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This is a ranking page for the hero Zephiel - The Liberator from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Zephiel.
Heroes With the Same Name | |
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Zephiel
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List of Contents
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
N/A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
C (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Can only be obtained as a reward from a Grand Hero Battle ・Boost-type passive skills are very synergistic with this unit ・Wary Fighter prevents both him and the foe from gaining a follow-up attack |
Might: 16 Range: 1 Inflicts Def -4 on foes within 2 spaces through their next actions at the start of each turn. |
Cooldown Count = 2 Boosts damage dealt to foe by 30% of damage dealt to unit. |
Grants Atk/Spd +5. Inflicts Def/Res -5. |
If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (25) | ★★★☆☆ | |
Atk (20) | ★★★★★ | |
Spd (3) | ★★☆☆☆ | |
Def (12) | ★★★☆☆ | |
Res (5) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Grand Hero Battle, Zephiel will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Zephiel are+Atk and -Spd. This IV maximizes the damage Zephiel can deal. His Spd is of less importance because of Wary Fighter disabling his and his foe's ability to score follow-up attacks on each other.
We recommend a +Atk IV when merging Zephiel to 10. This is for the same reasons as above. If you prefer Zephiel to specialize in the enemy phase and possess Distant Counter, you can go for a +Res IV instead. This is to maximize his defenses and since his Res is a superboon, you should take advantage of it as much as possible.
HOT | |
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Swap
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Bonfire
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-
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-
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This build maximizes Atk and Def to ensure Zephiel keeps his allies alive with Near Save.
HOT | |
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Swap
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Pavise
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-
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-
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Arcane Éljúðnir breathes new life into Zephiel, turning him into a red Brave Hector that restores armor weakness and gains Guard. This makes him a formidable Near Save unit capable of tanking physical attacks for the team. Penalties aren't neutralized, thus we use Atk/Def Unity to reverse them instead.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: +3 At start of turn, inflicts Def-6 on foes (excluding dragons) within 2 spaces through their next actions. If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. :500 :200 |
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The special Eckesachs basically gives Zephiel a built-in Distant Def 3 which Zephiel can very well make use of especially when going for tanky builds. We recommend getting this upgrade whenever you can if you are planning to utilize Zephiel in the long run.
Neutral Stats at Lv. 40 (5★) | ||
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168 | ||
HP |
55 |
Rank: 2/1173 |
Atk |
35 |
Rank: 736/1173 |
Spd |
16 |
Rank: 1139/1173 |
Def |
38 |
Rank: 128/1173 |
Res |
24 |
Rank: 761/1173 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 60 | 61 | 25 | 38 | 23 | 207 | Lv.40 +10 | 60 | 40 | 20 | 43 | 28 | 191 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 63 | 39 | 20 | 42 | 28 | 192 |
+Atk Lv.40 +10 | 59 | 42 | 20 | 42 | 28 | 191 |
+Spd Lv.40 +10 | 59 | 39 | 23 | 42 | 28 | 191 |
+Def Lv.40 +10 | 59 | 39 | 20 | 45 | 28 | 191 |
+Res Lv.40 +10 | 59 | 39 | 20 | 42 | 32 | 192 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 55 | 56 | 21 | 33 | 19 | 184 |
5★ Lv.40 | 55 | 35 | 16 | 38 | 24 | 168 |
4★ Lv.40 | 52 | 33 | 14 | 36 | 22 | 157 |
3★ Lv.40 | 51 | 31 | 13 | 34 | 21 | 150 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 25 | 20 | 3 | 12 | 5 | 65 |
4★ Lv.1 | 24 | 20 | 2 | 12 | 4 | 62 |
3★ Lv.1 | 24 | 16 | 2 | 11 | 4 | 57 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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47 | 46 | 18 | 45 | 46 | 202 | |
48 | 46 | 31 | 48 | 27 | 200 | |
40 | 42 | 46 | 41 | 27 | 196 | |
42 | 37 | 42 | 38 | 31 | 190 | |
46 | 45 | 17 | 43 | 39 | 190 | |
47 | 41 | 26 | 39 | 27 | 180 | |
48 | 38 | 19 | 38 | 36 | 179 | |
45 | 37 | 38 | 35 | 19 | 174 | |
46 | 36 | 33 | 38 | 21 | 174 | |
48 | 34 | 34 | 35 | 18 | 169 | |
50 | 30 | 32 | 39 | 18 | 169 | |
60 | 36 | 16 | 41 | 16 | 169 | |
Zephiel
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55 | 35 | 16 | 38 | 24 | 168 |
Note: Stats bonuses from skills are not taken into account.
Zephiel is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
On top of his naturally high defenses, Zephiel has access to Wary Fighter 3. Wary Fighter 3 prevents Zephiel and his foe from executing follow-up attacks if his HP ≥ 50%. Zephiel benefits greatly from this, as he does not rely on follow-up attacks to deal damage anyway. Even if you inherit Brave Sword+ onto Zephiel, the extra attack does not count as a follow-up attack. This means that Zephiel will still be able to utilize the effects of Brave Sword+.
At default, Eckesachs inflicts -4 Def on foes within 2 spaces of Zephiel at the start of each turn. Once upgraded, it gets raised to -6, but it loses the effect against dragonstone users. The other effect of the specially refined Eckesachs grants Zephiel +6 Def/Res in combat if he is attacked by ranged foes. This means that he is a good match-up against foes who use daggers, bows, tomes and staves. If you are able to take out dragonstone users early one, Zephiel's presence in the battlefield will terrorize many line-ups if he has at least decent investment.
Life and Death does not mesh well into Zephiel's kit as he needs to stay alive as much as possible to boost his allies damage using his weapon skill. Wary Fighter also requires him to be at least 50% HP to trigger and weakening his defenses makes this harder to meet. We strongly recommend replacing his A skill with something else. Click here to see our recommended builds for Zephiel!
Once specially refined, Eckesachs would not be able to lower the defense of dragonstone users. Since dragonstone users are melee, they are also not affected by the built-in Distant Def effect of the weapon. All these on top of his low Res screams that he should stay away from dragonstone users.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Zephiel - The Liberator from 4 Stars to 5 Stars. Zephiel - The Liberator is very useful as a anti armor, so you may find using Unlock Potential on Zephiel - The Liberator helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
11 | 1 | No Effect | 3★ | |
16 | 1 | Inflicts Def -4 on foes within 2 spaces through their next actions at the start of each turn. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Boosts damage dealt to foe by 30% of damage dealt to unit. | 3★ | |
(Cooldown Count = 2) Boosts damage dealt to foe by 30% of damage dealt to unit. | 4★ |
Skill Name | Effect | Learned At |
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Grants Atk/Spd +3. Inflicts Def/Res -3. | 3★ | |
Grants Atk/Spd +4. Inflicts Def/Res -4. | 4★ | |
Grants Atk/Spd +5. Inflicts Def/Res -5. | 5★ | |
If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack. | 3★ | |
If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack. | 3★ | |
If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack. | 4★ |
Value of Skills | ★★☆☆☆ |
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Zephiel can be used to inherit the skill Wary Fighter 3. However, you can only acquire Summer Rhys from Grand Hero Battles or from using Heroic Grails, so think carefully before foddering him off.
Zephiel is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Taylor Henry |
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Illustrator | Yamada Akihiro (山田章博) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Hmmmmph! You won’t get in my way! I’ll face you! How amusing! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
I’ve long had the conviction that humanity had no more worth than the least of all fleas. And then...you. Your deeds here, and those of the others... Every good act has whittled at my certainty. What I am saying is that you have earned my attention. Still, be careful. The last person to toy with my respect was my father. Ultimately, I had to put an end to him. Now, you have a throat. And I, a hand. Let us hope the two never have need to meet. |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
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Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Zephiel Builds and Best IVs
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