What you can do as a member?
You can do by logging in.
- Retention of various tool data
- Site theme change
- Game bookmarking feature
- Provide feedback on the website
Please note that the First Descendant Team has stopped covering the game as of October 2024. Information on certain pages may not be up-to-date.
This page provides details about the Hotfix 1.1.3 patch of The First Descendant (TFD), which was applied on September 26, 2024, which makes Void Intercepts available for public lobbies and buffs Freyna, Kyle, and Esiemo. See the patch notes for the 1.1.3 hotfix here, and learn more about the updates in this page.
List of Contents
Hotfix 1.1.3 was released on Thursday, September 26, 2024, at 00:00 PDT. The update mainly focused on making Invasions easier by allowing public play, buffing up Freyna, Kyle, and Esiemo, as well as improving general quality-of-life.
Hotfix 1.1.3 | UTC | PDT | JST |
---|---|---|---|
September 26, 2024 | 07:00 (09/26) | 00:00 (09/26) | 16:00 (09/26) |
September 26, 2024 Hotfix 1.1.3 Patch Notes |
---|
|
Descendant | Changes |
---|---|
Freyna | Room 0 Trauma ㆍ Fixed an issue where the "Room 0 Trauma" was set as "Poison," making it impossible to deal damage to the Toxic Colossus. Contagion Links ㆍThe effects of 'Contagion Links' have been changed as follows: ㄴ Killing an enemy inflicted with 'Room 0 Trauma' has chances to spawn a 'Toxic Puddle' on the place where the enemy was killed. ㄴ Enemies receive damage and get inflicted with 'Room 0 Trauma' upon contact with the 'Toxic Puddle.' ㆍThe damage of 'Room 0 Trauma' has been increased, and it has been adjusted to apply the 'Toxic Reaction' effect instead of 'Poison.' ㄴ The 'Toxic Reaction' effect deals more damage compared to the previous 'Poison' effect and can be applied simultaneously with 'Panic,' 'Despair,' 'Decay,' and 'Nightmare' effects. Venom Trauma ㆍIncreased the damage of 'Room 0 Trauma,' and it now inflicts 'Panic' rather than 'Poison.' ㄴ The 'Panic' effect deals more damage than 'Poison' did previously, and can be inflicted together with ‘Toxic Reaction’, 'Despair,' 'Decay,' and 'Nightmare.' ㆍIncreased the damage of the projectile. ㆍ Increased the duration and range of 'Toxic Puddle' and added 'continuous damage.' Defense Mechanism and Toxic Stimulation ㆍ Increased the damage of 'Room 0 Trauma,' and it now inflicts 'Despair' rather than 'Poison.' ㄴ The 'Despair' effect deals more damage than 'Poison' did previously, and can be inflicted together with ‘Toxic Reaction’ 'Panic,' 'Decay,' and 'Nightmare.' ㆍIncreased the chance to inflict 'Room 0 Trauma.' Putrid Venom and Venom Synthesis ㆍ 'Toxic Swamp' and 'Toxic Footprint' now inflict 'Room 0 Trauma' instead of 'Poison,' and 'Room 0 Trauma' now inflict 'Decay' rather than 'Poison.' ㄴ The 'Decay' effect deals more damage than 'Poison' did previously, and can be inflicted together with ‘Toxic Reaction,’'Panic,' 'Despair,' and 'Nightmare.' Venom Baptism ㆍ Increased the damage of 'Unique Weapon.' ㆍ Decreased the damage of 'Room 0 Trauma,' and it now inflicts 'Nightmare' rather than 'Poison.' ㄴ The 'Nightmare' effect deals less damage than 'Poison' did previously, and can be inflicted together with ‘Toxic Reaction,’'Panic,' 'Despair,' and 'Decay.' Contagion ㆍ Defeating an enemy now inflicts 'Room 0 Trauma' instead of 'Poison.' ㄴ This change is applied together with other changes made to skills with this patch. ㄴ Increased the number of 'Toxic Puddles' spawning from 'Contagion Links.' ㄴThe 'Room 0 Trauma' caused by skills with the 'Contagion' module does not inflict ‘Toxic Reaction,’ 'Panic 'Panic,' 'Despair,' 'Decay,' or 'Nightmare.' Neurotoxin Synthesis ㆍ This change is applied together with other changes made to skills with this patch. ㆍ Increased the damage of 'Room 0 Trauma.' |
Kyle |
Experienced Technician ㆍDecreased its Shield Recovery. In exchange, the Cooldown has been decreased. ㆍYou now recover a certain amount of Magnetic Force upon the activation even if no enemies are hit by the effect. Meanwhile, you will recover more Magnetic Force depending on the number of enemies hit. ㆍDecreased the Stack Cooldown while increasing the Damage. Magnetic Bulwark and Diamagnetic Bulwark ㆍ While using the skill, you now recover Magnetic Force by a certain percentage of Max Shield over time. The Shield Cost while using the skill has also been slightly increased. ㆍThe barrier from 'Magnetic Bulwark' is now affected by Kyle's Attribute Resistance, and the barrier's HP is now more proportional to Kyle's shield. ㆍIncreased the Cooldown of 'Magnetic Bulwark.' Magnetism Spurt and Self-Directed Eruption ㆍ Increased the Skill Effect Range. ㆍ The "Magnetism Spurt" skill now heals your shield as well as your allies' shields. It now costs more Magnetic Force and the Skill Cooldown has been increased. ㆍ Slightly increased the Skill Power Modifier for the damage of 'Magnetism Spurt' while slightly decreasing the Additional Damage Magnetic Force Modifier. ㆍ When the 'Self-Directed Eruption' skill ends, it no longer heals the shields of allies. It now heals your shield instead, and the duration of traction has been increased. ㆍ Increased the Skill Power Modifier for the damage of 'Self-Directed Eruption' while slightly decreasing the Additional Damage Magnetic Force Modifier. Superconductivity Thrusters and Superconductive Bombing ㆍ Greatly increased the damage of 'Superconductivity Thrusters' while increasing the Cooldown. ㆍ The 'Superconductive Bombing' skill is now affected by the 'Skill Duration Increase' stat. Firing the bomb now costs Magnetic Force as an absolute value rather than a percentage. ㆍ You're now immune to 'Knockback' and 'Knockdown' while using 'Superconductivity Thrusters' or 'Superconductive Bombing.' |
Esiemo |
Adventitious Habit ㆍ The effect is now triggered when you are hit instead of when your shield is depleted. Using skills now reduces the Cooldown of 'Adventitious Habit' by a certain amount. ㆍ Increased the Cooldown. Time Bomb ㆍ Skills can now be used while sprinting, and the after-cast delay has been adjusted. The projectile speed has also been slightly increased.[hr Blast and Cluster Bomb ㆍ You can now switch to other actions earlier when using the skill. ㆍ It no longer costs MP, and the Cooldown has been decreased. ㆍ The 'Blast' skill is now affected by more bombs, and increased the damage based on the number of bombs. ㆍ The 'Explosives' that spawn upon using the 'Cluster Bomb' skill now explodes earlier than before. The number and damage of 'Explosives' have been increased, and the Explosion Range has been reduced. ㆍ The damage of 'Cluster Bomb' now increases based on the number of bombs. Guided Landmine ㆍ The skill can now be activated while moving, and you can perform other actions when using the skill, quicker than before. ㆍ An attached bomb now takes longer to automatically explode. ㆍ Slightly increased the travel speed of installed 'Guided Landmines' towards enemies. Installed 'Guided Landmines' now can also be exploded with 'Blast.' Arche Explosion ㆍ Simplified the skill's animation, and now you are immune to 'Knockback' and 'Knockdown' while using the skill. ㆍ Increased the duration of 'Madness.' Its effects now include an increase of Skill Power. Explosive Evade ㆍ Increased the maximum number of 'Guided Landmines' that can be installed. Explosive Propaganda ㆍ You can now use the skill while moving. ㆍ The skill can be stacked now, and the Cooldown has decreased slightly. ㆍ An installed 'Explosive Propaganda' is now properly affected by Esiemo's 'HP' and 'DEF,' and its damage has been slightly reduced. Creative Explosion ㆍ Simplified the skill's animation, and now you are immune to 'Knockback' and 'Knockdown' while using the skill. ㆍ The number of bombs that affect the 'Blast' skill when equipped with the 'Creative Explosion' Skill Module has been increased. ㆍ Decreased the 'Skill Power Modifier Increase per Stack.' ㆍ Increased the duration of 'Madness.' Also increased the 'Cooldown Decrease' effect. |
There are two new Modules have been added.
Updates and Patches | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hotfix 1.1.5 October 14 Update Hotfix 1.1.4 |
October 14 Update Hotfix 1.1.3 |
September 26 Update Hotfix 1.1.2 |
September 12 Update Hotfix 1.1.1 |
September 5 Update Hotfix 1.1.0b |
August 30 Update Update 1.1.0 |
August 29,2024 Hotfix 1.0.7 |
August 13, 2024 Hotfix 1.0.6 |
August 2, 2024 Hotfix 1.0.5 |
July 31, 2024 Hotfix 1.0.4 |
July 24, 2024 Client Patch Notice |
July 19,2024 Hotfix 1.0.3 |
July 18, 2024 Hotfix 1.0.2 |
July 11, 2024 Hotfix 1.0.1 |
July 5, 2024 - |
|
Season 1 Update
Updated 10/10/2024
Check out the mid-season update here!
Season 1 Invasion
Updated 10/11/2024
See all the new Characters, Dungeon, and Release Date here!
Season Roadmap
Updated 9/1/2024
Check out the season roadmap here!
August 29 Update 1.1.0 Patch Notes
Updated 8/31/2024
See the 1.1.0 Update Patch Notes here!
Hailey Reveal and Release Date
Updated 9/2/2024
Know more about Hailey!
Is There PvP in The First Descendant?
Updated 7/18/2024
See if The First Descendant has PvP!
Upcoming Characters
Updated 9/1/2024
Get to know Luna and Ultimate Valby!
Hotfix 1.1.3 Patch Notes (September 26 Update)
Genshin Impact Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Path of Exile 2 (PoE 2) Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Infinity Nikki Walkthrough & Guides Wiki
STALKER 2 Heart of Chornobyl Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki
Once Human Walkthrough & Guides Wiki
Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki
Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Dragon Quest Monsters: The Dark Prince Walkthrough & Guides Wiki
Cyberpunk 2077: Phantom Liberty Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Monster Hunter World Walkthrough & Guides Wiki
© NEXON Korea Corp. & NEXON Games Co, LTD. All Rights Reserved.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.