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This is a list of all Pins of the Electric Affinity in NEO: The World Ends with You (NEO TWEWY). Read on to see all Electric Pins, their Psychs, and their Mash-Up Attack!
List of Contents
No. | Pin | Psych |
---|---|---|
019 |
Top o' Topo |
Laser Inferno Shoot a laser at the target. Chance of slightly shocking the enemy. |
033 |
Pink Matador |
Meteor Strike Assail the target with a lightning orb from above. Fully charge it to knock the enemy down. |
034 |
Electric Manicure |
Meteor Strike Assail the target with a lightning orb from above. Fully charge it to knock the enemy down. |
035 |
Bolt of Beauty |
Meteor Strike Assail the target with a lightning orb from above. Fully charge it to knock the enemy down, then generate a shock wave to send surrounding enemies flying. |
092 |
InaZuma Surge |
Trip Wire Surround the target with chains. High chance of chaining any foes struck. Chance of moderately shocking the enemy. |
093 |
RaiJin Surge |
Trip Wire Surround the target with chains. High chance of chaining any foes struck. Chance of greatly shocking the enemy. Engraved with the words, "With FuJin..." |
122 |
Ifs, Ands, or Bolts |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. Chance of greatly shocking the enemy |
123 |
Sparks Will Fly |
Spectral Swords Send a swarm of swords soaring at the target, dealing damage to any struck. When the swarm strikes an enemy, it changes course and pursues a new target. The swords may scatter and stalk multiple foes. Chance of greatly shocking the enemy. |
126 |
Thunder and Lightning |
Psychic Storm Summon bolts of lightning to strike the target and surrounding enemies. Chance of slightly shocking the enemy. |
133 |
What a Wicked Game |
Circuit Breaker Fire an electrifying attack at the target. The attack will chain if enemies are nearby. Chance of moderately shocking the enemy. |
134 |
Born of Stormy Skies |
Circuit Breaker Fire up to 2 electrifying attacks at the target and enemies behind them. The attack will chain if enemies are nearby. Chance of greatly shocking the enemy. |
135 |
Lightning in My Hands |
Circuit Breaker Fire up to 3 electrifying attacks at the target and surrounding enemies. The attack will chain if enemies are nearby. Chance of greatly shocking the enemy. |
140 |
Let the Storm Rage On |
Psychic Shotgun Send a wide-sweeping shock wave at your target. Those caught in the middle will take heavy damage. Fully charge it to knock the enemy back. Chance of greatly shocking the enemy. |
151 |
The Ever-Moving Machine |
Minefield Place 5 time bombs around you. Enemies struck with the explosion's ensuing debris will be knocked back. (Pin gauge will not refill automatically.) |
196 |
No Plan Required |
Grave Marker Thrust your spear at the target. Keep attacking to knock the enemy back, then land a low strike that knocks them down. |
197 |
Don't Be Shocked |
Grave Marker Thrust your spear at the target. Knock the enemy back with a 2-hit attack, then land a low 5-hit strike that knocks them down. |
198 |
Cut Me Down |
Grave Marker Thrust your spear at the target. Knock the enemy back with a 3-hit attack, then land a low 7-hit strike that knocks them down. |
217 |
Glitter Beam |
Force Rounds Fire high-speed piercing bullets at the target. Keep attacking to blast the enemy with a piercing bullet that knocks them back. Chance of moderately shocking the enemy. |
218 |
Zip-Zap Beam |
Force Rounds Fire high-speed piercing bullets at the target. Keep attacking to blast the enemy with a piercing bullet that knocks them back. Chance of greatky shocking the enemy. |
226 |
Notice Me Lightning |
Voltstorm Stir up a whirlpool of lightning around the target that damages any foe caught inside. Wherever the target goes, this storm slowly follows. Chance of moderately shocking the enemy. |
227 |
Oh Em Gee Lightning |
Voltstorm Stir up a whirlpool of lightning around the target that damages any foe caught inside. Wherever the target goes, this stormslowly follows. Chance of greatly shocking the enemy. |
241 |
Bolt Boar |
Drift Tackle Hold the button to clad yourself in electricity and charge forward, then use the Left Stick to change your direction. Enemies will be knocked back on impact. |
242 |
Mr. Fangman |
Drift Tackle Hold the button to clad yourself in electricity and charge forward, then use the Left Stick to change your direction. Enemies will be knocked back on impact. |
255 |
Black Cat Cards |
Trick Cards Throw an adorable Mr. Mew card. Keep attacking to release a final card that knocks the enemy back. Chance of greatly shocking the enemy. Engraved with the words, "Naught is more ferocious than six felines combined." |
282 |
What a Shock! |
Psychic Storm Summon bolts of lightning to strike the target and surrounding enemies. Chance of moderately shocking the enemy. Engraved with the words, "Do you hear that music?" |
294 |
Jelly |
Electric Wire Conjure clones then course an electrifying current through the chain connecting them. High chance of chaining any foes struck. Chance of greatly shocking the enemy. |
306 |
Cervus |
Drift Tackle Charge forward with your lightning-imbued horn out, then use the Left Stick to change your direction. Enemies will be sent flying on impact. |
For Electric Affinity Mash-ups, thunderbolts will strike the ground in a circular formation, electrifying the enemies caught inside it.
List of All Pins |
All Pin Brands | ||
---|---|---|
Cony x Cony | croaky panic | garagara |
Gatto Nero | Hog Fang | Il Cavallo del Re |
Joli bécot | Jupiter of the Monkey | Monocrow |
Natural Puppy | RyuGu | Shepherd House |
Tigre PUNKS | Top o' Topo | Unbranded |
All Pin Affinities | |||
---|---|---|---|
Fire | Ice | Electric | Wind |
Water | Stone | Poison | Burst |
Sound | Light | Darkness | Gravity |
Kinesis | Time | None | - |
List of All Electric Pins
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