This is a list of all Pins with No Affinity in NEO: The World Ends with You (NEO TWEWY). Read on to see all No Affinity Pins, their Psychs, and their Mash-Up Attack!
No. | Pin | Psych |
---|---|---|
025 |
Joli becot |
Massive Hit Strike your target with an aerial kick. Fully charge it to send the enemy flying. |
026 |
Angelic Kick |
Massive Hit Strike your target with an aerial kick. Fully charge it to send the enemy flying. |
044 |
Grin Reaper |
Heavy Slugger Close in on your target and assail them with your fists. Rapidly tap the button to unleash a barrage of punches followed by a hard hit that knocks the enemy back. |
045 |
Grunge Punch |
Heavy Slugger Close in on your target and assail them with your fists. Rapidly tap the button to unleash a barrage of punches followed by a hard hit that knocks the enemy back. |
050 |
Tigres Assemble! |
Heavy Slammer Close in on your target and assail them with your fists. Rapidly tap the button to leap into the air, then slam down to knock the enemy down. |
079 |
Righteous Rabbit |
Patrol Rounds Send 3 arching boomerang hurtling at your target. Fully charge it to knock the enemy back. |
080 |
Brooding Bunny |
Patrol Rounds Send 5 arching boomerang hurtling at your target. Fully charge it to knock the enemy back. |
084 |
ShoGun Void |
Trip Wire Cast a chain at your target. High chance of chaining any foes struck. |
085 |
ManjuSage Void |
Trip Wire Cast a chain at your target. High chance of chaining any foes struck. |
086 |
RyuGu Void |
Trip Wire Cast a thick, long-lasting chain at your target. High chance of chaining any foes stuck. |
087 |
HanaDoki Void |
Trip Wire Cast a thick, long-lasting chain at your target. High chance of chaining any foes stuck. |
096 |
SuiGen Void |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. |
097 |
KoCho Void |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target.The swords may scatter and stalk multiple foes. |
107 |
Chain Is Gonna Come |
Time Bomb Place a ticking time bomb at your feet. Enemies caught in the explosion will be knocked back. (Pin gauge will not refill automatically.) |
108 |
Back on the Chain Bang |
Time Bomb Place a ticking time bomb at your feet. Enemies caught in the explosion might become chained. (Pin gauge will not refill automatically) |
115 |
In the Snipeline |
Homing Rockets Launch up to 5 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. |
116 |
Don't Miss Your Shot |
Homing Rockets Launch up to 7 rockets at your target. Lock onto multiple foes by changing targets while charging. Enemies will be knocked back on impact. |
117 |
Any Way You Snipe It |
Homing Rockets Launch up to 8 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of chaining the enemy. |
118 |
garagara |
Homing Rockets Launch up to 10 rockets at your target. Lock on to multiple foes by changing targets while charging. Enemies will be knocked back on impact. Chance of chaining the enemy. |
132 |
Where I Break Free |
Circuit Breaker Cast a chain at your target. The attack will chain if enemies are nearby. Chance of chaining the enemy. |
139 |
What Can Never Be |
Psychic Shotgun Send a wide-sweeping shock wave at your target. Those caught in the middle will take heavy damage. Fully charge it to knock the enemy back. |
163 |
Midaregami |
Shockwave Close in on your target and slice them. Keep attacking to unleash a fierce forward slash that knocks the enemy back. |
172 |
Onimaru |
Vulcan Uppercut Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air. |
173 |
Sayosamonji |
Vulcan Uppercut Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air. |
174 |
Aizen |
Vulcan Uppercut Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air. |
181 |
Takanosu |
Swift Strike Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 3 times to send the enemy flying. |
182 |
Kumokiri |
Swift Strike Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 2 times to send the enemy flying. |
187 |
Just Up Ahead |
Lance Lunge Thrust your spear at the target. Keep attacking to knock the enemy back, then send them flying. |
188 |
Honor and Sacrifice |
Lance Lunge Thrust your spear at the target. Keep attacking to knock the enemy back, then send them flying. |
189 |
All or Nothing |
Lance Lunge Thrust your spear at the target. Rapidly attack to knock the enemy back, then send them flying |
201 |
MONOCROW |
Trick Cards Throw cards that pursue foes around the target in waves of 2. Keep attacking to release a final card that knocks the enemy back. |
202 |
The Idol Within |
Trick Cards Throw cards that pursue foes around the target in waves of 3. Keep attacking to release a final card that knocks the enemy back. |
212 |
Sugar Beam |
Force Rounds Fire rounds at the target. Keep attacking to blast the enemy with a piercing bullet that knocks them back. |
213 |
Nighty-Night Beam |
Force Rounds Fire rounds at the target. Keep attacking to blast enemy with 2 piercing bullets that knock them back. |
231 |
Never Too Young |
Protective Field Erect a barrier for a short time, nullifying all enemy attacks. |
232 |
Lost in Space |
Protective Field Erect a barrier for a short time, nullifying all enemy attacks. |
236 |
Star Quarterback |
Drift Tackle Hold the button to charge forward, then use the Left Stick to change your direction. Enemies will be knocked back on impact. |
237 |
Dine 'n' Dash |
Drift Tackle Hold the button to charge forward, then use the Left Stick to change your direction. Enemies will be knocked back on impact. |
243 |
Rip-Roarin' Red |
Healing Aura Instantly cures your team's status ailments. |
278 |
Shockwave |
Shockwave Close in on your target and slice them. Keep attacking to unleash a fierce forward slash that knocks the enemy back. |
279 |
Force Rounds |
Force Rounds Fire rounds at the target. Keep attacking to blast the enemy with a bullet that knocks them back. |
293 |
Grizzly |
Shockwave Tear through the enemy with a single stroke from a razor-sharp rake and send them flying. |
311 |
Shiba |
Spectral Swords Phantom butterflies scatter across the stage, dealing damage to any they touch. They float from flower to flower, following their foe. |
312 |
Phoenix |
Circuit Breaker Pierce the target with your rainbow tail feathers. The attack will chain if enemies are nearby. Inflicts enemy with a random status effect. |
For No Affinity Mash-ups, sun-like spheres will rain down on the enemies, allowing you to perform additional Beatdrop Bonuses.
List of All Pins |
All Pin Brands | ||
---|---|---|
Cony x Cony | croaky panic | garagara |
Gatto Nero | Hog Fang | Il Cavallo del Re |
Joli bécot | Jupiter of the Monkey | Monocrow |
Natural Puppy | RyuGu | Shepherd House |
Tigre PUNKS | Top o' Topo | Unbranded |
All Pin Affinities | |||
---|---|---|---|
Fire | Ice | Electric | Wind |
Water | Stone | Poison | Burst |
Sound | Light | Darkness | Gravity |
Kinesis | Time | None | - |
List of All No Affinity Pins
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