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Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.
This guide lists all the General Round weapons in The First Descendant. See the full list of General Round Weapons, any unique abilities they may have, and learn the pros and cons of General Round weapons.
Weapon | Type | Rarity | Unique Ability |
---|---|---|---|
Albinism | Submachine Gun | Standard |
None
|
Albion Cavalry Gun | Machine Gun | Ultimate |
Cavalry On hitting a Stunned enemy, increase ATK and apply the effect to the attack. When achieving a Critical Hit on a Stunned enemy, there is a set chance to inflict Stun on the enemy. |
Alter Ego | Submachine Gun | Rare |
None
|
Blue Blood Bloomer | Submachine Gun | Rare |
None
|
Caligo's Horn | Assault Rifle | Rare |
None
|
Cygnus | Machine Gun | Standard |
None
|
Devil's Call | Submachine Gun | Rare |
None
|
Divine Punishment | Assault Rifle | Ultimate |
Prayer Granting a buff to allies excluding yourself will grant the unique effect Meditation to yourself. Recovering an ally's (HP/Shield/MP/Custom Resources), excluding yourself, will grant the unique effect Praise to yourself. Inflicting a debuff on an enemy will grant the unique effect Glory to yourself. |
Enduring Legacy | Machine Gun | Ultimate |
Craftmanship On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability Quenching to the target enemy. On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack. |
Eternal Willpower | Assault Rifle | Rare |
None
|
Fallen Hope | Assault Rifle | Ultimate |
Perdition On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack. On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion. |
Firefly | Submachine Gun | Rare |
None
|
Hungry Hound | Handgun | Standard |
None
|
Lion of Blue Mane | Machine Gun | Rare |
None
|
Magnus AA | Assault Rifle | Rare |
None
|
Millenium Frost | Handgun | Rare |
None
|
New Beginning | Handgun | Rare |
None
|
Ominous Hound | Assault Rifle | Standard |
None
|
Phantom Pain | Assault Rifle | Rare |
None
|
Python | Submachine Gun | Ultimate |
Python Instinct On hitting a Weak Point, inflicts the unique ability Prey on the target enemy. |
Rascal V-51 | Machine Gun | Rare |
None
|
Red Wolf | Handgun | Rare |
None
|
Rose of Aisha | Handgun | Rare |
None
|
Tamer | Machine Gun | Rare |
None
|
The Final Masterpiece | Handgun | Ultimate |
Masterpiece After reloading, grants one of three unique abilities at random. If the granted effect is the same as the existing effect, the effect stage is increased. If a different effect is granted, the effect stage is reset to Stage 1. Superb Performance Beautiful Appearance Awesome Feature |
The Last Dagger | Handgun | Ultimate |
Ultimatum Defeating an enemy grants the Unique Ability Patience. On hitting an enemy while at Max Stacks, fires Enhanced Rounds. On hitting an enemy with Enhanced Rounds, Patience is reset, and inflicts Stun on the enemies. |
Thunder Cage | Submachine Gun | Ultimate |
Overcharge When defeating an enemy, the defeated enemy has a set chance to discharge Electric Shockwave which deals Additional Damage to nearby enemies. |
Unfinished Study | Machine Gun | Rare |
None
|
General Round weapons are Handguns, Submachine Guns, Assault Rifles, and Machine Guns. These weapons specialize in mob-clearing and constant DPS. They are fully automatic weapons that are great for applying attribute debuffs. General Rounds commonly drop from most enemies and weapons that use general rounds usually have a high ammo count.
The main problem of General Round weapons is their damage which severely falls off when you try to shoot enemies that are far away. Due to their fully-automatic nature, some weapons can also encounter recoil and accuracy problems.
Pros | Cons |
---|---|
・Common ammo drops. ・Large ammo count. ・Great for applying attribute debuffs. |
・Has generally low firearm attack power. ・Unsatisfactory accuracy and damage range. ・Can encounter recoil problems. |
General Rounds Weapons | Impact Round Weapons |
Special Round Weapons | High-Power Round Weapons |
Ultimate Weapons | Rare Weapons |
Standard Weapons | - |
Machine Guns | Assault Rifles | SMGs | |||||||||
Beam Rifles | Tactical Rifles | Hand Cannons | |||||||||
Shotguns | Scout Rifles | Sniper Rifles | |||||||||
Launchers | Handguns |
List of General Round Weapons
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