This is a guide for Daisukenojo 'Beat' Bito in NEO: The World Ends with You (NEO TWEWY). Read on to learn who is Beat, the character revealed on Week 2, Day 2. Find out about his Soundsurfing Psych ability, unique Thread abilities, and food preferences here.
List of Contents
Daisukenojo "Beat" Bito | Former Player and Reaper Nicknamed "Beat," this man is a veteran of the Reapers' Game. Stubborn and hot-blooded, he is quick to anger, but his short temper belies a more brotherly, nurturing side. He has the ability to Soundsurf, or move across town at high speed. |
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Affiliation | Wicked Twisters |
Voice Actor: | English: Crawford Wilson Japanese: Subaru Kimura |
Beat's Soundsurfing Psych allows you to sprint and move faster while free roaming. Simply tap B (Switch) or X (PS4) in order to dash forward while going around Shibuya.
Pin | Psych | Stats |
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Laser Inferno Shoot a laser at the target. Chance of greatly burning the enemy. |
Max. Power: 1249 Limit: 4.4 seconds Reboot: 10 seconds |
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Massive Hit Strike your target with an aerial kick. Fully charge it to send the enemy flying. Charging up for an attack takes less time than usual. |
Max. Power: 1103 Limit: 2 times Reboot: 13.2 seconds |
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Heavy Onslaught Hold and release the button to close in on your target and assail them with your fists, then finish with a hard hit that knocks the enemy back. Hold longer to throw more punches. Chance of freezing the enemy. |
Max. Power: 855 Limit: 1 time Reboot: 10.6 seconds |
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Drift Tackle Hold the button to clad yourself in fire and charge forward, then use the Left Stick to change your direction. Enemies will be knocked back on impact. |
Max. Power: 1486 Limit: 4.4 seconds Reboot: 12 seconds |
Name | Stats | Ability | Where to Get |
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HP: +78 DEF: +105 Req. STYLE: 150 |
Beat: ATK Boost IV Enormously increases Beat's Attack when he wears this. |
Tigre Punks (Tsutaya O-East) |
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HP: +71 Req. STYLE: 150 |
Beat: DEF Boost IV Enormously increases Beat's Defense when he wears this. |
Tigre Punks (Tsutaya O-East) |
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ATK: +8 DEF: +54 Req. STYLE: 31 |
Beatdrop Bonus Slightly extends the window for Beatdrop combos. |
Social Network Reward - Genzo Koitabashi: Reach VIP Level 3 garagara |
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ATK: +8 DEF: +56 Req. STYLE: 70 |
Beat: HP Boost III Greatly increases the team's HP when Beat wears this. |
Monocrow (Udagawa Backstreets) |
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HP: +35 DEF: +88 Req. STYLE: 125 |
Beat: ATK Boost III Greatly increases Beat's Attack when he wears this. |
Monocrow (Udagawa Backstreets) |
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ATK: +32 DEF: +16 Req. STYLE: 115 |
Beat: DEF Boost III Greatly increases Beat's Defense when he wears this. |
Petit Bonheur (Tokyu Plaza) |
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ATK: +3 DEF: +12 Req. STYLE: 31 |
Beatdrop Bonus Slightly extends the window for Beatdrop combos. |
HOG FANG (Center Street) Tokyu Hands 2F Hog Fang Annex (Cat Street) |
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HP: +84 DEF: +104 Req. STYLE: 150 |
Beat: HP Boost IV Enomoursly increases the team's HP when Beat wears this. |
HOG FANG Annex (Cat Street) |
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HP: +27 ATK: +27 Req. STYLE: 170 |
Beat: Jackpot Increases drop rate by 5 when Beat wears this. |
croaky panic (Takeshita Street) |
Reward | Divine Dodge |
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Description | Increases the length of time you're invulnerable while dodging in battle. |
FP Cost | 3 |
Timeframe | Week 2 | Day 2 |
Beat entered the previous Reaper's Game with his sister, Rhyme after dying in a hit-and-run accident. He first appeared trying to fight Neku and Shiki, as he thought they were Reapers, only to be stopped by Rhyme. He then offered to work together with Neku and Shiki, but Neku declined, as he disliked being dragged down.
This angered the hot-blooded Beat. However, on Day 3, the pairs joined forces after Beat and Rhyme helped defeat golden Noise and proved to be reliable allies.
On Day 4, due to hastiness, Beat and Rhyme were caught in a Noise trap that ended up erasing Rhyme from existence. Devastated, Beat sought to be erased as well, but was saved by Mr. H, a Fallen Angel from the Higher Plane. Mr. H gave Beat a Pin made from Rhyme's soul, which Beat vowed to use to bring Rhyme back with.
Beat joined the Reapers hoping to find information on how to bring back Rhyme. His first task was to erase Neku and Joshua, despite being against Reapers' Game rules.
Despite besting them multiple times, Beat never could bring himself to erase them. In one encounter, he accidentally dropped Rhyme's Pin, which was picked up by Neku. Neku returned the Pin to him the next encounter which resonated with him.
During the final week, Beat left the Reapers in order to help the now partnerless Neku. They set their sights on taking down the game's Game Master and Composer, with Rhyme's pin on the line.
In the final stretch of the game, Beat and Neku faced off against the game's Game Master, Conductor, and Composer (who turned out to be Joshua), and even Sho Minamimoto, all in order to bring back Rhyme and Shiki.
The final standoff came down to Neku and Joshua, where Joshua relents to sparing Shibuya. Afterward, in a secret ending to TWEWY, Neku meets up with Beat, Shiki, and Rhyme at Hachiko Statue.
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Wicked Twisters | |||
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Ruinbringers | |||
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Deep Rivers Society | |||
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Variabeauties | |||
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Purehearts | |||
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Shibuya Reapers | ||
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Shinjuku Reapers | ||
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Daisukenojo "Beat" Bito Overview
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