Pokemon Mystery Dungeon DX Switch

List of Dark-type Moves

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This is a list of all Dark-type Moves appearing in the game Pokemon Mystery Dungeon: Rescue Team DX. Read on to find out the Initial PP, Effect, Range and Target of each Move!

Moves by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

List of Dark-type Moves

Move Effect
Assurance It damages an enemy. It will cause more damage if the enemy's HP is down to half or lower.
Beat Up It warps all your teammates close to the targeted enemy.
Bite It damages an enemy. It could also make the enemy Flinch.
Brutal Swing It damages nearby enemies.
Crunch It damages an enemy. It could also lower the enemy's Defense.
Dark Pulse It damages nearby enemies. It could also make them Flinch.
Embargo It puts an Embargo on an enemy, making the enemy unable to use any items.
Fake Tears It sharply lowers the enemy's Sp. Def.
Feint Attack It damages an enemy. It never misses.
Flatter It makes an enemy Confused, while also raising the enemy's Sp. Atk
Fling You throw an item in an arc, hitting another Pokemon with it. It causes the same effect as throwing an item at an enemy.
Foul Play It damages an enemy. But the damage is determined by the target's Attack stat instead of the user's Attack stat.
Hone Claws It boosts your Attack and accuracy. The stats return to normal when you go to the next floor or step on a Wonder Tile.
Knock Off It damages an enemy. The power goes up if the enemy has an item. It also knocks the enemy's held item to the floor near it.
Memento It sharply lowers the Attack and Sp. Atk of enemies in the same room, but it drops your HP to 1 and warps you to somewhere else.
Nasty Plot It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a Wonder Tile.
Night Slash It damages an enemy. It has a high critical-hit rate.
Payback You'll get the Counter condition, which enables you to counter when you take damage from physical moves.
Punishment It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.
Pursuit It damages an enemy. The damage goes up if the enemy has a bad status.
Quash It causes an enemy to Flinch.
Snarl It damages nearby enemies. It also lowers their Sp. Atk.
Snatch It gives you the Snatch status, which lets you steal the effects of a recovery move or status move used nearby. There are some moves that can't be stolen, so be careful!
Sucker Punch It damages an enemy. It reaches up to 2 tiles away.
Switcheroo It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.
Taunt It makes an enemy Taunted. The taunted Pokemon can't use status moves. The Pokemon can use attack moves, however.
Thief It damages an enemy. You'll also steal an item that the enemy has. If you can't carry any more items, your attempt to steal will fail.
Throat Chop It damages an enemy and gives them the Throat Chop condition.
Torment It has the move the enemy last used Sealed, which prevents the Pokemon from using it. The seal will be removed when the Pokemon goes to the next floor.

Related Links

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List of Moves Best Moves Tier List
Moves by Type
Fire.jpegFire Water.jpegWater Grass.jpegGrass
Electric.jpegElectric Ice.jpegIce Fighting.jpegFighting
Poison.jpegPoison Ground.jpegGround Flying.jpegFlying
Psychic.jpegPsychic Bug.jpegBug Rock.jpegRock
Ghost.jpegGhost Dragon.jpegDragon Dark.jpegDark
Fairy.jpegFairy Steel.jpegSteel Normal.jpegNormal

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