The First Descendant

The Shelter Mission Walkthrough and Rewards

Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.

The First Descendant - The Shelter Walkthrough

The Shelter is a mission in The First Descendant. Read on for a full walkthrough of The Shelter, its location, rewards, and how to beat Seudo the Dreamer.

The Shelter Location

Vespers


Vespers (Timberfall)

The Shelter Walkthrough

The Shelter Objectives

The Shelter Objectives
1 Check Vulgus information inside the Shelter via the terminal.
2 Cut off power to the Ancestors DNA connection device.
3 Destroy the Vulgus Wavelength Jammer
4 Defeat Genetically Enhanced Greg Clone
5 Defeat Seudo the Dreamer

Check for Vulgus Information Using the Terminal

The First Descendant - The Shelter Vulgus Information

Clear out the first few sets of surveillance zones in the Shelter until you reach a terminal. Activate it to obtain the Vulgus information.

An Elite Storm Warrior will appear afterward. Defeat him and proceed towards the next objective.

Cut Off Power to the Ancestors DNA Connection Device

The First Descendant - The Shelter Cut Off the Power

Interact with the power supply box next to the headless statue to cut off the power of the Ancestors' DNA Connection Device. After that, stay within the circle until the occupation progress is complete.

Destroy the Vulgus Wavelength Jammer

The First Descendant - The Shelter Vulgus Jammer

Sabotage the Vulgus Wavelength Jammer by shooting at it. It will become immune after it takes a certain amount of damage. To remove its immunity, you will have to defeat all enemies that have suddenly spawned in the area.

Defeat Genetically Enhanced Greg Clone

The First Descendant - Defeat Genetically Enhanced Greg Clone

The boss mechanics for Genetically Enhanced Greg Clone are the same as the original Greg you encountered in the Slumber Valley mission. Be sure to destroy the three spheres hovering around it to remove his invincibility status.

How to Beat Greg

Defeat Seudo the Dreamer

The First Descendant - Defeat Seudo the Dreamer

The final area of the Shelter pits you and your team against Seudo the Dreamer. Seudo is a long-range damage dealer that fires water bullets at you. Fighting him is a bit simple, as you can utilize the cover around the area to hide from his long-range attacks.

How to Beat Seudo the Dreamer

How to Beat Seudo in The Shelter

How to Beat Seudo the Dreamer

Avoid the Water Bullets

The First Descendant - Seudo Water Attack

Seudo will usually fire long-range attacks using water bullets which completely drain your shields if you get hit by them.

You can easily avoid the bullets by jumping over them or you can hide behind the structures in the area to shield yourself from harm.

Destroy the Three Spheres

The First Descendant - Seudo Spheres

Like many other bosses in the game, make sure to destroy the three spheres floating around Seudo first, as these spheres grant him invincibility as long as they are active.

You will have to destroy all three spheres quickly, otherwise the spheres will respawn again if you're taking a long time destroying them.

The Shelter Rewards

All The Shelter Rewards
・Shape Stabilizer Form 3 (2%)
・Absolute Curse (2%)
・Deadeye (15%)
・Sensory Dep MP (15%)
・Freyna Enhanced Cells (20%)
・Burning Mechanics Reactor (50%)
・Unfinished Study (50%)
・Explorer's Path (50%)
・Frozen Singularity Reactor (50%)
・Amorphous Material Pattern 017 (100%)

The First Descendant Related Guides

The First Descendant - Main Quests.png

Main Quest Walkthrough

All Mission Types

Zone Recon Calling of the Descendant

Kingston Missions

Field Communications Center Urban District The Last Emergency Communicator
Kingston Communications Repeater Vulgus Field Generator Magister Lab
Suspicious Battery Pack Vulgus Data Transmitter Kingston Surveillance Radar
Slumber Valley

Sterile Land Missions

Anticipated Ambush Point Deception Transmitter Patrol Route
External Reactor Kuiper Mine Kuiper Refinery
Kuiper Storage Tank The Barracks The Base's Power Grid
Defense Garrison Rally Point High-powered Jammer The Forgottense
Logistics Facility Wastewater Treatment Plant Weapon Processing Facility
Large Nuclear Reactor Biological Research Facility Weapons Engineering Facility
Unknown Laboratory

Vespers Missions

Lakeside Floodplain Old Surveillance Station
Ruins Courtyard Ruins Underground Entrance Destroyed Temple
Captured Base Abandoned Village Mossy Colossus
Sepulcher Ancient Giant Tree Supply Depot
Timberfall Power Facility Organic Recording Material The Shelter

Echo Swamp Missions

Arche Motion Sensor The Tree of Truth Environment Contamination Zone
Abandoned Refinery Unit Seed Vault Hazy Swamp
Traces of Colossi Interceptions Kuiper Transport Route Verdant Greenery
Field Energy Station Emergency Landing Strip Ghost Marsh
The Chapel

Agna Desert Missions

Baggage Transport Waste Rock Cave Base Surveillance Location
The Asylum Outpost Workshop Abandoned Reconstruction Site
Stolen Spectral Digger Kuiper Depot Previous Construct Team Quarters
Excavation Team Directional Radar Ossuary Mining Beacon
Caligo Ossuary Heavy Equipment Entry Path Commanding Ground

White-night Gulch Missions

Order's Patrol Beat Decoy Operation Zone Triumphal Arch
Ancient Transmission Detection Facility Borderline of Truth Cave Rally Point
Water-Cooling Recording Device Forgotten Comms Device Deployment Area of the Order's Forces
Mystery's End Order's Veil Order's Occupied Facility
Eye of Truth Order Supply Warehouse Fortress Outskirts
Fortress Control Facility Fortress Courtyard DNA Detector Spray Zone
Altar Upper Hatchery Lower Hatchery
Bio-Lab

Hagios Missions

Vulgus Blockade Recon's Squad Trail Ally Retreat Route
Ransacked Village Crimson Contaminated Area Deep Digger
The Haven Large Supply Transport Point Ruins Modification Base
The Cliff Cargo Management Zone Broadband Fleet Beacon
Antiaircraft Defensive Position The Passage to the Ruins Ancient Quantum Facility
Ruins Guard Facility Tethered Energy Position Old Mystery

Fortress Missions

Outlying Communications Facility Snowy Heights Gate System Control Network
Munitions Loading Dock Command Relay Ship Charging Facility
Frozen Shipyard Quarantine Zone Giant Hangar
High-Thermal Source Detected Zone Central Control Unit Destroyed Base
Explosive Debris Fortress Command Entrance Heart of the Fortress

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