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This is a guide on how to train in the Makuhita Dojo in the game, Pokemon Mystery Dungeon: Rescue Team DX for Nintendo Switch. If you would like to know how to use the Makuhita Dojo, as well as its changes in the remake, please read on.
List of Contents
The Makuhita Dojo returns! Like before, it is still a facility where you can train your Pokemon. Compared to training in dungeons, the Makuhita Dojo is more efficient as it has features that makes gaining levels easier.
The Makuhita Dojo features a beginners course that is ideal for players who have not played previous Mystery Dungeon games. This course teaches all the basic mechanics and elements of Pokemon Mystery Dungeon: Rescue Team DX.
Dojo Drills can be used to train efficiently. In this training mode, you will be tasked to defeat as many Pokemon as possible within a time limit. Dojo Drills provides efficient experience rates, as you get more experience from defeating Pokemon with super effective moves.
When doing Dojo Drills, it's highly recommended to use the new Auto Movement Feature to increase efficiency. On top of this, we recommend changing your settings to Fast walking speed and Movement through Corridors in Auto Mode to Dash.
When you use Auto movement, you will automatically roam around the dungeon to find enemy Pokemon, providing an effort-free way of gaining experience.
When movement stops, you simply press the 'A' button and this will defeat the enemy Pokemon. However, since pressing A will select a move based on range, you want to make sure that you're in range to use the super effective move for the Maze.
For example, Pikachu might use Fake Out instead of Electro Ball if the enemy is more than a tile away, but using the super effective Electro Ball will grant more experience.
You will need Dojo Ticket in order to go through Dojo Drills dungeons. They are obtained by Rescuing Pokemon. There are three (3) types of Dojo Tickets.
Ticket Type | Time Limit |
---|---|
Bronze Dojo Ticket | 50 Seconds |
Silver Dojo Ticket | 55 Seconds |
Gold Dojo Ticket | 60 Seconds |
The type of dungeon in Dojo Drills is determined by the type of the Pokemon selected to train there.
For Example: If you are training a Pikachu, then the Electric Maze will be available. If you are training with a Machop, then the Fighting Maze will be available. A Pokemon such a Bulbasaur with multiple types will be able to go to either the Maze of their choice – in Bulbasaur's case, the Grass Maze or the Poison Maze.
If you choose the Electric Maze, then Water Types will appear. If you choose the Fighting Maze, then Normal Types will appear and so on.
Through Tricks of the Trade, you can learn tips and tricks that will help you clear dungeons more effectively and more efficiently. These are usually basic mechanics that when applied properly, provide a significant boost in your ability to clear dungeons.
For Example: You will be taught how to use Diagonal Movement in order to avoid enemies, traps and decrease the number of turns you need to go from one point to another.
A congratulatory message after completing a Tricks of the Trade course.
After completing courses from Tricks of the Trade, you will be awarded items that are useful for your adventures such as Max Ether. These rewards on top of the lessons on how to understand mechanics properly makes Tricks of the Trade a superior choice of early-game content for both new and returning players.
Tricks of the Trade | |
---|---|
Use moves! | 4 Apples |
Dash through the dungeon! | 3 Reviver Seeds |
Push a Pokemon! | 5 Escape Orbs |
Pass by a friend! | 1 Gold Ribbon |
Change directions without moving! | 4 Max Elixir |
Use Items! | 3 Bronze Dojo Tickets |
Moving diagonally! | 10 Slumber Wands |
Each time you complete the Tricks of the Trade, you are rewarded items such as Apples and Seeds from the original Mystery Dungeon Games. You can also get new items such as the 'Slumber Wand' from completing the Tricks of the Trade.
Leveling Up at Makuhita Dojo
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