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This is a ranking page for the hero Maria - Sunny Smile from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Spring Maria.
Heroes With the Same Name | |
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Spring Maria
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List of Contents
Special Heroes - Hop-and-Go-Seek Featured Heroes | |||
---|---|---|---|
Spring Delthea [9.0/10] |
Spring Maria [9.0/10] |
Spring Sonya [9.5/10] |
Spring Henry [8.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill neutralizes flying weaknesses, grants +5 to all stats, has bonus damage and damage reduction that scales with Def, and heals unit and allies after combat ・Neutralizes follow-up negation and adds extra bonus damage and damage reduction with Flow Flight |
Might: 16 Range: 1 Grants Def+3. Neutralizes "effective against flying" bonuses. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and restores 7 HP to unit and allies within 2 spaces after combat. |
Range: 1 Grants Spd/Def +6 to target ally for 1 turn. |
At start of combat, if unit's HP ≥ 25%, grants Atk/Def +7, but if unit attacked, deals 5 damage to unit after combat. |
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 70% of difference between Def stats (unit's Def minus doe's Def) and reduces damage from foe's attacks by 70% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 7.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★☆☆☆☆ | |
Atk (11) | ★★★☆☆ | |
Spd (12) | ★★★★★ | |
Def (10) | ★★★★★ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Spring Maria's best IVs are +Spd/-HP. Spd improves her combat potential and helps her win Spd checks from Flow Flight 3.
Her HP is among the lowest in the entire game and reducing it will not impact her matchups, thus it is the bane of choice.
We recommend +Spd when merging Spring Maria to +10 for similar reasons as above. +Atk is also an option if opting for more damage over outspeeding foes.
HOT | |
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Bonfire
:
-
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:
-
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This build utilizes Spring Maria's speed and bulk to be a tanky offensive option. Steady Impact denies an enemy follow-up attack while Flow Flight provides bonus damage and damage reduction that stacks with Pastel Poleaxe.
:
Bonfire
:
-
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:
-
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This is a budget build for Spring Maria using most of her base kit. Spd Smoke allows her to win the Spd checks to activate Flow Flight consistently.
Neutral Stats at Lv. 40 (5★) | ||
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177 | ||
HP |
35 |
Rank: 1109/1184 |
Atk |
37 |
Rank: 584/1184 |
Spd |
40 |
Rank: 309/1184 |
Def |
40 |
Rank: 92/1184 |
Res |
25 |
Rank: 668/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 40 | 58 | 45 | 47 | 29 | 219 | Lv.40 +10 | 40 | 42 | 45 | 44 | 29 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 43 | 41 | 44 | 44 | 29 | 201 |
+Atk Lv.40 +10 | 39 | 44 | 44 | 44 | 29 | 200 |
+Spd Lv.40 +10 | 39 | 41 | 47 | 44 | 29 | 200 |
+Def Lv.40 +10 | 39 | 41 | 44 | 48 | 29 | 201 |
+Res Lv.40 +10 | 39 | 41 | 44 | 44 | 32 | 200 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 35 | 53 | 40 | 43 | 25 | 196 |
5★ Lv.40 | 35 | 37 | 40 | 40 | 25 | 177 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 27 | 12 | 13 | 3 | 71 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 44 | 47 | 31 | 27 | 189 | |
40 | 43 | 46 | 44 | 16 | 189 | |
38 | 42 | 47 | 27 | 35 | 189 | |
43 | 44 | 20 | 44 | 32 | 183 | |
40 | 44 | 19 | 41 | 34 | 178 | |
Spring Maria
|
35 | 37 | 40 | 40 | 25 | 177 |
40 | 39 | 40 | 36 | 17 | 172 | |
40 | 39 | 17 | 41 | 35 | 172 | |
40 | 40 | 41 | 28 | 23 | 172 | |
39 | 35 | 41 | 28 | 24 | 167 | |
40 | 38 | 41 | 30 | 18 | 167 |
Note: Stats bonuses from skills are not taken into account.
Spring Maria is a melee physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Spring Maria's unique weapon Pastel Poleaxe has multiple effects that work in both phases, ensuring she stands victorious in combat.
Below is a summary of its effects:
1 | Grants Def+3 |
---|---|
2 | Neutralizes "effective against flying" bonuses |
3 | Grants Atk/Spd/Def/Res+5 to Spring Maria, if her HP ≥ 25% |
4 | Deals damage equal to 20% of Spring Maria's Def, if her HP ≥ 25% |
5 | Provides damage reduction equal to 20% of Spring Maria's Def, if her HP ≥ 25% |
6 | Restores 7 HP to Spring Maria and her nearby allies, if her HP ≥ 25% |
Spring Maria also comes with a new flier-exclusive B skill, Flow Flight 3.
This skill neutralizes effects that prevent Maria's follow-up attacks, and upon winning a Spd check, deals bonus damage and provides damage reduction, both equal to 70% of the difference between her Def minus her foe's Def.
The bonus damage and damage reduction both stack with the effects of Pastel Poleaxe as well!
However, take note that they stack multiplicatively and no additively.
As a flying unit, Spring Maria takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
This weakness is removed if Spring Maria is wielding her Pastel Poleaxe.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Maria - Sunny Smile only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Maria - Sunny Smile if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Def+3. Neutralizes "effective against flying" bonuses. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), and restores 7 HP to unit and allies within 2 spaces after combat. | 5★ |
Skill Name | Range | Effect | Learned At |
---|---|---|---|
1 | Grants Spd/Def +3 to an adjacent ally until the end of the turn. | 5★ | |
1 | Grants Spd/Def +6 to target ally for 1 turn. | 5★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if unit’s HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit’s HP = 100%, grants Atk/Def+5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25%, grants Atk/Def +7, but if unit attacked, deals 5 damage to unit after combat. | 5★ | |
If unit initiates combat and unit's HP = 100% at start of combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 30% of difference between Def stats (unit's Def minus foe's Def) and reduces damage from foe's attacks by 30% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 3.) | 5★ | |
If unit initiates combat and unit's HP ≥ 50% at start of combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 50% of difference between Def stats (unit's Def minus foe's Def) and reduces damage from foe's attacks by 50% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 5.) | 5★ | |
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit's Spd ≥ foe's Spd-10, deals damage during combat = 70% of difference between Def stats (unit's Def minus doe's Def) and reduces damage from foe's attacks by 70% of that difference. (Excluding area-of-effect Specials. Min: 0, max: 7.) | 5★ |
Value of Skills | ★★★★☆ |
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Spring Maria has Rally Spd/Def+, Atk/Def Push 4 and Flow Flight 3 as notable inheritance options.
Among these options, Flow Flight 3 is the rarest as it is only available from Spring Maria (as of March 2022). The other skills are available elsewhere.
Through pre-inheritance, it is possible to obtain multiple skills from one copy of Spring Maria!
Spring Maria is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Wendee Lee |
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Illustrator | hanekoto |
Appears In |
Heroes from Special Heroes - Hop-and-Go-Seek | |||
---|---|---|---|
Spring Delthea [9.0/10] |
Spring Maria [9.0/10] |
Spring Sonya [9.5/10] |
Spring Henry [8.5/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Spring Maria Builds and Best IVs
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