Masquerade Sigurd Builds and Best IVs | Fire Emblem Heroes (FEH)

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This is a ranking page for the hero Sigurd - Destined Duo from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Masquerade Sigurd.

Heroes With the Same Name
Sigurd - Destined Duo Icon Masquerade Sigurd

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Masquerade Sigurd Icon Masquerade Sigurd
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Masquerade Ethlyn Icon Masquerade Ethlyn
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Masquerade Sigurd Rating and Basic Information

FEH Masquerade Sigurd Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) SS
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Sigurd - Destined Duo: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? Has a unique Duo Skill
・Halves magic damage through exclusive weapon
・Has access to a refresher-assist skill and a movement-assist skill through his Duo Skill

Masquerade Sigurd Skills at 5★

Skill Name Might Range Effect
14 2 Grants Atk+3. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Res+6 during combat, and also, if foe uses magic, reduces damage from attacks during combat and from area-of-effect Specials by 50% (excluding Røkkr area-of-effect Specials).
1 Enables target to take another action. Cannot be used on units with Sing or Dance.
-
If unit is adjacent to an ally, grants Atk/Res+7 to unit and neutralizes unit's penalties to Atk/Res during combat.
-
Inflicts Atk/Res-3 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat.
-
At start of turn, if unit is adjacent to an ally, grants Res+5 to unit and adjacent allies for 1 turn.

Masquerade Sigurd's Duo Skill Effect

Duo Skill
Moves allies adjacent to unit to opposite side of unit. If an ally cannot move to the target space (if another ally or foe is occupying the space) ally will not move.
Once used, Duo Skill cannot be activated again. At start of odd-numbered turns, if Duo Skill has already been used, unit can use Duo Skill again.
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)

Standard Effect 1

Duel
If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

Masquerade Sigurd Best IVs and Stats at Lv. 40

Stats

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 60 22 20 42 187
Lv.40 +10 43 43 22 20 42 170

See Lv 40 +10 Stats With IVs
HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 42 22 20 41 170
+Atk
Lv.40 +10
42 46 22 20 41 171
+Spd
Lv.40 +10
42 42 25 20 41 170
+Def
Lv.40 +10
42 42 22 23 41 170
+Res
Lv.40 +10
42 42 22 20 45 171

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 55 18 16 37 164
5★ Lv.40 38 38 18 16 37 147

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 25 3 3 7 54

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★★☆☆
Atk (25) Attack Boon ★★★★★
Spd (3) No Spd IV ★★☆☆☆
Def (3) Def Bane ★★★☆☆
Res (7) Res Boon ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

+Atk/-Spd

The best IVs for Masquerade Sigurd are +Atk and -Spd. A +Atk IV makes it easier for him to take out foes with his high Atk stat. Additionally, his Atk is a superboon so you should take advantage of it as much as possible. His Spd is quite low, very unreliable and it is not really important for him so it is safe to take as a bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Masquerade Sigurd to 10. This is for the same reasons as above. At this point, not only Sigurd will be a reliable support unit, he can also take out a wide variety of units as well!

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
43 38 26 37 18 162
37 36 41 16 28 158
38 34 18 32 35 157
40 41 20 36 20 157
37 37 27 19 37 157
37 30 35 22 26 150
36 30 34 26 23 149
Masquerade Sigurd Icon Masquerade Sigurd
38 38 18 16 37 147
38 34 21 27 25 145
38 31 36 16 24 145
36 34 36 16 22 144
34 28 33 18 27 140
33 30 35 17 24 139

Note: Stats bonuses from skills are not taken into account.

Masquerade Sigurd Best Builds

DC Masquerade SigurdHOT

Assist Skill IconDance
Special Skill IconAether
+
Atk
-
Spd

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)

▶Other information regarding skills can be found here

Budget Masquerade Sigurd

Assist Skill IconDance
Special Skill IconIceberg

See Explanation and Source Heroes

How to Use, Explanation

An explanation is not yet available.

Source Hero

Skill Hero
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)
Sigurd - Destined Duo Icon Sigurd - Destined Duo (5★)

▶Other information regarding skills can be found here

Source Heroes for All Skills

Masquerade Sigurd Best Weapon Refine

Masquerade Sigurd's Weapon Cannot Be Refined!

Masquerade Sigurd's weapon cannot currently be refined. This section will be updated if it becomes refineable in the future!

About the Weapon Refinery

Masquerade Sigurd Roles, Strengths, and Weaknesses

Masquerade Sigurd Roles

Sigurd - Destined Duo Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement AssistImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counterattack RecoveryRecovery Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic Duo and Harmonized ImageDuo/Harmonized No Resplendent ImageResplendent

Masequerade Sigurd is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

Duo Skill Available!

Masquerade Sigurd's Duo Skill raises his arena score, in addition to a useful movement-assist effect. Duo Heroes have a Duo Skill which can be used without performing an action. Additionally, his Duel effect treats her stats as 185 in Arena modes, giving him a huge advantage over many other heroes.

The effect of Sigurd's Duo Skill is shown below

Masquerade Sigurd Duo Skill.jpg

Upon activation, Arden moved from the forest-filled right-most tile to his current position. Jamke on the other hand, moved from the north forest tile to his current position. Take note that this will not work when the target tile cannot be occupied by target unit.

This duo skill simply repositions allies that are adjacent to him to the tile opposite to them in relation to Eldigan. See it as a double Reposition skill. It may look simple, but this skill provides so much utility especially considering that Masquerade Sigurd already has access to a refresher-assist skill.

You can read the in-game text for Masquerade Sigurd's duo skill and the duel component in this section! While the duel component is an arena-exclusive effect, the duo skill itself is usable anywhere.

Masquerade Sigurd Strengths

Refresher-assist unit with high mobility

Masquerade Sigurd is the first cavalry unit in the game to have access to a refresher-assist skill in Dance. The only refresher-assist units that can match this mobility are the flying beast refresher-assist units like Reyson and Leanne. Although those two might have trouble in mixed teams as it disables their beast movement. This unique characteristic allows Sigurd to be effective in filling-in specific niches in your lineups.

Reposition-like duo skill

Sigurd has another characteristic that other refresher-assist units do not have, access to a movement-assist skill. This is accessible through his duo skill. Take note that using his duo skill does not consume an action so you can both reposition allies and use Dance on them in the same phase. You can read more about his duo skill above.

Weapon halves magic damage

If a foe initiates combat, Gilt Goblet grants +6 Atk/Res to Sigurd. It also reduces the damage from attacks and area-of-effect specials by 50% if the enemy is a magic user. These 2 effects can also be activated in the player phase if the enemy's HP is at 100%.

Gilt Goblet combined with Atk/Res Bond 4, Joint Hone Res and Lull Atk/Res 3, Sigurd becomes a major threat to enemy magic units.

Masquerade Sigurd Weaknesses

Low Spd and Def

Sigurd's Spd and Def sit at 18 and 16 respectively. This makes him very vulnerable to physical units. Use his high mobility to keep him away from units that can easily take him out.

Weak to Cavalry Effective Weapons

Masquerade Sigurd takes 1.5x damage from cavalry-effective weapons like Ridersbane, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Heroes with Effective Skills

Should you Unlock Potential for Masquerade Sigurd?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Sigurd - Destined Duo Only Appears as a 5 Star Hero!

Sigurd - Destined Duo only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Sigurd - Destined Duo if a 4 Star version is released!

Unlock Potential Tier List

Masquerade Sigurd - List of Skills

Weapons

Skill Name Might Range Effect Learned At
14 2 Grants Atk+3. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Res+6 during combat, and also, if foe uses magic, reduces damage from attacks during combat and from area-of-effect Specials by 50% (excluding Røkkr area-of-effect Specials). 5★

Assists

Skill Name Range Effect Learned At
1 Enables target to take another action. Cannot be used on units with Sing or Dance. 5★

Specials

This Hero has no Special skills that can be learned.

Passives

Skill Name Effect Learned At
If unit is adjacent to an ally, grants Atk/Res+7 to unit and neutralizes unit's penalties to Atk/Res during combat. 5★
Grants Atk/Res +3 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +4 to this unit during combat if unit is adjacent to an ally. 5★
Grants Atk/Res +5 to this unit during combat if unit is adjacent to an ally. 5★
Inflicts Atk/Res-1 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Res-2 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Res-3 on foe and neutralizes foe’s bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. 5★
At start of turn, if unit is adjacent to an ally, grants Res+5 to unit and adjacent allies for 1 turn. 5★

Masquerade Sigurd as a Source Hero

Masquerade Sigurd Avatar

Value of Skills ★★★★★

Inheriting Lull Atk/Res 3 and Joint Hone Atk

Masquerade Sigurd can be used to inherit the skills Lull Atk/Res 3 or Atk/Res Bond 4. However, Masquerade Sigurd is a very versatile special duo hero that can provide lots of utility for your lineups. Please think carefully before fodderring him off.

How to Get Masquerade Sigurd / Illustrations / Voice Actor / Quotes

How to Get Masquerade Sigurd

Obtained through a Special Summoning Event!

Masquerade Sigurd is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
To Stay Dreaming Banner
To Stay Dreaming
New Heroes Summon
Sigurd - Destined Duo Icon Masquerade Sigurd

Starts:09/08/2020
Ends:10/07/2020

▶Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Grant George with Erica Mendez
Illustrator azu - taro
Appears In

Illustration

Masquerade Sigurd.pngEnlarge Masquerade Sigurd.pngEnlarge Masquerade Sigurd.pngEnlarge Masquerade Sigurd.pngEnlarge

FEH: Related Links

New Heroes: To Stay Dreaming

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Heroes from New Heroes - To Stay Dreaming
Masquerade Sigurd Icon Masquerade Sigurd
[9.5/10]
Masquerade Quan Icon Masquerade Quan
[8.5/10]
Masquerade Lachesis Icon Masquerade Lachesis
[8.5/10]
Masquerade Ethlyn Icon Masquerade Ethlyn
[9.0/10]

See All Red Heroes

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SwordSword Red TomeRed Tome
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    • >>[155] sounds good imo. enemy phase monster. hey, if it works, it works!

    • >>[18] I'd say take the -Spd/Res because he does not really need Spd and the extra Res helps.
      for B skills, you can pick whatever you need for Hector. Both are good but I think Special Fighter is better since it works for both phases. Bold fighter only works in the player phase (when attacking)
      with the new weapon refine, he becomes a solid multi-phase unit so hmm I thinnk get special fighter

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