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This is a page about the Pokemon Charmander in the game Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. Read on to find out about Charmander's Base Stats, Abilities, and Moves on starting the game.
List of Contents
Charmander | |
---|---|
Type 1 | Type 2 |
Fire | - |
HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|
43 | 15 | 13 | 15 | 13 | 17 |
Ability | Effect |
---|---|
Blaze | When the Pokemon's HP is low, the power of Fire-type moves goes up. |
Check out our list on Best Pokemon for the Story to find out which Pokemon are best to recruit!
Pokemon | Type |
---|---|
Skitty | Type 1:
Normal
Type 2:
|
Considering, Charmander's weaknesses, Skitty is the best partner. With access to Charge Beam and Grass Knot from the beginning, Skitty starts out already covering Charmander's weaknesses to Water-, Rock-, and Ground-type moves.
On top of that, Skitty also has access to a wide range of moves like Ice Beam that cover Pokemon types that Charmander can't hit as hard.
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Move | Type | Effect |
---|---|---|
Bite | Dark | It damages an enemy. It could also make the enemy Flinch. |
Dragon Rage | Dragon | It inflicts a set amount of damage on an enemy. The greater your level, the further this move can reach. |
Flame Burst | Fire | It even damages a faraway Pokemon. It also damages Pokemon around the target. |
Scratch | Normal | It damages an enemy. |
Lv. | Move | Type | Effect |
---|---|---|---|
Base | Scratch | Normal | It damages an enemy. |
Base | Growl | Normal | It lowers the Attack of enemies in the same room. |
7 | Ember | Fire | It damages an enemy. It reaches up to 2 tiles away. It could also leave the enemy with a Burn. |
10 | Smokescreen | Normal | It lowers the enemy's accuracy. |
16 | Dragon Rage | Dragon | It inflicts a set amount of damage on an enemy. The greater your level, the further this move can reach. |
19 | Scary Face | Normal | It reduces the enemy's Travel Speed. |
25 | Fire Fang | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
28 | Flame Burst | Fire | It even damages a faraway Pokemon. It also damages Pokemon around the target. |
34 | Slash | Normal | It damages an enemy. It has a high critical-hit rate. |
37 | Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
43 | Fire Spin | Fire | It damages an enemy. It could also cause the Fire Spin condition. |
46 | Inferno | Fire | It damages an enemy. It also leaves the enemy with a Burn. |
Move | Type | Effect |
---|---|---|
Aerial Ace | Flying | It damages an enemy. It never misses. |
Attract | Normal | It makes an enemy Infatuated, which makes the enemy's moves more likely to fail. |
Brick Break | Fighting | It damages an enemy. It also shatters the enemy's Reflect, Light Screen, and Aurora Veil conditions. |
Confide | Normal | It lowers the enemy's Sp. Atk. |
Double Team | Normal | It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Dragon Claw | Dragon | It damages an enemy. |
Echoed Voice | Normal | It damages enemies. It causes more damage if its used repeatedly. The power also goes up when you use it after a teammate uses it. |
Facade | Normal | It damages an enemy. The damage it causes goes up if you have a bad status. It also prevents your Attack from being lowered when you use this move while you have a Burn. |
Fire Blast | Fire | It damages an enemy. It could also leave the enemy with a Burn. |
Flame Charge | Fire | It damages an enemy. It could also boost your Travel Speed. |
Flamethrower | Fire | It damages a Pokemon, even one far away. It could also leave the enemy with a Burn. |
Fling | Dark | You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy. |
Frustration | Normal | It damages an enemy. The less you have opened up to your team, the more powerful this move will be. |
Hidden Power | Normal | It damages an enemy. The move's type changes on each adventure. |
Overheat | Fire | It damages nearby enemies, but it also sharply lowers your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Protect | Normal | You'll Protect yourself from enemies' moves. But its chance of failure rises if you use it after you've already used a move that blocks enemies' attacks. |
Rest | Psychic | You'll get the Napping condition. With the Napping condition, you'll fall asleep, awakening later with all your HP restored and bad statuses healed. |
Return | Normal | It damages an enemy. The more you've opened up to your team, the more powerful this move will be. |
Rock Slide | Rock | It damages an enemy. It could also make the enemy Flinch. |
Rock Tomb | Rock | It damages an enemy. It also lowers the enemy's Travel Speed. |
Round | Normal | It damages an enemy. It causes more damage if your teammate in the same room just used the same move. |
Shadow Claw | Ghost | It damages an enemy. It has a high critical-hit rate. |
Sleep Talk | Normal | If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake. |
Substitute | Normal | You'll create a Substitute if you have more than half your max HP. Every time you use this move, your HP decreases. When you create a Substitute, you won't be targeted by enemies, but you can't use moves or items, and you can't restore your HP naturally. |
Sunny Day | Fire | It changes the floor's weather to Sunny. The power of Fire-type moves goes up, and the power of Water-type moves goes down. |
Swagger | Normal | It makes an enemy Confused, but it also sharply raises the enemy's Attack. |
Swords Dance | Normal | It sharply boosts your Attack. The stat returns to normal when you go to the next floor or step on a Wonder Tile. |
Toxic | Poison | It makes the enemy Badly Poisoned. It never misses if used by a Poison-type Pokemon. It will even hit a Pokemon that's used Dig, Fly, or the like. |
Will-O-Wisp | Fire | It leaves an enemy with a Burn. |
Work Up | Normal | It boosts your Attack and Sp. Atk. The stats return to normal when you go to the next floor or step on a Wonder Tile. |
Pokemon | How to Evolve |
---|---|
Charmander | - |
Charmeleon | Evolves from Charmander at Lv. 16 |
Charizard | Evolves from Charmeleon at Lv. 36 |
This Pokemon can not Mega Evolve.
This Pokemon is not found in any Dungeons.
Rescue Camp | Price |
---|---|
Mt. Cleft | 700 |
Cyndaquil | Totodile | Pikachu | Mudkip |
Treecko | Psyduck | Chikorita | Charmander |
Bulbasaur | Torchic | Cubone | Machop |
Eevee | Squirtle | Skitty | Meowth |
Pokemon by Type | ||
---|---|---|
Fire | Water | Grass |
Electric | Ice | Fighting |
Poison | Ground | Flying |
Psychic | Bug | Rock |
Ghost | Dragon | Dark |
Fairy | Steel | Normal |
Charmander Starting Stats and Moves
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