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This is a ranking page for the hero Linde - Bound by Fate from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Sage Linde.
Heroes With the Same Name | |
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Sage Linde
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List of Contents
Special Heroes - Sage of Khadein? Featured Heroes | |||
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Sage Nino [9.0/10] |
Sage Linde [9.0/10] |
Sage Byleth (M) [9.0/10] |
Sage Ursula [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill removes terrain movement penalties and grants 【Null Follow-Up】 to unit and nearby allies, grants stat bonuses and Spd-based true damage to unit, and halves foe's non-Special damage reduction effects. ・Harmonized Skill grants 【Resonance: Blades】, 【Dodge】, and Special cooldown charge acceleration to unit and allies from similar titles. |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50%. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. |
Enables 【Canto (Rem.)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants 【Pathfinder】 to unit for 1 turn. |
Harmonized Skill |
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Grants 【Resonance: Blades】, 【Dodge】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies from the same titles as unit for 1 turn. (Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.) |
Mystery of the Emblem / New Mystery of the Emblem / Shadow Dragon and the Blade of Light / Shadow Dragon / Thracia 776 |
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Increases scores in Resonant Battles. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (15) | ★★☆☆☆ | |
Atk (14) | ★★★★★ | |
Spd (12) | ★★★★★ | |
Def (3) | ★☆☆☆☆ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Sage Linde are +Spd and -Def. Her base Spd is really high at base 45, and the 【Null Follow-Up】 status ensures that she gets the most use out of that stat.
Her Def is a clear dump stat at only base 16 and should be taken as a bane.
We recommend +Spd when merging Sage Linde to +10 to maximize her Spd and ensure she gets the best chance to create follow-up attacks.
HOT | |
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:
Luna
:
-
|
:
-
|
Sage Linde's base kit works well as an offensive attacker with some support utility on her weapon and Def/Res Smoke's Pathfinder effect.
Neutral Stats at Lv. 40 (5★) | ||
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169 | ||
HP |
37 |
Rank: 972/1171 |
Atk |
44 |
Rank: 152/1171 |
Spd |
45 |
Rank: 119/1171 |
Def |
16 |
Rank: 1099/1171 |
Res |
27 |
Rank: 539/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 42 | 63 | 50 | 20 | 31 | 206 | Lv.40 +10 | 42 | 49 | 50 | 20 | 31 | 192 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 44 | 48 | 49 | 20 | 31 | 192 |
+Atk Lv.40 +10 | 41 | 52 | 49 | 20 | 31 | 193 |
+Spd Lv.40 +10 | 41 | 48 | 52 | 20 | 31 | 192 |
+Def Lv.40 +10 | 41 | 48 | 49 | 23 | 31 | 192 |
+Res Lv.40 +10 | 41 | 48 | 49 | 20 | 34 | 192 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 37 | 58 | 45 | 16 | 27 | 183 |
5★ Lv.40 | 37 | 44 | 45 | 16 | 27 | 169 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 15 | 28 | 12 | 3 | 3 | 61 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
45 | 46 | 47 | 20 | 21 | 179 | |
40 | 46 | 47 | 24 | 17 | 174 | |
40 | 44 | 47 | 17 | 26 | 174 | |
40 | 47 | 24 | 16 | 47 | 174 | |
40 | 45 | 46 | 20 | 22 | 173 | |
Sage Linde
|
37 | 44 | 45 | 16 | 27 | 169 |
38 | 42 | 45 | 19 | 25 | 169 | |
40 | 46 | 35 | 23 | 24 | 168 | |
40 | 41 | 25 | 18 | 38 | 162 | |
41 | 36 | 27 | 20 | 34 | 158 | |
39 | 39 | 25 | 30 | 25 | 158 | |
39 | 42 | 21 | 16 | 40 | 158 | |
38 | 39 | 25 | 17 | 38 | 157 | |
39 | 37 | 40 | 24 | 17 | 157 | |
35 | 30 | 33 | 17 | 30 | 145 | |
39 | 29 | 22 | 25 | 30 | 145 | |
36 | 31 | 35 | 20 | 22 | 144 |
Note: Stats bonuses from skills are not taken into account.
Sage Linde is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Sage Linde's exclusive weapon Celestial Globe accelerates Special trigger and ignores terrain penalties like all the other weapons for the heroes on her debut banner. However, unlike the other Sage units, this weapon grants the terrain bonus effect to Sage Linde and all allies within 2 spaces instead of just herself.
Celestial Globe also grants 【Null Follow-Up】 to Sage Linde and all allies within 2 spaces, making it a premiere support weapon. 【Null Follow-Up】 is a status usually only found on infantry units, with a few exceptions here and there. Being able to grant this status to any unit, regardless of movement type, is a very powerful effect.
Celestial Globe also grants Atk/Spd/Def/Res+5 during combat, and true damage equal to 20% of Sage Linde's Spd. This damage increase is also applied if Sage Linde deals damage with an area-of-effect Special.
Finally, Celestial Globe also cuts the effectiveness of non-Special damage reduction skills in half.
Sage Linde's Harmonized Skill grants 【Resonance: Blades】, 【Dodge】, and Special charge acceleration per attack during combat to herself and all allies from the same titles.
While not overwhelmingly powerful, this Harmonized Skill is a good boost in combat for one turn, allowing Sage Linde and her allies to push through the necessary damage.
Sage Linde takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Linde - Bound by Fate only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Linde - Bound by Fate if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Null Follow-Up】 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50%. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If unit initiates combat, grants Spd+2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +2 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
If unit initiates combat, grants Atk/Spd+7 during combat and reduces damage from foe's first attack during combat by 30%. | 5★ | |
Enables 【Canto (Rem.)】. Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
Enables 【Canto (Rem.)】. Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
Enables 【Canto (Rem.)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
After combat, inflicts Res -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Res -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Res -7 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants 【Pathfinder】 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Sage Linde has Remote Sparrow, S/R Far Trace 3, and Def/Res Smoke 3 as valuable inheritance options.
All of these skills are worth inheriting onto your favorite units.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Sage Linde is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Julie Ann Taylor with Heather Halley |
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Illustrator | Kousei Horiguchi |
Appears In |
Heroes from Special Heroes - Sage of Khadein? | |||
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Sage Nino [9.0/10] |
Sage Linde [9.0/10] |
Sage Byleth (M) [9.0/10] |
Sage Ursula [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Sage Linde Builds and Best IVs
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