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This is a page about the Pokemon Meowth in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Meowth's Base Stats, Abilities, and Moves on starting the game.
List of Contents
Meowth | |
---|---|
Type 1 | Type 2 |
Normal | - |
HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|
41 | 12 | 11 | 11 | 11 | 18 |
Ability | Effect |
---|---|
Pickup | When the Pokemon goes to a different floor, it may pick up an item. However, there will be places where there is nothing for the Pokemon to pick up. |
Technician | When the Pokemon uses moves with very low power, those moves do more damage. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Pokemon | Type |
---|---|
Psyduck | Type 1:
Water
Type 2:
|
While Meowth has pretty wide coverage thanks to its movepool, it still needs protection from Fighting-types, which Psyduck can provide through its Psychic-type moves.
As a Water-type Pokemon, Psyduck can also cover Rock-type Pokemon, which resist Normal-type moves.
Move | Type | Effect |
---|---|---|
Dark Pulse | Dark | It damages nearby enemies. It could also make them Flinch. |
Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
Shadow Ball | Ghost | It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def. |
Thunderbolt | Electric | It damages nearby enemies. It could also cause Paralysis. |
Move | Type | Effect |
---|---|---|
Bite | Dark | It damages an enemy. It could also make the enemy Flinch. |
Fake Out | Normal | It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch. |
Foul Play | Dark | It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat. |
Scratch | Normal | It damages an enemy. |
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Scratch | Normal | It damages an enemy. |
Base | Growl | Normal | It lowers the Attack of enemies in the same room. |
6 | Bite | Dark | It damages an enemy. It could also make the enemy Flinch. |
9 | Fake Out | Normal | It damages an enemy. It reaches up to 2 tiles away. It could also make the enemy Flinch. |
14 | Fury Swipes | Normal | It damages an enemy 2 to 5 times in a row. |
17 | Screech | Normal | It sharply lowers the enemy's Defense. |
22 | Feint Attack | Dark | It damages an enemy. It never misses. |
25 | Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
30 | Pay Day | Normal | If you defeat an enemy with this move, the enemy will drop money. However, enemies you defeat while you're in a maze won't drop any money! |
33 | Slash | Normal | It damages an enemy. It has a high critical-hit rate. |
38 | Nasty Plot | Dark | It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
41 | Assurance | Dark | It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower. |
46 | Captivate | Normal | It sharply lowers the enemy's Sp. Atk. |
49 | Night Slash | Dark | It damages an enemy. It has a high critical-hit rate. |
50 | Feint | Normal | It breaks through the enemy's Protect, Wide Guard, Quick Guard, or Spiky Shield to damage an enemy. It reaches up to 2 tiles away. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Dark Pulse | Dark | It damages nearby enemies. It could also make them Flinch. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Dream Eater | Psychic | It damages a sleeping enemy. It also restores your HP. The greater the damage it causes, the more HP it restores. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Payback | Dark | You'll get the Counter condition, which enables you to counter when you take damage from physical moves. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Psych Up | Normal | You copy the target's changes in Attack, Defense, Sp. Atk, Sp. Def, accuracy, and evasiveness.The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Rain Dance | Water | It changes the floor's weather to Rain. The power of Fire-type moves goes down, and the power of Water-type moves goes up. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Shadow Ball | Ghost | It damages even a faraway Pokemon. It could also lower the enemy's Sp. Def. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Taunt | Dark | It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however. |
Thief | Dark | It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail. |
Thunder | Electric | It can hit an enemy that's in the air from using a move such as Fly. It could also cause Paralysis. During Rain, or Heavy Rain, it never misses. But during Sunny weather or in Extremely Harsh Sunlight, it's hard to land this move. |
Thunderbolt | Electric | It damages nearby enemies. It could also cause Paralysis. |
Torment | Dark | It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
U-turn | Bug | It damages an enemy. If one of your teammates is right behind you, it switches your and your teammate's position. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Pokemon | How to Evolve |
---|---|
Meowth | - |
Persian | Evolves from Meowth at Lv. 28 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Vibrant Forest | 800 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Meowth Starting Stats and Moves
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