This is a list of all pins from the garagara brand in NEO: The World Ends with You (NEO TWEWY) for the Nintendo Switch and PlayStation 4. Read on to see a complete list of all garagara Pins and their Psychs.
List of Contents
No. | Pin | Psych | Evolution |
---|---|---|---|
107 |
Chain Is Gonna Come |
Time Bomb Place a ticking time bomb at your feet. Enemies caught in the explosion will be knocked back. (Pin gauge will not refill automatically.) |
No |
108 |
Back on the Chain Bang |
Time Bomb Place a ticking time bomb at your feet. Enemies caught in the explosion might become chained. (Pin gauge will not refill automatically) |
No |
109 |
Boom in the Night |
Time Bomb Place a massive ticking time bomb at your feet. Enemies caught in the explosion will be sent flying in the air. (Pin gauge will not refill automatically.) |
No |
110 |
Bee in Your Bomb-et |
Time Bomb Place a ticking time bomb at your feet. Enemies caught in the explosion will be drawn in. Chance of confusing the enemy. (Pin gauge will not refill automatically) |
No |
111 |
Bad to the Bomb |
Minefield Make a line of 4 time bombs ahead of you. Enemies caught in the explosion will be knocked back. Chance of greatly poisoning the enemy. (Pin gauge will not refill automatically.) |
No |
112 |
Snake in the Blast |
Minefield Make a line of 4 time bombs ahead of you. Enemies caught in the explosion will be knocked back. Chance of greatly poisoning the enemy. (Pin gauge will not refill automatically.) |
No |
113 |
Out of Your Mine |
Minefield Make a row of 3 time bombs in front of you. Enemies caught in the explosion will be knocked back. (Pin gauge will not refill automatically.) |
No |
114 |
Be of Two Mines |
Minefield Make a row of 5 time bombs in front of you. Enemies caught in the explosion will be knocked back. (Pin gauge will not refill automatically.) |
??? |
115 |
In the Snipeline |
Homing Rockets Launch up to 5 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. |
Yes |
116 |
Don't Miss Your Shot |
Homing Rockets Launch up to 7 rockets at your target. Lock onto multiple foes by changing targets while charging. Enemies will be knocked back on impact. |
No |
117 |
Any Way You Snipe It |
Homing Rockets Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of chaining the enemy. |
Yes |
118 |
garagara |
Homing Rockets Launch up to 10 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of chaining the enemy. |
No |
119 |
Shot in the Dank |
Homing Rockets Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of greatly poisoning the enemy. |
No |
120 |
Fuel to the Fire |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. Chance of moderately burning the enemy |
No |
121 |
Fire in the Belly |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. The swords may scatter and stalk multiple foes. Chance of greatly burning the enemy |
No |
122 |
Ifs, Ands, or Bolts |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. Chance of greatly shocking the enemy |
Yes |
123 |
Sparks Will Fly |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. The swords may scatter and stalk multiple foes. Chance of greatly shocking the enemy. |
No |
124 |
A Drawn Conclusion |
Snare Trap Seize the foes surrounding your target to stop their movements. This has no effect when there is only one enemy. |
No |
125 |
Gravving at Straws |
Snare Trap Seize the foes surrounding your target to stop their movements. This has no effect when there is only 1 enemy. |
No |
List of All Pins |
All Pin Brands | ||
---|---|---|
Cony x Cony | croaky panic | garagara |
Gatto Nero | Hog Fang | Il Cavallo del Re |
Joli bécot | Jupiter of the Monkey | Monocrow |
Natural Puppy | RyuGu | Shepherd House |
Tigre PUNKS | Top o' Topo | Unbranded |
All Pin Affinities | |||
---|---|---|---|
Fire | Ice | Electric | Wind |
Water | Stone | Poison | Burst |
Sound | Light | Darkness | Gravity |
Kinesis | Time | None | - |
List of All garagara Pins
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