The First Descendant

List of Ultimate Weapons

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First Descendant - List of Ultimate Weapons

This guide lists the Ultimate Weapons in The First Descendant. See a list of all the Ultimate Weapons, and all their unique abilities, and learn how to get Ultimate Weapons.

List of Ultimate Weapons

Weapon Type and Ammo Unique Ability
The First Descendant - The Last Dagger Handgun.pngThe Last Dagger Handgun
The First Descendant - General Rounds.png General Rounds
Ultimatum

Defeating an enemy grants the Unique Ability Patience. On hitting an enemy while at Max Stacks, fires Enhanced Rounds.
On hitting an enemy with Enhanced Rounds, Patience is reset, and inflicts Stun on the enemies.
The First Descendant - The Final Masterpiece Handgun.pngThe Final Masterpiece Handgun
The First Descendant - General Rounds.png General Rounds
Masterpiece

After reloading, grants one of three unique abilities at random.
If the granted effect is the same as the existing effect, the effect stage is increased. If a different effect is granted, the effect stage is reset to Stage 1.
Superb Performance
Beautiful Appearance
Awesome Feature
The First Descendant - Thunder Cage Submachine Gun.pngThunder Cage Submachine Gun
The First Descendant - General Rounds.png General Rounds
Overcharge

When defeating an enemy, the defeated enemy has a set chance to discharge Electric Shockwave which deals Additional Damage to nearby enemies.
The First Descendant - Python Submachine Gun.pngPython Submachine Gun
The First Descendant - General Rounds.png General Rounds
Python Instinct

On hitting a Weak Point, inflicts the unique ability Prey on the target enemy.
The First Descendant - Enduring Legacy Machine Gun.pngEnduring Legacy Machine Gun
The First Descendant - General Rounds.png General Rounds
Craftmanship

On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability Quenching to the target enemy.
On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.
The First Descendant - Albion Cavalry Gun Machine Gun.pngAlbion Cavalry Gun Machine Gun
The First Descendant - General Rounds.png General Rounds
Cavalry

On hitting a Stunned enemy, increase ATK and apply the effect to the attack.
When achieving a Critical Hit on a Stunned enemy, there is a set chance to inflict Stun on the enemy.
The First Descendant - Fallen Hope Assault Rifle.pngFallen Hope Assault Rifle
The First Descendant - General Rounds.png General Rounds
Perdition

On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack.
On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.
The First Descendant - Divine Punishment Assault Rifle.pngDivine Punishment Assault Rifle
The First Descendant - General Rounds.png General Rounds
Prayer

Granting a buff to allies excluding yourself will grant the unique effect Meditation to yourself.
Recovering an ally's (HP/Shield/MP/Custom Resources), excluding yourself, will grant the unique effect Praise to yourself.
Inflicting a debuff on an enemy will grant the unique effect Glory to yourself.
The First Descendant - GregGreg's Reversed Fate Tactical Rifle
The First Descendant - Special Rounds.png Special Rounds
Shaping Destiny

On hitting an enemy with Max Shield, proc Bombardment on the enemy's location with a set chance.
Inflict Burn on enemies hit by Bombardment.
The First Descendant - KingKing's Guard Lance Beam Rifle
The First Descendant - Special Rounds.png Special Rounds
Guardian

Aiming activates Preview Mode.
When canceling the aim, deactivates Preview Mode.
When firing while aiming, deploys the unique ability Guardian Lance on the terrain and consumes a set amount of ammo upon deployment.
The deployed Guardian Lance lasts for a set amount of time, and hitting the Guardian Lance deals damage to nearby enemies.
Each time the deployed Guardian Lance is hit, its duration and range are slightly increased.
The First Descendant - Clairvoyance Beam Rifle.pngClairvoyance Beam Rifle
The First Descendant - Special Rounds.png Special Rounds
The Thing Beyond

Hitting an enemy with a Stage 2 Beam inflicts Void Gaze on the target.
Hitting an enemy with a Stage 3 Beam inflicts Appalled Calling on the target. This effect is considered to be the same effect as Frostbite in some modes.
The First Descendant - NazeistraNazeistra's Devotion Hand Cannon
The First Descendant - Impact Rounds.png Impact Rounds
Fanaticism

On hitting an enemy's Weak Point, inflicts the unique ability Devotion Mark on the target enemy.
On hitting an ally, that ally's shield is restored at the cost of your MP. If your current MP is less than the MP cost, this effect is not triggered.
The First Descendant - Perforator Hand Cannon.pngPerforator Hand Cannon
The First Descendant - Impact Rounds.png Impact Rounds
Detect

On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.
When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance.
The First Descendant - Wave of Light Scout Rifle.pngWave of Light Scout Rifle
The First Descendant - Impact Rounds.png Impact Rounds
Splendor

After reloading, grants the unique ability Solar Halo.
On hitting an enemy while Solar Halo is active, inflict Lunar Halo on the target enemy with a set chance.
The First Descendant - Blue Beetle Scout Rifle.pngBlue Beetle Scout Rifle
The First Descendant - Impact Rounds.png Impact Rounds
Arcan Wave

When using a Fusion skill, grants self the unique ability Arcane Energy with a set chance.
When using a Singular skill, grants self the unique ability Purification with a set chance.
The First Descendant - Smithereens Shotgun.pngSmithereens Shotgun
The First Descendant - High-Power Rounds.png High-Power Rounds
Fearlessness

On hitting the enemy with all fired bullets, increases the Firearm Critical Hit Rate and Firearm Critical Hit Damage of the attack.
Upon landing a Critical Hit on an enemy, grants the Firearm's unique ability Amplification.
The First Descendant - Executor Shotgun.pngExecutor Shotgun
The First Descendant - High-Power Rounds.png High-Power Rounds
Impending Judgement

On hitting the enemy with all fired bullets, grants the unique ability Executor's Exaltation.
If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1.
At the highest stage, firing a shot removes this effect regardless of whether it hits a target or not.
At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy.
On hitting an Electrocuted enemy, increases Firearm ATK and applies this buff to the attack.
The First Descendant - Afterglow Sword Sniper Rifle.pngAfterglow Sword Sniper Rifle
The First Descendant - High-Power Rounds.png High-Power Rounds
Nightmare Reaper

On hitting a Weak Point, inflicts the unique effect, Death Propagation.
On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack.
The First Descendant - Piercing Light Sniper Rifle.pngPiercing Light Sniper Rifle
The First Descendant - High-Power Rounds.png High-Power Rounds
Purification of Light

On hitting a Weak Point, inflicts Dispel on the enemy with a set chance.
When two or more enemies are hit by a single shot, there is a high chance to land a Critical Hit on the enemies while also increasing Critical Hit Damage and applying this buff to the attack.
The First Descendant - SigvoreSigvore's Proof Launcher
The First Descendant - High-Power Rounds.png High-Power Rounds
Mad Bomber

Fires a Sticky Bomb when shooting while aiming. The launched bomb will automatically detonate after a certain period of time after sticking to an enemy. When aim is canceled, all attached bombs will detonate at the same time, regardless of whether the countdown has been completed.
Upon detonation, Sticky Bombs will inflict Burn on damaged enemies.
The First Descendant - Restored Relic Launcher.pngRestored Relic Launcher
The First Descendant - High-Power Rounds.png High-Power Rounds
Ancient Technique

Fires a Guided Round with a set chance. On hitting an enemy with a Guided Round, inflicts Ancient Fire to the target enemy with a set chance.
The First Descendant - Secret Garden Tactical Rifle.pngSecret Garden Tactical Rifle
The First Descendant - Special Rounds.png Special Rounds
Gardener

When using a Dimension skill, recovers Custom Resource with a set chance.
When using a Tech skill, grants the unique ability Pest Control with a set chance.
The First Descendant - Peace Maker Hand Cannon.pngPeace Maker Hand Cannon
The First Descendant - Impact Rounds.png Impact Rounds
Surging Peace

When using a Dimension skill, grants the unique ability Single Reload for Peace. When Single Reload for Peace is at Max Stacks, shooting while aiming rapidly fires all loaded rounds.
The First Descendant - EXCAVA Assault Rifle.pngEXCAVA Assault Rifle
The First Descendant - General Rounds.png General Rounds
Voltage Accel Energy Grenade Launcher

Hitting an enemy grants the unique effect Voltage Charge. When Voltage Charge reaches max stacks, it changes to the unique effect Energy Grenade. While Energy Grenade is active, fires an Energy Grenade when shooting while aiming, which deals increased damage based on the number of stacks. Hitting an enemy with the Energy Grenade inflicts Accumulation Voltage.

How to Get Ultimate Weapons

Research With Anais

Ultimate Weapons can be acquired by crafting them in Albion with Anais. Crafting Ultimate Weapons will require some very rare materials that you can acquire either by looting in missions or by crafting as well.

What to Research at the Research Institute

Get Ultimate Weapons from the Battle Pass

In addition to researching Ultimate Weapons with Anais, you can also obtain them as rewards from the Battle Pass, providing players with powerful weapons and their unique abilities as rewards for progressing through seasonal content.

Battle Pass

What are Ultimate Weapons?

Weapons With Unique Abilities

Ultimate Weapons differ from other weapons as they provide the user with a unique ability that sets them apart. These abilities often have game-changing effects, influencing tactics and synergizing with certain Descendants.

The First Descendant Related Guides

The First Descendant - Weapons

List of All Weapons

Weapon Rounds

General Rounds Weapons Impact Round Weapons
Special Round Weapons High-Power Round Weapons

Weapon Rarities

Ultimate Weapons Rare Weapons
Standard Weapons -

Weapon Types

Machine Guns Assault Rifles SMGs
Beam Rifles Tactical Rifles Hand Cannons
Shotguns Scout Rifles Sniper Rifles
Launchers Handguns

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