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This is a ranking page for the hero Heath - Wyvern Ninja from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ninja Heath.
Heroes With the Same Name | |
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Ninja Heath
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List of Contents
Special Heroes - Wyvern Ninja Featured Heroes | |||
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Ninja Camilla [9.5/10] |
Ninja Laegjarn [9.0/10] |
Ninja Cherche [9.0/10] |
Ninja Heath [8.5/10] |
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill trades Spd for bulk and attacks twice on both phases. |
Might: 6 Range: 2 Effective against flying foes. Grants Def/Res+5 and inflicts Spd-8 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★★☆ | |
Atk (13) | ★★★★★ | |
Spd (6) | ★★☆☆☆ | |
Def (7) | ★★★★☆ | |
Res (6) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Ninja Heath are +Atk and -Spd. As a high Atk unit with a brave weapon, boosting Atk improves performance heavily, allowing for easy one round knockouts.
His other stats aren't too important. Boosting Def helps survivability, but he doesn't carry any significant damage reduction effects to warrant choosing this boon.
We recommend +Atk when boosting Ninja Heath to +10 for similar reasons above.
HOT | |
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:
Bonfire
:
-
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:
-
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Boosting Atk and Def improves Ninja Heath's damage output and allows him to function as a physical tank at the same time.
:
Bonfire
:
-
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:
-
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Ninja Heath's base kit is good for budget purposes. The B skill is difficult to determine with the lack of good options for ranged fliers; we opted for a breaker skill instead to opt into specific matchups.
Neutral Stats at Lv. 40 (5★) | ||
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178 | ||
HP |
42 |
Rank: 263/1171 |
Atk |
43 |
Rank: 207/1171 |
Spd |
23 |
Rank: 1002/1171 |
Def |
40 |
Rank: 92/1171 |
Res |
30 |
Rank: 387/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 47 | 54 | 19 | 50 | 39 | 209 | Lv.40 +10 | 47 | 48 | 27 | 45 | 34 | 201 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 49 | 47 | 27 | 44 | 34 | 201 |
+Atk Lv.40 +10 | 46 | 51 | 27 | 44 | 34 | 202 |
+Spd Lv.40 +10 | 46 | 47 | 30 | 44 | 34 | 201 |
+Def Lv.40 +10 | 46 | 47 | 27 | 47 | 34 | 201 |
+Res Lv.40 +10 | 46 | 47 | 27 | 44 | 37 | 201 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 42 | 49 | 15 | 45 | 35 | 186 |
5★ Lv.40 | 42 | 43 | 23 | 40 | 30 | 178 |
4★ Lv.40 | 39 | 41 | 21 | 38 | 27 | 166 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 19 | -2 | 12 | 11 | 58 |
4★ Lv.1 | 17 | 17 | -3 | 12 | 10 | 53 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 45 | 47 | 28 | 24 | 184 | |
39 | 45 | 45 | 25 | 30 | 184 | |
40 | 43 | 45 | 24 | 31 | 183 | |
40 | 44 | 19 | 37 | 38 | 178 | |
Ninja Heath
|
42 | 43 | 23 | 40 | 30 | 178 |
40 | 46 | 46 | 23 | 22 | 177 | |
40 | 45 | 47 | 22 | 23 | 177 | |
40 | 41 | 42 | 27 | 22 | 172 | |
38 | 36 | 40 | 25 | 33 | 172 | |
39 | 37 | 43 | 22 | 31 | 172 | |
37 | 38 | 42 | 23 | 27 | 167 | |
40 | 38 | 40 | 22 | 27 | 167 | |
40 | 40 | 40 | 23 | 23 | 166 | |
41 | 37 | 41 | 23 | 24 | 166 | |
42 | 36 | 40 | 23 | 25 | 166 | |
39 | 31 | 34 | 27 | 25 | 156 | |
37 | 33 | 38 | 20 | 27 | 155 | |
40 | 35 | 35 | 21 | 19 | 150 | |
37 | 32 | 35 | 17 | 29 | 150 | |
39 | 35 | 35 | 20 | 21 | 150 |
Note: Stats bonuses from skills are not taken into account.
Ninja Heath is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Def stat.
Ninja Heath's inheritable Wyvern Yumi+ attacks twice on both phases and grants Def/Res+5 in return for Spd-8. The Spd penalty may prevent quad attacking, but it is mitigated by the guaranteed double attack.
This multi-hit bow is better suited for bulky units, while speedy units are better off with Whitecap Bow+.
Being the demote unit on a seasonal banner curses Ninja Heath with the lack of an exclusive skill to call his own.
This makes him replaceable by other units, as all his skills can be inherited to them. He'll be defined by his stat spread compared to similar units.
Like every unit in this banner, Ninja Heath's Spd is atrocious, sitting at base 23, and lowered to 15 when equipping his Wyvern Yumi+.
If Ninja Heath cannot defeat his foe after two attacks, he will be attacked twice in return. He may be able to survive non-bow physical attacks with his high Def, but he should be defeated after taking two magical attacks.
As a flying unit, Ninja Heath takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Heath - Wyvern Ninja from 4 Stars to 5 Stars. Heath - Wyvern Ninja is a very useful bulky ranged flier, so we recommend you Unlock Potential for Heath - Wyvern Ninja if your team lacks a strong bulky ranged flier.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
4 | 2 | Effective against flying units. | 3★ | |
6 | 2 | Effective against flying units. | 3★ | |
4 | 2 | Effective against flying foes. Grants Def/Res+5 and inflicts Spd-8 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) | 3★ | |
6 | 2 | Effective against flying foes. Grants Def/Res+5 and inflicts Spd-8 on unit. Unit attacks twice. (Even if foe initiates combat, unit attacks twice.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
3★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
3★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
4★ | |
If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 1 space of target after combat. (No effect on Special cooldown counts already at maximum.) |
3★ | |
If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
4★ | |
Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
5★ |
Value of Skills | ★★★★☆ |
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List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Ninja Heath is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Nathaniel Lane |
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Illustrator | motsutsu |
Appears In |
Heroes from Special Heroes - Wyvern Ninja | |||
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Ninja Camilla [9.5/10] |
Ninja Laegjarn [9.0/10] |
Ninja Cherche [9.0/10] |
Ninja Heath [8.5/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Ninja Heath Builds and Best IVs
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