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☆ New Units - Winter Fomortiis, Winter Shez (F), Winter Hortensia, Winter Alear (M)
☆ Free Units - Winter Eikþyrnir
This is a ranking page for the hero Morgan - Devoted Darkness from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Morgan (F).
Heroes With the Same Name | |
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Fallen Morgan (F)
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List of Contents
Legendary Heroes - Micaiah: Radiant Queen Featured Heroes | |||
---|---|---|---|
Sothis [9.0/10] |
Legendary Lilina [9.0/10] |
Fallen Morgan (M) [9.0/10] |
Naga [8.5/10] |
Ingrid [9.0/10] |
Farina [8.5/10] |
Thrasir [9.0/10] |
Legendary Edelgard [9.0/10] |
Fallen Morgan (F) [9.0/10] |
Fallen Edelgard [9.0/10] |
Ashera [9.0/10] |
Legendary Micaiah [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Gets increasingly stronger depending on the total number of buffs on self and debuffs against foes ・Dive-Bomb is similar to Desperation allowing Morgan to score a follow-up attack immediately after her attack ・Possesses strong buffs and strong debuffs |
Might: 16 Range: 1 (Cooldown -1). At combat start, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe in combat, and also, the following effects will occur based on the value of total bonuses on unit + value of total penalties on foe: if ≥ 5, "foe cannot make a follow-up atk", and if ≥ 10, "unit makes a guaranteed follow-up atk", and if ≥ 15, "inflicts Special cooldown charge -1 on foe per attack during combat." (Ex. If unit has an Atk/Def+6 bonus and foe has an Atk/Def-6 penalty, the calculated total will be 24.) |
Cooldown Count = 2 Boosts damage dealt by 50%. |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. |
At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. |
At start of turn, inflicts Atk/Def-6 on nearest foes within 4 spaces through their next actions and grants Atk/Def+6 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (25) | ★★★★★ | |
Spd (4) | ★☆☆☆☆ | |
Def (11) | ★★★★☆ | |
Res (9) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Fallen Morgan (F) are +Atk and -Spd. Thanks to Axe of Despair, Morgan does not need to rely on Spd to nail follow-up attacks. Her Spd is also very low making it nigh usless for Fallen Morgan (F), having said that, -Spd is the best bane you can take on her.
Atk is also a superboon so you should take advantage of it as much as possible.
We recommend a +Atk IV when merging Morgan to 10. This is for the same reasons as above and at this point, she will reach 63 Atk.
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Glimmer
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-
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-
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A budget build for Fallen Morgan (F). This leans very heavily into increasing her overall Atk and Def for massive amounts of damage.
Neutral Stats at Lv. 40 (5★) | ||
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172 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
39 |
Rank: 458/1184 |
Spd |
17 |
Rank: 1115/1184 |
Def |
41 |
Rank: 75/1184 |
Res |
35 |
Rank: 195/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 60 | 21 | 46 | 39 | 211 | Lv.40 +10 | 45 | 44 | 21 | 46 | 39 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 43 | 21 | 45 | 39 | 195 |
+Atk Lv.40 +10 | 44 | 47 | 21 | 45 | 39 | 196 |
+Spd Lv.40 +10 | 44 | 43 | 24 | 45 | 39 | 195 |
+Def Lv.40 +10 | 44 | 43 | 21 | 49 | 39 | 196 |
+Res Lv.40 +10 | 44 | 43 | 21 | 45 | 42 | 195 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 55 | 17 | 41 | 35 | 188 |
5★ Lv.40 | 40 | 39 | 17 | 41 | 35 | 172 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 4 | 11 | 9 | 67 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 44 | 47 | 31 | 27 | 189 | |
40 | 43 | 46 | 44 | 16 | 189 | |
38 | 42 | 47 | 27 | 35 | 189 | |
43 | 44 | 20 | 44 | 32 | 183 | |
40 | 44 | 19 | 41 | 34 | 178 | |
35 | 37 | 40 | 40 | 25 | 177 | |
40 | 39 | 40 | 36 | 17 | 172 | |
Fallen Morgan (F)
|
40 | 39 | 17 | 41 | 35 | 172 |
40 | 40 | 41 | 28 | 23 | 172 | |
39 | 35 | 41 | 28 | 24 | 167 | |
40 | 38 | 41 | 30 | 18 | 167 |
Note: Stats bonuses from skills are not taken into account.
Fallen Morgan (F) is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Fallen Morgan's Axe of Despair will inflict Atk/Res-6 on an enemy unit and will trigger any of the follow effects depending on the total number of buffs on herself and the debuffs on her target:
This makes fighting Fallen Morgan (F) difficult as she can easily trigger all these conditions with her Atk/Def Solo 4 and Atk/Def Menace skills.
Atk/Def Solo 4 grants Fallen Morgan (F) +7 Atk/Def during combat when she enters a fight without adjacent allies. This skill is not only very powerful, but it is also very easy to utilize. Because Morgan has flying movement, the least limited movement in the game, it will be pretty easy to position her away from allied units.
As discussed, this synergizes well with Atk/Def Menace to make triggering Axe of Despair's effects pretty easily.
Dive-Bomb 3 allows Fallen Morgan (F) to score a follow-up attack immediately after her attack provided that she and her foe are at least 80% HP or more. It synergizes well with the rest of her kit as it potentially enables Fallen Morgan (F) to pick-out units unschated.
As a flying unit, Melady takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
You can choose to get an Iote's Shield Sacred Seal onto her to neutralize this weakness. Check out the builds section for skill builds for Fallen Morgan (F)! They also contain explanations that help you understand the listed skill compositions.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Morgan - Devoted Darkness only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Morgan - Devoted Darkness if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | (Cooldown -1). At combat start, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe in combat, and also, the following effects will occur based on the value of total bonuses on unit + value of total penalties on foe: if ≥ 5, "foe cannot make a follow-up atk", and if ≥ 10, "unit makes a guaranteed follow-up atk", and if ≥ 15, "inflicts Special cooldown charge -1 on foe per attack during combat." (Ex. If unit has an Atk/Def+6 bonus and foe has an Atk/Def-6 penalty, the calculated total will be 24.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Boosts damage dealt by 50%. | 5★ | |
(Cooldown Count = 2) Boosts damage dealt by 50%. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is not adjacent to an ally, grants Atk/Def+2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def+6 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. | 5★ | |
At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. | 5★ | |
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 5★ | |
At start of turn, inflicts Atk/Def-6 on nearest foes within 4 spaces through their next actions and grants Atk/Def+6 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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Fallen Morgan (F) can be used to inherit Atk/Def Menace or Dive-Bomb 3. However, Fallen Morgan (F) is a powerful hero. Please think carefully before fodderring her off!
Atk/Def Solo 4 also has inheritance value, but it is very available from other units.
Fallen Morgan (F) is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Nicole Balick |
---|---|
Illustrator | Tobi |
Appears In |
Heroes from Legendary Heroes - Micaiah: Radiant Queen | |||
---|---|---|---|
Sothis [9.0/10] |
Legendary Lilina [9.0/10] |
Fallen Morgan (M) [9.0/10] |
Naga [8.5/10] |
Ingrid [9.0/10] |
Farina [8.5/10] |
Thrasir [9.0/10] |
Legendary Edelgard [9.0/10] |
Fallen Morgan (F) [9.0/10] |
Fallen Edelgard [9.0/10] |
Ashera [9.0/10] |
Legendary Micaiah [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Fallen Morgan (F) Builds and Best IVs
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