PersianPersian Evolves from Meowth at Lv. 28

Can Meowth Mega Evolve?

This Pokemon can not Mega Evolve.

How to Get Meowth

Dungeons Where Meowth is Found

This Pokemon is not found in any Dungeons.

Meowth's Rescue Camp

Rescue Camp Price
Vibrant Forest 800

Related Links

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