The First Descendant

The Asylum Mission Walkthrough and Rewards

Beginner's Guide and Advanced Tips and Tricks
The First Descendant Roadmap
Season 1 | New Update
★ New Characters: Hailey and Ultimate Freyna
☆ Season Guides: Battle Pass | Invasion Guide | ETA-0
☆ New Void Interception: Death Stalker
☆ New Weapon: Frost Watcher

The First Descendant - The Asylum Walkthrough

The Asylum is a mission in The First Descendant. Read on for a full walkthrough of The Asylum, its location, rewards, and how to beat Tistruin the Punisher.

The Asylum Location

Agna Desert


Agna Desert (Vermilion Waste)

The Asylum Walkthrough

The Asylum Objectives

The Asylum Objectives
1 Use the grappling hook to jump over the laser obstacles.
2 Occupy the area while Guide Analyzes the Data.
3 Defeat Tistruin the Punisher
4 Retrieve the decrypted Ancestors' data.

Jump Over the Laser Beams Using the Grappling Hook

The First Descendant - Use Grappling Hook to Jump Over Laser Beams

One of the first obstacles that you'll encounter early on in the Asylum are two sets of laser walls blocking your way. Use the grappling hook and attach it to the rock above to jump over them.

Occupy and Secure Two Analysis Sites

The First Descendant - Occupy the Sites at the Asylum

Upon reaching a statue with spears, occupy and secure the area by staying inside the circle until the occupation process ends. There will be another site that you will need to capture next to the statue, so head over there after you finish securing the first one.

Defeat Tistruin the Punisher

The First Descendant - Defeat Tistruin the Punisher

At the Asylum's archives, you will need to defeat Tistruin the Punisher. He'll be equipped with a rifle that fires electric orbs and can completely drain your shields if you get struck with one. Luckily the projectiles are a bit slow, so you can easily dodge them.

How to Beat Tistruin the Punisher

Retrieve the Ancestors' Data

The First Descendant - Retrieve the Ancestors

Once Tistruin is defeated, interact with the terminal in the middle of the room to obtain the Ancestors' data and complete the mission.

How to Beat Tistruin the Punisher in The Asylum

How to Beat Tistruin the Punisher

Defeat All Enemies Connected by a White Line to Remove Invincibility

The First Descendant - Tistruin White Lines

When Tistruin summons several of his minions that are linked to him via white lines, he will be immune to all forms of damage. You can remove his invincibility state by killing all enemies that are connected to him.

Evade the Electric Orbs

The First Descendant - Tistruin Electric Orbs

Tistruin's main attack is shooting out electric orbs from his gun. These orbs can track you down automatically but are completely slow and you can easily avoid getting hit by them by simply dodge rolling away.

The Asylum Rewards

All The Asylum Rewards
・First Aid Kit (1.6%)
・Shape Stabilizer Form 5 (2%)
・Electric Conductor (3%)
・Insight Support Ammo (20%)
・Sharen Spiral Catalyst (20%)
・Psychological Victory (20%)
・Burning Singularity Reactor (50%)
・Dimensional Bridge (50%)
・Different Dream (50%)
・Tingling Phase Reactor (50%)
・Amorphous Material Pattern 029 (100%)

The First Descendant Related Guides

The First Descendant - Main Quests.png

Main Quest Walkthrough

All Mission Types

Zone Recon Calling of the Descendant

Kingston Missions

Field Communications Center Urban District The Last Emergency Communicator
Kingston Communications Repeater Vulgus Field Generator Magister Lab
Suspicious Battery Pack Vulgus Data Transmitter Kingston Surveillance Radar
Slumber Valley

Sterile Land Missions

Anticipated Ambush Point Deception Transmitter Patrol Route
External Reactor Kuiper Mine Kuiper Refinery
Kuiper Storage Tank The Barracks The Base's Power Grid
Defense Garrison Rally Point High-powered Jammer The Forgottense
Logistics Facility Wastewater Treatment Plant Weapon Processing Facility
Large Nuclear Reactor Biological Research Facility Weapons Engineering Facility
Unknown Laboratory

Vespers Missions

Lakeside Floodplain Old Surveillance Station
Ruins Courtyard Ruins Underground Entrance Destroyed Temple
Captured Base Abandoned Village Mossy Colossus
Sepulcher Ancient Giant Tree Supply Depot
Timberfall Power Facility Organic Recording Material The Shelter

Echo Swamp Missions

Arche Motion Sensor The Tree of Truth Environment Contamination Zone
Abandoned Refinery Unit Seed Vault Hazy Swamp
Traces of Colossi Interceptions Kuiper Transport Route Verdant Greenery
Field Energy Station Emergency Landing Strip Ghost Marsh
The Chapel

Agna Desert Missions

Baggage Transport Waste Rock Cave Base Surveillance Location
The Asylum Outpost Workshop Abandoned Reconstruction Site
Stolen Spectral Digger Kuiper Depot Previous Construct Team Quarters
Excavation Team Directional Radar Ossuary Mining Beacon
Caligo Ossuary Heavy Equipment Entry Path Commanding Ground

White-night Gulch Missions

Order's Patrol Beat Decoy Operation Zone Triumphal Arch
Ancient Transmission Detection Facility Borderline of Truth Cave Rally Point
Water-Cooling Recording Device Forgotten Comms Device Deployment Area of the Order's Forces
Mystery's End Order's Veil Order's Occupied Facility
Eye of Truth Order Supply Warehouse Fortress Outskirts
Fortress Control Facility Fortress Courtyard DNA Detector Spray Zone
Altar Upper Hatchery Lower Hatchery
Bio-Lab

Hagios Missions

Vulgus Blockade Recon's Squad Trail Ally Retreat Route
Ransacked Village Crimson Contaminated Area Deep Digger
The Haven Large Supply Transport Point Ruins Modification Base
The Cliff Cargo Management Zone Broadband Fleet Beacon
Antiaircraft Defensive Position The Passage to the Ruins Ancient Quantum Facility
Ruins Guard Facility Tethered Energy Position Old Mystery

Fortress Missions

Outlying Communications Facility Snowy Heights Gate System Control Network
Munitions Loading Dock Command Relay Ship Charging Facility
Frozen Shipyard Quarantine Zone Giant Hangar
High-Thermal Source Detected Zone Central Control Unit Destroyed Base
Explosive Debris Fortress Command Entrance Heart of the Fortress

Author

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