The First Descendant

All Sensor

The First Descendant - Sensor Front Banner.png

This page lists all Sensor external components in The First Descendant. Read on to see the list of all Sensors, and learn what they are.

All Sensors

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Component Tier Stats Set Set Effects
The First Descendant - Volcanic SensorVolcanic Sensor Ultimate Max HP 18 Active Volcano 2 set Effects:
Fire Skill Power +2.8%
4 set Effects:
・Handgun, Handcannon, Shotgun ATK +6.6% Charged Sub Attack Damage +6.6% After reload, Skill Power +3.5% for 5s (up to 3 stacks), this effect is removed when using skill.
The First Descendant - Frozen Heart SensorFrozen Heart Sensor Ultimate Max HP 18 Frozen Heart 2 set Effects:
Sniper Rifle, Scout Rifle, Critical Hit Rate 5%
4 set Effects:
・Skill Cooldown -4.7%
・Granting a buff to allies adds a stack of Frozen Heart Energy effect to self.
・ At 4 Frozen Heart Energy effect stacks, Frozen Heart Energy converts to Frozen Heart Essence status effect.
・Frozen Heart Essence
・Firearm Weak Point DMG +18%, Skill Critical Hit Rate + 28%, Firearm Critical Hit Rate +7.9% for 10s.
The First Descendant - Bravery SensorBravery Sensor Ultimate Def 19 Bravery 2 set Effects:
HP Recovery +1.8%
Max Shield +11.9%
4 set Effects:
・Skill Duration increases proportionally to the ratio of Current Custom Resources to Max Custom Resources, up to 6.6%. 35% chance to reduce a random skill's cooldown 1.63s each whenever an enemy inflicted with Stun is defeated.
The First Descendant - Venom Essence SensorVenom Essence Sensor Ultimate Def 19 Venom Essence 2 set Effects:
Toxic Skill Power +6.2%
4 set Effects:
・Tactical Rifle, Assault Rifle Firearm Attribute, Effect Trigger + 12%.
・For each Poison stack inflicted upon enemies, Firearm ATK +2%, Skill Power Modifier + 0.7% for 5s at a 30% chance (up to 10 stacks, 5s duration)
The First Descendant - Polar Night SensorPolar Night Sensor Ultimate Max HP 14 Polar Night 2 set Effects:
Chill Skill Power + 6.2%
4 set Effects:
・For each Frostbite stack inflicted upon enemies, Firearm Critical Hit Damage +1.7%, Sklll Critical Hit Damage +6% (Up to 10 stacks, 5s duration) at a 30% chance.
・When defeating an enemy inflicted with Frostbite, inflicts additional damage equivalent to 12.2% of the enemy's max HP on enemies within a 2.5 radius at a 30% chance.
The First Descendant - Slayer SensorSlayer Sensor Ultimate Max Shield 6 Slayer 2 set Effects:
General Rounds Capacity +8%
4 set Effects:
・Rounds Per Magazine +9%
・Skill Cost +15%
・Skill Power +26.1%
・When defeating enemies with Towed, recovers MP and specialize resource 12.2% at 17% chance.
The First Descendant - Annihilation SensorAnnihilation Sensor Ultimate Def 16 Annihilation 2 set Effects:
Skill Duration +5.7%
4 set Effects:
・Firearm ATK increases proportionally to the ratio of Max HP to HP lost, up to 26%. When HP is 50% or lower, MP Recovery -22%, HP Recovery +16.4 for 10 seconds (Cooldown 30s)
The First Descendant - Supernova SensorSupernova Sensor Ultimate Max Shield 6 Supernova 2 set Effects:
Electric Skill Power Modifier +8.6%
4 set Effects:
・Fusion Skill Power Modifier +12%
・On Electric Skill Attack upon enemy inflicted with Electrocution, activates Executioner's Thunderbolt at the target's location, dealing additional Electric damage equivalent to 100% of Skill Power Modifier (Cooldown for 2s) at a 50% chance.
The First Descendant - DEF Support SensorDEF Support Sensor Ultimate Def 14 - -
The First Descendant - Shield Enhancement SensorShield Enhancement Sensor Ultimate Max Shield 8 - -
The First Descendant - HP Support SensorHP Support Sensor Ultimate Max HP 18 - -
The First Descendant - Acrobat SensorAcrobat Sensor Rare Max HP 9 Acrobat 2 set Effects:
Skill Power+ 1.7%
Firearm ATK+2.8%
4 set Effects:
・Firearm Critical Hit Rate +5.9%
・Skill Critical Hit Rate +21%
The First Descendant - Swamp Recon SensorSwamp Recon Sensor Rare Def 14 Swamp Recon 2 set Effects:
Toxic Skill Power +6.2%
4 set Effects:
・Firearm Status Effect Trigger Rate +12%
・Skill Duration +6.6%
The First Descendant - Veteran Marksman SensorVeteran Marksman Sensor Rare Max HP 14 Veteran Marksman 2 set Effects:
Firearm Critical Rate +5.1%
4 set Effects:
・Firearm ATK +6.6%
・Weak Point DMG +5.8%
The First Descendant - Predator SensorPredator Sensor Rare Max Shield 6 Predator 2 set Effects:
HP Recovery +4.8%
4 set Effects:
・Toxic Skill Power Modifier +7.2%
・Fire Resistance+6.6%
The First Descendant - Glacial SensorGlacial Sensor Rare Max Shield 6 Glacial 2 set Effects:
Chill Skill Power Modifier +8.6%
4 set Effects:
・Skill Cost -2.8%
・Firearm Critical Hit Rate +5.9%
The First Descendant - Decimator SensorDecimator Sensor Rare Max Shield 4 Decimator 2 set Effects:
Firearm Critical Rate +5.1%
4 set Effects:
・Weak Point DMG +5.8%
・Toxin Resistance +6.6%
The First Descendant - Battle Aesthetics SensorBattle Aesthetics Sensor Rare Max Shield 4 Battle Aesthetics 2 set Effects:
Skill Critical Hit Rate +18%
4 set Effects:
・Skill Power +4%
・Skill Cost -2.8%
The First Descendant - Tomb Vanguard SensorTomb Vanguard Sensor Rare Def 10 Tomb Vanguard 2 set Effects:
Def +25%
4 set Effects:
・Skill Power +2.6%
・Electric Resistance +6.6%
The First Descendant - DEF Support SensorDEF Support Sensor Rare Def 5 - -
The First Descendant - Shield Enhancement SensorShield Enhancement Sensor Rare Max Shield 4 - -
The First Descendant - HP Support SensorHP Support Sensor Rare Max HP 9 - -
The First Descendant - DEF Support SensorDEF Support Sensor Standard Def 5 - -
The First Descendant - Shield Enhancement SensorShield Enhancement Sensor Standard Max Shield 4 - -
The First Descendant - HP Support SensorHP Support Sensor Standard Max HP 9 - -
The First Descendant - Hungry Sonic SensorHungry Sonic Sensor Ultimate Max Shield 275 Hungry Sonic 2 set Effects:
Toxin Resistance +2.8%
4 set Effects:
・Grants 1 stack of Efflux upon Skill use. Get 1 stack of Wave and 10 stacks of Efflux after using an Enhanced Skill. Wave recovers MP by 0.2% per stack when hitting an enemy with a Unique Weapon. At 50 stacks of Efflux, convert to Efflux to Tuning. Tuning= Skill Duration +1.79% proportional to Max MP, HP Heal Modifier +2.83%.

What are Sensors?

Type of External Component

Sensors are a type of external component that increases a descendant's stats and adds effects to their gameplay.

External Components Guide

Has Sets to Improve Efficiency

Some Ultimate and Rare sensors belong to a set. When 2 or 4 components of a set are equipped, additional bonuses are given.

Set Names
Active Volcano Frozen Heart Bravery Venom Essence
Polar Night Slayer Annihilation Supernova
Acrobat Swamp Recon Veteran Marksman Predator
Glacial Decimator Battle Aesthetics Tomb Vanguard

The First Descendant Related Guides

The First Descendant - External Components Front Page Partial Banner.png

List of External Components

External Components by Type

Auxiliary Power Memory
Processor Sensor

Comment

1 Anonymous29 days

Can u change the stats or do you have to be lucky dropping the perfect combination ? For example the "supernova" set ? I got 2 Parts but without fitting stats.. Thanks and in kind regards

Author

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